Map Z/C to L2/R2
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@ -220,6 +220,8 @@ uint32_t DefaultKeyboardButton(int key_code) {
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case SDLK_l: return Controller::PAD_BUTTON_CIRCLE;
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case SDLK_q: return Controller::PAD_BUTTON_L1;
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case SDLK_e: return Controller::PAD_BUTTON_R1;
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case SDLK_z: return Controller::PAD_BUTTON_L2;
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case SDLK_c: return Controller::PAD_BUTTON_R2;
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case SDLK_LSHIFT: return Controller::PAD_BUTTON_L3;
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case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
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case SDLK_RETURN:
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@ -46,8 +46,8 @@ constexpr PadControl PAD_CONTROLS[] = {
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{"Square", "Square", "K"},
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{"L1", "L1", "Q"},
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{"R1", "R1", "E"},
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{"L2", "L2", ""},
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{"R2", "R2", ""},
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{"L2", "L2", "Z"},
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{"R2", "R2", "C"},
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{"L3", "L3", "Left Shift"},
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{"R3", "R3", "Left Ctrl"},
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{"Options", "Options", "Return"},
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