image_gather4_lz_o on a 1D view threw. The 1D gather emulation picks the two texels around the coordinate itself, so the 6-bit x offset of the address is added to the left texel index before both texel centres are sampled, as the hardware offsets the footprint. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| nid | ||
| prx | ||
| tests | ||
| CMakeLists.txt | ||
| HitLog.hpp | ||
| SceShaders.hpp | ||
| SceTypes.hpp | ||