shader: support signed sampled images

This commit is contained in:
nmzik 2026-09-02 03:20:34 +04:00
parent fc91fd2b1a
commit 894bc7de3c
13 changed files with 402 additions and 153 deletions

View File

@ -15,6 +15,7 @@ struct FormatInfo {
uint32_t render_target_bytes_per_element;
bool sampled_texture;
bool uint_texture;
bool sint_texture = false;
};
constexpr FormatInfo kFormatInfo[] = {
@ -24,19 +25,19 @@ constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
{BufferFormat::k16UInt, 2, 0, 2, true, true},
{BufferFormat::k16SInt, 2, 0, 2, false, false},
{BufferFormat::k16SInt, 2, 0, 2, true, false, true},
{BufferFormat::k16Float, 2, 0, 2, true, false},
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
{BufferFormat::k8_8SInt, 2, 0, 2, true, false, true},
{BufferFormat::k32UInt, 4, 0, 4, true, true},
{BufferFormat::k32SInt, 4, 0, 4, false, false},
{BufferFormat::k32SInt, 4, 0, 4, true, false, true},
{BufferFormat::k32Float, 4, 0, 4, true, false},
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
{BufferFormat::k16_16SInt, 4, 0, 4, true, false, true},
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
@ -45,20 +46,20 @@ constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, true, false, true},
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
{BufferFormat::k32_32SInt, 8, 0, 8, true, false, true},
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, true, false, true},
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
{BufferFormat::k32_32_32SInt, 12, 0, 12, true, false, true},
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, true, false, true},
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
@ -218,14 +219,15 @@ bool IsFmaskTextureFormat(BufferFormat format) {
return format >= BufferFormat::kFmask8_S2_F1 && format <= BufferFormat::kFmask64_S16_F8;
}
bool IsSampledTextureFormat(BufferFormat format) {
TextureNumericClass SampledTextureNumericClass(BufferFormat format) {
const auto* info = FindFormatInfo(format);
return info != nullptr && info->sampled_texture;
}
bool IsUintTextureFormat(BufferFormat format) {
const auto* info = FindFormatInfo(format);
return info != nullptr && info->uint_texture;
if (info == nullptr || !info->sampled_texture) {
return TextureNumericClass::Unsupported;
}
if (info->sint_texture) {
return TextureNumericClass::Sint;
}
return info->uint_texture ? TextureNumericClass::Uint : TextureNumericClass::Float;
}
BufferFormat RemapTextureFormat(BufferFormat format) {

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@ -37,13 +37,14 @@ struct RenderTargetFormatEncoding {
}
};
enum class TextureNumericClass { Unsupported, Float, Uint, Sint };
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
uint32_t NumBytesPerElement(BufferFormat format);
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
uint32_t RenderTargetBytesPerElement(BufferFormat format);
bool IsFmaskTextureFormat(BufferFormat format);
bool IsSampledTextureFormat(BufferFormat format);
bool IsUintTextureFormat(BufferFormat format);
TextureNumericClass SampledTextureNumericClass(BufferFormat format);
BufferFormat RemapTextureFormat(BufferFormat format);
} // namespace Libs::Graphics::Prospero

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@ -103,11 +103,11 @@ SelectSampledDepthView(vk::Format image_format, vk::Format view_format, uint32_t
[[nodiscard]] inline bool
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
if (resource.kind != ShaderRecompiler::IR::ResourceKind::Image &&
resource.kind != ShaderRecompiler::IR::ResourceKind::ImageUint) {
if (!ShaderRecompiler::IR::ImageResourceKindMatches(
resource.kind, ShaderRecompiler::IR::ImageResourceClass::Sampled)) {
return false;
}
if (resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint && resource.depth_compare) {
if (resource.kind != ShaderRecompiler::IR::ResourceKind::Image && resource.depth_compare) {
return false;
}
return (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||

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@ -63,7 +63,14 @@ bool IsSampledImage(BindingKind kind) {
case BindingKind::SampledUint2DArray:
case BindingKind::SampledUint2DMsaa:
case BindingKind::SampledUint2DMsaaArray:
case BindingKind::SampledUint3D: return true;
case BindingKind::SampledUint3D:
case BindingKind::SampledSint1D:
case BindingKind::SampledSint1DArray:
case BindingKind::SampledSint2D:
case BindingKind::SampledSint2DArray:
case BindingKind::SampledSint2DMsaa:
case BindingKind::SampledSint2DMsaaArray:
case BindingKind::SampledSint3D: return true;
default: return false;
}
}
@ -229,8 +236,8 @@ static bool IsSupportedSampledColorResource(const ShaderRecompiler::IR::ImageRes
break;
default: break;
}
const bool sampled_kind = resource.kind == ShaderRecompiler::IR::ResourceKind::Image ||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint;
const bool sampled_kind = ShaderRecompiler::IR::ImageResourceKindMatches(
resource.kind, ShaderRecompiler::IR::ImageResourceClass::Sampled);
return sampled_kind && supported_dimension &&
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
!resource.written && !resource.atomic && !resource.depth_compare;
@ -512,10 +519,13 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
resource.written && !resource.read && !resource.atomic;
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
const bool format_ok =
raw_sint_storage || (Prospero::IsSampledTextureFormat(format) &&
uint_resource == Prospero::IsUintTextureFormat(format) &&
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
raw_sint_storage ||
(numeric_class != Prospero::TextureNumericClass::Unsupported &&
numeric_class != Prospero::TextureNumericClass::Sint &&
uint_resource == (numeric_class == Prospero::TextureNumericClass::Uint) &&
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
return;
}
@ -547,6 +557,9 @@ struct NullImageSpec {
};
static NullImageSpec NullTextureSpec(const ShaderRecompiler::IR::ImageResource& resource) {
if (resource.kind == ShaderRecompiler::IR::ResourceKind::ImageSint) {
return {vk::Format::eR32Sint, Prospero::BufferFormat::k32SInt};
}
const bool uint_image = resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint ||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
return uint_image ? NullImageSpec {vk::Format::eR32Uint, Prospero::BufferFormat::k32UInt}
@ -736,13 +749,25 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
const auto surface_format = TextureGetSurfaceFormatInfo(format);
const bool shader_conversion =
surface_format.conversion_format != Prospero::BufferFormat::kInvalid;
Prospero::TextureNumericClass resource_numeric_class =
Prospero::TextureNumericClass::Unsupported;
switch (resource.kind) {
case ShaderRecompiler::IR::ResourceKind::Image:
resource_numeric_class = Prospero::TextureNumericClass::Float;
break;
case ShaderRecompiler::IR::ResourceKind::ImageUint:
resource_numeric_class = Prospero::TextureNumericClass::Uint;
break;
case ShaderRecompiler::IR::ResourceKind::ImageSint:
resource_numeric_class = Prospero::TextureNumericClass::Sint;
break;
default: break;
}
const bool sampled_numeric_class =
storage || (Prospero::IsSampledTextureFormat(format) &&
(resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) ==
Prospero::IsUintTextureFormat(format));
storage || resource_numeric_class == Prospero::SampledTextureNumericClass(format);
if (!storage &&
(resource.kind == ShaderRecompiler::IR::ResourceKind::Image ||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) &&
ShaderRecompiler::IR::ImageResourceKindMatches(
resource.kind, ShaderRecompiler::IR::ImageResourceClass::Sampled) &&
!sampled_numeric_class) {
EXIT("sampled image numeric class mismatch: kind=%u format=%u addr=0x%016" PRIx64 "\n",
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(format), address);

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@ -236,8 +236,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
}
const auto sampled_images = std::count_if(
program.info.images.begin(), program.info.images.end(), [](const auto& image) {
return image.kind == ShaderRecompiler::IR::ResourceKind::Image ||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint;
return ShaderRecompiler::IR::ImageResourceKindMatches(
image.kind, ShaderRecompiler::IR::ImageResourceClass::Sampled);
});
const bool has_sampler = !program.info.samplers.empty();
static std::atomic<uint32_t> dispatch_log_count {0};
@ -265,8 +265,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
LOGF(" CS texture[%u]: source=%u usage=%s sampled=%s addr=0x%010" PRIx64
" type=%u fmt=%u extent=%ux%u depth=%u levels=%u tile=%u\n",
i, image.source, image.written ? "read-write" : "read-only",
(image.kind == ShaderRecompiler::IR::ResourceKind::Image ||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint)
ShaderRecompiler::IR::ImageResourceKindMatches(
image.kind, ShaderRecompiler::IR::ImageResourceClass::Sampled)
? "true"
: "false",
r.Base40(), static_cast<uint32_t>(r.Type()), static_cast<uint32_t>(r.Format()),

View File

@ -199,8 +199,8 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
const auto& ps_resources = ps_input_info.stage.program->info;
const auto sampled_images = std::count_if(
ps_resources.images.begin(), ps_resources.images.end(), [](const auto& image) {
return image.kind == ShaderRecompiler::IR::ResourceKind::Image ||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint;
return ShaderRecompiler::IR::ImageResourceKindMatches(
image.kind, ShaderRecompiler::IR::ImageResourceClass::Sampled);
});
vk::Extent2D extent = color.image_id ? color.extent : vk::Extent2D {};

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@ -163,15 +163,32 @@ uint32_t ImageViewSpatialComponents(ImageViewKind view) {
}
}
uint32_t ImageViewImageType(EmitterState& state, ImageViewKind view, bool integer) {
const auto component = integer ? TypeU32(state) : TypeF32(state);
return state.builder.Type(OpTypeImage,
{component, ImageSpirvDimension(view), 0, ImageSpirvArrayed(view),
ImageSpirvMultisampled(view), 1, ImageFormatUnknown});
uint32_t SampledImageScalarType(EmitterState& state, SampledImageClass image_class) {
switch (image_class) {
case SampledImageClass::Float: return TypeF32(state);
case SampledImageClass::Uint: return TypeU32(state);
case SampledImageClass::Sint: return TypeI32(state);
case SampledImageClass::Count: break;
}
return 0;
}
uint32_t ImageViewSampledImageType(EmitterState& state, ImageViewKind view, bool integer) {
return state.builder.Type(OpTypeSampledImage, {ImageViewImageType(state, view, integer)});
uint32_t SampledImageVectorType(EmitterState& state, SampledImageClass image_class,
uint32_t components) {
return state.builder.Type(OpTypeVector,
{SampledImageScalarType(state, image_class), components});
}
uint32_t ImageViewImageType(EmitterState& state, ImageViewKind view,
SampledImageClass image_class) {
return state.builder.Type(OpTypeImage, {SampledImageScalarType(state, image_class),
ImageSpirvDimension(view), 0, ImageSpirvArrayed(view),
ImageSpirvMultisampled(view), 1, ImageFormatUnknown});
}
uint32_t ImageViewSampledImageType(EmitterState& state, ImageViewKind view,
SampledImageClass image_class) {
return state.builder.Type(OpTypeSampledImage, {ImageViewImageType(state, view, image_class)});
}
uint32_t ImageViewSizeType(EmitterState& state, ImageViewKind view) {
@ -218,17 +235,18 @@ uint32_t StorageImageVariable(const EmitterState& state, StorageImageClass image
uint32_t LoadSampledImageDescriptor(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
ImageViewKind view) {
(void)use_pc;
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
const auto kind = SampledBindingKind(integer, view);
const auto image_class = SampledImageClassFor(mem.kind);
const auto kind = SampledBindingKind(image_class, view);
const auto binding = ResourceForDescriptor(state, kind, mem.resource);
const auto variable = state.sampled_image_variables[SampledImageIndex(integer, view)];
const auto variable = state.sampled_image_variables[SampledImageIndex(image_class, view)];
const auto pointer_type = state.builder.Type(
OpTypePointer, {StorageClassUniformConstant, ImageViewImageType(state, view, integer)});
OpTypePointer, {StorageClassUniformConstant, ImageViewImageType(state, view, image_class)});
const auto pointer =
DescriptorElementPointer(state, pointer_type, variable, binding.array_index, kind,
mem.resource, "sampled image descriptor array was not emitted");
const auto image = state.builder.AllocateId();
state.builder.AddFunction({OpLoad, ImageViewImageType(state, view, integer), image, pointer});
state.builder.AddFunction(
{OpLoad, ImageViewImageType(state, view, image_class), image, pointer});
return image;
}
@ -252,13 +270,12 @@ uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32
const auto sampler = LoadSamplerDescriptor(state, mem.sampler, use_pc);
if (image == 0 || sampler == 0) {
ExitDescriptorBindingFailure(
state, SampledBindingKind(mem.kind == IR::ResourceKind::ImageUint, view), mem.resource,
state, SampledBindingKind(SampledImageClassFor(mem.kind), view), mem.resource,
"sampled image or sampler descriptor load failed");
}
const auto sampled_image = state.builder.AllocateId();
state.builder.AddFunction(
{OpSampledImage,
ImageViewSampledImageType(state, view, mem.kind == IR::ResourceKind::ImageUint),
{OpSampledImage, ImageViewSampledImageType(state, view, SampledImageClassFor(mem.kind)),
sampled_image, image, sampler});
return sampled_image;
}

View File

@ -199,8 +199,27 @@ uint32_t FloatBits(ValueEmitContext& ctx, uint32_t value) {
return Unary(ctx.state, OpBitcast, TypeU32(ctx.state), value);
}
uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool dref,
const IR::MemoryInfo& mem, bool gather = false) {
uint32_t SampledComponentBits(ValueEmitContext& ctx, uint32_t value,
SampledImageClass image_class) {
return image_class == SampledImageClass::Uint
? value
: Unary(ctx.state, OpBitcast, TypeU32(ctx.state), value);
}
uint32_t SampledComponentZero(EmitterState& state, SampledImageClass image_class) {
switch (image_class) {
case SampledImageClass::Float: return ZeroF32(state);
case SampledImageClass::Uint: return ConstantU32(state, 0);
case SampledImageClass::Sint: return ConstantI32(state, 0);
case SampledImageClass::Count: return 0;
}
return 0;
}
uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, SampledImageClass image_class,
bool dref, const IR::MemoryInfo& mem, bool gather = false) {
const auto value_class = dref ? SampledImageClass::Float : image_class;
const bool integer = IsIntegerSampledImage(value_class);
if (mem.data_bits == 16u) {
uint32_t packed[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0)};
@ -209,25 +228,27 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool
const auto component = gather ? index : DmaskComponent(mem.dmask, index);
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({OpCompositeExtract,
integer ? TypeU32(ctx.state) : TypeF32(ctx.state),
result, value, component});
SampledImageScalarType(ctx.state, value_class), result,
value, component});
return result;
};
for (uint32_t word = 0; word < mem.data_dwords; word++) {
const auto low_index = word * 2u;
const auto high_index = low_index + 1u;
const auto low = scalar(low_index);
const auto high = high_index < mem.component_count
? scalar(high_index)
: (integer ? ConstantU32(ctx.state, 0) : ZeroF32(ctx.state));
const auto high = high_index < mem.component_count
? scalar(high_index)
: SampledComponentZero(ctx.state, value_class);
if (integer) {
const auto mask = ConstantU32(ctx.state, 0xffffu);
packed[word] =
Binary(ctx.state, OpBitwiseOr, TypeU32(ctx.state),
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), low, mask),
Binary(ctx.state, OpShiftLeftLogical, TypeU32(ctx.state),
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), high, mask),
ConstantU32(ctx.state, 16u)));
const auto low_bits = SampledComponentBits(ctx, low, value_class);
const auto high_bits = SampledComponentBits(ctx, high, value_class);
const auto mask = ConstantU32(ctx.state, 0xffffu);
packed[word] = Binary(
ctx.state, OpBitwiseOr, TypeU32(ctx.state),
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), low_bits, mask),
Binary(ctx.state, OpShiftLeftLogical, TypeU32(ctx.state),
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), high_bits, mask),
ConstantU32(ctx.state, 16u)));
} else {
const auto pair = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
@ -250,9 +271,9 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool
}
const auto scalar = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({OpCompositeExtract,
integer ? TypeU32(ctx.state) : TypeF32(ctx.state), scalar,
SampledImageScalarType(ctx.state, value_class), scalar,
value, index});
component[index] = integer ? scalar : FloatBits(ctx, scalar);
component[index] = SampledComponentBits(ctx, scalar, value_class);
}
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
@ -363,8 +384,7 @@ Format::BufferFormatInfo ImageConversionFormat(const EmitterState& state,
const auto format = state.program.info.images[mem.resource].conversion_format;
if (format == Prospero::BufferFormat::kInvalid) return {};
const auto info = Format::GetFormatInfo(format);
EXIT_IF(!Prospero::IsSampledTextureFormat(format) ||
!Prospero::IsUintTextureFormat(format) ||
EXIT_IF(Prospero::SampledTextureNumericClass(format) != Prospero::TextureNumericClass::Uint ||
Prospero::RemapTextureFormat(format) == format ||
info.type != Format::ComponentType::Uint || !info.packed_bitfield ||
info.byte_size != sizeof(uint32_t) || info.component_count == 0u ||
@ -440,7 +460,7 @@ uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uin
}
uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t pc,
uint32_t coord, bool integer) {
uint32_t coord, SampledImageClass image_class) {
auto& state = ctx.state;
state.builder.RequireCapability(CapabilityImageQuery);
const auto image = LoadSampledImageDescriptor(state, mem, pc, ImageViewKind::Dim1D);
@ -457,8 +477,8 @@ uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo&
ConstantF32(state, 0x3f000000u))});
const auto sampled = MakeSampledImage(state, mem, pc, ImageViewKind::Dim1D);
const auto vector_type = integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
const auto scalar_type = integer ? TypeU32(state) : TypeF32(state);
const auto vector_type = SampledImageVectorType(state, image_class, 4);
const auto scalar_type = SampledImageScalarType(state, image_class);
const auto component = ImageConversionFormat(state, mem).format == Prospero::BufferFormat::kInvalid
? ImageGatherComponent(mem.dmask)
: 0u;
@ -601,9 +621,9 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
return true;
}
if (op == IR::ValueOpcode::ImageRead) {
const auto view = SampledImageViewKind(state, mem, pc);
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
const auto condition = ctx.Arg(inst, 2);
const auto view = SampledImageViewKind(state, mem, pc);
const auto image_class = SampledImageClassFor(mem.kind);
const auto condition = ctx.Arg(inst, 2);
ctx.Define(
inst,
EmitValueOrDefaultIfCondition(
@ -614,17 +634,15 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto coord = CoordU32(ctx, mem, *address, view);
if (ImageSpirvMultisampled(view) != 0u) {
state.builder.AddFunction(
{OpImageFetch,
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4), color,
{OpImageFetch, SampledImageVectorType(state, image_class, 4), color,
image, coord, ImageOperandsSampleMask,
AddressU32(ctx, mem, *address, ImageViewCoordinateComponents(view))});
} else {
state.builder.AddFunction(
{OpImageFetch,
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4), color,
{OpImageFetch, SampledImageVectorType(state, image_class, 4), color,
image, coord, ImageOperandsLodMask, LodU32(ctx, mem, *address, view)});
}
return ResultVector(ctx, UnpackImageTexel(ctx, mem, color), integer, false,
return ResultVector(ctx, UnpackImageTexel(ctx, mem, color), image_class, false,
mem);
}));
return true;
@ -644,10 +662,10 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
return true;
}
if (op == IR::ValueOpcode::ImageSampleRaw || op == IR::ValueOpcode::ImageGatherRaw) {
const auto view = SampledImageViewKind(state, mem, pc);
const auto layout = Layout(mem, view);
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
const auto view = SampledImageViewKind(state, mem, pc);
const auto layout = Layout(mem, view);
const auto image_class = SampledImageClassFor(mem.kind);
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
if (dref && state.program.info.images[mem.resource].conversion_format !=
Prospero::BufferFormat::kInvalid) {
ctx.Fail(inst, "uses depth comparison with a packed integer image");
@ -663,8 +681,8 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
ctx.Fail(inst, "has an unsupported 1D gather variant");
return true;
}
const auto sample = EmitOneDimensionalGatherLz(ctx, mem, pc, coord, integer);
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample), integer,
const auto sample = EmitOneDimensionalGatherLz(ctx, mem, pc, coord, image_class);
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample), image_class,
false, mem, true));
return true;
}
@ -685,7 +703,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
: ZeroF32(state)}
: std::vector<uint32_t> {
OpImageGather,
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4),
SampledImageVectorType(state, image_class, 4),
sample,
sampled,
coord,
@ -702,7 +720,8 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
}
state.builder.AddFunction(words);
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample),
integer && !dref, false, mem, true));
dref ? SampledImageClass::Float : image_class, false, mem,
true));
return true;
}
const bool explicit_lod = HasFlag(mem, Decoder::ImageSampleFlagDerivative) ||
@ -713,7 +732,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
? (dref ? OpImageSampleDrefExplicitLod : OpImageSampleExplicitLod)
: (dref ? OpImageSampleDrefImplicitLod : OpImageSampleImplicitLod);
const auto result_type =
dref ? TypeF32(state) : (integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4));
dref ? TypeF32(state) : SampledImageVectorType(state, image_class, 4);
const auto dref_value =
dref ? (layout.dref != NoImageComponent ? AddressF32(ctx, mem, *address, layout.dref)
: ZeroF32(state))
@ -754,7 +773,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
if (image.indirect_root != mem.resource) {
const auto sample = EmitSample(mem.resource);
ctx.Define(inst, ResultVector(ctx, dref ? sample : UnpackImageTexel(ctx, mem, sample),
integer, dref, mem));
image_class, dref, mem));
return true;
}
const auto* handle = image_arg.ResolveInstruction();
@ -847,7 +866,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
state.builder.AddFunction(phi_words);
ctx.Define(inst,
ResultVector(ctx, dref ? phi_words[2] : UnpackImageTexel(ctx, mem, phi_words[2]),
integer, dref, mem));
image_class, dref, mem));
return true;
}
const auto atomic_opcode = ImageAtomicOpcode(op);

View File

@ -337,6 +337,8 @@ enum class ImageViewKind {
constexpr uint32_t SampledImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Count);
constexpr uint32_t StorageImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Dim2DMsaa);
enum class SampledImageClass : uint32_t { Float, Uint, Sint, Count };
enum class StorageImageClass : uint32_t {
FormatlessFloat,
FormatlessUint,
@ -369,7 +371,9 @@ struct EmitterState {
uint32_t flattened_srt_variable = 0;
uint32_t lds_variable = 0;
uint32_t scratch_variable = 0;
std::array<uint32_t, 2u * SampledImageViewKindCount> sampled_image_variables {};
std::array<uint32_t,
static_cast<uint32_t>(SampledImageClass::Count) * SampledImageViewKindCount>
sampled_image_variables {};
std::array<uint32_t,
static_cast<uint32_t>(StorageImageClass::Count) * StorageImageViewKindCount>
storage_image_variables {};
@ -471,8 +475,22 @@ struct ImageSampleLayout {
uint32_t grad_y = NoImageComponent;
};
constexpr uint32_t SampledImageIndex(bool integer, ImageViewKind view) {
return static_cast<uint32_t>(view) + (integer ? SampledImageViewKindCount : 0u);
constexpr SampledImageClass SampledImageClassFor(IR::ResourceKind kind) {
switch (kind) {
case IR::ResourceKind::Image: return SampledImageClass::Float;
case IR::ResourceKind::ImageUint: return SampledImageClass::Uint;
case IR::ResourceKind::ImageSint: return SampledImageClass::Sint;
default: return SampledImageClass::Count;
}
}
constexpr bool IsIntegerSampledImage(SampledImageClass image_class) {
return image_class == SampledImageClass::Uint || image_class == SampledImageClass::Sint;
}
constexpr uint32_t SampledImageIndex(SampledImageClass image_class, ImageViewKind view) {
return static_cast<uint32_t>(view) +
static_cast<uint32_t>(image_class) * SampledImageViewKindCount;
}
constexpr StorageImageClass StorageImageClassFor(bool uint_image, bool atomic) {
@ -490,8 +508,9 @@ constexpr uint32_t StorageImageIndex(StorageImageClass image_class, ImageViewKin
static_cast<uint32_t>(image_class) * StorageImageViewKindCount;
}
constexpr IR::DescriptorBindingKind SampledBindingKind(bool integer, ImageViewKind view) {
if (integer) {
constexpr IR::DescriptorBindingKind SampledBindingKind(SampledImageClass image_class,
ImageViewKind view) {
if (image_class == SampledImageClass::Uint) {
switch (view) {
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::SampledUint1D;
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::SampledUint1DArray;
@ -504,6 +523,19 @@ constexpr IR::DescriptorBindingKind SampledBindingKind(bool integer, ImageViewKi
default: break;
}
}
if (image_class == SampledImageClass::Sint) {
switch (view) {
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::SampledSint1D;
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::SampledSint1DArray;
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::SampledSint2D;
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::SampledSint2DArray;
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::SampledSint3D;
case ImageViewKind::Dim2DMsaa: return IR::DescriptorBindingKind::SampledSint2DMsaa;
case ImageViewKind::Dim2DMsaaArray:
return IR::DescriptorBindingKind::SampledSint2DMsaaArray;
default: break;
}
}
switch (view) {
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::Sampled1D;
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::Sampled1DArray;
@ -641,9 +673,15 @@ uint32_t ImageViewCoordinateComponents(ImageViewKind view);
uint32_t ImageViewSpatialComponents(ImageViewKind view);
uint32_t ImageViewImageType(EmitterState& state, ImageViewKind view, bool integer);
uint32_t SampledImageScalarType(EmitterState& state, SampledImageClass image_class);
uint32_t ImageViewSampledImageType(EmitterState& state, ImageViewKind view, bool integer);
uint32_t SampledImageVectorType(EmitterState& state, SampledImageClass image_class,
uint32_t components);
uint32_t ImageViewImageType(EmitterState& state, ImageViewKind view, SampledImageClass image_class);
uint32_t ImageViewSampledImageType(EmitterState& state, ImageViewKind view,
SampledImageClass image_class);
uint32_t ImageViewSizeType(EmitterState& state, ImageViewKind view);

View File

@ -188,14 +188,14 @@ void DefineDescriptorVariables(EmitterState& state) {
TypeStorageBufferPointer(state), StorageClassStorageBuffer);
}
for (uint32_t i = 0; i < state.sampled_image_variables.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % SampledImageViewKindCount);
const bool integer = i >= SampledImageViewKindCount;
const auto kind = SampledBindingKind(integer, view);
const auto view = static_cast<ImageViewKind>(i % SampledImageViewKindCount);
const auto image_class = static_cast<SampledImageClass>(i / SampledImageViewKindCount);
const auto kind = SampledBindingKind(image_class, view);
if (DescriptorBinding(state, kind) == nullptr) {
continue;
}
const auto count = ConstantU32(state, DescriptorCount(state, kind));
const auto image_type = ImageViewImageType(state, view, integer);
const auto image_type = ImageViewImageType(state, view, image_class);
const auto array_type = state.builder.Type(OpTypeArray, {image_type, count});
const auto pointer_type = TypePointer(state, StorageClassUniformConstant, array_type);
state.sampled_image_variables[i] =
@ -607,11 +607,19 @@ void AddDescriptorAnnotationsAndNames(EmitterState& state) {
"sampled_uint_2d_array",
"sampled_uint_3d",
"sampled_uint_2d_msaa",
"sampled_uint_2d_msaa_array"};
"sampled_uint_2d_msaa_array",
"sampled_sint_1d",
"sampled_sint_1d_array",
"sampled_sint_2d",
"sampled_sint_2d_array",
"sampled_sint_3d",
"sampled_sint_2d_msaa",
"sampled_sint_2d_msaa_array"};
for (uint32_t i = 0; i < state.sampled_image_variables.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % SampledImageViewKindCount);
const auto image_class = static_cast<SampledImageClass>(i / SampledImageViewKindCount);
Decorate(state.sampled_image_variables[i], SampledNames[i],
SampledBindingKind(i >= SampledImageViewKindCount, view));
SampledBindingKind(image_class, view));
}
constexpr const char* StorageNames[] = {"storage_1d",
"storage_1d_array",

View File

@ -31,6 +31,7 @@ enum class ResourceKind {
Gds,
Image,
ImageUint,
ImageSint,
StorageImage,
StorageImageUint,
Sampler
@ -45,7 +46,8 @@ enum class ResourceKind {
ImageResourceClass resource_class) {
switch (resource_class) {
case ImageResourceClass::Sampled:
return kind == ResourceKind::Image || kind == ResourceKind::ImageUint;
return kind == ResourceKind::Image || kind == ResourceKind::ImageUint ||
kind == ResourceKind::ImageSint;
case ImageResourceClass::Storage:
return kind == ResourceKind::StorageImage || kind == ResourceKind::StorageImageUint;
case ImageResourceClass::StorageUint: return kind == ResourceKind::StorageImageUint;
@ -290,6 +292,13 @@ enum class DescriptorBindingKind {
SampledUint2DMsaa,
SampledUint2DMsaaArray,
SampledUint3D,
SampledSint1D,
SampledSint1DArray,
SampledSint2D,
SampledSint2DArray,
SampledSint2DMsaa,
SampledSint2DMsaaArray,
SampledSint3D,
Storage1D,
Storage1DArray,
Storage2D,
@ -349,6 +358,17 @@ DescriptorBindingForImage(const ImageResource& image) {
case Dimension::Dim3D: return Kind::SampledUint3D;
default: return std::nullopt;
}
case ResourceKind::ImageSint:
switch (image.dimension) {
case Dimension::Dim1D: return Kind::SampledSint1D;
case Dimension::Dim1DArray: return Kind::SampledSint1DArray;
case Dimension::Dim2D: return Kind::SampledSint2D;
case Dimension::Dim2DArray: return Kind::SampledSint2DArray;
case Dimension::Dim2DMsaa: return Kind::SampledSint2DMsaa;
case Dimension::Dim2DMsaaArray: return Kind::SampledSint2DMsaaArray;
case Dimension::Dim3D: return Kind::SampledSint3D;
default: return std::nullopt;
}
case ResourceKind::StorageImage:
if (image.atomic) {
return std::nullopt;

View File

@ -89,6 +89,20 @@ Prospero::BufferFormat ImageConversionFormat(Prospero::BufferFormat format) {
: Prospero::BufferFormat::kInvalid;
}
Prospero::TextureNumericClass SampledResourceNumericClass(ResourceKind kind) {
switch (kind) {
case ResourceKind::Image: return Prospero::TextureNumericClass::Float;
case ResourceKind::ImageUint: return Prospero::TextureNumericClass::Uint;
case ResourceKind::ImageSint: return Prospero::TextureNumericClass::Sint;
default: return Prospero::TextureNumericClass::Unsupported;
}
}
bool RequiresPointSampler(const ImageResource& image) {
return image.kind == ResourceKind::ImageSint ||
image.conversion_format != Prospero::BufferFormat::kInvalid;
}
bool DescriptorIsCube(const DescriptorValue& descriptor) {
return static_cast<Prospero::ImageType>((descriptor.dwords[3] >> 28u) & 0xfu) ==
Prospero::ImageType::kCube;
@ -378,9 +392,8 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
DescriptorIsCube(descriptor) != image.cube) {
return false;
}
if (image.kind == ResourceKind::Image || image.kind == ResourceKind::ImageUint ||
image.kind == ResourceKind::StorageImage ||
image.kind == ResourceKind::StorageImageUint) {
if (ImageResourceKindMatches(image.kind, ImageResourceClass::Sampled) ||
ImageResourceKindMatches(image.kind, ImageResourceClass::Storage)) {
const bool storage = image.kind == ResourceKind::StorageImage ||
image.kind == ResourceKind::StorageImageUint;
const auto format =
@ -396,16 +409,27 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
image.shader_swizzle != DescriptorImageSwizzle(descriptor)) {
return false;
}
const bool raw_sint_storage = storage && format == Prospero::BufferFormat::k32SInt &&
image.written && !image.read && !image.atomic;
const bool uint_descriptor = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
const auto uint_program = image.kind == ResourceKind::ImageUint ||
image.kind == ResourceKind::StorageImageUint;
if (uint_descriptor != uint_program && !(image.atomic && uint_program)) {
return false;
}
if (image.depth_compare && uint_program) {
return false;
if (storage) {
const bool raw_sint = format == Prospero::BufferFormat::k32SInt && image.written &&
!image.read && !image.atomic;
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
if ((!raw_sint && numeric_class == Prospero::TextureNumericClass::Sint) ||
numeric_class == Prospero::TextureNumericClass::Unsupported) {
return false;
}
const bool uint_descriptor =
numeric_class == Prospero::TextureNumericClass::Uint || raw_sint;
const bool uint_program = image.kind == ResourceKind::StorageImageUint;
if (uint_descriptor != uint_program && !(image.atomic && uint_program)) {
return false;
}
} else {
const auto numeric_class = SampledResourceNumericClass(image.kind);
if (numeric_class != Prospero::SampledTextureNumericClass(format) ||
(image.depth_compare &&
numeric_class != Prospero::TextureNumericClass::Float)) {
return false;
}
}
}
}
@ -614,6 +638,7 @@ void SpecializeResources(Program& program, ResourceSnapshot& snapshot) {
image.cube = false;
switch (image.kind) {
case ResourceKind::ImageUint: image.kind = ResourceKind::Image; break;
case ResourceKind::ImageSint: image.kind = ResourceKind::Image; break;
case ResourceKind::StorageImageUint:
if (!image.atomic) {
image.kind = ResourceKind::StorageImage;
@ -649,12 +674,30 @@ void SpecializeResources(Program& program, ResourceSnapshot& snapshot) {
}
const bool raw_sint_storage = storage && format == Prospero::BufferFormat::k32SInt &&
image.written && !image.read && !image.atomic;
const bool uint_image = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
if (uint_image) {
switch (image.kind) {
case ResourceKind::Image: image.kind = ResourceKind::ImageUint; break;
case ResourceKind::StorageImage: image.kind = ResourceKind::StorageImageUint; break;
default: break;
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
if (storage) {
if ((!raw_sint_storage && numeric_class == Prospero::TextureNumericClass::Sint) ||
numeric_class == Prospero::TextureNumericClass::Unsupported) {
return SpecializationFail(
fmt::format("storage image descriptor {} uses unsupported format {}", i,
static_cast<uint32_t>(format)));
}
if (numeric_class == Prospero::TextureNumericClass::Uint || raw_sint_storage) {
image.kind = ResourceKind::StorageImageUint;
}
} else {
switch (numeric_class) {
case Prospero::TextureNumericClass::Uint:
image.kind = ResourceKind::ImageUint;
break;
case Prospero::TextureNumericClass::Sint:
image.kind = ResourceKind::ImageSint;
break;
case Prospero::TextureNumericClass::Float: break;
case Prospero::TextureNumericClass::Unsupported:
return SpecializationFail(
fmt::format("sampled image descriptor {} uses unsupported format {}", i,
static_cast<uint32_t>(format)));
}
}
}
@ -723,7 +766,7 @@ void SpecializeResources(Program& program, ResourceSnapshot& snapshot) {
fmt::format("sampled resource pair at pc 0x{:08x} is invalid", pair.first_use_pc));
}
auto& usage = sampler_usage[pair.sampler];
if (next.images[pair.image].conversion_format != Prospero::BufferFormat::kInvalid) {
if (RequiresPointSampler(next.images[pair.image])) {
usage.point_only = true;
} else {
usage.native = true;
@ -750,7 +793,7 @@ void SpecializeResources(Program& program, ResourceSnapshot& snapshot) {
next_snapshot.samplers.push_back(next_snapshot.samplers[i]);
}
for (auto& pair: next.sampled_pairs) {
if (next.images[pair.image].conversion_format != Prospero::BufferFormat::kInvalid) {
if (RequiresPointSampler(next.images[pair.image])) {
pair.sampler = point_sampler[pair.sampler];
}
}
@ -771,8 +814,7 @@ void SpecializeResources(Program& program, ResourceSnapshot& snapshot) {
"typed image instruction has invalid resource {}", memory.resource));
}
const auto& image = next.images[memory.resource];
if (image_opcode.needs_sampler &&
image.conversion_format != Prospero::BufferFormat::kInvalid &&
if (image_opcode.needs_sampler && RequiresPointSampler(image) &&
memory.sampler < point_sampler.size()) {
memory.sampler = point_sampler[memory.sampler];
}

View File

@ -9531,7 +9531,9 @@ public:
test.name, "dispatch",
Count(Kind::Sampled2DArray) == 0 && Count(Kind::Sampled3D) == 0 &&
Count(Kind::SampledUint2DArray) == 0 &&
Count(Kind::SampledUint3D) == 0 && Count(Kind::Storage1D) == 0 &&
Count(Kind::SampledUint3D) == 0 &&
Count(Kind::SampledSint2DArray) == 0 &&
Count(Kind::SampledSint3D) == 0 && Count(Kind::Storage1D) == 0 &&
Count(Kind::Storage1DArray) == 0 &&
Count(Kind::Storage2DArray) == 0 && Count(Kind::Storage3D) == 0 &&
Count(Kind::StorageUint1D) == 0 &&
@ -9646,7 +9648,10 @@ public:
Count(Kind::Sampled2D) + Count(Kind::Sampled2DArray) +
Count(Kind::Sampled3D) + Count(Kind::SampledUint1D) +
Count(Kind::SampledUint1DArray) + Count(Kind::SampledUint2D) +
Count(Kind::SampledUint2DArray) + Count(Kind::SampledUint3D));
Count(Kind::SampledUint2DArray) + Count(Kind::SampledUint3D) +
Count(Kind::SampledSint1D) + Count(Kind::SampledSint1DArray) +
Count(Kind::SampledSint2D) + Count(Kind::SampledSint2DArray) +
Count(Kind::SampledSint3D));
add_pool_size(
vk::DescriptorType::eStorageImage,
Count(Kind::Storage1D) + Count(Kind::Storage1DArray) +
@ -9791,6 +9796,7 @@ public:
constexpr std::array sampled_kinds{
Kind::Sampled1D, Kind::Sampled1DArray, Kind::Sampled2D,
Kind::SampledUint1D, Kind::SampledUint1DArray, Kind::SampledUint2D,
Kind::SampledSint1D, Kind::SampledSint1DArray, Kind::SampledSint2D,
};
for (const auto kind : sampled_kinds) {
if (const auto *candidate = Binding(kind); candidate != nullptr) {
@ -10734,8 +10740,8 @@ public:
{16, 0}, {8, 16}, {0, 24}};
bool valid = built && Prospero::NumBytesPerElement(format) == 4 &&
Prospero::BlockCompressedBytesPerBlock(format) == 0 &&
Prospero::IsSampledTextureFormat(format) &&
Prospero::IsUintTextureFormat(format) &&
Prospero::SampledTextureNumericClass(format) ==
Prospero::TextureNumericClass::Uint &&
Prospero::RemapTextureFormat(format) ==
Prospero::BufferFormat::k32UInt &&
surface_format.vk_format == vk::Format::eR32Uint &&
@ -10756,18 +10762,17 @@ public:
"PS5 packed integer texture metadata or Standard64KB mip tail "
"changed");
const auto storage_only_format = Prospero::BufferFormat::k32SInt;
const auto storage_only_surface =
TextureGetSurfaceFormatInfo(storage_only_format);
Require(name, "storage-only surface mapping",
!Prospero::IsSampledTextureFormat(storage_only_format) &&
!Prospero::IsUintTextureFormat(storage_only_format) &&
Prospero::RemapTextureFormat(storage_only_format) ==
storage_only_format &&
storage_only_surface.vk_format == vk::Format::eR32Sint &&
storage_only_surface.conversion_format ==
const auto signed_format = Prospero::BufferFormat::k32SInt;
const auto signed_surface = TextureGetSurfaceFormatInfo(signed_format);
Require(name, "signed sampled surface mapping",
Prospero::SampledTextureNumericClass(signed_format) ==
Prospero::TextureNumericClass::Sint &&
Prospero::RemapTextureFormat(signed_format) ==
signed_format &&
signed_surface.vk_format == vk::Format::eR32Sint &&
signed_surface.conversion_format ==
Prospero::BufferFormat::kInvalid,
"storage-only native backing was conflated with sampled support");
"signed sampled texture class or native backing changed");
}
{
@ -11820,7 +11825,10 @@ void RunCase(VulkanHarness *vulkan, const TestCase &test) {
Has(Kind::Sampled2D) || Has(Kind::Sampled2DArray) ||
Has(Kind::Sampled3D) || Has(Kind::SampledUint2D) ||
Has(Kind::SampledUint1D) || Has(Kind::SampledUint1DArray) ||
Has(Kind::SampledUint2DArray) || Has(Kind::SampledUint3D);
Has(Kind::SampledUint2DArray) || Has(Kind::SampledUint3D) ||
Has(Kind::SampledSint2D) || Has(Kind::SampledSint1D) ||
Has(Kind::SampledSint1DArray) || Has(Kind::SampledSint2DArray) ||
Has(Kind::SampledSint3D);
const bool needs_storage_image =
Has(Kind::Storage1D) || Has(Kind::Storage1DArray) ||
Has(Kind::Storage2D) || Has(Kind::Storage2DArray) ||
@ -19740,6 +19748,34 @@ TestCase ImageLoadR32UintUsesIntegerSampledImage() {
return test;
}
TestCase ImageLoadR32SintUsesSignedSampledImage() {
using O = ShaderOpcode;
std::vector<u32> code;
AppendVMovU32(&code, 20, 2);
AppendVMovU32(&code, 21, 1);
code.push_back(EncodeMimg0(0x00, 0x1));
code.push_back(EncodeMimg1(0, 20));
AppendStoreVgpr(&code, 0, 0);
AppendEnd(&code);
TestCase test;
test.name = "ImageLoadR32SintUsesSignedSampledImage";
test.code = code;
test.expected = {0xffffff80u};
test.opcodes = {O::V_MOV_B32, O::IMAGE_LOAD, O::BUFFER_STORE_DWORD,
O::S_ENDPGM};
test.sampled_image_rgba.resize(16);
test.sampled_image_rgba[6] = 0xffffff80u;
test.sampled_image_format = vk::Format::eR32Sint;
test.sampled_image_dwords_per_pixel = 1;
test.user_data = MakeSampledTextureData(Prospero::BufferFormat::k32SInt);
test.has_user_data = true;
test.required_spirv = {"sampled_sint_2d", "OpTypeImage %int",
"OpImageFetch %v4int", "OpBitcast %uint"};
return test;
}
TestCase ImageLoadPackedUintUnpacksAndSwizzles() {
using O = ShaderOpcode;
@ -21511,6 +21547,7 @@ std::vector<TestCase> MakeCases() {
AddCase(BufferAtomicFMaxContendedWorkgroup);
AddCase(ImageLoadVariants);
AddCase(ImageLoadR32UintUsesIntegerSampledImage);
AddCase(ImageLoadR32SintUsesSignedSampledImage);
AddCase(ImageLoadPackedUintUnpacksAndSwizzles);
AddCase(ImageSamplePackedUintConvertsSampleAndGather);
AddCase(ImageLoadR128IgnoresAdjacentMaskSgprs);
@ -23611,15 +23648,48 @@ void CheckImageSamplerSpecialization() {
sampled_image.kind = ShaderRecompiler::IR::ResourceKind::Image;
sampled_image.dimension = ShaderRecompiler::Decoder::ImageDimension::Dim2D;
sampled_image.read = true;
mixed_sampler_program.info.images = {sampled_image, sampled_image};
mixed_sampler_program.info.images = {sampled_image, sampled_image,
sampled_image};
mixed_sampler_program.info.samplers.push_back({0u, 4u});
mixed_sampler_program.info.sampled_pairs = {{0u, 0u, 8u}, {1u, 0u, 12u}};
mixed_sampler_program.info.sampled_pairs = {
{0u, 0u, 8u}, {1u, 0u, 12u}, {2u, 0u, 16u}};
ShaderRecompiler::IR::MemoryInfo signed_memory;
signed_memory.kind = ShaderRecompiler::IR::ResourceKind::Image;
signed_memory.resource = 2u;
signed_memory.sampler = 0u;
mixed_sampler_program.memory_info.push_back(signed_memory);
mixed_sampler_program.block_storage.push_back(
std::make_unique<ShaderRecompiler::IR::Block>());
auto *mixed_sampler_block = mixed_sampler_program.block_storage.back().get();
mixed_sampler_program.blocks.push_back(mixed_sampler_block);
using ShaderRecompiler::IR::Value;
using ShaderRecompiler::IR::ValueOpcode;
auto &image_handle = mixed_sampler_block->AppendNewInst(
ValueOpcode::GetImageResource,
{Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u)});
auto &sampler_handle = mixed_sampler_block->AppendNewInst(
ValueOpcode::GetSamplerResource,
{Value(0u), Value(0u), Value(0u), Value(0u)});
auto &image_address = mixed_sampler_block->AppendNewInst(
ValueOpcode::MakeImageAddress,
{Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u)});
const ShaderRecompiler::IR::MemoryFlags signed_memory_flags{0u, 16u};
uint64_t signed_memory_flag_bits = 0;
std::memcpy(&signed_memory_flag_bits, &signed_memory_flags,
sizeof(signed_memory_flags));
mixed_sampler_block->AppendNewInst(
ValueOpcode::ImageSampleRaw,
{Value(&image_handle), Value(&sampler_handle), Value(&image_address)},
signed_memory_flag_bits);
ShaderRecompiler::IR::DescriptorValue native_image_descriptor{};
native_image_descriptor.dword_count = 8;
native_image_descriptor.dwords[0] = 0x1000u;
native_image_descriptor.dwords[1] =
static_cast<uint32_t>(Prospero::BufferFormat::k32UInt) << 20u;
static_cast<uint32_t>(Prospero::BufferFormat::k32Float) << 20u;
native_image_descriptor.dwords[2] = 3u | (3u << 14u);
native_image_descriptor.dwords[3] =
DstSel(4, 5, 6, 7) |
@ -23628,10 +23698,15 @@ void CheckImageSamplerSpecialization() {
packed_image_descriptor.dwords[0] = 0x2000u;
packed_image_descriptor.dwords[1] =
static_cast<uint32_t>(Prospero::BufferFormat::k11_11_10UInt) << 20u;
auto signed_image_descriptor = native_image_descriptor;
signed_image_descriptor.dwords[0] = 0x3000u;
signed_image_descriptor.dwords[1] =
static_cast<uint32_t>(Prospero::BufferFormat::k32SInt) << 20u;
ShaderRecompiler::IR::ResourceSnapshot mixed_sampler_snapshot;
mixed_sampler_snapshot.images = {native_image_descriptor,
packed_image_descriptor};
packed_image_descriptor,
signed_image_descriptor};
ShaderRecompiler::IR::DescriptorValue sampler_descriptor{};
sampler_descriptor.dword_count = 4;
mixed_sampler_snapshot.samplers.push_back(sampler_descriptor);
@ -23643,9 +23718,11 @@ void CheckImageSamplerSpecialization() {
mixed_sampler_program.info.samplers[1].force_point_filtering &&
mixed_sampler_program.info.sampled_pairs[0].sampler == 0u &&
mixed_sampler_program.info.sampled_pairs[1].sampler == 1u &&
mixed_sampler_program.info.sampled_pairs[2].sampler == 1u &&
mixed_sampler_program.memory_info[0].sampler == 1u &&
mixed_sampler_snapshot.samplers.size() == 2u,
"a shared native/bit-packed sampler was not split into point and "
"native variants");
"a shared float/integer sampler was not split into point and native "
"variants or the signed instruction retained the native sampler");
std::printf("[host] %-32s ok\n", "ImageSpecializationPipelineId");
}
@ -25699,7 +25776,6 @@ int main(int argc, char **argv) {
CheckBasicStorageTextureDescriptor();
CheckStorageTextureLinearUploadLayout();
CheckStorageTextureDepthTileUploadLayout();
CheckImageSamplerSpecialization();
CheckStandard64RenderTargetTileRoundTrip();
CheckStorageTextureVolumeUploadLayout();
CheckStorageTextureVolumeMipRegions();
@ -25720,6 +25796,7 @@ int main(int argc, char **argv) {
CheckShaderRecompilerFatalContracts();
VulkanHarness vulkan;
#endif
CheckImageSamplerSpecialization();
CheckClipControlDepthClipState();
CheckReferenceClockScale();
CheckVulkan13FeatureRequirements();