#1629 makes sceAgcDcbResetQueue throw 'unsupported op bit 0x40' (and for 0x200/0x400). Dreaming Sarah and Astro Bot call it with op bit 0x40 at start-up, so both abort before the first frame. Main with only #1629 reverted runs Dreaming Sarah normally again (59.9/59.9 fps, no skipped draws, no flashes). |
||
|---|---|---|
| .. | ||
| nid | ||
| prx | ||
| tests | ||
| CMakeLists.txt | ||
| HitLog.hpp | ||
| SceShaders.hpp | ||
| SceTypes.hpp | ||