AnyPS5/core/libs/prx/libSceAudio3d
authurtabo-byte 57bc8b1661 feat(libSceAudio3d): implement sceAudio3dObjectSetAttributes and sceAudio3dPortFlush
Both exports are imported by titles that link libSceAudio3d; without them the loader fails with an unresolved import before the title runs. Following the offline model, object attributes are validated but produce no audio and PortFlush drops the frames queued by sceAudio3dPortAdvance.
2026-10-09 23:32:52 +02:00
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CMakeLists.txt build(libs): strip the MinGW static runtime flags once for all libraries 2026-10-07 10:10:38 +00:00
Export.cpp feat(libSceAudio3d): implement sceAudio3dObjectSetAttributes and sceAudio3dPortFlush 2026-10-09 23:32:52 +02:00