Bundle FFmpeg

This commit is contained in:
nmzik 2026-09-16 09:37:20 +02:00
parent 71f52f9d90
commit 9b2111dc01
5 changed files with 6 additions and 19 deletions

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@ -304,15 +304,9 @@ jobs:
clang \
glslang-tools \
libasound2-dev \
libavcodec-dev \
libavfilter-dev \
libavformat-dev \
libavutil-dev \
libdbus-1-dev \
libgl1-mesa-dev \
libpulse-dev \
libswresample-dev \
libswscale-dev \
libudev-dev \
libwayland-dev \
libx11-dev \

2
.gitmodules vendored
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@ -22,7 +22,7 @@
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "3rdparty/ffmpeg-core"]
path = 3rdparty/ffmpeg-core
url = https://github.com/shadps4-emu/ext-ffmpeg-core.git
url = https://github.com/KytyPS5/ext-ffmpeg-core.git
shallow = true
[submodule "3rdparty/fmt"]
path = 3rdparty/fmt

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@ -88,13 +88,6 @@ set(SPDLOG_FMT_EXTERNAL ON CACHE BOOL "" FORCE)
set(SPDLOG_NO_EXCEPTIONS ON CACHE BOOL "" FORCE)
add_subdirectory(spdlog EXCLUDE_FROM_ALL)
if (NOT TARGET FFmpeg::ffmpeg AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
find_package(PkgConfig REQUIRED)
pkg_check_modules(FFMPEG REQUIRED IMPORTED_TARGET GLOBAL
libavformat libavcodec libswscale libavutil libavfilter libswresample)
add_library(FFmpeg::ffmpeg ALIAS PkgConfig::FFMPEG)
endif()
if (NOT TARGET FFmpeg::ffmpeg)
# On macOS the target arch is driven by CMAKE_OSX_ARCHITECTURES, not the host
# CMAKE_SYSTEM_PROCESSOR (which reports arm64 even for an x86_64/Rosetta build).

@ -1 +1 @@
Subproject commit 94dde08c8a9e4271a93a2a7e4159e9fb05d30c0a
Subproject commit 9ac4cfd195f192ed8b08566f49c28dbb48d08341

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@ -165,14 +165,13 @@ The finished application and its runtime dependencies will be placed in
### Building on Linux
Install the toolchain, system FFmpeg, and the libraries the bundled SDL2 needs. Without the audio, Wayland and
Install the toolchain and the libraries the bundled SDL2 needs. Without the audio, Wayland and
udev development packages SDL2 quietly configures itself without those backends, and the resulting
build has no working sound and no gamepad hotplug:
```bash
sudo apt-get install --no-install-recommends \
clang lld ninja-build cmake git glslang-tools pkg-config \
libavformat-dev libavcodec-dev libswscale-dev libavutil-dev libavfilter-dev libswresample-dev \
libgl1-mesa-dev libx11-dev libxcursor-dev libxext-dev libxfixes-dev \
libxi-dev libxrandr-dev libxss-dev libxkbcommon-dev \
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
@ -193,8 +192,9 @@ cmake --install _Build/linux --prefix _Build/linux/install
```
The install step copies the Qt libraries and plugins next to the binaries, so
`_Build/linux/install` runs without a matching system Qt. The emulator still requires
the system FFmpeg runtime libraries matching those used to build it.
`_Build/linux/install` runs without a matching system Qt. FFmpeg is linked statically
from the pinned [KytyPS5 FFmpeg core](https://github.com/KytyPS5/ext-ffmpeg-core)
release, including VP9 and WebM support. System FFmpeg packages are not required.
As on Windows, the MSVC compiler is not used; Clang is required. `cl.exe` is rejected at configure
time.