shader: keep loop branches during selection routing

This commit is contained in:
nmzik 2026-09-06 10:23:44 +04:00
parent f9f8e12c35
commit 99a87bd65b
2 changed files with 64 additions and 3 deletions

View File

@ -1718,7 +1718,8 @@ void AppendEnclosingRouteBlocks(Graph& graph, uint32_t original_block_count,
for (uint32_t candidate = 0; candidate < original_block_count; candidate++) {
const auto* candidate_block = graph.FindBlock(candidate);
if (candidate_block == nullptr ||
candidate_block->terminator.kind != TerminatorKind::ConditionalBranch) {
candidate_block->terminator.kind != TerminatorKind::ConditionalBranch ||
IsInnermostLoopControlConditional(graph, *candidate_block)) {
continue;
}
const auto candidate_true = candidate_block->terminator.true_block;
@ -1752,11 +1753,15 @@ void AppendEnclosingRouteBlocks(Graph& graph, uint32_t original_block_count,
// Turn H0 -> shared/H1, H1 -> shared/other into nested selections whose empty
// forwarding blocks set one typed SSA route value. Guest semantic blocks remain unique.
// Preserve loop-control branches just as SplitOneSelectionMerge does. Moving a loop
// exit through the route selector can create an inner cycle whose merge is also the
// enclosing loop merge, so splitting that shared exit can never separate the loops.
bool RouteOneSharedArm(Graph& graph, uint32_t original_block_count, uint32_t outer_id,
uint32_t route_variable, GotoRouteBlocks& route) {
auto* outer = graph.FindBlock(outer_id);
if (outer == nullptr || outer->inst_begin == outer->inst_end ||
outer->terminator.kind != TerminatorKind::ConditionalBranch) {
outer->terminator.kind != TerminatorKind::ConditionalBranch ||
IsInnermostLoopControlConditional(graph, *outer)) {
return false;
}
@ -1768,7 +1773,8 @@ bool RouteOneSharedArm(Graph& graph, uint32_t original_block_count, uint32_t out
const auto* inner = graph.FindBlock(inner_id);
if (inner == nullptr || inner->inst_begin == inner->inst_end ||
inner->predecessors != std::vector<uint32_t> {outer_id} ||
inner->terminator.kind != TerminatorKind::ConditionalBranch) {
inner->terminator.kind != TerminatorKind::ConditionalBranch ||
IsInnermostLoopControlConditional(graph, *inner)) {
continue;
}

View File

@ -8375,6 +8375,60 @@ void TestNewShaderRecompilerCfgLoopSharedRegion() {
CheckSpirvBinaryValidates(result.spirv);
}
void TestNewShaderRecompilerCfgSharedRegionBeforeEarlyBreakLoop() {
// The first selection needs routing at its externally entered common tail.
// A later loop has the same lexical shared-arm shape, but its exit branches
// are already structured and must retain their loop-control role.
const uint32_t shader[] = {
EncodeSopc(0x06, 0, 0), // 0: enclosing selection
EncodeSopp(0x04, 4), // 0 -> 3 or 1
EncodeSopc(0x06, 1, 1), // 1: inner selection
EncodeSopp(0x04, 6), // 1 -> 5 or 2
EncodeSMovB32(2, 129), // 2: inner body
EncodeSopp(0x02, 2), // 2 -> 4
EncodeSMovB32(3, 129), // 3: outer arm
EncodeSopp(0x02, 0), // 3 -> 4
EncodeSMovB32(4, 129), // 4: shared tail
EncodeSopp(0x02, 0), // 4 -> 5
EncodeSopc(0x06, 5, 5), // 5: loop header
EncodeSopp(0x04, 4), // 5 -> 8 or 6
EncodeSopc(0x06, 6, 6), // 6: early break
EncodeSopp(0x04, 2), // 6 -> 8 or 7
EncodeSopc(0x06, 7, 7), // 7: loop latch
EncodeSopp(0x05, 0xfffau), // 7 -> 5 or 8
EncodeSMovB32(8, 129), // 8: terminal
0xbf810000u,
};
ShaderRecompiler::Decoder::Program decoded;
ShaderRecompiler::Decoder::DecodeProgram(std::span{shader}, decoded);
auto graph = ShaderRecompiler::CFG::BuildGraph(decoded);
const auto original_coverage =
CfgInstructionCoverage(graph, decoded.instructions.size());
Check(graph.blocks.size() == 9u && graph.natural_loops.size() == 1u,
"shared-region/early-break fixture has the wrong native CFG");
Check(ShaderRecompiler::CFG::Structurize(graph),
graph.unsupported_reason.c_str());
Check(graph.natural_loops.size() == 1u && graph.back_edges.size() == 1u,
"selection routing introduced a cycle around a structured loop exit");
Check(std::ranges::count_if(graph.blocks, [](const auto &block) {
return block.terminator.condition ==
ShaderRecompiler::CFG::BranchCondition::GotoVariable;
}) == 1u,
"shared-region routing rewrote unrelated loop-control branches");
Check(CfgInstructionCoverage(graph, decoded.instructions.size()) ==
original_coverage,
"shared-region/early-break routing changed semantic coverage");
auto options = MakeCompileOptions(ShaderType::Compute);
auto result = RecompileForTest(shader, options);
Check(!result.program.dispatcher_fallback &&
SpirvInstructionOpcodeCount(result.spirv, 246) == 1u &&
SpirvInstructionOpcodeCount(result.spirv, 251) == 0u,
"shared-region/early-break routing lost structured loop control");
CheckSpirvBinaryValidates(result.spirv);
}
void TestNewShaderRecompilerCfgOverlappingEarlyExitLadder() {
const uint32_t shader[] = {
EncodeSopc(0x06, 0, 0), // block 0
@ -12676,6 +12730,7 @@ int main() {
TestNewShaderRecompilerCfgNestedTailEarlyExit();
TestNewShaderRecompilerCfgSharedReturnAfterNestedSelections();
TestNewShaderRecompilerCfgLoopSharedRegion();
TestNewShaderRecompilerCfgSharedRegionBeforeEarlyBreakLoop();
TestNewShaderRecompilerCfgOverlappingEarlyExitLadder();
TestNewShaderRecompilerCfgNestedEarlyExitSharedTerminal();
TestNewShaderRecompilerCfgSharedTerminalEarlyExit();