AnyPS5/core/shader
Claude f6ce77bb7f feat(shader): accept texel offsets in 1D gathers
image_gather4_lz_o on a 1D view threw. The 1D gather emulation picks
the two texels around the coordinate itself, so the 6-bit x offset of
the address is added to the left texel index before both texel
centres are sampled, as the hardware offsets the footprint.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:49:37 +00:00
..
recompiler feat(shader): accept texel offsets in 1D gathers 2026-10-06 15:49:37 +00:00