AnyPS5/docs
TideOPL efa6cd56f0 fix(libScePad): queue input states for scePadRead
scePadRead reported only the current state, so input that changed and
changed back between two reads was lost. Published states are now kept in
a queue of up to 64 and drained oldest first; with none queued the current
state is returned as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 11:03:30 +01:00
..
dev fix(libScePad): queue input states for scePadRead 2026-10-07 11:03:30 +01:00
user feat(font): open system font sets from a font directory 2026-10-06 10:27:09 +13:00