1857 lines
114 KiB
C++
1857 lines
114 KiB
C++
#include "BdaTests.hpp"
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#include "GraphicsTests.hpp"
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#include "prx/libSceAgcDriver/Graphics/include/Pipeline.hpp"
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#include "prx/libSceAgcDriver/Graphics/include/TextureDetiler.hpp"
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#include "prx/libSceAgcDriver/Graphics/include/VertexInput.hpp"
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#include "prx/libSceAgcDriver/Graphics/include/Draw.hpp"
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#include "prx/libSceAgcDriver/Graphics/include/ShaderInputState.hpp"
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#include "ControlFlow/RequestSerializer.hpp"
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#include <spirv/unified1/spirv.hpp>
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#include <algorithm>
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#include <array>
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#include <bit>
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#include <cstdlib>
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#include <cstring>
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#include <initializer_list>
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#include <iostream>
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#include <map>
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#include <optional>
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#include <set>
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#include <span>
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#include <string>
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#include <string_view>
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#include <type_traits>
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#include <vector>
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namespace {
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using AgcDriver::Graphics::Require;
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alignas(256) std::array<std::byte, 1024> colorMemory{};
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AgcDriver::QueueState makeState() {
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AgcDriver::QueueState queue;
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queue.userConfig[0x242] = 4;
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queue.context = {
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{0x2d5, 0x2000},
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{0x1b6, 0}, {0x207, 0}, {0x200, 0}, {0x203, 0x800},
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{0x2dc, 0xaa00}, {0x2f8, 0}, {0x292, 2}, {0x293, 0},
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{0x80, 0}, {0x8d, 0}, {0x83, 0xffff}, {0x8c, 0xa},
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{0x2f9, 0x2d}, {0x313, 0x6000}, {0x30e, 0xffffffff}, {0x30f, 0xffffffff},
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{0x206, 0x43f}, {0x204, 0x80000}, {0x205, 0x240},
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{0x8e, 0xf}, {0x8f, 0xf}, {0x202, 0xcc0010},
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{0x1c4, 0}, {0x1c5, 9}, {0x1c3, 4}, {0x31c, 0x28028},
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{0x31b, 0}, {0x31d, 0}, {0x3b0, (63u << 14u) | 3u},
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{0x3b8, 0x9000000}, {0x1e0, 0},
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{0xc, 0}, {0xd, 0x40040},
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{0x81, 0x80000000}, {0x82, 0x40040},
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{0x90, 0x80000000}, {0x91, 0x40040},
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{0x94, 0x80000000}, {0x95, 0x40040}
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};
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const auto address = reinterpret_cast<std::uintptr_t>(colorMemory.data());
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queue.context[0x318] = static_cast<std::uint32_t>(address >> 8u);
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queue.context[0x390] = static_cast<std::uint32_t>(address >> 40u);
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queue.context[0x10f] = std::bit_cast<std::uint32_t>(32.0f);
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queue.context[0x110] = std::bit_cast<std::uint32_t>(32.0f);
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queue.context[0x111] = std::bit_cast<std::uint32_t>(-2.0f);
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queue.context[0x112] = std::bit_cast<std::uint32_t>(2.0f);
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queue.context[0x113] = std::bit_cast<std::uint32_t>(1.0f);
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queue.context[0x114] = 0;
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queue.context[0xb4] = 0;
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queue.context[0xb5] = std::bit_cast<std::uint32_t>(1.0f);
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return queue;
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}
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template<typename TAction>
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void expectFailure(TAction action, std::string_view reason) {
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try {
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action();
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} catch (const std::runtime_error& error) {
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Require(std::string_view(error.what()).find(reason) != std::string_view::npos, std::string("unexpected failure: ") + error.what());
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return;
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}
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throw std::runtime_error("expected graphics rejection: " + std::string(reason));
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}
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void stateTests() {
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AgcDriver::QueueState initial;
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Require(initial.context.at(0x200) == 0 && initial.context.at(0x83) == 0xffff, "initial context state is missing");
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initial.context[0x200] = 7;
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initial.context[0xdead] = 1;
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initial.ClearContext();
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Require(initial.context.at(0x200) == 0 && !initial.context.contains(0xdead), "context reset did not restore defaults");
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Require(initial.userConfig.at(0x24b) == 0, "primitive restart must be disabled in initial queue state");
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initial.userConfig[0x24b] = 1;
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initial.ClearContext();
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Require(initial.userConfig.at(0x24b) == 1, "context clear must preserve user configuration");
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initial = AgcDriver::QueueState{};
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Require(initial.userConfig.at(0x24b) == 0, "queue reset must disable primitive restart");
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auto queue = makeState();
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auto state = AgcDriver::Graphics::DecodeState(queue);
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Require(state.color.address == reinterpret_cast<std::uintptr_t>(colorMemory.data()) && state.color.bytes == colorMemory.size(), "render-target address or size changed");
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Require(state.viewport.y == 4 && state.viewport.height == -4, "negative viewport height was lost");
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Require(state.color.format == VK_FORMAT_R8G8B8A8_UNORM, "RGBA format changed");
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queue.userConfig[0x24b] = 1;
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queue.context[0x1b3] = 2;
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queue.context[0x1b4] = 2;
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(void)AgcDriver::Graphics::DecodeState(queue);
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Require(AgcDriver::Graphics::DrawRejection(queue, false).empty(), "primitive restart rejected a non-indexed draw");
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queue.userConfig[0x242] = 9;
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Require(AgcDriver::Graphics::DrawRejection(queue, true).find("point, line and triangle") != std::string::npos, "primitive restart was accepted for patches");
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queue.userConfig[0x242] = 6;
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queue.context[0x103] = 0xffffffffu;
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Require(AgcDriver::Graphics::DrawRejection(queue, true).empty(), "primitive restart was rejected for an indexed strip");
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Require(AgcDriver::Graphics::DecodeState(queue).primitiveRestart, "primitive restart was not decoded for a strip");
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queue.context[0x103] = 5;
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Require(AgcDriver::Graphics::DrawRejection(queue, true).find("all ones") != std::string::npos, "a restart index other than all ones was accepted");
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queue = makeState();
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queue.userConfig.erase(0x24b);
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queue.context[0x2a5] = 0;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "user-config bank at DWORD 0x24b");
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queue = makeState();
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queue.context[0x90] = 0x80010003;
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queue.context[0x91] = 0x30020;
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state = AgcDriver::Graphics::DecodeState(queue);
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Require(state.scissor.offset.x == 3 && state.scissor.offset.y == 1 && state.scissor.extent.width == 29 && state.scissor.extent.height == 2, "scissor intersection changed");
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queue.context[0x31c] |= 0x10000000;
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queue.context[0x325] = 0x1234;
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Require(AgcDriver::Graphics::DecodeState(queue).color.dccAddress == 0x123400, "DCC key address decode changed");
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queue = makeState();
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queue.context.erase(0x3b8);
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "missing register");
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queue = makeState();
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queue.context[0x3b8] |= 5u << 14u;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "unsupported color tile mode");
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queue = makeState();
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queue.context[0x3b0] = (62u << 14u) | 3u;
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Require(AgcDriver::Graphics::DecodeState(queue).color.bytes == 64u * 4u * 4u, "padded linear pitch changed");
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queue = makeState();
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queue.context[0x8e] = 0xff;
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queue.context[0x8f] = 0xff;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "color export format 0");
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queue = makeState();
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queue.context[0x200] = 2;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "depth");
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queue = makeState();
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queue.context[0x200] = 0x007007b4;
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queue.context[0x1b3] = 2;
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queue.context[0x1b4] = 2;
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(void)AgcDriver::Graphics::DecodeState(queue);
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Require(AgcDriver::Graphics::DrawRejection(queue, false).empty(), "a depth write without the depth test was rejected");
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queue = makeState();
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queue.context[0x200] = 0x007007b6;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "depth");
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queue = makeState();
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queue.context[0x10f] = 0x7fc00000;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "non-finite");
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// The register facade: every register the decoders read is in DrawKeyRegisters (a wrong hit of
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// the draw key otherwise), and nothing is recorded without a log pointer.
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queue = makeState();
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std::vector<AgcDriver::Graphics::RegisterRead> log;
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AgcDriver::Graphics::RegisterReadLog() = &log;
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queue.context[0x1b3] = 2;
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queue.context[0x1b4] = 2;
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state = AgcDriver::Graphics::DecodeState(queue);
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Require(AgcDriver::Graphics::DrawRejection(queue, true).empty(), "precheck rejected the reference state");
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static_cast<void>(AgcDriver::Graphics::DecodePixelStageInfo(queue.context, AgcDriver::Graphics::ExportMappings(state)));
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AgcDriver::Graphics::RegisterReadLog() = nullptr;
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Require(!log.empty(), "the register facade recorded nothing");
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for (const auto read : log) Require(AgcDriver::Graphics::DrawKeyCovers(read), "DrawKeyRegisters lacks a register the decoders read: " + std::string(AgcDriver::Graphics::RegisterBankName(read.bank)) + " " + std::to_string(read.offset));
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Require(!AgcDriver::Graphics::DrawKeyCovers({AgcDriver::Graphics::RegisterBank::Context, 0x100}) && AgcDriver::Graphics::DrawKeyCovers({AgcDriver::Graphics::RegisterBank::Shader, 0xab}) && !AgcDriver::Graphics::DrawKeyCovers({AgcDriver::Graphics::RegisterBank::Shader, 0xac}), "DrawKeyRegisters coverage changed");
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log.clear();
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static_cast<void>(AgcDriver::Graphics::DecodeState(queue));
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Require(log.empty(), "the register facade recorded without a log");
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}
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void hardwareScreenOffsetTests() {
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auto queue = makeState();
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queue.context[0x90] = 0x80010003;
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queue.context[0x91] = 0x30020;
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const auto reference = AgcDriver::Graphics::DecodeState(queue);
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for (const auto offset : {0u, 1u, 0x10000u, 0x0020003cu, 0x01ff0000u, 0x000001ffu, 0x01ff01ffu}) {
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queue.context[0x8d] = offset;
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const auto state = AgcDriver::Graphics::DecodeState(queue);
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Require(state.viewport.x == reference.viewport.x && state.viewport.y == reference.viewport.y && state.viewport.width == reference.viewport.width && state.viewport.height == reference.viewport.height && state.viewport.minDepth == reference.viewport.minDepth && state.viewport.maxDepth == reference.viewport.maxDepth, "hardware guard-band offset changed the viewport");
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Require(state.scissor.offset.x == reference.scissor.offset.x && state.scissor.offset.y == reference.scissor.offset.y && state.scissor.extent.width == reference.scissor.extent.width && state.scissor.extent.height == reference.scissor.extent.height, "hardware guard-band offset changed the scissor");
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Require(state.renderExtent.width == reference.renderExtent.width && state.renderExtent.height == reference.renderExtent.height, "hardware guard-band offset changed the framebuffer extent");
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}
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for (std::uint32_t bit = 0; bit < 32; ++bit) {
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if (bit < 9 || (bit >= 16 && bit < 25)) continue;
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queue.context[0x8d] = 1u << bit;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "reserved PA_SU_HARDWARE_SCREEN_OFFSET bits");
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}
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queue.context.erase(0x8d);
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "missing register");
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}
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void ShaderStageTests() {
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auto queue = makeState();
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for (const auto routing : {0x2000u, 0x2010u, 0x02002000u, 0x02002010u}) {
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for (const auto vertexWave32 : {false, true}) {
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for (const auto fragmentWave32 : {false, true}) {
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queue.context[0x2d5] = routing | (vertexWave32 ? 0x00400000u : 0u);
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queue.context[0x1b6] = fragmentWave32 ? 0x8000u : 0u;
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const auto state = AgcDriver::Graphics::DecodeState(queue);
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Require(state.stages.path == AgcDriver::Graphics::ShaderPath::Vertex, "vertex routing changed");
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Require(state.stages.vertexWaveSize == (vertexWave32 ? 32u : 64u), "incorrect vertex wave size");
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Require(state.stages.fragmentWaveSize == (fragmentWave32 ? 32u : 64u), "incorrect fragment wave size");
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}
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}
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}
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queue = makeState();
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queue.context[0x2d5] = 0x2020;
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queue.userConfig[0x25b] = (64u << 9u) | 21u;
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queue.context[0x1ff] = 64;
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queue.context[0x2ce] = 3;
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queue.context[0x29b] = 2;
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queue.context[0x2ab] = 4;
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queue.shader[0x8a] = 3u << 29u;
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queue.shader[0x8b] = 3u << 16u;
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auto stages = AgcDriver::Graphics::DecodeState(queue).stages;
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Require(stages.path == AgcDriver::Graphics::ShaderPath::Geometry && stages.mesh && stages.mesh->primitivesPerGroup == 21 && stages.mesh->verticesPerGroup == 63, "geometry assembly changed");
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Require(stages.mesh->maxVertices == 64 && stages.mesh->maxPrimitives == 21 && stages.mesh->threadsPerGroup == 64 && stages.mesh->esgsItemSize == 4, "geometry subgroup outputs changed");
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{
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auto fan = makeState();
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fan.userConfig[0x242] = 5;
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fan.userConfig[0x24b] = 1;
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fan.context[0x103] = 0xffffffffu;
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fan.context[0x2d5] = 0x2030;
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fan.userConfig[0x25b] = 0x4020;
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fan.context[0x1ff] = 256;
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fan.context[0x2ce] = 8;
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fan.context[0x29b] = 2;
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fan.context[0x2ab] = 4;
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fan.shader[0x8a] = 3u << 29u;
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fan.shader[0x8b] = 3u << 16u;
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fan.context[0x1b3] = 2;
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fan.context[0x1b4] = 2;
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const auto state = AgcDriver::Graphics::DecodeState(fan);
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Require(AgcDriver::Graphics::DrawRejection(fan, true).empty(), "the precheck rejected an indexed triangle fan with restart into a geometry shader");
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Require(state.topology == VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN && state.primitiveRestart && state.stages.path == AgcDriver::Graphics::ShaderPath::Geometry && state.stages.mesh, "a triangle fan did not decode as geometry input");
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const auto& mesh = *state.stages.mesh;
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Require(mesh.inputPrimitive == 5 && mesh.primitivesPerGroup == 30 && mesh.verticesPerGroup == 32 && mesh.maxVertices == 256 && mesh.maxPrimitives == 192 && mesh.threadsPerGroup == 256 && mesh.esgsItemSize == 4, "triangle fan subgroup assembly changed");
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fan.userConfig[0x25b] = (3u << 9u) | 3u;
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Require(AgcDriver::Graphics::DecodeState(fan).stages.mesh->primitivesPerGroup == 1, "a three-vertex subgroup did not take one fan triangle");
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fan.userConfig[0x25b] = (2u << 9u) | 3u;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(fan); }, "invalid geometry subgroup");
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fan.userConfig[0x25b] = 0x4020;
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fan.userConfig[0x242] = 3;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(fan); }, "unsupported geometry input or output assembly");
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}
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queue.context[0x2ab] = 0;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "invalid VGT_ESGS_RING_ITEMSIZE");
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queue.context[0x2ab] = 4;
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queue.userConfig[0x25b] = 0;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "invalid geometry subgroup");
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queue = makeState();
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queue.context[0x2d5] = 0x200d;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "Patch topology and HS_EN disagree");
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queue.userConfig[0x242] = 9;
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queue.context[0x2d6] = (3u << 8u) | (3u << 14u);
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queue.context[0x2db] = 1u | (2u << 2u) | (2u << 5u);
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stages = AgcDriver::Graphics::DecodeState(queue).stages;
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Require(stages.path == AgcDriver::Graphics::ShaderPath::Tessellation && stages.tessellation && stages.tessellation->inputControlPoints == 3, "tessellation routing changed");
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queue.context[0x2d5] = 0x202d;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "combined tessellation and geometry");
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queue.context[0x2d5] = 0x200d;
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queue.context[0x2d6] = 0;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "control-point counts");
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queue = makeState();
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for (const auto value : {0x2003u, 0x2018u, 0x20c0u, 0x80002000u}) {
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queue.context[0x2d5] = value;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "reserved");
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}
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for (const auto bit : {1u, 8u, 0x40u, 0x100u, 0x200u, 0x400u, 0x1000u, 0x4000u, 0x8000u, 0x80000u, 0x200000u, 0x800000u, 0x1000000u}) {
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queue.context[0x2d5] = 0x2000u | bit;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "unsupported vertex");
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}
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queue.context[0x2d5] = 0;
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "without PRIMGEN_EN");
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queue.context.erase(0x2d5);
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "missing register");
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queue.context[0x2d5] = 0x2000;
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queue.context.erase(0x1b6);
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expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "missing register");
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}
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constexpr std::array<std::uint8_t, 8> IdentityExports{0xe4u, 0xe4u, 0xe4u, 0xe4u, 0xe4u, 0xe4u, 0xe4u, 0xe4u};
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std::vector<spv::BuiltIn> pixelBuiltinsRead(std::uint32_t ena, std::uint32_t addr, std::uint32_t source) {
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auto queue = makeState();
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queue.context[0x1b3] = ena;
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queue.context[0x1b4] = addr;
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const auto pixel = AgcDriver::Graphics::DecodePixelStageInfo(queue.context, IdentityExports);
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const std::array<std::uint32_t, 3> code{0xf800180fu, source * 0x01010101u, 0xbf810000u};
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ShaderRecompiler::RecompileRequest request{};
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request.shader = {ShaderRecompiler::ShaderStage::Fragment, 0x30000u, code, 0, {}};
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request.context.waveSize = 64;
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request.context.pixel = pixel;
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request.target.vulkanVersion = 0x00401000u;
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request.target.spirvVersion = 0x00010300u;
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request.target.subgroupSize = 64;
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request.target.fragmentShaderBarycentricEnabled = true;
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request.layout.pushConstantSizeBytes = 128;
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request.useCache = false;
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const auto result = ShaderRecompiler::Recompile(request);
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const auto& words = result.spirv.Words();
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std::map<std::uint32_t, spv::BuiltIn> builtins;
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std::vector<spv::BuiltIn> read;
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for (std::size_t at = 5; at < words.size() && (words[at] >> 16u) != 0; at += words[at] >> 16u) {
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const auto op = static_cast<spv::Op>(words[at] & 0xffffu);
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if (op == spv::OpDecorate && words[at + 2] == spv::DecorationBuiltIn) builtins[words[at + 1]] = static_cast<spv::BuiltIn>(words[at + 3]);
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if (op != spv::OpLoad && op != spv::OpAccessChain && op != spv::OpInBoundsAccessChain) continue;
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const auto found = builtins.find(words[at + 3]);
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if (found != builtins.end() && std::find(read.begin(), read.end(), found->second) == read.end()) read.push_back(found->second);
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}
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return read;
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}
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bool readsBuiltin(const std::vector<spv::BuiltIn>& read, spv::BuiltIn builtin) {
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return std::find(read.begin(), read.end(), builtin) != read.end();
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}
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std::vector<std::uint32_t> pixelNoPerspectiveLocations(bool barycentricEnabled) {
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auto queue = makeState();
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queue.context[0x1b3] = 0x22u;
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queue.context[0x1b4] = 0x22u;
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queue.context[0x1b6] = 2u;
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queue.context[0x191] = 0u;
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queue.context[0x192] = 1u;
|
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const auto pixel = AgcDriver::Graphics::DecodePixelStageInfo(queue.context, IdentityExports);
|
|
const std::array<std::uint32_t, 8> code{0xc8100000u, 0xc8110001u, 0xc8140402u, 0xc8150403u, 0xf800180fu, 0x05040504u, 0xbf810000u, 0xbf810000u};
|
|
ShaderRecompiler::RecompileRequest request{};
|
|
request.shader = {ShaderRecompiler::ShaderStage::Fragment, 0x30000u, code, 0, {}};
|
|
request.context.waveSize = 64;
|
|
request.context.pixel = pixel;
|
|
request.target.vulkanVersion = 0x00401000u;
|
|
request.target.spirvVersion = 0x00010300u;
|
|
request.target.subgroupSize = 64;
|
|
request.target.fragmentShaderBarycentricEnabled = barycentricEnabled;
|
|
request.layout.pushConstantSizeBytes = 128;
|
|
request.useCache = false;
|
|
const auto result = ShaderRecompiler::Recompile(request);
|
|
const auto& words = result.spirv.Words();
|
|
std::map<std::uint32_t, std::uint32_t> locations;
|
|
std::vector<std::uint32_t> noPerspective;
|
|
std::uint32_t perVertex = 0;
|
|
bool perspectiveBarycentrics = false;
|
|
bool linearBarycentrics = false;
|
|
for (std::size_t at = 5; at < words.size() && (words[at] >> 16u) != 0; at += words[at] >> 16u) {
|
|
if (static_cast<spv::Op>(words[at] & 0xffffu) != spv::OpDecorate) continue;
|
|
if (words[at + 2] == spv::DecorationLocation) locations[words[at + 1]] = words[at + 3];
|
|
if (words[at + 2] == spv::DecorationNoPerspective) noPerspective.push_back(words[at + 1]);
|
|
if (words[at + 2] == spv::DecorationPerVertexKHR) perVertex++;
|
|
if (words[at + 2] == spv::DecorationBuiltIn) {
|
|
perspectiveBarycentrics |= words[at + 3] == spv::BuiltInBaryCoordKHR;
|
|
linearBarycentrics |= words[at + 3] == spv::BuiltInBaryCoordNoPerspKHR;
|
|
}
|
|
}
|
|
if (barycentricEnabled) Require(perVertex == 2u && perspectiveBarycentrics && linearBarycentrics, "explicit interpolation must preserve both parameter vertices and both barycentric inputs");
|
|
std::vector<std::uint32_t> result2;
|
|
for (const auto id : noPerspective) result2.push_back(locations.count(id) != 0 ? locations.at(id) : 0xffffffffu);
|
|
return result2;
|
|
}
|
|
|
|
void PixelInputLayoutTests() {
|
|
using ShaderRecompiler::PixelInput;
|
|
using ShaderRecompiler::PixelInputVgpr;
|
|
auto queue = makeState();
|
|
const auto decode = [&](std::uint32_t ena, std::uint32_t addr) {
|
|
queue.context[0x1b3] = ena;
|
|
queue.context[0x1b4] = addr;
|
|
return AgcDriver::Graphics::DecodePixelStageInfo(queue.context, IdentityExports);
|
|
};
|
|
auto pixel = decode(0x326u, 0x326u);
|
|
Require(pixel.inputAddr == 0x326u && pixel.hasPerspectiveCenterVgpr && pixel.perspectiveCentroid && pixel.noPerspective && !pixel.linearCentroid && pixel.posX && pixel.posY && !pixel.posZ, "the centroid input flags were not decoded");
|
|
Require(PixelInputVgpr(pixel.inputAddr, PixelInput::PerspectiveCenter) == 0u && PixelInputVgpr(pixel.inputAddr, PixelInput::PerspectiveCentroid) == 2u && PixelInputVgpr(pixel.inputAddr, PixelInput::LinearCenter) == 4u && PixelInputVgpr(pixel.inputAddr, PixelInput::PositionX) == 6u && PixelInputVgpr(pixel.inputAddr, PixelInput::PositionY) == 7u, "the centroid layout moved the inputs");
|
|
pixel = decode(0x1146u, 0x1146u);
|
|
Require(pixel.linearCentroid && !pixel.noPerspective && PixelInputVgpr(pixel.inputAddr, PixelInput::LinearCentroid) == 4u && PixelInputVgpr(pixel.inputAddr, PixelInput::PositionX) == 6u && PixelInputVgpr(pixel.inputAddr, PixelInput::FrontFace) == 7u, "the linear centroid layout moved the inputs");
|
|
pixel = decode(0x506u, 0x7afu);
|
|
Require(pixel.inputAddr == 0x7afu && !pixel.posY && pixel.posZ && PixelInputVgpr(pixel.inputAddr, PixelInput::PerspectiveCentroid) == 4u && PixelInputVgpr(pixel.inputAddr, PixelInput::PositionX) == 12u && PixelInputVgpr(pixel.inputAddr, PixelInput::PositionZ) == 14u, "ADDR-only inputs did not reserve their VGPRs");
|
|
for (const auto bit : {0x8u, 0x80u, 0x4000u, 0x8000u}) {
|
|
expectFailure([&] { static_cast<void>(decode(0x2u | bit, 0x2u | bit)); }, "unsupported SPI_PS_INPUT_ENA/ADDR");
|
|
}
|
|
pixel = decode(0x546u, 0x7c7u);
|
|
{
|
|
ShaderRecompiler::RecompileRequest request{};
|
|
const std::array<std::uint32_t, 1> code{0xbf810000u};
|
|
request.shader = {ShaderRecompiler::ShaderStage::Fragment, 0x30000u, code, 0, {}};
|
|
request.context.waveSize = 64;
|
|
request.context.pixel = pixel;
|
|
const ShaderRecompiler::RequestSerializer serializer;
|
|
const auto back = serializer.Deserialize(serializer.Serialize(request));
|
|
const auto& p = *back.request.context.pixel;
|
|
Require(p.inputAddr == 0x7c7u && p.hasPerspectiveCenterVgpr && p.perspectiveCentroid && p.linearCentroid && !p.noPerspective && p.posX && !p.posY && p.posZ, "the pixel input layout did not survive serialization");
|
|
}
|
|
for (const auto source : {0u, 2u, 3u}) {
|
|
const auto read = pixelBuiltinsRead(0x106u, 0x106u, source);
|
|
Require(readsBuiltin(read, spv::BuiltInBaryCoordKHR) && !readsBuiltin(read, spv::BuiltInFragCoord), "a centroid-layout I/J VGPR does not hold the barycentrics: v" + std::to_string(source));
|
|
}
|
|
const auto noPerspective = pixelNoPerspectiveLocations(false);
|
|
Require(noPerspective.size() == 1 && noPerspective[0] == 1u, "only the parameter interpolated through the linear pair must be NoPerspective");
|
|
Require(pixelNoPerspectiveLocations(true).empty(), "explicit interpolation must not interpolate parameter arrays a second time");
|
|
auto read = pixelBuiltinsRead(0x106u, 0x106u, 4u);
|
|
Require(readsBuiltin(read, spv::BuiltInFragCoord) && !readsBuiltin(read, spv::BuiltInBaryCoordKHR), "POS_X is not in v4 after the center and centroid pairs");
|
|
read = pixelBuiltinsRead(0x326u, 0x326u, 5u);
|
|
Require(readsBuiltin(read, spv::BuiltInBaryCoordNoPerspKHR) && !readsBuiltin(read, spv::BuiltInFragCoord), "LINEAR_CENTER's J is not v5");
|
|
read = pixelBuiltinsRead(0x326u, 0x326u, 6u);
|
|
Require(readsBuiltin(read, spv::BuiltInFragCoord) && !readsBuiltin(read, spv::BuiltInBaryCoordKHR) && !readsBuiltin(read, spv::BuiltInBaryCoordNoPerspKHR), "POS_X is not in v6 after three I/J pairs");
|
|
read = pixelBuiltinsRead(0x102u, 0x106u, 4u);
|
|
Require(readsBuiltin(read, spv::BuiltInFragCoord), "an ADDR-only centroid pair did not reserve v2/v3");
|
|
read = pixelBuiltinsRead(0x102u, 0x106u, 2u);
|
|
Require(!readsBuiltin(read, spv::BuiltInFragCoord) && !readsBuiltin(read, spv::BuiltInBaryCoordKHR), "an ADDR-only centroid pair was loaded");
|
|
}
|
|
|
|
void DisabledColorTests() {
|
|
auto queue = makeState();
|
|
queue.context[0x8e] = 0;
|
|
for (const auto offset : {0x31cu, 0x31bu, 0x31du, 0x3b0u, 0x3b8u, 0x390u, 0x318u, 0x1e0u}) queue.context.erase(offset);
|
|
const auto state = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(!state.hasColorTarget && state.color.address == 0 && state.color.bytes == 0, "disabled color writes accessed a color surface");
|
|
Require(state.renderExtent.width == 64 && state.renderExtent.height == 4, "attachment-free framebuffer lost screen scissor extent");
|
|
queue.context[0xd] = 0;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "empty framebuffer extent");
|
|
queue = makeState();
|
|
queue.context[0x8e] = 3;
|
|
const auto partial = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(partial.hasColorTarget && partial.blend.colorWriteMask == 3, "partial color write mask changed");
|
|
queue.context.erase(0x31c);
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "missing register");
|
|
}
|
|
|
|
void DepthStencilTests() {
|
|
auto queue = makeState();
|
|
queue.context[0x000] = 0;
|
|
queue.context[0x002] = 0;
|
|
queue.context[0x007] = (1u << 16u) | 3u;
|
|
queue.context[0x00a] = 7;
|
|
queue.context[0x00b] = 0;
|
|
queue.context[0x010] = 0x22900983;
|
|
queue.context[0x011] = 0x20000181;
|
|
for (const auto offset : {0x012u, 0x014u}) queue.context[offset] = 0x100;
|
|
for (const auto offset : {0x013u, 0x015u}) queue.context[offset] = 0x200;
|
|
queue.context[0x10b] = 0x00050050;
|
|
queue.context[0x10c] = 0x01ffff01;
|
|
queue.context[0x10d] = 0x01000001;
|
|
queue.context[0x200] = 0x00700711;
|
|
std::vector<AgcDriver::Graphics::RegisterRead> log;
|
|
AgcDriver::Graphics::RegisterReadLog() = &log;
|
|
auto state = AgcDriver::Graphics::DecodeState(queue);
|
|
AgcDriver::Graphics::RegisterReadLog() = nullptr;
|
|
for (const auto read : log) Require(AgcDriver::Graphics::DrawKeyCovers(read), "DrawKeyRegisters lacks a depth register the decoder reads: " + std::to_string(read.offset));
|
|
queue.context[0x1b3] = 2;
|
|
queue.context[0x1b4] = 2;
|
|
const auto rejection = AgcDriver::Graphics::DrawRejection(queue, false);
|
|
Require(rejection.empty(), "precheck rejected a stencil draw with a surface: " + rejection);
|
|
Require(state.depth && state.depth->address == 0x10000 && state.depth->stencilAddress == 0x20000 && state.depth->format == VK_FORMAT_D32_SFLOAT_S8_UINT && state.depth->clearStencil == 7, "depth surface decode changed");
|
|
Require(state.renderExtent.width == 4 && state.renderExtent.height == 2, "render extent ignores the depth surface");
|
|
Require(!state.depthTest && !state.depthWrite && state.stencilTest, "depth/stencil enables changed");
|
|
const auto& front = state.stencilFront;
|
|
Require(front.compareOp == VK_COMPARE_OP_ALWAYS && front.passOp == VK_STENCIL_OP_INCREMENT_AND_CLAMP && front.failOp == VK_STENCIL_OP_KEEP && front.reference == 1 && front.writeMask == 0xff, "stencil mask pass changed");
|
|
Require(std::memcmp(&state.stencilBack, &front, sizeof(front)) == 0, "back faces without BACKFACE_ENABLE must use the front state");
|
|
queue.context[0x10b] = 0;
|
|
queue.context[0x10c] = 0x01ffff02;
|
|
queue.context[0x200] = 0x00200211;
|
|
state = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(state.stencilFront.compareOp == VK_COMPARE_OP_EQUAL && state.stencilFront.reference == 2 && state.stencilFront.passOp == VK_STENCIL_OP_KEEP, "stencil content pass changed");
|
|
queue.context[0x10b] = 0x00030030;
|
|
queue.context[0x10c] = 0x01ffff00;
|
|
queue.context[0x200] = 0x00700771;
|
|
state = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(state.stencilFront.passOp == VK_STENCIL_OP_REPLACE && state.stencilFront.reference == 0 && std::memcmp(&state.stencilBack, &state.stencilFront, sizeof(state.stencilFront)) == 0, "stencil clear pass changed");
|
|
queue.context[0x200] = 0x007007f1;
|
|
state = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(state.stencilBack.compareOp == VK_COMPARE_OP_ALWAYS && state.stencilBack.passOp == VK_STENCIL_OP_KEEP && state.stencilBack.writeMask == 0 && state.stencilBack.reference == 1, "back-face stencil state changed");
|
|
queue.context[0x10b] = 0x40;
|
|
queue.context[0x10c] = 0x05ffff02;
|
|
queue.context[0x200] = 0x00200211;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "stencil replacement");
|
|
queue.context[0x10b] = 0x50;
|
|
queue.context[0x200] = 0x00700711;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "stencil add/subtract");
|
|
queue.context[0x10b] = 0;
|
|
queue.context[0x000] = 1;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "DB_RENDER_CONTROL");
|
|
queue = makeState();
|
|
queue.context[0x31b] = 1u << 26u;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "mip exceeds");
|
|
queue.context[0x31b] = 1u << 13u;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "array views");
|
|
}
|
|
|
|
alignas(256) std::array<std::uint8_t, 4> dccKeys{};
|
|
|
|
void metadataPassTests() {
|
|
using AgcDriver::Graphics::ColorMetadataPass;
|
|
using AgcDriver::Graphics::DecodeColorMetadataPass;
|
|
auto queue = makeState();
|
|
queue.context[0x0] = 0;
|
|
Require(!DecodeColorMetadataPass(queue).has_value(), "normal color rendering decoded as a metadata pass");
|
|
queue.context[0x202] = 0xcc0020;
|
|
queue.context[0x323] = 0x11223344;
|
|
queue.context[0x324] = 0x55667788;
|
|
auto pass = DecodeColorMetadataPass(queue);
|
|
Require(pass.has_value() && pass->mode == ColorMetadataPass::Mode::EliminateFastClear && pass->targets.size() == 1, "fast-clear eliminate did not decode");
|
|
Require(pass->targets[0].address == reinterpret_cast<std::uintptr_t>(colorMemory.data()) && pass->targets[0].extent.width == 64 && pass->targets[0].extent.height == 4, "fast-clear eliminate target changed");
|
|
Require(pass->targets[0].clearWords[0] == 0x11223344 && pass->targets[0].clearWords[1] == 0x55667788, "fast-clear eliminate lost CB_COLOR_CLEAR_WORD");
|
|
queue.context[0x1c5] = 2;
|
|
queue.context[0x8f] = 1;
|
|
Require(DecodeColorMetadataPass(queue).has_value(), "the blit's export format refused a metadata pass");
|
|
queue.context[0x202] = 0xcc0060;
|
|
pass = DecodeColorMetadataPass(queue);
|
|
Require(pass.has_value() && pass->mode == ColorMetadataPass::Mode::DccDecompress, "DCC decompress did not decode");
|
|
queue.context[0x8e] = 0;
|
|
Require(DecodeColorMetadataPass(queue)->targets.empty(), "a disabled target joined the metadata pass");
|
|
queue.context[0x8e] = 0xf;
|
|
queue.context[0x202] = 0xcc0061;
|
|
expectFailure([&] { DecodeColorMetadataPass(queue); }, "nonstandard ROP");
|
|
queue.context[0x202] = 0x330060;
|
|
expectFailure([&] { DecodeColorMetadataPass(queue); }, "nonstandard ROP");
|
|
queue.context[0x202] = 0xcc0060;
|
|
queue.context[0x200] = 2;
|
|
expectFailure([&] { DecodeColorMetadataPass(queue); }, "depth or stencil work");
|
|
queue.context[0x200] = 0x70;
|
|
Require(DecodeColorMetadataPass(queue).has_value(), "an always-pass depth function without a test refused the pass");
|
|
queue.context[0x91] = 0x40020;
|
|
expectFailure([&] { DecodeColorMetadataPass(queue); }, "over part of a color target");
|
|
queue.context[0x91] = 0x40040;
|
|
queue.context[0x10f] = std::bit_cast<std::uint32_t>(16.0f);
|
|
expectFailure([&] { DecodeColorMetadataPass(queue); }, "over part of a color target");
|
|
queue.context[0x10f] = std::bit_cast<std::uint32_t>(32.0f);
|
|
queue.context[0x202] = 0xcc0030;
|
|
queue.context[0x1c5] = 9;
|
|
queue.context[0x8f] = 0xf;
|
|
Require(!DecodeColorMetadataPass(queue).has_value(), "resolve decoded as a metadata pass");
|
|
Require(AgcDriver::Graphics::DrawRejection(queue, false).find("mode resolve") != std::string::npos, "the resolve rejection does not name the mode");
|
|
|
|
queue = makeState();
|
|
queue.context[0x0] = 0;
|
|
queue.context[0x202] = 0xcc0020;
|
|
queue.context[0x31c] |= 0x10000000;
|
|
const auto keysAddress = reinterpret_cast<std::uintptr_t>(dccKeys.data());
|
|
queue.context[0x325] = static_cast<std::uint32_t>(keysAddress >> 8u);
|
|
queue.context[0x3a8] = static_cast<std::uint32_t>(keysAddress >> 40u);
|
|
queue.context[0x323] = 0x11223344;
|
|
queue.context[0x324] = 0;
|
|
pass = DecodeColorMetadataPass(queue);
|
|
Require(pass.has_value() && pass->targets.size() == 1 && pass->targets[0].dccAddress == keysAddress, "the metadata pass lost the target's DCC keys");
|
|
auto mipmapped = queue;
|
|
mipmapped.context[0x3b0] |= 1u << 28u;
|
|
expectFailure([&] { DecodeColorMetadataPass(mipmapped); }, "mipmapped DCC");
|
|
const AgcDriver::Graphics::Context context{};
|
|
const auto texels = [&](std::uint32_t value) {
|
|
for (std::size_t offset = 0; offset < colorMemory.size(); offset += 4) {
|
|
std::uint32_t texel = 0;
|
|
std::memcpy(&texel, colorMemory.data() + offset, 4);
|
|
if (texel != value) return false;
|
|
}
|
|
return true;
|
|
};
|
|
const auto keysAre = [&](std::uint8_t key) { return std::all_of(dccKeys.begin(), dccKeys.end(), [&](std::uint8_t value) { return value == key; }); };
|
|
std::memset(colorMemory.data(), 0x5a, colorMemory.size());
|
|
dccKeys.fill(0x20);
|
|
AgcDriver::Graphics::RunColorMetadataPass(context, *pass);
|
|
Require(texels(0x11223344) && keysAre(0xff), "a register fast clear was not eliminated into the texels");
|
|
std::memset(colorMemory.data(), 0x5a, colorMemory.size());
|
|
dccKeys.fill(0xc0);
|
|
AgcDriver::Graphics::RunColorMetadataPass(context, *pass);
|
|
Require(texels(0xffffffffu) && keysAre(0xff), "a 1111 fast clear was not eliminated into the texels");
|
|
std::memset(colorMemory.data(), 0x5a, colorMemory.size());
|
|
AgcDriver::Graphics::RunColorMetadataPass(context, *pass);
|
|
Require(texels(0x5a5a5a5au) && keysAre(0xff), "a pass over uncompressed keys changed the texels");
|
|
dccKeys = {0x20, 0xff, 0x20, 0x20};
|
|
expectFailure([&] { AgcDriver::Graphics::RunColorMetadataPass(context, *pass); }, "per-block metadata");
|
|
Require(texels(0x5a5a5a5au), "a refused pass changed the texels");
|
|
pass->targets[0].dccAddress = 0;
|
|
AgcDriver::Graphics::RunColorMetadataPass(context, *pass);
|
|
Require(texels(0x5a5a5a5au), "a pass over a target without DCC changed its texels");
|
|
}
|
|
|
|
void DepthClipTests() {
|
|
auto queue = makeState();
|
|
const auto direct = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(!direct.negativeOneToOne && direct.viewport.minDepth == 0 && direct.viewport.maxDepth == 1, "zero-to-one depth transform changed");
|
|
queue.context[0x204] = 0;
|
|
queue.context[0x113] = std::bit_cast<std::uint32_t>(0.5f);
|
|
queue.context[0x114] = std::bit_cast<std::uint32_t>(0.5f);
|
|
const auto symmetric = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(symmetric.negativeOneToOne && symmetric.viewport.minDepth == 0 && symmetric.viewport.maxDepth == 1, "negative-one-to-one depth transform is incorrect");
|
|
queue.context[0x113] = std::bit_cast<std::uint32_t>(-0.5f);
|
|
const auto reversed = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(reversed.viewport.minDepth == 1 && reversed.viewport.maxDepth == 0, "reversed depth transform is incorrect");
|
|
queue.context[0x113] = std::bit_cast<std::uint32_t>(1.0f);
|
|
queue.context[0x114] = 0;
|
|
const auto unrestricted = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(unrestricted.viewport.minDepth == -1 && unrestricted.viewport.maxDepth == 1, "unrestricted viewport depth was normalized");
|
|
queue.context[0x113] = std::bit_cast<std::uint32_t>(-1.0f);
|
|
const auto unrestrictedReversed = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(unrestrictedReversed.viewport.minDepth == 1 && unrestrictedReversed.viewport.maxDepth == -1, "reversed unrestricted viewport depth changed");
|
|
queue.context[0x113] = 0x7f7fffff;
|
|
queue.context[0x114] = 0x7f7fffff;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "unsupported viewport transform");
|
|
queue.context[0x114] = std::bit_cast<std::uint32_t>(0.5f);
|
|
queue.context[0x113] = std::bit_cast<std::uint32_t>(0.5f);
|
|
queue.context[0xb4] = std::bit_cast<std::uint32_t>(2.0f);
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "inverted viewport depth clamp");
|
|
queue.context[0xb4] = 0;
|
|
for (std::uint32_t bit = 0; bit < 32; ++bit) {
|
|
if (bit == 19 || bit == 26 || bit == 27) continue;
|
|
queue.context[0x204] = 1u << bit;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "PA_CL_CLIP_CNTL");
|
|
}
|
|
}
|
|
|
|
void InitialContextTests() {
|
|
const auto configured = makeState();
|
|
AgcDriver::QueueState queue;
|
|
Require(queue.context.at(0x3) == 0 && queue.context.at(0x8) == 0 && queue.context.at(0x9) == 0x3f800000, "depth bounds overlap render override");
|
|
Require(queue.context.at(0x2dc) == 0xaa00 && queue.context.at(0x313) == 0x6000 && queue.context.at(0x2f9) == 0x2d, "initial raster controls are incomplete");
|
|
Require(queue.context.at(0x30e) == 0xffffffff && queue.context.at(0x30f) == 0xffffffff, "initial sample mask excludes samples");
|
|
queue.userConfig[0x242] = 4;
|
|
for (const auto offset : {0x2d5u, 0x204u, 0x8eu, 0x8fu, 0x1c3u, 0x1c5u, 0x31cu, 0x3b0u, 0x3b8u, 0x318u, 0x390u, 0x10fu, 0x110u, 0x111u, 0x112u, 0x113u, 0x114u, 0xb4u, 0xb5u}) queue.context.at(offset) = configured.context.at(offset);
|
|
const auto state = AgcDriver::Graphics::DecodeState(queue);
|
|
Require(state.color.address == reinterpret_cast<std::uintptr_t>(colorMemory.data()) && state.color.bytes == colorMemory.size(), "sparse guest setup lost its render target");
|
|
Require(queue.context.at(0x206) == 0x43f, "initial homogeneous viewport mode changed");
|
|
for (const auto control : {0x3fu, 0x43eu, 0x53fu, 0x63fu, 0x8000043fu}) {
|
|
queue.context[0x206] = control;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "PA_CL_VTE_CNTL=0x");
|
|
}
|
|
queue.context[0x206] = 0x43f;
|
|
queue.context[0x2dc] |= 1;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "alpha-to-coverage");
|
|
queue.context.erase(0x2dc);
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeState(queue); }, "missing register");
|
|
queue.ClearContext();
|
|
Require(queue.context.at(0x2dc) == 0xaa00 && queue.context.at(0x318) == 0 && queue.context.at(0x8e) == 0, "clear did not restore controls and discard target state");
|
|
Require(!queue.context.contains(0xdead), "unknown context register acquired a default");
|
|
}
|
|
|
|
struct MockDescriptorWrite {
|
|
std::uint32_t binding;
|
|
std::uint32_t count;
|
|
VkDescriptorType type;
|
|
std::vector<VkDescriptorBufferInfo> buffers;
|
|
};
|
|
|
|
struct MockVulkan {
|
|
std::uint64_t next = 1;
|
|
std::int64_t live = 0;
|
|
std::map<VkBuffer, VkDeviceSize> bufferSizes;
|
|
std::map<VkBuffer, VkBufferUsageFlags> bufferUsage;
|
|
std::map<VkDeviceMemory, VkMemoryAllocateFlags> allocationFlags;
|
|
std::map<VkBuffer, VkDeviceMemory> bufferMemory;
|
|
std::map<VkDeviceMemory, std::vector<std::byte>> memories;
|
|
std::vector<VkDescriptorSetLayoutBinding> layoutBindings;
|
|
std::vector<VkDescriptorPoolSize> poolSizes;
|
|
std::uint32_t poolMaxSets = 0;
|
|
std::vector<MockDescriptorWrite> writes;
|
|
std::uint32_t boundSets = 0;
|
|
std::uint32_t boundFirst = 0;
|
|
VkPipelineBindPoint boundPoint = VK_PIPELINE_BIND_POINT_MAX_ENUM;
|
|
std::map<VkPipelineLayout, VkDeviceSize> pipelineLayoutPushConstantSize;
|
|
std::uint32_t pipelineCreateCount = 0;
|
|
std::vector<std::array<std::uint32_t, 3>> pipelineSpecializations;
|
|
VkPipeline boundPipeline = VK_NULL_HANDLE;
|
|
std::vector<std::byte> lastPushConstants;
|
|
struct { std::uint32_t x = 0, y = 0, z = 0; } lastDispatchGroups;
|
|
};
|
|
|
|
MockVulkan mock;
|
|
|
|
template<typename THandle>
|
|
THandle makeHandle() {
|
|
const auto value = mock.next++;
|
|
if constexpr (std::is_pointer_v<THandle>) return reinterpret_cast<THandle>(static_cast<std::uintptr_t>(value));
|
|
else return static_cast<THandle>(value);
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockCreateBuffer(VkDevice, const VkBufferCreateInfo* info, const VkAllocationCallbacks*, VkBuffer* buffer) {
|
|
*buffer = makeHandle<VkBuffer>();
|
|
mock.bufferSizes[*buffer] = info->size;
|
|
mock.bufferUsage[*buffer] = info->usage;
|
|
++mock.live;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockGetBufferMemoryRequirements(VkDevice, VkBuffer buffer, VkMemoryRequirements* requirements) {
|
|
*requirements = {mock.bufferSizes.at(buffer), 1, 1};
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockAllocateMemory(VkDevice, const VkMemoryAllocateInfo* info, const VkAllocationCallbacks*, VkDeviceMemory* memory) {
|
|
*memory = makeHandle<VkDeviceMemory>();
|
|
mock.memories[*memory] = std::vector<std::byte>(info->allocationSize);
|
|
if (info->pNext != nullptr) {
|
|
const auto* flags = static_cast<const VkMemoryAllocateFlagsInfo*>(info->pNext);
|
|
mock.allocationFlags[*memory] = flags->flags;
|
|
Require(flags->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO && flags->flags == VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT, "invalid BDA allocation flags");
|
|
}
|
|
++mock.live;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockBindBufferMemory(VkDevice, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize offset) {
|
|
Require(offset == 0, "mock buffer memory must be bound at offset zero");
|
|
mock.bufferMemory[buffer] = memory;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockMapMemory(VkDevice, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize, VkMemoryMapFlags, void** data) {
|
|
Require(offset == 0, "mock memory must be mapped from offset zero");
|
|
*data = mock.memories.at(memory).data();
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockUnmapMemory(VkDevice, VkDeviceMemory) {}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockDestroyBuffer(VkDevice, VkBuffer, const VkAllocationCallbacks*) {
|
|
--mock.live;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockFreeMemory(VkDevice, VkDeviceMemory, const VkAllocationCallbacks*) {
|
|
--mock.live;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockCreateDescriptorSetLayout(VkDevice, const VkDescriptorSetLayoutCreateInfo* info, const VkAllocationCallbacks*, VkDescriptorSetLayout* layout) {
|
|
*layout = makeHandle<VkDescriptorSetLayout>();
|
|
mock.layoutBindings.assign(info->pBindings, info->pBindings + info->bindingCount);
|
|
++mock.live;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockDestroyDescriptorSetLayout(VkDevice, VkDescriptorSetLayout, const VkAllocationCallbacks*) {
|
|
--mock.live;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockCreateDescriptorPool(VkDevice, const VkDescriptorPoolCreateInfo* info, const VkAllocationCallbacks*, VkDescriptorPool* pool) {
|
|
*pool = makeHandle<VkDescriptorPool>();
|
|
mock.poolSizes.assign(info->pPoolSizes, info->pPoolSizes + info->poolSizeCount);
|
|
mock.poolMaxSets = info->maxSets;
|
|
++mock.live;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockDestroyDescriptorPool(VkDevice, VkDescriptorPool, const VkAllocationCallbacks*) {
|
|
--mock.live;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockAllocateDescriptorSets(VkDevice, const VkDescriptorSetAllocateInfo* info, VkDescriptorSet* sets) {
|
|
Require(info->descriptorSetCount == 1, "exactly one descriptor set must be allocated");
|
|
sets[0] = makeHandle<VkDescriptorSet>();
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockUpdateDescriptorSets(VkDevice, std::uint32_t count, const VkWriteDescriptorSet* writes, std::uint32_t copyCount, const VkCopyDescriptorSet*) {
|
|
Require(copyCount == 0, "descriptor copies are not expected");
|
|
for (std::uint32_t i = 0; i < count; ++i) {
|
|
MockDescriptorWrite write{writes[i].dstBinding, writes[i].descriptorCount, writes[i].descriptorType, {}};
|
|
write.buffers.assign(writes[i].pBufferInfo, writes[i].pBufferInfo + writes[i].descriptorCount);
|
|
mock.writes.push_back(write);
|
|
}
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockCmdBindDescriptorSets(VkCommandBuffer, VkPipelineBindPoint point, VkPipelineLayout, std::uint32_t first, std::uint32_t count, const VkDescriptorSet*, std::uint32_t, const std::uint32_t*) {
|
|
mock.boundPoint = point;
|
|
mock.boundFirst = first;
|
|
mock.boundSets = count;
|
|
}
|
|
|
|
VKAPI_ATTR VkDeviceAddress VKAPI_CALL mockGetBufferDeviceAddress(VkDevice, const VkBufferDeviceAddressInfo* info) {
|
|
Require(mock.bufferMemory.contains(info->buffer), "BDA buffer was not bound");
|
|
Require((mock.bufferUsage.at(info->buffer) & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT) != 0, "BDA buffer usage is missing");
|
|
Require((mock.allocationFlags.at(mock.bufferMemory.at(info->buffer)) & VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT) != 0, "BDA allocation flags are missing");
|
|
return 0x100000000000ULL + reinterpret_cast<std::uintptr_t>(info->buffer) * 0x10000;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockCreatePipelineLayout(VkDevice, const VkPipelineLayoutCreateInfo* info, const VkAllocationCallbacks*, VkPipelineLayout* layout) {
|
|
*layout = makeHandle<VkPipelineLayout>();
|
|
mock.pipelineLayoutPushConstantSize[*layout] = info->pushConstantRangeCount > 0 ? info->pPushConstantRanges[0].size : 0;
|
|
++mock.live;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockDestroyPipelineLayout(VkDevice, VkPipelineLayout, const VkAllocationCallbacks*) {
|
|
--mock.live;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockCreateShaderModule(VkDevice, const VkShaderModuleCreateInfo*, const VkAllocationCallbacks*, VkShaderModule* module) {
|
|
*module = makeHandle<VkShaderModule>();
|
|
++mock.live;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockDestroyShaderModule(VkDevice, VkShaderModule, const VkAllocationCallbacks*) {
|
|
--mock.live;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL mockCreateComputePipelines(VkDevice, VkPipelineCache, std::uint32_t count, const VkComputePipelineCreateInfo* infos, const VkAllocationCallbacks*, VkPipeline* pipelines) {
|
|
Require(count == 1, "mock expects exactly one compute pipeline per call");
|
|
Require(infos[0].stage.pSpecializationInfo != nullptr, "compute pipeline must provide specialization data");
|
|
// The detiler's constants 0-2 (element size, block size, addressing family) are what the tests
|
|
// check; the swizzle equation and block extent follow them.
|
|
std::array<std::uint32_t, 3> values{};
|
|
Require(infos[0].stage.pSpecializationInfo->dataSize >= sizeof(values), "compute pipeline specialization data has an unexpected size");
|
|
std::memcpy(values.data(), infos[0].stage.pSpecializationInfo->pData, sizeof(values));
|
|
*pipelines = makeHandle<VkPipeline>();
|
|
mock.pipelineSpecializations.push_back(values);
|
|
++mock.pipelineCreateCount;
|
|
++mock.live;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockDestroyPipeline(VkDevice, VkPipeline, const VkAllocationCallbacks*) {
|
|
--mock.live;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockCmdBindPipeline(VkCommandBuffer, VkPipelineBindPoint, VkPipeline pipeline) {
|
|
mock.boundPipeline = pipeline;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockCmdPushConstants(VkCommandBuffer, VkPipelineLayout, VkShaderStageFlags, std::uint32_t, std::uint32_t size, const void* values) {
|
|
const auto* bytes = static_cast<const std::byte*>(values);
|
|
mock.lastPushConstants.assign(bytes, bytes + size);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockCmdDispatch(VkCommandBuffer, std::uint32_t x, std::uint32_t y, std::uint32_t z) {
|
|
mock.lastDispatchGroups = {x, y, z};
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL mockCmdUpdateBuffer(VkCommandBuffer, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size, const void* data) {
|
|
auto& memory = mock.memories.at(mock.bufferMemory.at(buffer));
|
|
Require(offset + size <= memory.size(), "a buffer update exceeds its buffer");
|
|
std::memcpy(memory.data() + offset, data, static_cast<std::size_t>(size));
|
|
}
|
|
|
|
PFN_vkVoidFunction VKAPI_CALL mockProc(VkDevice, const char* name) {
|
|
static const std::map<std::string_view, PFN_vkVoidFunction> table{
|
|
{"vkGetBufferDeviceAddressKHR", reinterpret_cast<PFN_vkVoidFunction>(mockGetBufferDeviceAddress)},
|
|
{"vkCreateBuffer", reinterpret_cast<PFN_vkVoidFunction>(mockCreateBuffer)},
|
|
{"vkGetBufferMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(mockGetBufferMemoryRequirements)},
|
|
{"vkAllocateMemory", reinterpret_cast<PFN_vkVoidFunction>(mockAllocateMemory)},
|
|
{"vkBindBufferMemory", reinterpret_cast<PFN_vkVoidFunction>(mockBindBufferMemory)},
|
|
{"vkMapMemory", reinterpret_cast<PFN_vkVoidFunction>(mockMapMemory)},
|
|
{"vkUnmapMemory", reinterpret_cast<PFN_vkVoidFunction>(mockUnmapMemory)},
|
|
{"vkDestroyBuffer", reinterpret_cast<PFN_vkVoidFunction>(mockDestroyBuffer)},
|
|
{"vkFreeMemory", reinterpret_cast<PFN_vkVoidFunction>(mockFreeMemory)},
|
|
{"vkCreateDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(mockCreateDescriptorSetLayout)},
|
|
{"vkDestroyDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(mockDestroyDescriptorSetLayout)},
|
|
{"vkCreateDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(mockCreateDescriptorPool)},
|
|
{"vkDestroyDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(mockDestroyDescriptorPool)},
|
|
{"vkAllocateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(mockAllocateDescriptorSets)},
|
|
{"vkUpdateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(mockUpdateDescriptorSets)},
|
|
{"vkCmdBindDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(mockCmdBindDescriptorSets)},
|
|
{"vkCreatePipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(mockCreatePipelineLayout)},
|
|
{"vkDestroyPipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(mockDestroyPipelineLayout)},
|
|
{"vkCreateShaderModule", reinterpret_cast<PFN_vkVoidFunction>(mockCreateShaderModule)},
|
|
{"vkDestroyShaderModule", reinterpret_cast<PFN_vkVoidFunction>(mockDestroyShaderModule)},
|
|
{"vkCreateComputePipelines", reinterpret_cast<PFN_vkVoidFunction>(mockCreateComputePipelines)},
|
|
{"vkDestroyPipeline", reinterpret_cast<PFN_vkVoidFunction>(mockDestroyPipeline)},
|
|
{"vkCmdBindPipeline", reinterpret_cast<PFN_vkVoidFunction>(mockCmdBindPipeline)},
|
|
{"vkCmdPushConstants", reinterpret_cast<PFN_vkVoidFunction>(mockCmdPushConstants)},
|
|
{"vkCmdDispatch", reinterpret_cast<PFN_vkVoidFunction>(mockCmdDispatch)},
|
|
{"vkCmdUpdateBuffer", reinterpret_cast<PFN_vkVoidFunction>(mockCmdUpdateBuffer)}
|
|
};
|
|
const auto it = table.find(name);
|
|
return it == table.end() ? nullptr : it->second;
|
|
}
|
|
|
|
AgcDriver::Graphics::Context mockContext() {
|
|
AgcDriver::Graphics::Context context{};
|
|
context.deviceProc = mockProc;
|
|
context.memory.memoryTypeCount = 1;
|
|
context.memory.memoryTypes[0].propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
context.limits.minStorageBufferOffsetAlignment = 1;
|
|
context.limits.maxBoundDescriptorSets = 1;
|
|
context.limits.maxStorageBufferRange = 4096;
|
|
context.limits.maxPerStageDescriptorStorageBuffers = 16;
|
|
context.limits.maxPerStageResources = 128;
|
|
context.limits.maxDescriptorSetStorageBuffers = 32;
|
|
return context;
|
|
}
|
|
|
|
using Role = ShaderRecompiler::DescriptorRole;
|
|
using Kind = ShaderRecompiler::DescriptorKind;
|
|
|
|
alignas(16) std::array<std::uint32_t, 4> guestFirst{0x11111111, 0x22222222, 0x33333333, 0x44444444};
|
|
alignas(16) std::array<std::uint32_t, 8> guestSecond{1, 2, 3, 4, 5, 6, 7, 8};
|
|
alignas(16) std::array<std::uint32_t, 2> guestThird{0xaaaaaaaa, 0xbbbbbbbb};
|
|
|
|
std::vector<std::uint32_t> vsharp(const void* pointer, std::uint32_t bytes) {
|
|
const auto address = reinterpret_cast<std::uintptr_t>(pointer);
|
|
return {static_cast<std::uint32_t>(address), static_cast<std::uint32_t>(address >> 32u) & 0xffffu, bytes, 0x31000000u};
|
|
}
|
|
|
|
std::vector<std::uint32_t> join(std::vector<std::uint32_t> first, const std::vector<std::uint32_t>& second) {
|
|
first.insert(first.end(), second.begin(), second.end());
|
|
return first;
|
|
}
|
|
|
|
ShaderRecompiler::DescriptorBinding makeBinding(Role role, std::uint32_t binding, std::uint32_t count, std::vector<std::uint32_t> words) {
|
|
ShaderRecompiler::DescriptorBinding result;
|
|
result.kind = Kind::StorageBuffer;
|
|
result.role = role;
|
|
result.descriptorSet = 0;
|
|
result.binding = binding;
|
|
result.count = count;
|
|
result.guestDescriptor = std::move(words);
|
|
return result;
|
|
}
|
|
|
|
bool sameBytes(const std::vector<std::byte>& memory, const void* expected, std::size_t bytes) {
|
|
return memory.size() >= bytes && std::memcmp(memory.data(), expected, bytes) == 0;
|
|
}
|
|
|
|
const MockDescriptorWrite& findWrite(std::uint32_t binding) {
|
|
for (const auto& write : mock.writes) {
|
|
if (write.binding == binding) return write;
|
|
}
|
|
throw std::runtime_error("expected descriptor write is missing for binding " + std::to_string(binding));
|
|
}
|
|
|
|
const VkDescriptorSetLayoutBinding& findLayoutBinding(std::uint32_t binding) {
|
|
for (const auto& item : mock.layoutBindings) {
|
|
if (item.binding == binding) return item;
|
|
}
|
|
throw std::runtime_error("expected descriptor set layout binding is missing for binding " + std::to_string(binding));
|
|
}
|
|
|
|
const std::vector<std::byte>& bufferBytes(VkBuffer buffer) {
|
|
return mock.memories.at(mock.bufferMemory.at(buffer));
|
|
}
|
|
|
|
void expectResourceFailure(const ShaderRecompiler::RecompileResult& vertex, const ShaderRecompiler::RecompileResult& fragment, std::string_view reason) {
|
|
mock = MockVulkan{};
|
|
const auto context = mockContext();
|
|
const auto color = AgcDriver::Graphics::DecodeState(makeState()).color;
|
|
expectFailure([&] { AgcDriver::Graphics::ShaderResources resources(context, vertex, fragment, color, 0, 0); }, reason);
|
|
Require(mock.live == 0, "failed shader resources leaked Vulkan objects");
|
|
}
|
|
|
|
void expectSingleFailure(const ShaderRecompiler::DescriptorBinding& binding, std::string_view reason) {
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
ShaderRecompiler::RecompileResult fragment;
|
|
vertex.bindings.push_back(binding);
|
|
expectResourceFailure(vertex, fragment, reason);
|
|
}
|
|
|
|
void expectSingleAccepted(const ShaderRecompiler::DescriptorBinding& binding, std::string_view what) {
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
ShaderRecompiler::RecompileResult fragment;
|
|
vertex.bindings.push_back(binding);
|
|
mock = MockVulkan{};
|
|
const auto context = mockContext();
|
|
const auto color = AgcDriver::Graphics::DecodeState(makeState()).color;
|
|
{ AgcDriver::Graphics::ShaderResources resources(context, vertex, fragment, color, 0, 0); }
|
|
Require(mock.live == 0, std::string(what) + " leaked Vulkan objects");
|
|
}
|
|
|
|
void pushConstantTests() {
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
ShaderRecompiler::RecompileResult fragment;
|
|
vertex.pushConstants.assign(8, std::byte{1});
|
|
fragment.pushConstants.assign(12, std::byte{2});
|
|
std::array<AgcDriver::Graphics::CompiledShader, 2> shaders{{{ShaderRecompiler::ShaderStage::Vertex, &vertex, 0}, {ShaderRecompiler::ShaderStage::Fragment, &fragment, 8}}};
|
|
Require(AgcDriver::Graphics::PushConstantStages(shaders) == (VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT), "push constant stage union changed");
|
|
const auto bytes = AgcDriver::Graphics::AssemblePushConstants(shaders);
|
|
Require(bytes.size() == 128 && bytes[0] == std::byte{1} && bytes[7] == std::byte{1} && bytes[8] == std::byte{2} && bytes[19] == std::byte{2} && bytes[20] == std::byte{0} && bytes[127] == std::byte{0}, "assembled push constants are misplaced");
|
|
shaders[1].pushConstantOffset = 4;
|
|
expectFailure([&] { AgcDriver::Graphics::AssemblePushConstants(shaders); }, "overlap");
|
|
shaders[1].pushConstantOffset = 120;
|
|
expectFailure([&] { AgcDriver::Graphics::AssemblePushConstants(shaders); }, "outside the pipeline push constant block");
|
|
shaders[1].pushConstantOffset = 2;
|
|
expectFailure([&] { AgcDriver::Graphics::AssemblePushConstants(shaders); }, "DWORD aligned");
|
|
shaders[1].pushConstantOffset = 8;
|
|
fragment.pushConstants.assign(6, std::byte{2});
|
|
expectFailure([&] { AgcDriver::Graphics::AssemblePushConstants(shaders); }, "DWORD aligned");
|
|
fragment.pushConstants.clear();
|
|
shaders[1].pushConstantOffset = 999;
|
|
Require(AgcDriver::Graphics::PushConstantStages(shaders) == VK_SHADER_STAGE_VERTEX_BIT, "empty push constants contributed a stage");
|
|
Require(AgcDriver::Graphics::AssemblePushConstants(shaders)[8] == std::byte{0}, "empty push constants were copied");
|
|
shaders[1].program = nullptr;
|
|
expectFailure([&] { AgcDriver::Graphics::AssemblePushConstants(shaders); }, "missing compiled shader");
|
|
}
|
|
|
|
void resourceTests() {
|
|
mock = MockVulkan{};
|
|
const auto context = mockContext();
|
|
const auto state = AgcDriver::Graphics::DecodeState(makeState());
|
|
const auto commands = reinterpret_cast<VkCommandBuffer>(std::uintptr_t{1});
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
ShaderRecompiler::RecompileResult fragment;
|
|
vertex.bindings.push_back(makeBinding(Role::GuestBuffers, 0, 2, join(vsharp(guestFirst.data(), 16), vsharp(guestSecond.data(), 32))));
|
|
vertex.bindings.push_back(makeBinding(Role::ShaderData, 5, 1, {7, 8, 9}));
|
|
fragment.bindings.push_back(makeBinding(Role::FlattenedSrt, 43, 1, {1, 2}));
|
|
fragment.bindings.push_back(makeBinding(Role::GuestBuffers, 44, 1, vsharp(guestThird.data(), 8)));
|
|
AgcDriver::Graphics::ShaderResources resources(context, vertex, fragment, state.color, 0, 0);
|
|
Require(resources.Layout() != VK_NULL_HANDLE, "descriptor set layout was not created");
|
|
Require(mock.layoutBindings.size() == 4 && mock.writes.size() == 4, "one layout binding and one write per shader binding are expected");
|
|
Require(findLayoutBinding(0).descriptorCount == 2 && findLayoutBinding(0).stageFlags == VK_SHADER_STAGE_VERTEX_BIT && findLayoutBinding(0).descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, "guest buffer array layout binding is incorrect");
|
|
Require(findLayoutBinding(5).descriptorCount == 1 && findLayoutBinding(5).stageFlags == VK_SHADER_STAGE_VERTEX_BIT, "shader data layout binding is incorrect");
|
|
Require(findLayoutBinding(43).descriptorCount == 1 && findLayoutBinding(43).stageFlags == VK_SHADER_STAGE_FRAGMENT_BIT, "flattened SRT layout binding is incorrect");
|
|
Require(findLayoutBinding(44).descriptorCount == 1 && findLayoutBinding(44).stageFlags == VK_SHADER_STAGE_FRAGMENT_BIT, "fragment guest buffer layout binding is incorrect");
|
|
Require(mock.poolMaxSets == 1 && mock.poolSizes.size() == 1 && mock.poolSizes[0].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER && mock.poolSizes[0].descriptorCount == 5, "descriptor pool must hold one set with every storage descriptor");
|
|
const auto& array = findWrite(0);
|
|
Require(array.count == 2 && array.buffers.size() == 2 && array.type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, "guest buffer array write is incorrect");
|
|
Require(array.buffers[0].offset == 0 && array.buffers[0].range == 16 && array.buffers[1].offset == 0 && array.buffers[1].range == 32, "guest buffers must be bound at zero offset with their descriptor size");
|
|
Require(sameBytes(bufferBytes(array.buffers[0].buffer), guestFirst.data(), 16) && sameBytes(bufferBytes(array.buffers[1].buffer), guestSecond.data(), 32), "guest buffer contents were not uploaded");
|
|
const std::array<std::uint32_t, 3> data{7, 8, 9};
|
|
Require(findWrite(5).buffers.size() == 1 && findWrite(5).buffers[0].range == 12 && sameBytes(bufferBytes(findWrite(5).buffers[0].buffer), data.data(), 12), "shader data buffer is incorrect");
|
|
const std::array<std::uint32_t, 2> srt{1, 2};
|
|
Require(findWrite(43).buffers.size() == 1 && findWrite(43).buffers[0].range == 8 && sameBytes(bufferBytes(findWrite(43).buffers[0].buffer), srt.data(), 8), "flattened SRT buffer is incorrect");
|
|
Require(findWrite(44).buffers.size() == 1 && findWrite(44).buffers[0].range == 8 && sameBytes(bufferBytes(findWrite(44).buffers[0].buffer), guestThird.data(), 8), "fragment guest buffer is incorrect");
|
|
resources.Bind(commands, VK_PIPELINE_BIND_POINT_GRAPHICS, VK_NULL_HANDLE);
|
|
Require(mock.boundPoint == VK_PIPELINE_BIND_POINT_GRAPHICS && mock.boundFirst == 0 && mock.boundSets == 1, "exactly one descriptor set must be bound at set zero");
|
|
auto& first = mock.memories.at(mock.bufferMemory.at(array.buffers[0].buffer));
|
|
std::memset(first.data(), 0xab, 16);
|
|
auto& shaderData = mock.memories.at(mock.bufferMemory.at(findWrite(5).buffers[0].buffer));
|
|
std::memset(shaderData.data(), 0xcd, 12);
|
|
resources.WriteBack();
|
|
Require(guestFirst[0] == 0xabababab && guestFirst[3] == 0xabababab, "guest buffer was not written back");
|
|
Require(guestSecond[0] == 1 && guestSecond[7] == 8 && guestThird[0] == 0xaaaaaaaa, "unmodified guest buffers changed on write back");
|
|
}
|
|
Require(mock.live == 0, "shader resources leaked Vulkan objects");
|
|
mock = MockVulkan{};
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
ShaderRecompiler::RecompileResult fragment;
|
|
AgcDriver::Graphics::ShaderResources resources(context, vertex, fragment, state.color, 0, 0);
|
|
Require(resources.Layout() != VK_NULL_HANDLE && mock.layoutBindings.empty() && mock.poolSizes.empty() && mock.writes.empty(), "a shader without bindings must produce only an empty set layout");
|
|
resources.Bind(commands, VK_PIPELINE_BIND_POINT_GRAPHICS, VK_NULL_HANDLE);
|
|
Require(mock.boundSets == 0, "an empty descriptor set was bound");
|
|
resources.WriteBack();
|
|
}
|
|
Require(mock.live == 0, "empty shader resources leaked Vulkan objects");
|
|
mock = MockVulkan{};
|
|
{
|
|
ShaderRecompiler::RecompileResult compute;
|
|
compute.bindings.push_back(makeBinding(Role::GuestBuffers, 3, 1, vsharp(guestThird.data(), 8)));
|
|
const AgcDriver::Graphics::CompiledShader shader{ShaderRecompiler::ShaderStage::Compute, &compute, 0};
|
|
AgcDriver::Graphics::ShaderResources resources(context, shader);
|
|
Require(mock.layoutBindings.size() == 1 && findLayoutBinding(3).stageFlags == VK_SHADER_STAGE_COMPUTE_BIT && findLayoutBinding(3).descriptorCount == 1, "compute layout binding is incorrect");
|
|
resources.Bind(commands, VK_PIPELINE_BIND_POINT_COMPUTE, VK_NULL_HANDLE);
|
|
Require(mock.boundPoint == VK_PIPELINE_BIND_POINT_COMPUTE && mock.boundSets == 1, "compute descriptors were bound to the wrong bind point");
|
|
guestThird = {0xaaaaaaaa, 0xbbbbbbbb};
|
|
std::memset(mock.memories.at(mock.bufferMemory.at(findWrite(3).buffers[0].buffer)).data(), 0x5a, 8);
|
|
resources.WriteBack();
|
|
Require(guestThird[0] == 0x5a5a5a5a && guestThird[1] == 0x5a5a5a5a, "compute buffer was not written back");
|
|
guestThird = {0xaaaaaaaa, 0xbbbbbbbb};
|
|
}
|
|
Require(mock.live == 0, "compute resources leaked Vulkan objects");
|
|
mock = MockVulkan{};
|
|
{
|
|
auto descriptor = vsharp(guestSecond.data(), 2);
|
|
descriptor[1] |= 16u << 16u;
|
|
descriptor[3] = 0x0004dfacu;
|
|
ShaderRecompiler::RecompileResult compute;
|
|
compute.bindings.push_back(makeBinding(Role::GuestBuffers, 3, 1, descriptor));
|
|
const AgcDriver::Graphics::CompiledShader shader{ShaderRecompiler::ShaderStage::Compute, &compute, 0};
|
|
AgcDriver::Graphics::ShaderResources resources(context, shader);
|
|
const auto& buffer = findWrite(3).buffers.at(0);
|
|
Require(buffer.range == sizeof(guestSecond), "strided buffer range does not cover every record");
|
|
Require(sameBytes(bufferBytes(buffer.buffer), guestSecond.data(), sizeof(guestSecond)), "strided buffer contents were not uploaded");
|
|
const std::uint32_t changed = 0x12345678u;
|
|
auto& bytes = mock.memories.at(mock.bufferMemory.at(buffer.buffer));
|
|
std::memcpy(bytes.data() + 16, &changed, sizeof(changed));
|
|
resources.WriteBack();
|
|
Require(guestSecond[4] == changed && guestSecond[0] == 1 && guestSecond[7] == 8, "strided buffer write back changed the wrong record");
|
|
guestSecond[4] = 5;
|
|
}
|
|
Require(mock.live == 0, "strided buffer resources leaked Vulkan objects");
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
const AgcDriver::Graphics::CompiledShader shader{ShaderRecompiler::ShaderStage::Vertex, &vertex, 0};
|
|
expectFailure([&] { AgcDriver::Graphics::ShaderResources resources(context, shader); }, "compute resources require a compute shader");
|
|
}
|
|
const auto base = makeBinding(Role::GuestBuffers, 0, 1, vsharp(guestThird.data(), 8));
|
|
const auto changed = [&](auto mutate) {
|
|
auto binding = base;
|
|
mutate(binding);
|
|
return binding;
|
|
};
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::GuestImages; binding.kind = Kind::SampledImage; }), "guest texture descriptor must contain 8 dwords");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::GuestImages; binding.kind = Kind::StorageImage; }), "guest storage image descriptors must contain 8 dwords");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::GuestSamplers; binding.kind = Kind::Sampler; }), "shader sampler descriptors exceed per-stage limits");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::Gds; binding.guestDescriptor.clear(); }), "unsupported descriptor role Gds");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::BdaPagetable; binding.guestDescriptor.clear(); }), "BDA table and fault descriptors");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::FaultBuffer; binding.guestDescriptor.clear(); }), "BDA table and fault descriptors");
|
|
expectSingleFailure(changed([](auto& binding) { binding.kind = Kind::UniformBuffer; }), "unsupported descriptor kind UniformBuffer");
|
|
expectSingleFailure(changed([](auto& binding) { binding.kind = Kind::UniformTexelBuffer; }), "unsupported descriptor kind UniformTexelBuffer");
|
|
expectSingleFailure(changed([](auto& binding) { binding.kind = Kind::StorageTexelBuffer; }), "unsupported descriptor kind StorageTexelBuffer");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::ShaderData; binding.kind = Kind::SampledImage; }), "unsupported descriptor kind SampledImage");
|
|
expectSingleFailure(changed([](auto& binding) { binding.descriptorSet = 1; }), "unexpected descriptor set");
|
|
expectSingleFailure(changed([](auto& binding) { binding.readOnly = true; }), "read-only descriptors are unsupported");
|
|
expectSingleFailure(changed([](auto& binding) { binding.count = 0; }), "empty descriptor binding");
|
|
expectSingleFailure(changed([](auto& binding) { binding.count = 2; }), "four DWORDs per array element");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::ShaderData; binding.count = 2; binding.guestDescriptor = {1, 2}; }), "must not be arrays");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::ShaderData; binding.guestDescriptor.clear(); }), "empty shader data descriptor");
|
|
expectSingleFailure(changed([](auto& binding) { binding.role = Role::FlattenedSrt; binding.guestDescriptor.clear(); }), "empty shader data descriptor");
|
|
expectSingleFailure(changed([](auto& binding) { binding.guestDescriptor[1] |= 0x40000000u; }), "reserved bits");
|
|
expectSingleFailure(changed([](auto& binding) { binding.guestDescriptor[3] |= 0x40000000u; }), "unsupported type");
|
|
expectSingleFailure(changed([](auto& binding) { binding.guestDescriptor[1] |= 0x3fffu << 16u; binding.guestDescriptor[2] = 0xffffffffu; }), "descriptor range limit");
|
|
expectSingleFailure(changed([](auto& binding) { binding.guestDescriptor[2] = 8192; }), "descriptor range limit");
|
|
expectSingleAccepted(changed([](auto& binding) { binding.guestDescriptor = vsharp(reinterpret_cast<const void*>(0x1000), 8); }), "an unmapped V#");
|
|
expectSingleFailure(changed([&](auto& binding) { binding.guestDescriptor = vsharp(reinterpret_cast<const void*>(state.color.address), 64); }), "aliases the render target");
|
|
expectSingleAccepted(changed([](auto& binding) { binding.count = 3; binding.guestDescriptor = join(join(vsharp(guestFirst.data(), 16), vsharp(guestSecond.data(), 32)), vsharp(reinterpret_cast<const void*>(0x1000), 8)); }), "an unmapped V# element");
|
|
expectSingleFailure(changed([&](auto& binding) { binding.count = 2; binding.guestDescriptor = join(vsharp(guestFirst.data(), 16), vsharp(reinterpret_cast<const void*>(state.color.address), 64)); }), "aliases the render target");
|
|
expectSingleFailure(changed([](auto& binding) { binding.count = 17; binding.guestDescriptor.assign(68, 0); }), "per-stage limits");
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
ShaderRecompiler::RecompileResult fragment;
|
|
vertex.bindings.push_back(makeBinding(Role::GuestBuffers, 0, 1, vsharp(guestFirst.data(), 16)));
|
|
fragment.bindings.push_back(makeBinding(Role::GuestBuffers, 0, 1, vsharp(guestSecond.data(), 32)));
|
|
expectResourceFailure(vertex, fragment, "duplicate shader binding");
|
|
fragment.bindings.front().binding = 1;
|
|
fragment.bindings.front().guestDescriptor = vsharp(guestFirst.data(), 16);
|
|
}
|
|
}
|
|
|
|
void misalignedShaderDataTests() {
|
|
mock = MockVulkan{};
|
|
auto context = mockContext();
|
|
context.limits.minStorageBufferOffsetAlignment = 16;
|
|
const auto commands = reinterpret_cast<VkCommandBuffer>(std::uintptr_t{1});
|
|
alignas(64) std::array<std::uint32_t, 8> guest{1, 2, 3, 4, 5, 6, 7, 8};
|
|
{
|
|
ShaderRecompiler::RecompileResult compute;
|
|
compute.bindings.push_back(makeBinding(Role::GuestBuffers, 0, 2, join(vsharp(guest.data(), 32), vsharp(guest.data() + 1, 8))));
|
|
compute.bindings.push_back(makeBinding(Role::ShaderData, 1, 1, {0x11, 0x22, 0}));
|
|
compute.memoryOffsetDword = 2;
|
|
auto live = compute;
|
|
live.bindings[1].guestDescriptor = {0x33, 0x44, 0};
|
|
const AgcDriver::Graphics::CompiledShader shader{ShaderRecompiler::ShaderStage::Compute, &compute, 0};
|
|
const AgcDriver::Graphics::CompiledShader liveShader{ShaderRecompiler::ShaderStage::Compute, &live, 0};
|
|
AgcDriver::Graphics::ShaderResources resources(context, shader);
|
|
const auto& views = findWrite(0);
|
|
Require(views.buffers.size() == 2 && views.buffers[0].range == 32 && views.buffers[1].range == 12 && views.buffers[1].offset == views.buffers[0].offset, "the misaligned view is not bound from the aligned offset below it");
|
|
const auto data = findWrite(1).buffers.at(0).buffer;
|
|
const std::array<std::uint32_t, 3> patched{0x11, 0x22, 0x400};
|
|
Require(sameBytes(bufferBytes(data), patched.data(), sizeof(patched)), "the shader data buffer does not hold the misaligned view's offset");
|
|
Require(resources.RefreshData(commands, liveShader), "a refresh with different words recorded nothing");
|
|
const std::array<std::uint32_t, 3> refreshed{0x33, 0x44, 0x400};
|
|
Require(sameBytes(bufferBytes(data), refreshed.data(), sizeof(refreshed)), "a data refresh dropped the misaligned view's offset");
|
|
Require(!resources.DataWordsDiffer(liveShader) && resources.DataWordsHash() == AgcDriver::Graphics::ShaderResources::DataWordsHash(liveShader), "the refreshed template's words are not the dispatch's");
|
|
}
|
|
Require(mock.live == 0, "misaligned shader data resources leaked Vulkan objects");
|
|
}
|
|
|
|
struct ModuleShape {
|
|
bool fragment = false;
|
|
bool push = false;
|
|
std::uint32_t pushLength = 32;
|
|
std::uint32_t pushStride = 4;
|
|
std::uint32_t bufferArray = 0;
|
|
bool plainBuffer = false;
|
|
bool shaderData = false;
|
|
bool vertexInput = false;
|
|
bool barycentric = false;
|
|
bool barycentricNoPerspective = false;
|
|
std::uint32_t barycentricComponents = 3;
|
|
bool perVertex = false;
|
|
std::uint32_t perVertexLength = 3;
|
|
bool parameterOutput = false;
|
|
std::uint32_t parameterLocation = 0;
|
|
bool rectParameters = false;
|
|
bool secondTarget = false;
|
|
};
|
|
|
|
void emit(std::vector<std::uint32_t>& out, spv::Op op, std::initializer_list<std::uint32_t> operands) {
|
|
out.push_back((static_cast<std::uint32_t>(operands.size() + 1) << 16u) | static_cast<std::uint32_t>(op));
|
|
out.insert(out.end(), operands.begin(), operands.end());
|
|
}
|
|
|
|
std::vector<std::uint32_t> makeModule(const ModuleShape& shape) {
|
|
std::vector<std::uint32_t> annotations;
|
|
std::vector<std::uint32_t> declarations;
|
|
std::vector<std::uint32_t> function;
|
|
std::uint32_t next = 1;
|
|
const auto id = [&] { return next++; };
|
|
const auto voidType = id();
|
|
const auto functionType = id();
|
|
const auto floatType = id();
|
|
const auto vectorType = id();
|
|
const auto uintType = id();
|
|
const auto outputPointer = id();
|
|
const auto output = id();
|
|
const auto main = id();
|
|
const auto label = id();
|
|
const auto inputPointer = id();
|
|
const auto input = id();
|
|
std::vector<std::uint32_t> extraInterface;
|
|
emit(declarations, spv::OpTypeVoid, {voidType});
|
|
emit(declarations, spv::OpTypeFunction, {functionType, voidType});
|
|
emit(declarations, spv::OpTypeFloat, {floatType, 32});
|
|
emit(declarations, spv::OpTypeVector, {vectorType, floatType, 4});
|
|
emit(declarations, spv::OpTypeInt, {uintType, 32, 0});
|
|
emit(declarations, spv::OpTypePointer, {outputPointer, spv::StorageClassOutput, vectorType});
|
|
emit(declarations, spv::OpVariable, {outputPointer, output, spv::StorageClassOutput});
|
|
if (shape.parameterOutput) {
|
|
const auto parameter = id();
|
|
emit(declarations, spv::OpVariable, {outputPointer, parameter, spv::StorageClassOutput});
|
|
emit(annotations, spv::OpDecorate, {parameter, spv::DecorationLocation, shape.parameterLocation});
|
|
extraInterface.push_back(parameter);
|
|
}
|
|
if (shape.secondTarget) {
|
|
const auto target = id();
|
|
emit(declarations, spv::OpVariable, {outputPointer, target, spv::StorageClassOutput});
|
|
emit(annotations, spv::OpDecorate, {target, spv::DecorationLocation, 1});
|
|
extraInterface.push_back(target);
|
|
}
|
|
if (shape.rectParameters) {
|
|
const auto pointer = id();
|
|
emit(declarations, spv::OpTypePointer, {pointer, spv::StorageClassInput, vectorType});
|
|
for (std::uint32_t location = 0; location < 2; ++location) {
|
|
const auto parameter = id();
|
|
emit(declarations, spv::OpVariable, {pointer, parameter, spv::StorageClassInput});
|
|
emit(annotations, spv::OpDecorate, {parameter, spv::DecorationLocation, location});
|
|
if (location == 1) emit(annotations, spv::OpDecorate, {parameter, spv::DecorationFlat});
|
|
extraInterface.push_back(parameter);
|
|
}
|
|
}
|
|
if (shape.barycentric) {
|
|
const auto vector = id();
|
|
const auto pointer = id();
|
|
const auto variable = id();
|
|
emit(declarations, spv::OpTypeVector, {vector, floatType, shape.barycentricComponents});
|
|
emit(declarations, spv::OpTypePointer, {pointer, spv::StorageClassInput, vector});
|
|
emit(declarations, spv::OpVariable, {pointer, variable, spv::StorageClassInput});
|
|
emit(annotations, spv::OpDecorate, {variable, spv::DecorationBuiltIn, shape.barycentricNoPerspective ? spv::BuiltInBaryCoordNoPerspKHR : spv::BuiltInBaryCoordKHR});
|
|
extraInterface.push_back(variable);
|
|
}
|
|
if (shape.perVertex) {
|
|
const auto length = id();
|
|
const auto array = id();
|
|
const auto pointer = id();
|
|
const auto variable = id();
|
|
emit(declarations, spv::OpConstant, {uintType, length, shape.perVertexLength});
|
|
emit(declarations, spv::OpTypeArray, {array, vectorType, length});
|
|
emit(declarations, spv::OpTypePointer, {pointer, spv::StorageClassInput, array});
|
|
emit(declarations, spv::OpVariable, {pointer, variable, spv::StorageClassInput});
|
|
emit(annotations, spv::OpDecorate, {variable, spv::DecorationLocation, 0});
|
|
emit(annotations, spv::OpDecorate, {variable, spv::DecorationPerVertexKHR});
|
|
extraInterface.push_back(variable);
|
|
}
|
|
if (shape.vertexInput) {
|
|
emit(declarations, spv::OpTypePointer, {inputPointer, spv::StorageClassInput, vectorType});
|
|
emit(declarations, spv::OpVariable, {inputPointer, input, spv::StorageClassInput});
|
|
emit(annotations, spv::OpDecorate, {input, spv::DecorationLocation, 0});
|
|
}
|
|
if (shape.fragment) emit(annotations, spv::OpDecorate, {output, spv::DecorationLocation, 0});
|
|
else emit(annotations, spv::OpDecorate, {output, spv::DecorationBuiltIn, spv::BuiltInPosition});
|
|
if (shape.push) {
|
|
const auto length = id();
|
|
const auto array = id();
|
|
const auto block = id();
|
|
const auto pointer = id();
|
|
const auto variable = id();
|
|
emit(declarations, spv::OpConstant, {uintType, length, shape.pushLength});
|
|
emit(declarations, spv::OpTypeArray, {array, uintType, length});
|
|
emit(declarations, spv::OpTypeStruct, {block, array});
|
|
emit(declarations, spv::OpTypePointer, {pointer, spv::StorageClassPushConstant, block});
|
|
emit(declarations, spv::OpVariable, {pointer, variable, spv::StorageClassPushConstant});
|
|
emit(annotations, spv::OpDecorate, {array, spv::DecorationArrayStride, shape.pushStride});
|
|
emit(annotations, spv::OpDecorate, {block, spv::DecorationBlock});
|
|
emit(annotations, spv::OpMemberDecorate, {block, 0, spv::DecorationOffset, 0});
|
|
}
|
|
if (shape.bufferArray != 0 || shape.plainBuffer || shape.shaderData) {
|
|
const auto runtime = id();
|
|
const auto block = id();
|
|
emit(declarations, spv::OpTypeRuntimeArray, {runtime, uintType});
|
|
emit(declarations, spv::OpTypeStruct, {block, runtime});
|
|
emit(annotations, spv::OpDecorate, {runtime, spv::DecorationArrayStride, 4});
|
|
emit(annotations, spv::OpDecorate, {block, spv::DecorationBlock});
|
|
emit(annotations, spv::OpMemberDecorate, {block, 0, spv::DecorationOffset, 0});
|
|
const auto declare = [&](std::uint32_t type, std::uint32_t binding) {
|
|
const auto pointer = id();
|
|
const auto variable = id();
|
|
emit(declarations, spv::OpTypePointer, {pointer, spv::StorageClassStorageBuffer, type});
|
|
emit(declarations, spv::OpVariable, {pointer, variable, spv::StorageClassStorageBuffer});
|
|
emit(annotations, spv::OpDecorate, {variable, spv::DecorationDescriptorSet, 0});
|
|
emit(annotations, spv::OpDecorate, {variable, spv::DecorationBinding, binding});
|
|
};
|
|
if (shape.bufferArray != 0) {
|
|
const auto length = id();
|
|
const auto array = id();
|
|
emit(declarations, spv::OpConstant, {uintType, length, shape.bufferArray});
|
|
emit(declarations, spv::OpTypeArray, {array, block, length});
|
|
declare(array, 0);
|
|
}
|
|
if (shape.plainBuffer) declare(block, 0);
|
|
if (shape.shaderData) declare(block, 5);
|
|
}
|
|
emit(function, spv::OpFunction, {voidType, main, 0, functionType});
|
|
emit(function, spv::OpLabel, {label});
|
|
emit(function, spv::OpReturn, {});
|
|
emit(function, spv::OpFunctionEnd, {});
|
|
std::vector<std::uint32_t> words{spv::MagicNumber, 0x10300, 0, next, 0};
|
|
emit(words, spv::OpCapability, {spv::CapabilityShader});
|
|
if (shape.barycentric) {
|
|
emit(words, spv::OpCapability, {spv::CapabilityFragmentBarycentricKHR});
|
|
const std::string extension = "SPV_KHR_fragment_shader_barycentric";
|
|
const auto count = (extension.size() + 4) / 4;
|
|
words.push_back((static_cast<std::uint32_t>(count + 1) << 16u) | spv::OpExtension);
|
|
const auto start = words.size();
|
|
words.resize(start + count, 0);
|
|
for (std::size_t i = 0; i < extension.size(); ++i) words[start + i / 4] |= static_cast<std::uint32_t>(static_cast<unsigned char>(extension[i])) << ((i % 4) * 8);
|
|
}
|
|
emit(words, spv::OpMemoryModel, {spv::AddressingModelLogical, spv::MemoryModelGLSL450});
|
|
const auto entryPointOffset = words.size();
|
|
if (shape.vertexInput) emit(words, spv::OpEntryPoint, {spv::ExecutionModelVertex, main, 0x6e69616du, 0, output, input});
|
|
else emit(words, spv::OpEntryPoint, {shape.fragment ? spv::ExecutionModelFragment : spv::ExecutionModelVertex, main, 0x6e69616du, 0, output});
|
|
words[entryPointOffset] += static_cast<std::uint32_t>(extraInterface.size()) << 16u;
|
|
words.insert(words.end(), extraInterface.begin(), extraInterface.end());
|
|
if (shape.fragment) emit(words, spv::OpExecutionMode, {main, spv::ExecutionModeOriginUpperLeft});
|
|
words.insert(words.end(), annotations.begin(), annotations.end());
|
|
words.insert(words.end(), declarations.begin(), declarations.end());
|
|
words.insert(words.end(), function.begin(), function.end());
|
|
return words;
|
|
}
|
|
|
|
void rectListTests() {
|
|
using namespace ShaderRecompiler;
|
|
using namespace AgcDriver::Graphics;
|
|
RecompileResult vertex;
|
|
vertex.spirv = makeModule({});
|
|
RecompileResult fragment;
|
|
fragment.spirv = makeModule({.fragment = true});
|
|
const std::array<std::uint32_t, 2> capabilities{spv::CapabilityShader, spv::CapabilityTessellation};
|
|
SpirvTarget target{};
|
|
target.vulkanVersion = VK_API_VERSION_1_1;
|
|
target.spirvVersion = 0x00010300u;
|
|
target.supportedCapabilities = capabilities;
|
|
target.tessellation = TessellationTargetLimits{32, 128, 128, 120, 4096, 128, 128};
|
|
for (const auto version : {0x00010300u, 0x00010400u}) {
|
|
target.spirvVersion = version;
|
|
auto auxiliary = BuildRectListShaders(vertex, fragment, target);
|
|
const std::array<CompiledShader, 4> shaders{{{ShaderStage::Vertex, &vertex, 0}, {ShaderStage::TessellationControl, &auxiliary.control, 0}, {ShaderStage::TessellationEvaluation, &auxiliary.evaluation, 0}, {ShaderStage::Fragment, &fragment, 0}}};
|
|
for (const auto primitive : {7u, 17u}) {
|
|
auto queue = makeState();
|
|
queue.userConfig[0x242] = primitive;
|
|
queue.context[0x205] = 3;
|
|
auto state = DecodeState(queue);
|
|
Require(state.rectList && state.topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && state.cullMode == VK_CULL_MODE_NONE, "rect-list state was not decoded");
|
|
Require(!state.stages.tessellation && state.stages.path == ShaderPath::Vertex, "rect-list changed guest shader routing");
|
|
ValidateShaders(shaders, state, VkPhysicalDeviceSubgroupProperties{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES}, false);
|
|
state.rectList = false;
|
|
expectFailure([&] { ValidateShaders(shaders, state, VkPhysicalDeviceSubgroupProperties{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES}, false); }, "stage count");
|
|
}
|
|
}
|
|
vertex.spirv = makeModule({.parameterOutput = true});
|
|
fragment.spirv = makeModule({.fragment = true, .rectParameters = true});
|
|
vertex.parameterExports = {0};
|
|
fragment.fragmentParameters = {{0, 0, false, false}, {1, 0, true, false}};
|
|
auto auxiliary = BuildRectListShaders(vertex, fragment, target);
|
|
Require(!auxiliary.control.spirv.empty() && !auxiliary.evaluation.spirv.empty(), "rect-list parameter shaders are empty");
|
|
auto parameterQueue = makeState();
|
|
parameterQueue.userConfig[0x242] = 17;
|
|
const auto parameterState = DecodeState(parameterQueue);
|
|
const std::array<CompiledShader, 4> parameterShaders{{{ShaderStage::Vertex, &vertex, 0}, {ShaderStage::TessellationControl, &auxiliary.control, 0}, {ShaderStage::TessellationEvaluation, &auxiliary.evaluation, 0}, {ShaderStage::Fragment, &fragment, 0}}};
|
|
ValidateShaders(parameterShaders, parameterState, VkPhysicalDeviceSubgroupProperties{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES}, false);
|
|
fragment.fragmentParameters[0].perVertex = true;
|
|
auto explicitInterpolation = BuildRectListShaders(vertex, fragment, target);
|
|
Require(!explicitInterpolation.control.spirv.empty() && !explicitInterpolation.evaluation.spirv.empty(), "rect-list shaders for an explicitly interpolated parameter are empty");
|
|
fragment.fragmentParameters[0].custom = true;
|
|
expectFailure([&] { static_cast<void>(BuildRectListShaders(vertex, fragment, target)); }, "per-vertex interpolation");
|
|
fragment.fragmentParameters[0].perVertex = false;
|
|
fragment.fragmentParameters[0].custom = false;
|
|
vertex.parameterExports.clear();
|
|
auto unexported = BuildRectListShaders(vertex, fragment, target);
|
|
Require(!unexported.control.spirv.empty() && !unexported.evaluation.spirv.empty(), "rect-list shaders with an unexported parameter are empty");
|
|
fragment.fragmentParameters.clear();
|
|
target.tessellation->maxPatchSize = 3;
|
|
expectFailure([&] { static_cast<void>(BuildRectListShaders(vertex, fragment, target)); }, "device limits");
|
|
target.tessellation.reset();
|
|
expectFailure([&] { static_cast<void>(BuildRectListShaders(vertex, fragment, target)); }, "unavailable");
|
|
auto queue = makeState();
|
|
queue.userConfig[0x242] = 17;
|
|
const auto state = DecodeState(queue);
|
|
const Context context{};
|
|
const AgcDriver::Pm4::DrawParameters draw{0, 4, 0, 1, 0, false};
|
|
expectFailure([&] { Draw(context, state, draw, {}); }, "incomplete rect-list");
|
|
}
|
|
|
|
ShaderRecompiler::RecompileResult recompilePixel(std::initializer_list<std::uint32_t> controls, std::span<const std::uint32_t> code) {
|
|
auto queue = makeState();
|
|
queue.context[0x1b3] = 0x2u;
|
|
queue.context[0x1b4] = 0x2u;
|
|
queue.context[0x1b6] = static_cast<std::uint32_t>(controls.size());
|
|
std::uint32_t index = 0;
|
|
for (const auto control : controls) queue.context[0x191 + index++] = control;
|
|
const auto pixel = AgcDriver::Graphics::DecodePixelStageInfo(queue.context, IdentityExports);
|
|
ShaderRecompiler::RecompileRequest request{};
|
|
request.shader = {ShaderRecompiler::ShaderStage::Fragment, 0x30000u, code, 0, {}};
|
|
request.context.waveSize = 64;
|
|
request.context.pixel = pixel;
|
|
request.target.vulkanVersion = 0x00401000u;
|
|
request.target.spirvVersion = 0x00010300u;
|
|
request.target.subgroupSize = 64;
|
|
request.target.fragmentShaderBarycentricEnabled = true;
|
|
request.layout.pushConstantSizeBytes = 128;
|
|
request.useCache = false;
|
|
return ShaderRecompiler::Recompile(request);
|
|
}
|
|
|
|
struct LocatedInput {
|
|
std::uint32_t location;
|
|
bool flat;
|
|
bool perVertex;
|
|
};
|
|
|
|
std::vector<LocatedInput> locatedInputs(std::span<const std::uint32_t> words) {
|
|
std::map<std::uint32_t, LocatedInput> decorated;
|
|
std::set<std::uint32_t> inputs;
|
|
for (std::size_t at = 5; at < words.size() && (words[at] >> 16u) != 0; at += words[at] >> 16u) {
|
|
const auto op = static_cast<spv::Op>(words[at] & 0xffffu);
|
|
if (op == spv::OpVariable && words[at + 3] == spv::StorageClassInput) inputs.insert(words[at + 2]);
|
|
if (op != spv::OpDecorate) continue;
|
|
auto& input = decorated[words[at + 1]];
|
|
if (words[at + 2] == spv::DecorationLocation) input.location = words[at + 3] + 1u;
|
|
if (words[at + 2] == spv::DecorationFlat) input.flat = true;
|
|
if (words[at + 2] == spv::DecorationPerVertexKHR) input.perVertex = true;
|
|
}
|
|
std::vector<LocatedInput> result;
|
|
for (const auto& [id, input] : decorated) {
|
|
if (input.location != 0 && inputs.contains(id)) result.push_back({input.location - 1u, input.flat, input.perVertex});
|
|
}
|
|
std::sort(result.begin(), result.end(), [](const auto& a, const auto& b) { return a.location < b.location; });
|
|
return result;
|
|
}
|
|
|
|
void pixelParameterSlotTests() {
|
|
using AgcDriver::Graphics::CompiledShader;
|
|
const VkPhysicalDeviceSubgroupProperties subgroup{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES};
|
|
auto state = AgcDriver::Graphics::DecodeState(makeState());
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({.parameterOutput = true});
|
|
const std::array<std::uint32_t, 8> mixed{0xc8100000u, 0xc8110001u, 0xc8160402u, 0xc81a0802u, 0xc81e0f02u, 0xf800180fu, 0x07060504u, 0xbf810000u};
|
|
auto pixel = recompilePixel({0x0u, 0x400u, 0x22u, 0x320u}, mixed);
|
|
auto inputs = locatedInputs(pixel.spirv.Words());
|
|
Require(inputs.size() == 1 && inputs[0].location == 0 && inputs[0].perVertex, "a slot read flat and interpolated did not become one per-vertex input");
|
|
std::array<CompiledShader, 2> shaders{{{ShaderRecompiler::ShaderStage::Vertex, &vertex, 0}, {ShaderRecompiler::ShaderStage::Fragment, &pixel, 0}}};
|
|
AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, true);
|
|
const std::array<std::uint32_t, 7> shared{0xc8100000u, 0xc8110001u, 0xc8140500u, 0xc8150501u, 0xf800180fu, 0x05040504u, 0xbf810000u};
|
|
pixel = recompilePixel({0x3u, 0x3u}, shared);
|
|
inputs = locatedInputs(pixel.spirv.Words());
|
|
Require(inputs.size() == 1 && inputs[0].location == 3 && inputs[0].perVertex && !inputs[0].flat, "inputs reading one slot were not declared once at the slot");
|
|
pixel = recompilePixel({0x404u, 0x0u}, shared);
|
|
inputs = locatedInputs(pixel.spirv.Words());
|
|
Require(inputs.size() == 2 && inputs[0].location == 0 && inputs[0].perVertex && inputs[1].location == 4 && inputs[1].perVertex, "flat and interpolated inputs of different slots moved");
|
|
pixel = recompilePixel({0x20u, 0x2320u}, shared);
|
|
Require(locatedInputs(pixel.spirv.Words()).empty(), "a defaulted input was declared as a parameter");
|
|
AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, true);
|
|
const std::array<std::uint32_t, 7> vertices{0xc8120002u, 0xc8160000u, 0xc81a0001u, 0xc81e0302u, 0xf800180fu, 0x07060504u, 0xbf810000u};
|
|
const auto subtracts = [](std::span<const std::uint32_t> words) {
|
|
std::size_t count = 0;
|
|
for (std::size_t at = 5; at < words.size() && (words[at] >> 16u) != 0; at += words[at] >> 16u) count += (words[at] & 0xffffu) == spv::OpFSub;
|
|
return count;
|
|
};
|
|
pixel = recompilePixel({0x423u}, vertices);
|
|
inputs = locatedInputs(pixel.spirv.Words());
|
|
Require(inputs.size() == 1 && inputs[0].location == 3 && inputs[0].perVertex, "a pass-through input (OFFSET bit 5 with FLAT_SHADE) was not read per vertex at its slot");
|
|
Require(subtracts(pixel.spirv.Words()) == 0, "v_interp_mov p10/p20 of a pass-through input subtracted vertex 0");
|
|
ShaderRecompiler::RecompileResult slotVertex;
|
|
slotVertex.spirv = makeModule({.parameterOutput = true, .parameterLocation = 3});
|
|
const std::array<CompiledShader, 2> slotShaders{{{ShaderRecompiler::ShaderStage::Vertex, &slotVertex, 0}, {ShaderRecompiler::ShaderStage::Fragment, &pixel, 0}}};
|
|
AgcDriver::Graphics::ValidateShaders(slotShaders, state, subgroup, true);
|
|
pixel = recompilePixel({0x403u}, vertices);
|
|
inputs = locatedInputs(pixel.spirv.Words());
|
|
Require(inputs.size() == 1 && inputs[0].location == 3 && inputs[0].perVertex && subtracts(pixel.spirv.Words()) == 2, "v_interp_mov p10/p20 of a flat input did not read differences to vertex 0");
|
|
expectFailure([&] { recompilePixel({0x423u, 0x3u}, shared); }, "passes its vertices through unchanged");
|
|
}
|
|
|
|
void validationTests() {
|
|
AgcDriver::Graphics::State state{};
|
|
state.stages.path = AgcDriver::Graphics::ShaderPath::Vertex;
|
|
ShaderRecompiler::RecompileResult fragment;
|
|
fragment.spirv = makeModule({.fragment = true});
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({.parameterOutput = true});
|
|
ShaderRecompiler::RecompileResult pixel;
|
|
const std::array<AgcDriver::Graphics::CompiledShader, 2> shaders{{{ShaderRecompiler::ShaderStage::Vertex, &vertex, 0}, {ShaderRecompiler::ShaderStage::Fragment, &pixel, 0}}};
|
|
const VkPhysicalDeviceSubgroupProperties subgroup{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES};
|
|
for (const auto noPerspective : {false, true}) {
|
|
pixel.spirv = makeModule({.fragment = true, .barycentric = true, .barycentricNoPerspective = noPerspective, .perVertex = true});
|
|
AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, true);
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, false); }, "fragmentShaderBarycentric");
|
|
}
|
|
pixel.spirv = makeModule({.fragment = true, .barycentric = true, .barycentricComponents = 4});
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, true); }, "invalid barycentric built-in");
|
|
pixel.spirv = makeModule({.fragment = true, .barycentric = true, .perVertex = true, .perVertexLength = 2});
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, true); }, "three vertices");
|
|
pixel.spirv = makeModule({.fragment = true, .perVertex = true});
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, true); }, "PerVertexKHR requires");
|
|
vertex.spirv = makeModule({.barycentric = true});
|
|
pixel.spirv = makeModule({.fragment = true});
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, true); }, "requires a fragment shader");
|
|
}
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({});
|
|
ShaderRecompiler::RecompileResult pixel;
|
|
pixel.spirv = makeModule({.fragment = true, .secondTarget = true});
|
|
const std::array<AgcDriver::Graphics::CompiledShader, 2> shaders{{{ShaderRecompiler::ShaderStage::Vertex, &vertex, 0}, {ShaderRecompiler::ShaderStage::Fragment, &pixel, 0}}};
|
|
const VkPhysicalDeviceSubgroupProperties subgroup{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES};
|
|
Require(state.colors.empty() && AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, false) == std::set<std::uint32_t>{0u}, "an export past the attachments was not dropped");
|
|
}
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({.vertexInput = true});
|
|
ShaderRecompiler::VertexAttribute attribute{0, 4, {{0x1000, 32u << 16u, 3, 77u << 12u}}, 0};
|
|
const std::array<AgcDriver::Graphics::CompiledShader, 2> shaders{{{ShaderRecompiler::ShaderStage::Vertex, &vertex, 0}, {ShaderRecompiler::ShaderStage::Fragment, &fragment, 0}}};
|
|
const VkPhysicalDeviceSubgroupProperties subgroup{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES};
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, false); }, "missing attribute metadata");
|
|
vertex.vertexAttributes.push_back(attribute);
|
|
AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, false);
|
|
vertex.vertexAttributes[0].components = 2;
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, false); }, "metadata disagrees");
|
|
Require(AgcDriver::Graphics::VertexBufferReadSize(attribute, 2, 1) == 80, "incorrect strided vertex range");
|
|
expectFailure([&] { AgcDriver::Graphics::VertexBufferReadSize(attribute, 3, 1); }, "record count");
|
|
attribute.fetchIndex = 1;
|
|
Require(AgcDriver::Graphics::VertexBufferReadSize(attribute, 100, 2) == 48, "instance attributes used the vertex index");
|
|
Require(AgcDriver::Graphics::VertexBufferReadSize(attribute, 100, 2, 1) == 80, "first instance was ignored");
|
|
expectFailure([&] { AgcDriver::Graphics::VertexBufferReadSize(attribute, 0, 2, 2); }, "record count");
|
|
expectFailure([&] { AgcDriver::Graphics::VertexBufferReadSize(attribute, 0, 2, 0xffffffffu); }, "instance range overflow");
|
|
expectFailure([&] { AgcDriver::Graphics::VertexBufferReadSize(attribute, 0, 4); }, "record count");
|
|
attribute.resource.fields[1] = 0;
|
|
attribute.resource.fields[2] = 16;
|
|
Require(AgcDriver::Graphics::VertexBufferReadSize(attribute, 100, 2) == 16, "zero stride must repeat one value");
|
|
attribute.resource.fields[2] = 8;
|
|
expectFailure([&] { AgcDriver::Graphics::VertexBufferReadSize(attribute, 0, 1); }, "byte range");
|
|
attribute.resource.fields[3] = 113u << 12u;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeVertexFormat(attribute); }, "unsupported vertex format");
|
|
attribute.resource.fields[3] = 50u << 12u;
|
|
Require(AgcDriver::Graphics::DecodeVertexFormat(attribute).format == VK_FORMAT_A2B10G10R10_UNORM_PACK32 && AgcDriver::Graphics::DecodeVertexFormat(attribute).bytes == 4, "2_10_10_10 vertex format was not decoded");
|
|
attribute.resource.fields[3] = 55u << 12u;
|
|
Require(AgcDriver::Graphics::DecodeVertexFormat(attribute).format == VK_FORMAT_A2B10G10R10_SINT_PACK32 && std::string_view(AgcDriver::Graphics::DecodeVertexFormat(attribute).scalar) == "i32", "2_10_10_10 sint vertex format was not decoded");
|
|
attribute.resource.fields[3] = 36u << 12u;
|
|
Require(AgcDriver::Graphics::DecodeVertexFormat(attribute).format == VK_FORMAT_B10G11R11_UFLOAT_PACK32, "10_11_11 float vertex format was not decoded");
|
|
attribute.resource.fields[3] = 43u << 12u;
|
|
expectFailure([&] { AgcDriver::Graphics::DecodeVertexFormat(attribute); }, "unsupported vertex format");
|
|
attribute.resource.fields = {0x1000, 32u << 16u, 3, 77u << 12u};
|
|
attribute.components = 2;
|
|
AgcDriver::Graphics::Context context{};
|
|
context.limits.maxVertexInputBindings = 16;
|
|
context.limits.maxVertexInputAttributes = 16;
|
|
context.limits.maxVertexInputBindingStride = 2048;
|
|
context.formatProperties = [](VkPhysicalDevice, VkFormat format, VkFormatProperties* properties) {
|
|
*properties = {};
|
|
if (format == VK_FORMAT_R32G32_SFLOAT) properties->bufferFeatures = VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT;
|
|
};
|
|
const auto layout = AgcDriver::Graphics::BuildVertexInputLayout(context, std::span(&attribute, 1));
|
|
Require(layout.bindings.size() == 1 && layout.bindings[0].stride == 32 && layout.bindings[0].inputRate == VK_VERTEX_INPUT_RATE_INSTANCE, "incorrect instance input binding");
|
|
Require(layout.attributes[0].format == VK_FORMAT_R32G32_SFLOAT && layout.attributes[0].offset == 0 && layout.attributes[0].location == 0, "incorrect vertex attribute format or offset");
|
|
attribute.components = 4;
|
|
expectFailure([&] { AgcDriver::Graphics::BuildVertexInputLayout(context, std::span(&attribute, 1)); }, "device does not support vertex format");
|
|
attribute.components = 2;
|
|
attribute.resource.fields[1] |= 0x80000000u;
|
|
expectFailure([&] { AgcDriver::Graphics::BuildVertexInputLayout(context, std::span(&attribute, 1)); }, "descriptor flags");
|
|
}
|
|
for (const auto capability : {spv::CapabilityGroupNonUniform, spv::CapabilityGroupNonUniformBallot, spv::CapabilityGroupNonUniformShuffle}) {
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({});
|
|
vertex.spirv.insert(vertex.spirv.begin() + 5, {(2u << 16u) | spv::OpCapability, static_cast<std::uint32_t>(capability)});
|
|
const std::array<AgcDriver::Graphics::CompiledShader, 2> shaders{{{ShaderRecompiler::ShaderStage::Vertex, &vertex, 0}, {ShaderRecompiler::ShaderStage::Fragment, &fragment, 0}}};
|
|
VkPhysicalDeviceSubgroupProperties subgroup{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES};
|
|
subgroup.supportedStages = VK_SHADER_STAGE_VERTEX_BIT;
|
|
subgroup.supportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT | VK_SUBGROUP_FEATURE_BALLOT_BIT | VK_SUBGROUP_FEATURE_SHUFFLE_BIT;
|
|
AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, false);
|
|
subgroup.supportedStages = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, false); }, "unsupported for shader stage");
|
|
subgroup.supportedStages = VK_SHADER_STAGE_VERTEX_BIT;
|
|
subgroup.supportedOperations = capability == spv::CapabilityGroupNonUniform ? 0u : VK_SUBGROUP_FEATURE_BASIC_BIT;
|
|
expectFailure([&] { AgcDriver::Graphics::ValidateShaders(shaders, state, subgroup, false); }, "device lacks operations");
|
|
}
|
|
const std::vector<std::uint32_t> words(8, 0);
|
|
const auto validate = [&](const ShaderRecompiler::RecompileResult& vertex, std::uint32_t fragmentOffset) {
|
|
const std::array<AgcDriver::Graphics::CompiledShader, 2> shaders{{{ShaderRecompiler::ShaderStage::Vertex, &vertex, 0}, {ShaderRecompiler::ShaderStage::Fragment, &fragment, fragmentOffset}}};
|
|
AgcDriver::Graphics::ValidateShaders(shaders, state, VkPhysicalDeviceSubgroupProperties{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES}, false);
|
|
};
|
|
const auto pushed = [&](const ModuleShape& shape) {
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule(shape);
|
|
vertex.pushConstants.assign(8, std::byte{1});
|
|
vertex.bindings.push_back(makeBinding(Role::GuestBuffers, 0, 2, words));
|
|
return vertex;
|
|
};
|
|
validate(pushed({.push = true, .bufferArray = 2}), 8);
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({.shaderData = true});
|
|
vertex.bindings.push_back(makeBinding(Role::ShaderData, 5, 1, {1, 2}));
|
|
validate(vertex, 0);
|
|
}
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({.bufferArray = 1, .shaderData = true});
|
|
vertex.bindings.push_back(makeBinding(Role::GuestBuffers, 0, 1, {1, 2, 3, 4}));
|
|
vertex.bindings.push_back(makeBinding(Role::ShaderData, 5, 1, {1, 2}));
|
|
validate(vertex, 0);
|
|
}
|
|
expectFailure([&] { validate(pushed({.push = true, .pushLength = 16, .bufferArray = 2}), 8); }, "32 elements");
|
|
expectFailure([&] { validate(pushed({.push = true, .pushStride = 8, .bufferArray = 2}), 8); }, "ArrayStride of 4");
|
|
expectFailure([&] { validate(pushed({.push = false, .bufferArray = 2}), 8); }, "push constant metadata disagrees with SPIR-V");
|
|
{
|
|
auto vertex = pushed({.push = true, .bufferArray = 2});
|
|
vertex.pushConstants.clear();
|
|
expectFailure([&] { validate(vertex, 8); }, "invalid push constant interface");
|
|
}
|
|
{
|
|
auto vertex = pushed({.push = true, .bufferArray = 3});
|
|
expectFailure([&] { validate(vertex, 8); }, "descriptor array length disagrees");
|
|
}
|
|
{
|
|
auto vertex = pushed({.push = true, .plainBuffer = true});
|
|
expectFailure([&] { validate(vertex, 8); }, "must be declared as a descriptor array");
|
|
}
|
|
{
|
|
auto vertex = pushed({.push = true, .bufferArray = 2});
|
|
vertex.bindings.front().readOnly = true;
|
|
expectFailure([&] { validate(vertex, 8); }, "read-only descriptor metadata is unsupported");
|
|
}
|
|
{
|
|
auto vertex = pushed({.push = true, .bufferArray = 2});
|
|
vertex.bindings.front().descriptorSet = 1;
|
|
expectFailure([&] { validate(vertex, 8); }, "descriptor set other than zero");
|
|
}
|
|
{
|
|
auto vertex = pushed({.push = true, .bufferArray = 2});
|
|
vertex.bindings.front().kind = Kind::UniformBuffer;
|
|
expectFailure([&] { validate(vertex, 8); }, "disagrees with recompiler binding metadata");
|
|
}
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({.shaderData = true});
|
|
vertex.bindings.push_back(makeBinding(Role::ShaderData, 5, 2, {1, 2}));
|
|
expectFailure([&] { validate(vertex, 0); }, "binding count of one");
|
|
}
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({.shaderData = true});
|
|
vertex.bindings.push_back(makeBinding(Role::GuestSamplers, 5, 1, {1, 2}));
|
|
expectFailure([&] { validate(vertex, 0); }, "descriptor role is unsupported");
|
|
}
|
|
{
|
|
ShaderRecompiler::RecompileResult vertex;
|
|
vertex.spirv = makeModule({.shaderData = true});
|
|
expectFailure([&] { validate(vertex, 0); }, "absent from recompiler binding metadata");
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
|
|
bool recompilesDebugBranch(std::uint32_t opcode) {
|
|
auto queue = makeState();
|
|
queue.context[0x1b3] = 0x2u;
|
|
queue.context[0x1b4] = 0x2u;
|
|
const auto state = AgcDriver::Graphics::DecodeState(queue);
|
|
const auto pixel = AgcDriver::Graphics::DecodePixelStageInfo(queue.context, AgcDriver::Graphics::ExportMappings(state));
|
|
const std::array<std::uint32_t, 4> code{0xbf800000u | (opcode << 16u) | 1u, 0xf800180fu, 0x00000000u, 0xbf810000u};
|
|
ShaderRecompiler::RecompileRequest request{};
|
|
request.shader = {ShaderRecompiler::ShaderStage::Fragment, 0x30000u, code, 0, {}};
|
|
request.context.waveSize = 64;
|
|
request.context.pixel = pixel;
|
|
request.target.vulkanVersion = 0x00401000u;
|
|
request.target.spirvVersion = 0x00010300u;
|
|
request.target.subgroupSize = 64;
|
|
request.target.fragmentShaderBarycentricEnabled = true;
|
|
request.layout.pushConstantSizeBytes = 128;
|
|
request.useCache = false;
|
|
return !ShaderRecompiler::Recompile(request).spirv.Words().empty();
|
|
}
|
|
|
|
void meshArgumentTests() {
|
|
using AgcDriver::Graphics::MeshArguments;
|
|
using AgcDriver::Graphics::ResolveMeshArguments;
|
|
AgcDriver::Graphics::Context context{};
|
|
context.meshLimits.maxMeshWorkGroupCount[0] = 1000;
|
|
context.meshLimits.maxMeshWorkGroupCount[1] = 600;
|
|
context.meshLimits.maxMeshWorkGroupTotalCount = 4000;
|
|
const ShaderRecompiler::MeshConfiguration points{1u, 1u, 1u, 1u, 1u, 64u, 1024u, 0u, 4u};
|
|
const ShaderRecompiler::MeshConfiguration triangles{4u, 32u, 96u, 96u, 32u, 128u, 2048u, 0u, 4u};
|
|
const ShaderRecompiler::MeshConfiguration strip{6u, 8u, 10u, 10u, 8u, 64u, 1024u, 0u, 4u};
|
|
const ShaderRecompiler::MeshConfiguration fan{5u, 8u, 10u, 10u, 8u, 64u, 1024u, 0u, 4u};
|
|
const auto same = [](const MeshArguments& a, const MeshArguments& b) { return a.groups == b.groups && a.instances == b.instances && a.layers == b.layers && a.indexCount == b.indexCount && a.firstIndex == b.firstIndex; };
|
|
const auto rules = [&](const ShaderRecompiler::MeshConfiguration& mesh, std::uint32_t indexCount) { return AgcDriver::Graphics::MeshArgumentRulesFor(context, mesh, indexCount); };
|
|
const auto record = [](std::uint32_t count, std::uint32_t instances, std::uint32_t first) { return AgcDriver::Pm4::DrawArguments{count, instances, first, 0, 0}; };
|
|
Require(same(ResolveMeshArguments(record(1, 512, 0), rules(points, 1)), {1, 512, 1, 1, 0}), "one point, 512 instances");
|
|
Require(same(ResolveMeshArguments(record(1, 0, 0), rules(points, 1)), {0, 0, 0, 1, 0}), "no instances draws nothing");
|
|
Require(same(ResolveMeshArguments(record(0, 4, 0), rules(points, 1)), {0, 0, 0, 0, 0}), "no indices draws nothing");
|
|
Require(same(ResolveMeshArguments(record(96, 2, 0), rules(triangles, 300)), {1, 2, 1, 96, 0}), "one full group");
|
|
Require(same(ResolveMeshArguments(record(99, 2, 0), rules(triangles, 300)), {2, 2, 1, 99, 0}), "a partial second group");
|
|
Require(same(ResolveMeshArguments(record(200, 3, 150), rules(triangles, 300)), {2, 3, 1, 150, 150}), "count clamped to the index buffer");
|
|
Require(same(ResolveMeshArguments(record(9, 1, 300), rules(triangles, 300)), {0, 0, 0, 0, 300}), "first index past the index buffer draws nothing");
|
|
Require(same(ResolveMeshArguments(record(2, 1, 0), rules(triangles, 300)), {0, 0, 0, 2, 0}), "no complete triangle draws nothing");
|
|
Require(same(ResolveMeshArguments(record(10, 1, 0), rules(strip, 64)), {1, 1, 1, 10, 0}), "eight strip triangles are one group");
|
|
Require(same(ResolveMeshArguments(record(11, 1, 0), rules(strip, 64)), {2, 1, 1, 11, 0}), "a ninth strip triangle starts a group");
|
|
Require(same(ResolveMeshArguments(record(10, 1, 0), rules(fan, 64)), {1, 1, 1, 10, 0}), "eight fan triangles are one group");
|
|
Require(same(ResolveMeshArguments(record(11, 1, 0), rules(fan, 64)), {2, 1, 1, 11, 0}), "a ninth fan triangle starts a group");
|
|
Require(same(ResolveMeshArguments(record(1, 601, 0), rules(points, 1)), {0, 0, 0, 1, 0}), "instances over the device limit draw nothing");
|
|
Require(same(ResolveMeshArguments(record(96 * 7, 600, 0), rules(triangles, 96 * 7)), {0, 0, 0, 96 * 7, 0}), "groups times instances over the device limit draw nothing");
|
|
Require(same(ResolveMeshArguments(record(96 * 6, 600, 0), rules(triangles, 96 * 6)), {6, 600, 1, 96 * 6, 0}), "groups times instances at the device limit");
|
|
Require(same(ResolveMeshArguments(record(0xffffffffu, 1, 0xfffffff0u), rules(points, 0xffffffffu)), {15, 1, 1, 15, 0xfffffff0u}), "first index near the end of a huge index buffer");
|
|
Require(same(ResolveMeshArguments(record(0xffffffffu, 1, 0), rules(points, 0xffffffffu)), {0, 0, 0, 0xffffffffu, 0}), "groups over the device limit draw nothing");
|
|
}
|
|
|
|
void debugBranchTests() {
|
|
for (const auto opcode : {0x17u, 0x18u, 0x19u, 0x1au}) Require(recompilesDebugBranch(opcode), "a conditional debug branch did not recompile");
|
|
}
|
|
|
|
void vertexCopyTests() {
|
|
using AgcDriver::Graphics::PlanVertexCopies;
|
|
using AgcDriver::Graphics::VertexFetch;
|
|
{
|
|
const std::array<VertexFetch, 3> fetches{{{0x1018, 0x1018 + 32 * 9 + 8, 32, 0, 4}, {0x1000, 0x1000 + 32 * 9 + 12, 32, 0, 4}, {0x100c, 0x100c + 32 * 9 + 12, 32, 0, 4}}};
|
|
const auto plan = PlanVertexCopies(fetches);
|
|
Require(plan.copies.size() == 1 && plan.copies[0].first == 0x1000 && plan.copies[0].second == 0x1018 + 32 * 9 + 8, "interleaved attributes were not copied as one union");
|
|
Require(plan.copyOf == std::vector<std::size_t>{0, 0, 0} && plan.offsets == std::vector<std::uint64_t>{0x18, 0, 0xc}, "interleaved attribute offsets are wrong");
|
|
}
|
|
{
|
|
const std::array<VertexFetch, 6> fetches{{
|
|
{0x2000, 0x2100, 32, 0, 4},
|
|
{0x2004, 0x2100, 16, 0, 4},
|
|
{0x2020, 0x2120, 32, 0, 4},
|
|
{0x2002, 0x2102, 32, 0, 4},
|
|
{0x2008, 0x2108, 32, 1, 4},
|
|
{0x2000, 0x2010, 0, 0, 4},
|
|
}};
|
|
const auto plan = PlanVertexCopies(fetches);
|
|
Require(plan.copies.size() == 6, "fetches of other records, strides, rates or alignments shared a copy");
|
|
for (std::size_t i = 0; i < fetches.size(); ++i) {
|
|
const auto& copy = plan.copies[plan.copyOf[i]];
|
|
Require(plan.offsets[i] == 0 && copy.first == fetches[i].begin && copy.second == fetches[i].end, "a lone fetch was not copied exactly");
|
|
}
|
|
}
|
|
{
|
|
const std::array<VertexFetch, 2> fetches{{{0x3000, 0x3100, 24, 0, 2}, {0x3002, 0x3102, 24, 0, 2}}};
|
|
const auto plan = PlanVertexCopies(fetches);
|
|
Require(plan.copies.size() == 1 && plan.copies[0].second == 0x3102 && plan.offsets[1] == 2, "aligned 16-bit attributes of one record were not merged");
|
|
}
|
|
{
|
|
const std::array<VertexFetch, 1> empty{{{0x4000, 0x4000, 16, 0, 4}}};
|
|
expectFailure([&] { PlanVertexCopies(empty); }, "empty vertex fetch");
|
|
}
|
|
}
|
|
|
|
int main() {
|
|
#ifdef _WIN32
|
|
_putenv_s("APS5_PIN_WAIT_MS", "200");
|
|
#else
|
|
setenv("APS5_PIN_WAIT_MS", "200", 1);
|
|
#endif
|
|
try {
|
|
{
|
|
const AgcDriver::Graphics::Context context{};
|
|
const AgcDriver::Graphics::State state{};
|
|
AgcDriver::Pm4::DrawParameters draw{0, 0, 0, 1, 0, false};
|
|
AgcDriver::Graphics::Draw(context, state, draw, {});
|
|
draw.indexCount = 3;
|
|
draw.instanceCount = 0;
|
|
AgcDriver::Graphics::Draw(context, state, draw, {});
|
|
draw.instanceCount = 2;
|
|
draw.firstInstance = 0xffffffffu;
|
|
expectFailure([&] { AgcDriver::Graphics::Draw(context, state, draw, {}); }, "instance range overflow");
|
|
draw.firstInstance = 0;
|
|
draw.firstVertex = 0xffffffffu;
|
|
expectFailure([&] { AgcDriver::Graphics::Draw(context, state, draw, {}); }, "vertex range overflow");
|
|
draw.firstVertex = 0;
|
|
draw.indexAddress = 1;
|
|
expectFailure([&] { AgcDriver::Graphics::Draw(context, state, draw, {}); }, "must not reference an index buffer");
|
|
draw.indexAddress = 0;
|
|
draw.flags = 1;
|
|
expectFailure([&] { AgcDriver::Graphics::Draw(context, state, draw, {}); }, "draw modifiers");
|
|
}
|
|
stateTests();
|
|
hardwareScreenOffsetTests();
|
|
DepthClipTests();
|
|
DepthStencilTests();
|
|
DisabledColorTests();
|
|
metadataPassTests();
|
|
ShaderStageTests();
|
|
PixelInputLayoutTests();
|
|
InitialContextTests();
|
|
pushConstantTests();
|
|
resourceTests();
|
|
misalignedShaderDataTests();
|
|
debugBranchTests();
|
|
meshArgumentTests();
|
|
validationTests();
|
|
vertexCopyTests();
|
|
pixelParameterSlotTests();
|
|
rectListTests();
|
|
mock = MockVulkan{};
|
|
auto bdaContext = mockContext();
|
|
bdaContext.bufferDeviceAddress = true;
|
|
bdaContext.limits.maxStorageBufferRange = 1u << 27;
|
|
RunBdaResourceTests(bdaContext, {
|
|
[](VkBuffer buffer) -> std::span<std::byte> { return mock.memories.at(mock.bufferMemory.at(buffer)); },
|
|
[](std::uint32_t binding) {
|
|
for (auto it = mock.writes.rbegin(); it != mock.writes.rend(); ++it) {
|
|
if (it->binding == binding) return it->buffers.at(0);
|
|
}
|
|
throw std::runtime_error("missing BDA test descriptor");
|
|
},
|
|
[](VkDeviceAddress address) {
|
|
const auto offset = address - 0x100000000000ULL;
|
|
const auto buffer = reinterpret_cast<VkBuffer>(offset / 0x10000);
|
|
return std::span<std::byte>(mock.memories.at(mock.bufferMemory.at(buffer))).subspan(offset % 0x10000);
|
|
}
|
|
});
|
|
Require(mock.live == 0, "BDA resources leaked Vulkan objects");
|
|
RunGuestAllocationTests();
|
|
RunUnmappedGapTests();
|
|
RunColorTargetLayoutTests();
|
|
RunLiveStackAccessTests();
|
|
RunTextureFormatTests();
|
|
RunTextureTilingTests();
|
|
RunGuestTextureResourceTests();
|
|
RunGuestSamplerResourceTests();
|
|
mock = MockVulkan{};
|
|
auto textureDetilerContext = mockContext();
|
|
textureDetilerContext.limits.minStorageBufferOffsetAlignment = 16;
|
|
textureDetilerContext.limits.maxStorageBufferRange = 256;
|
|
RunTextureDetilerTests(textureDetilerContext, {
|
|
[](std::uint64_t size) {
|
|
VkBuffer buffer{};
|
|
VkBufferCreateInfo bufferInfo{VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
|
|
bufferInfo.size = size;
|
|
bufferInfo.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
|
mockCreateBuffer(VK_NULL_HANDLE, &bufferInfo, nullptr, &buffer);
|
|
VkMemoryRequirements requirements{};
|
|
mockGetBufferMemoryRequirements(VK_NULL_HANDLE, buffer, &requirements);
|
|
VkMemoryAllocateInfo allocationInfo{VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO};
|
|
allocationInfo.allocationSize = requirements.size;
|
|
VkDeviceMemory memory{};
|
|
mockAllocateMemory(VK_NULL_HANDLE, &allocationInfo, nullptr, &memory);
|
|
mockBindBufferMemory(VK_NULL_HANDLE, buffer, memory, 0);
|
|
return buffer;
|
|
},
|
|
[](VkBuffer buffer) -> std::vector<std::byte>& { return mock.memories.at(mock.bufferMemory.at(buffer)); },
|
|
[] {
|
|
Require(mock.writes.size() >= 2, "expected texture detiling descriptor writes");
|
|
const auto& destinationWrite = mock.writes.back();
|
|
const auto& sourceWrite = mock.writes[mock.writes.size() - 2];
|
|
DetilerCapture capture{};
|
|
capture.groupsX = mock.lastDispatchGroups.x;
|
|
capture.groupsY = mock.lastDispatchGroups.y;
|
|
capture.groupsZ = mock.lastDispatchGroups.z;
|
|
capture.pushConstants = mock.lastPushConstants;
|
|
capture.sourceBuffer = sourceWrite.buffers.at(0).buffer;
|
|
capture.sourceOffset = sourceWrite.buffers.at(0).offset;
|
|
capture.sourceRange = sourceWrite.buffers.at(0).range;
|
|
capture.destinationBuffer = destinationWrite.buffers.at(0).buffer;
|
|
capture.destinationOffset = destinationWrite.buffers.at(0).offset;
|
|
capture.destinationRange = destinationWrite.buffers.at(0).range;
|
|
return capture;
|
|
},
|
|
[] { return mock.pipelineCreateCount; },
|
|
[] { return mock.pipelineSpecializations.back(); }
|
|
});
|
|
std::cout << "Graphics validation tests passed\n";
|
|
return 0;
|
|
} catch (const std::exception& error) {
|
|
std::cerr << error.what() << '\n';
|
|
return 1;
|
|
}
|
|
}
|