pthread_atfork (U9t5kJAWPnA, aerolib) appends the prepare, parent and
child handlers to a process-wide list under a lock and returns 0, or
ENOMEM when the entry cannot be allocated, as FreeBSD 11.4's
_pthread_atfork does (lib/libthr/thread/thr_fork.c:78-100, freebsd-src
8c639945a44588f6cfdddfb057bb5aad88735da0). Null handlers are accepted;
FreeBSD's fork skips them. The handlers never run: fork
(libkernel_sys) throws and vfork is absent, so no child process is
created. The list is kept, in registration order, for a later fork
(PthreadAtforkHandlers_nid_no_patch); recorded in TechnicalDebt.
XPSemu (PPSA97358) calls it from a constructor, before main
(ZiZc3/XPSemu 8eec07b4, util/rcu.c:488-495):
static void __attribute__((__constructor__)) rcu_init(void)
{
smp_mb_global_init();
#ifdef CONFIG_POSIX
pthread_atfork(rcu_init_lock, rcu_init_unlock, rcu_init_child);
#endif
rcu_init_complete();
}
so a throwing export would stop the title before main. Predicted stop
removed (registry index 255, not run):
FAIL: unresolved ELF import U9t5kJAWPnA from libkernel.prx
guest_pthread_atfork checks registration order, null handlers,
concurrent registration from four threads and that no handler runs.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit f37bccf6efd76edcde5d582800c89b83fdd30472)
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| .github | ||
| 3rdparty | ||
| cmake | ||
| core | ||
| docs | ||
| tools | ||
| .gitignore | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
README.md
About
Tool for automatic executables porting to Linux and Windows.
Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.
Usage, Build instructions, Architecture, Technical debt of the project, code style conventions, contributing
Status
* System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared.
Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.
The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with ANYPS5_ENABLE_SPIRV_TOOLS).
Compatibility
Per-game progress (stage reached, open blockers, libraries and GPU coverage) is tracked on the blocker map, a community project built from public GitHub data (source). Test reports go in the Game bring-up discussions, one thread per title.
Input mapping
SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an anyps5-input.ini file. See input mapping for the supported devices and configuration format.
Disclaimer
This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries. Users are responsible for ensuring that any binaries used with this project are obtained and used in accordance with applicable laws and their respective license terms.
License
This project is licensed under the GNU General Public License version 2 only.