AnyPS5/core/libs/prx/libScePad/include
OverkillLabs e532b19cee refactor(pad): trim comments and apply naming conventions
Bring the pad-gamepad-haptics diff in line with docs/dev/CONVENTIONS.md:
strip explanatory/rationale comments (struct layouts, algorithm notes,
rewired-NID rationale) down to code only, and rename the anonymous-
namespace helpers in PadState.cpp (Normalize/Fuse/EncodeZones/MaxOf/
ScaleStrength) to camelCase to match upstream's free-function style.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 04:24:39 +03:00
..
InputMapping.hpp feat(input): allow configurable keyboard and mouse bindings 2026-09-27 19:54:19 -05:00
Pad.hpp refactor(pad): trim comments and apply naming conventions 2026-09-29 04:24:39 +03:00
PadInputTypes.hpp feat(pad): add enums + edit mapping 2026-09-25 16:59:23 +03:00
PadState.hpp refactor(pad): trim comments and apply naming conventions 2026-09-29 04:24:39 +03:00