Rename texture transfer types and download APIs
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parent
25a44371e3
commit
0cd7682012
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@ -924,7 +924,7 @@ ImageId TextureCache::ExpandImage(const ImageInfo& info, ImageId source_id) {
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return expanded_id;
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}
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struct TextureCache::TextureTransferPlan {
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struct TextureCache::TextureTransfer {
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TextureUploadLayout layout;
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std::vector<vk::BufferImageCopy> regions;
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std::vector<GpuTileInfo> tiles;
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@ -940,13 +940,13 @@ struct TextureCache::TextureTransferPlan {
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}
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};
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struct TextureCache::DownloadPlan {
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TextureTransferPlan texture;
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struct TextureCache::ImageDownload {
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TextureTransfer texture;
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bool depth_target = false;
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bool valid = false;
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};
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TextureCache::TextureTransferPlan
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TextureCache::TextureTransfer
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TextureCache::BuildTextureTransfer(const Image& image, BindingType binding,
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TransferDirection direction) const {
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const auto& info = image.info;
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@ -959,8 +959,8 @@ TextureCache::BuildTextureTransfer(const Image& image, BindingType binding,
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bool allow_depth_tile = upload;
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const char* owner = "TextureCache readback";
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TextureTransferPlan plan;
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plan.swap_bgra16 = info.bgra16 && (!upload || render_target || video_out);
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TextureTransfer transfer;
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transfer.swap_bgra16 = info.bgra16 && (!upload || render_target || video_out);
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if (render_target) {
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format = ImageOps::RenderTargetTransferFormat(info.bytes_per_block);
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}
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@ -990,44 +990,44 @@ TextureCache::BuildTextureTransfer(const Image& image, BindingType binding,
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}
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}
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plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
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transfer.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
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info.resources.levels, layers, info.tile_mode,
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info.data.size, allow_depth_tile, volume, owner);
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plan.regions = TextureBuildImageCopies(plan.layout);
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transfer.regions = TextureBuildImageCopies(transfer.layout);
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if (info.IsDepth()) {
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for (auto& region: plan.regions) {
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for (auto& region: transfer.regions) {
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region.imageSubresource.aspectMask = vk::ImageAspectFlagBits::eDepth;
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}
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}
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if (plan.layout.surface.description.tile_mode != Prospero::TileMode::kLinear) {
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if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout,
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info.resources.levels, plan.tiles)) {
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return plan;
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if (transfer.layout.surface.description.tile_mode != Prospero::TileMode::kLinear) {
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if (!TextureBuildGpuTileInfos(info.data.size, transfer.regions, transfer.layout,
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info.resources.levels, transfer.tiles)) {
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return transfer;
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}
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}
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plan.valid = true;
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return plan;
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transfer.valid = true;
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return transfer;
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}
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TextureCache::DownloadPlan TextureCache::BuildDownload(const Image& image) const {
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TextureCache::ImageDownload TextureCache::BuildDownload(const Image& image) const {
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const auto& info = image.info;
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const auto binding = UploadBinding(image);
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DownloadPlan plan {.depth_target = binding == BindingType::DepthTarget};
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ImageDownload transfer {.depth_target = binding == BindingType::DepthTarget};
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if (info.samples != 1 || image.backing.samples != 1) {
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return plan;
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return transfer;
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}
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if (plan.depth_target) {
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plan.valid = IsSupportedDepthPlaneReadback(info) && info.resources.layers != 0 &&
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if (transfer.depth_target) {
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transfer.valid = IsSupportedDepthPlaneReadback(info) && info.resources.layers != 0 &&
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info.data.size % info.resources.layers == 0 &&
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Prospero::NumBytesPerElement(info.guest_format) == info.bytes_per_block;
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return plan;
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return transfer;
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}
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if (info.metadata.compression != VideoOutCompression::Uncompressed) {
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return plan;
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return transfer;
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}
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plan.texture = BuildTextureTransfer(image, binding, TransferDirection::Download);
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plan.valid = plan.texture.valid;
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return plan;
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transfer.texture = BuildTextureTransfer(image, binding, TransferDirection::Download);
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transfer.valid = transfer.texture.valid;
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return transfer;
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}
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void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_offset) {
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@ -1041,26 +1041,26 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
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};
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if (binding != BindingType::DepthTarget) {
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auto plan = BuildTextureTransfer(image, binding, TransferDirection::Upload);
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if (!plan.valid) {
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auto transfer = BuildTextureTransfer(image, binding, TransferDirection::Upload);
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if (!transfer.valid) {
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EXIT("TextureCache: invalid texture upload: binding=%u addr=0x%016" PRIx64
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" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
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"pitch=%u levels=%u layers=%u samples=%u\n",
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static_cast<uint32_t>(binding), info.data.address, info.data.size,
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static_cast<uint32_t>(info.guest_format), static_cast<uint32_t>(info.tile_mode),
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static_cast<uint32_t>(plan.layout.surface.texture.block.family), info.extent.width,
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static_cast<uint32_t>(transfer.layout.surface.texture.block.family), info.extent.width,
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info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
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info.resources.layers, info.samples);
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}
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TileManager::Result linear {source.Handle(), source_offset, info.data.size};
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if (!plan.tiles.empty()) {
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if (!transfer.tiles.empty()) {
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linear = m_tiler.Detile(source.Handle(), source_offset, info.data.size,
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plan.LinearSize(), plan.tiles);
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transfer.LinearSize(), transfer.tiles);
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}
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if (plan.swap_bgra16) {
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if (transfer.swap_bgra16) {
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linear = m_tiler.SwapBgra16(linear);
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}
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upload(plan.regions, linear);
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upload(transfer.regions, linear);
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return;
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}
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@ -1669,12 +1669,12 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
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destination_offset, info.data.size, tiles);
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}
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void TextureCache::DownloadImageData(Image& image, Buffer& destination, uint64_t destination_offset,
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uint64_t destination_size, DownloadPlan plan) {
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if (!plan.valid) {
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EXIT("TextureCache: invalid image download plan\n");
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void TextureCache::DownloadImage(Image& image, Buffer& destination, uint64_t destination_offset,
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uint64_t destination_size, ImageDownload transfer) {
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if (!transfer.valid) {
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EXIT("TextureCache: invalid image download transfer\n");
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}
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if (plan.depth_target) {
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if (transfer.depth_target) {
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if (destination_size != image.info.data.size) {
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EXIT("TextureCache: partial depth image download is unsupported\n");
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}
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@ -1682,7 +1682,7 @@ void TextureCache::DownloadImageData(Image& image, Buffer& destination, uint64_t
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return;
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}
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auto& texture = plan.texture;
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auto& texture = transfer.texture;
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const auto transform = texture.swap_bgra16 ? TileManager::ColorTransform::SwapBgra16
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: TileManager::ColorTransform::None;
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if (texture.tiles.empty()) {
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@ -1743,15 +1743,15 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
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if (copy_size == 0) {
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return false;
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}
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auto plan = m_texture_cache.BuildDownload(image);
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if (!plan.valid) {
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auto transfer = m_texture_cache.BuildDownload(image);
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if (!transfer.valid) {
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return false;
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}
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if (plan.depth_target && copy_size != image.info.data.size) {
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if (transfer.depth_target && copy_size != image.info.data.size) {
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return false;
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}
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if (!plan.depth_target && levels < image.info.resources.levels) {
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auto& texture = plan.texture;
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if (!transfer.depth_target && levels < image.info.resources.levels) {
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auto& texture = transfer.texture;
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std::erase_if(texture.regions, [levels](const vk::BufferImageCopy& region) {
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return region.imageSubresource.mipLevel >= levels;
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});
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@ -1766,17 +1766,17 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
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}
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}
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}
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m_texture_cache.DownloadImageData(image, buffer, buf_offset, copy_size, std::move(plan));
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m_texture_cache.DownloadImage(image, buffer, buf_offset, copy_size, std::move(transfer));
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return true;
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}
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bool TextureCache::TryDownloadImage(ImageId id) {
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bool TextureCache::DownloadImageMemory(ImageId id) {
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auto& image = m_slot_images[id];
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if (image.depth_id) {
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return false;
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}
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auto plan = BuildDownload(image);
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if (!plan.valid || !SafeToDownload(image)) {
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auto transfer = BuildDownload(image);
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if (!transfer.valid || !SafeToDownload(image)) {
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return false;
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}
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const auto range = image.info.data;
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@ -1792,7 +1792,7 @@ bool TextureCache::TryDownloadImage(ImageId id) {
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}
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download.Flush(offset, range.size);
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DownloadImageData(image, download, offset, range.size, std::move(plan));
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DownloadImage(image, download, offset, range.size, std::move(transfer));
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vk::BufferMemoryBarrier barrier {};
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barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eTransferWrite |
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vk::AccessFlagBits::eShaderWrite;
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@ -2007,7 +2007,7 @@ void TextureCache::RunGarbageCollector() {
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if (safe && !pressured) {
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continue;
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}
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if (safe && !TryDownloadImage(id)) {
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if (safe && !DownloadImageMemory(id)) {
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continue;
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}
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}
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@ -2033,7 +2033,7 @@ void TextureCache::ProcessDownloadImages() {
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for (const auto id: m_download_images) {
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const auto owner = m_slot_images.try_get(id);
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if (owner != nullptr && owner->registered && owner->IsGpuModified()) {
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(void)TryDownloadImage(id);
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(void)DownloadImageMemory(id);
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}
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}
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m_download_images.clear();
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@ -77,8 +77,8 @@ public:
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private:
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enum class TransferDirection { Upload, Download };
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struct TextureTransferPlan;
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struct DownloadPlan;
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struct TextureTransfer;
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struct ImageDownload;
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struct MetaDataInfo {
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// A guest metadata-fill dispatch may initialize DCC before its render target is bound.
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@ -151,12 +151,12 @@ private:
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void RefreshImage(ImageId id);
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void PrepareDccClear(ImageId id, const ImageDesc& desc);
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void InitializeImage(ImageId id);
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[[nodiscard]] TextureTransferPlan
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[[nodiscard]] TextureTransfer
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BuildTextureTransfer(const Image& image, BindingType binding, TransferDirection direction) const;
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[[nodiscard]] DownloadPlan BuildDownload(const Image& image) const;
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[[nodiscard]] ImageDownload BuildDownload(const Image& image) const;
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void UploadImage(Image& image, Buffer& source, uint64_t source_offset);
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void DownloadImageData(Image& image, Buffer& destination, uint64_t destination_offset,
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uint64_t destination_size, DownloadPlan plan);
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void DownloadImage(Image& image, Buffer& destination, uint64_t destination_offset,
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uint64_t destination_size, ImageDownload transfer);
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void DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset);
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void CommitGpuWrite(Image& image);
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// Caller holds m_lock. Volume layer ranges select depth slices.
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@ -171,7 +171,7 @@ private:
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void ValidateImageDesc(const ImageDesc& desc) const;
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void InvalidateCpuAliases(uint64_t address, uint64_t size);
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[[nodiscard]] bool TryDownloadImage(ImageId id);
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[[nodiscard]] bool DownloadImageMemory(ImageId id);
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GraphicContext& m_graphics;
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CommandScheduler& m_scheduler;
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@ -364,7 +364,7 @@ struct TextureCacheTestAccess {
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}
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static bool TryDownload(TextureCache &cache, ImageId id) {
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return cache.TryDownloadImage(id);
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return cache.DownloadImageMemory(id);
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}
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static void RegisterHtileMeta(TextureCache &cache, uint64_t address) {
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