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BdaResources.cpp
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fix(agc): note BDA-written pages at full address width and read back only the claimed ones
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2026-10-11 12:54:02 +05:30 |
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BufferAddress.cpp
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feat(agc): add bda memory mapping and resource management (wip)
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2026-09-21 18:54:06 +03:00 |
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BufferPool.cpp
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fix(agc): reclaim idle buffers on allocation OOM
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2026-10-11 15:50:46 +02:00 |
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ColorTargetLayout.cpp
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feat(agc): support 64 KiB display XOR color targets
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2026-10-12 22:38:59 +03:00 |
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ColorTargetTransfer.cpp
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feat(agc): render into SW_64KB_R_X color targets whose base carries a pipe/bank XOR
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2026-10-10 01:18:14 -05:00 |
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DccMetadata.cpp
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fix(agc): wait for recorded writes over a sampled texture's DCC keys before reading them
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2026-10-13 16:18:50 +02:00 |
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DepthSurface.cpp
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fix(libSceAgcDriver): take a one-layer 2D array plane view as a narrow exception to the non-2D refusal
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2026-10-13 23:17:51 +13:00 |
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Draw.cpp
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Merge pull request #4408 from santhoshkumar-dev/codex/agc-render-target-vertex-aliasing
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2026-10-13 16:29:52 +02:00 |
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GpuColorTransfer.cpp
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feat(agc): present 16-bit float display buffers
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2026-10-11 00:38:12 +02:00 |
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GuestBufferMemory.cpp
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Merge pull request #4515 from AlxcBTW/perf/host-import-join
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2026-10-14 05:55:27 +13:00 |
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GuestSamplerResource.cpp
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fix(agc): pick float or integer sampler border colours from the paired images
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2026-10-10 21:57:09 -04:00 |
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GuestTextureResource.cpp
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fix(agc): accept a linear 2D texture whose DEPTH holds its default pitch
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2026-10-12 11:04:50 +09:00 |
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MultisampleTarget.cpp
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Merge pull request #4577 from Moaziz667/fix/prime-remaining-host-mutexes
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2026-10-13 16:45:17 +02:00 |
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ParallelCompare.cpp
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perf(agc): compare large stale draw snapshots on helper threads
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2026-10-10 23:55:38 +13:00 |
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PassHazards.cpp
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feat(agc): render pass hazard tracker
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2026-10-10 23:27:18 +13:00 |
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Pipeline.cpp
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fix(agc): bound tessellation patch records by the draw's patch count
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2026-10-13 13:50:27 +02:00 |
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PipelineCache.cpp
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feat(agc): persistent shader disk cache and Vulkan pipeline cache
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2026-09-30 12:01:25 +03:00 |
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PipelineLibrary.cpp
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Merge pull request #4363 from johnmaia/fix/gpl-shader-rendering
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2026-10-13 17:53:05 +13:00 |
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PlaceholderImages.cpp
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fix(agc): typed image heaps on devices without nullDescriptor
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2026-10-11 10:32:49 +02:00 |
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Recorder.cpp
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fix(agc): complete copied writes before direct consumers
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2026-10-13 12:34:03 +02:00 |
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Resources.cpp
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fix(agc): reclaim idle buffers on allocation OOM
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2026-10-11 15:50:46 +02:00 |
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Sampler.cpp
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fix(agc): pick float or integer sampler border colours from the paired images
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2026-10-10 21:57:09 -04:00 |
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ShaderAddressResources.cpp
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feat(agc): implement deferred faults for reads through null SRT pointers
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2026-10-09 00:20:59 +02:00 |
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ShaderInputState.cpp
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fix(agc): test depth before pixel shaders that ask for it
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2026-10-13 15:19:33 +02:00 |
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ShaderResources.cpp
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fix(agc): complete copied writes before direct consumers
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2026-10-13 12:34:03 +02:00 |
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ShaderValidation.cpp
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Merge pull request #4082 from Celegans12/feat/agc-quad-tessellation
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2026-10-13 23:42:25 +13:00 |
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State.cpp
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Merge pull request #4551 from eljackjoestar-cmd/codex/preserve-color-slice-xor
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2026-10-13 16:52:35 +02:00 |
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Texture.cpp
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fix(agc): complete copied writes before direct consumers
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2026-10-13 12:34:03 +02:00 |
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TextureCache.cpp
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feat(agc): implement 1D array textures
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2026-10-06 15:56:14 +00:00 |
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TextureDetiler.cpp
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perf(agc): move storage texels between the image and its tiled bytes in one pass
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2026-10-10 23:46:06 +13:00 |
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TextureDetilerDescriptors.cpp
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perf(agc): move storage texels between the image and its tiled bytes in one pass
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2026-10-10 23:46:06 +13:00 |
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TextureFormat.cpp
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fix(agc): view 4_4_4_4 textures as B4G4R4A4, which every Vulkan device can sample
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2026-10-11 03:13:40 +02:00 |
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TextureTiling.cpp
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Merge pull request #1639 from gerardlesan/fix/agc-zx-mip-tail-limits
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2026-10-10 17:40:18 +13:00 |
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UnitShadow.cpp
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fix(agc): retire host imports before guest unmap
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2026-10-10 09:35:43 +02:00 |