AnyPS5/core/libs/prx/libSceAgcDriver/tests/shaders
jweidenh 3a8cf3a38b feat(agc): support last provoking vertex for native primitives 2026-10-10 08:26:14 +02:00
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Cover.frag perf(agc): keep occlusion counter dumps inside the open render pass 2026-10-10 14:24:27 +13:00
Cover.vert perf(agc): keep occlusion counter dumps inside the open render pass 2026-10-10 14:24:27 +13:00
ProvokingVertex.frag feat(agc): support last provoking vertex for native primitives 2026-10-10 08:26:14 +02:00
ProvokingVertex.vert feat(agc): support last provoking vertex for native primitives 2026-10-10 08:26:14 +02:00
SampleArray.comp fix(agc): decode implicit six-face cube extents 2026-10-08 11:00:04 +03:00
SampleLod.comp feat(agc): apply a texture descriptor's MIN_LOD clamp through the image view 2026-10-01 08:30:05 +13:00
Triangle.frag feat(agc): add standalone shader test for libSceAgcDriver 2026-09-16 07:43:05 +03:00
Triangle.vert feat(agc): add standalone shader test for libSceAgcDriver 2026-09-16 07:43:05 +03:00