AnyPS5/core/libs
andrey dfe147feaa fix(agc): store GPU results over CPU-stamped bytes the CPU left unchanged
A write-back keeps the CPU's bytes for a block stamped since the layer's
generation. Stamps can fall on bytes the CPU did not change (PPSA12544's
font atlas: the stamped pages still hold the allocator fill the image was
uploaded from), and the GPU results there were lost. Images up to 1 MiB
keep the guest bytes of their generation point; a stamped range that still
equals them stores the GPU results.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 07:36:28 +02:00
..
nid fix(nid): reject libraries that define symbol versions 2026-10-08 03:04:07 +00:00
prx fix(agc): store GPU results over CPU-stamped bytes the CPU left unchanged 2026-10-10 07:36:28 +02:00
tests Merge pull request #2052 from esatturan/fix/ajm-atrac9-gapless-segments 2026-10-10 18:36:09 +13:00
CMakeLists.txt Merge pull request #1499 from yabanana/codex/macos-unwind-register-context 2026-10-10 03:04:54 +02:00
HitLog.hpp
…
SceShaders.hpp
…
SceTypes.hpp feat(libkernel): implement sceKernelGetModuleInfo 2026-10-09 19:39:49 -04:00