graphics: implement RDNA2 alignbyte shader opcode
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30d57bed06
commit
13e87a8e58
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@ -517,6 +517,8 @@ if(BUILD_TESTING)
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add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
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add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
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add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
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add_test(NAME shader_recompiler_alignbyte
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
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add_test(NAME virtual_memory_allocation
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COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
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add_test(NAME guest_red_zone_patcher
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@ -618,6 +618,7 @@ std::string OpcodeToString(Opcode opcode) {
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case Opcode::VBfeI32: return "v_bfe_i32";
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case Opcode::VBfiB32: return "v_bfi_b32";
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case Opcode::VAlignbitB32: return "v_alignbit_b32";
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case Opcode::VAlignbyteB32: return "v_alignbyte_b32";
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case Opcode::VMin3F32: return "v_min3_f32";
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case Opcode::VMin3I32: return "v_min3_i32";
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case Opcode::VMin3U32: return "v_min3_u32";
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@ -216,6 +216,7 @@ enum class Opcode {
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VBfeI32,
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VBfiB32,
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VAlignbitB32,
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VAlignbyteB32,
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VMin3F32,
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VMin3I32,
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VMin3U32,
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@ -272,6 +272,7 @@ constexpr OpcodeMap VOP3_OPS[] = {
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{0x371u, Opcode::VAndOrB32}, {0x372u, Opcode::VOr3B32},
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{0x377u, Opcode::VPermlane16B32}, {0x378u, Opcode::VPermlanex16B32},
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{0x34bu, Opcode::VFmaF16}, {0x36du, Opcode::VAdd3U32},
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{0x14fu, Opcode::VAlignbyteB32},
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};
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constexpr OpcodeMap VOP3P_OPS[] = {
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@ -568,6 +568,19 @@ bool Translator::TranslateExtendedInteger(const IR::Instruction& inst) {
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result = ir.BitwiseOr(lo_part, hi_part);
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break;
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}
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case IR::Opcode::AlignByteU32: {
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const auto hi = ReadU32(inst.src[0]);
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const auto lo = ReadU32(inst.src[1]);
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const auto byte_offset = mask(ReadU32(inst.src[2]), 31u);
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const auto bit_offset = ir.ShiftLeftLogical(byte_offset, imm(3));
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const auto concatenated = ir.PackUint2x32(lo, hi);
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const auto shifted = IR::U64(ir.Emit(IR::ValueOpcode::ShiftRightLogical64,
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{concatenated, mask(bit_offset, 63u)}));
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const auto in_range =
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IR::U1(ir.Emit(IR::ValueOpcode::ULessThan32, {byte_offset, imm(8)}));
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result = ir.Select(in_range, UnpackU64(shifted)[0], imm(0));
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break;
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}
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case IR::Opcode::ShiftLeftAddU32:
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result =
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ir.IAdd(ir.ShiftLeftLogical(ReadU32(inst.src[0]), mask(ReadU32(inst.src[1]), 31u)),
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@ -151,6 +151,7 @@ constexpr LowerMap LOWER_OPS[] = {
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{Decoder::Opcode::VBfeI32, Opcode::BitFieldExtract3I32},
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{Decoder::Opcode::VBfiB32, Opcode::BitFieldInsertSelectU32},
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{Decoder::Opcode::VAlignbitB32, Opcode::AlignBitU32},
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{Decoder::Opcode::VAlignbyteB32, Opcode::AlignByteU32},
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{Decoder::Opcode::VMin3F32, Opcode::FMin3F32},
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{Decoder::Opcode::VMin3I32, Opcode::IMin3I32},
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{Decoder::Opcode::VMin3U32, Opcode::UMin3U32},
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@ -94,6 +94,7 @@ IR_OPCODE(BitFieldInsertSelectU32, General, ExtendedInteger)
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IR_OPCODE(BitCompare0B32, General, ExtendedInteger)
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IR_OPCODE(BitCompare1B32, General, ExtendedInteger)
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IR_OPCODE(AlignBitU32, General, ExtendedInteger)
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IR_OPCODE(AlignByteU32, General, ExtendedInteger)
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IR_OPCODE(ShiftLeftAddU32, General, ExtendedInteger)
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IR_OPCODE(AddShiftLeftU32, General, ExtendedInteger)
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IR_OPCODE(XorAddU32, General, ExtendedInteger)
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@ -11584,6 +11584,28 @@ TestCase VectorBfeI32ArithmeticShiftMasksField() {
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{O::VMovB32, O::VBfeI32, O::BufferStoreDword, O::SEndpgm}};
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}
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TestCase VectorAlignByteUsesFiveBitByteOffset() {
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using O = ShaderOpcode;
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std::vector<u32> code;
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AppendVMovLiteral(&code, 0, 0x11223344u);
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AppendVMovLiteral(&code, 1, 0x55667788u);
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constexpr u32 offsets[] = {0, 1, 3, 4, 5, 7, 8, 31};
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for (u32 i = 0; i < static_cast<u32>(std::size(offsets)); i++) {
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AppendVMovU32(&code, 2, offsets[i]);
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AppendVop3(&code, 0x14f, 10u + i, Vgpr(0), Vgpr(1), Vgpr(2));
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AppendStoreVgpr(&code, 10u + i, i);
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}
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AppendEnd(&code);
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return {"VectorAlignByteUsesFiveBitByteOffset",
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code,
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{},
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{0x55667788u, 0x44556677u, 0x22334455u, 0x11223344u, 0x00112233u,
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0x00000011u, 0u, 0u},
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{O::VMovB32, O::VAlignbyteB32, O::BufferStoreDword, O::SEndpgm}};
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}
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TestCase VectorCarryAndBitCountOps() {
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using O = ShaderOpcode;
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@ -16901,6 +16923,7 @@ std::vector<TestCase> MakeCases() {
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AddCase(VectorShiftCountsMaskLowBits);
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AddCase(VectorVop3IntegerOps);
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AddCase(VectorBfeI32ArithmeticShiftMasksField);
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AddCase(VectorAlignByteUsesFiveBitByteOffset);
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AddCase(VectorCarryAndBitCountOps);
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AddCase(VectorMbcntUsesThreadMask);
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AddCase(VectorAddcWritesPerLaneCarryOut);
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@ -20241,6 +20264,11 @@ int main(int argc, char **argv) {
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vulkan.CheckGpuCommandLane();
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return 0;
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}
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if (argc == 2 && std::strcmp(argv[1], "--alignbyte-only") == 0) {
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VulkanHarness vulkan;
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RunCase(&vulkan, VectorAlignByteUsesFiveBitByteOffset());
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return 0;
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}
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if (argc == 2 && std::strcmp(argv[1], "--context-state-only") == 0) {
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VulkanHarness vulkan;
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CheckPm4PolygonOffsetRegisters(vulkan.RuntimeRenderer());
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@ -1461,6 +1461,8 @@ void TestNewShaderRecompilerMoreAluFamilies() {
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EncodeVop3Word1(5 + 256, 6 + 256, 7 + 256),
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EncodeVop3Word0(0x14e, 50),
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EncodeVop3Word1(5 + 256, 6 + 256, 129),
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EncodeVop3Word0(0x14f, 115),
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EncodeVop3Word1(5 + 256, 6 + 256, 129),
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EncodeVop3Word0(0x36d, 51),
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EncodeVop3Word1(5 + 256, 6 + 256, 7 + 256),
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EncodeVop3Word0(0x169, 52),
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@ -1811,6 +1813,8 @@ void TestNewShaderRecompilerMoreAluFamilies() {
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"new decoder did not decode VOP3 bitfield insert-select");
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Check(Common::ContainsStr(result.decoded_dump, "v_alignbit_b32 v50"),
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"new decoder did not decode VOP3 alignbit");
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Check(Common::ContainsStr(result.decoded_dump, "v_alignbyte_b32 v115"),
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"new decoder did not decode VOP3 alignbyte");
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Check(Common::ContainsStr(result.decoded_dump, "v_add3_u32 v51"),
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"new decoder did not decode VOP3 add3");
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Check(Common::ContainsStr(result.decoded_dump, "v_mul_lo_u32 v52, v5, v6"),
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@ -2186,6 +2190,8 @@ void TestNewShaderRecompilerMoreAluFamilies() {
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"VOP3 bitfield insert-select did not lower to IR");
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Check(Common::ContainsStr(result.ir_dump, "AlignBitU32 v50"),
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"VOP3 alignbit did not lower to IR");
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Check(Common::ContainsStr(result.ir_dump, "AlignByteU32 v115"),
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"VOP3 alignbyte did not lower to IR");
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Check(Common::ContainsStr(result.ir_dump, "IAdd3U32 v51"),
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"VOP3 add3 did not lower to IR");
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Check(Common::ContainsStr(result.ir_dump, "IMulU32 v52, v5, v6"),
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