AnyPS5/core/libs/prx/libSceVideoOut/include
OverkillLabs e532b19cee refactor(pad): trim comments and apply naming conventions
Bring the pad-gamepad-haptics diff in line with docs/dev/CONVENTIONS.md:
strip explanatory/rationale comments (struct layouts, algorithm notes,
rewired-NID rationale) down to code only, and rename the anonymous-
namespace helpers in PadState.cpp (Normalize/Fuse/EncodeZones/MaxOf/
ScaleStrength) to camelCase to match upstream's free-function style.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 04:24:39 +03:00
..
Buffer.hpp feat(sceVideoOut): video out functions impl (wip) 2026-09-12 11:02:17 +03:00
BufferReuseTracker.hpp feat(video): track ordered buffer reuse reservations 2026-09-25 07:13:15 +10:00
DisplayWindow.hpp fix(videoout): drop __stdcall from the window procedure 2026-09-26 11:15:16 +02:00
Event.hpp refactor(libs): organize libSceVideoOut with cmakelists 2026-09-11 16:41:01 +03:00
Output.hpp feat(sceVideoOut): video out functions impl (wip) 2026-09-12 11:02:17 +03:00
PadInput.hpp refactor(pad): trim comments and apply naming conventions 2026-09-29 04:24:39 +03:00
VideoOutDriver.hpp Merge remote-tracking branch 'origin/main' into feat/demons-souls-boot 2026-09-27 10:52:21 -07:00