audio: mix AudioOut2 objects and apply port gains

Co-authored-by: chenxiao07 <chenxiao07@gmail.com>
This commit is contained in:
nmzik 2026-10-08 01:47:34 +04:00
parent e43aadf75f
commit c86c8b4d93
8 changed files with 517 additions and 140 deletions

View File

@ -15,7 +15,6 @@
#include <algorithm>
#include <array>
#include <cstring>
#include <limits>
#include <magic_enum.hpp>
#include <vector>
@ -90,8 +89,9 @@ public:
};
struct OutputParam {
Id handle;
const void* data = nullptr;
Id handle;
const void* data = nullptr;
const float* gains = nullptr;
};
Audio() = default;
@ -159,8 +159,10 @@ private:
static void OpenSdlDevice(PortIn* port, Format format);
static void CloseSdlDevice(PortIn* port);
static const void* PrepareOutputBuffer(const PortOut& port, const void* data,
std::vector<uint8_t>* buffer, float gain);
static bool QueueSdlAudio(PortOut* port, const void* data, bool blocking, float gain);
std::vector<uint8_t>* buffer, float gain,
const float* gains);
static bool QueueSdlAudio(PortOut* port, const void* data, bool blocking, float gain,
const float* gains);
};
static Audio* g_audio = nullptr;
@ -196,7 +198,7 @@ uint32_t AudioOutOutputs(const OutputParam* params, uint32_t num, bool blocking)
for (uint32_t i = 0; i < num; i++) {
if (params[i].handle > 0 && params[i].data != nullptr) {
output_params.push_back(
Audio::OutputParam {Audio::Id(params[i].handle), params[i].data});
Audio::OutputParam {Audio::Id(params[i].handle), params[i].data, params[i].gains});
}
}
@ -302,7 +304,8 @@ void Audio::CloseSdlDevice(PortOut* port) {
}
const void* Audio::PrepareOutputBuffer(const PortOut& port, const void* data,
std::vector<uint8_t>* buffer, float gain) {
std::vector<uint8_t>* buffer, float gain,
const float* gains) {
EXIT_IF(data == nullptr);
EXIT_IF(buffer == nullptr);
@ -312,12 +315,12 @@ const void* Audio::PrepareOutputBuffer(const PortOut& port, const void* data,
const auto bytes_per_sample = BytesPerSample(port.format);
const bool reorder = channels >= 8 && !FormatIsStd(port.format);
bool volume_changed = gain != 1.0f;
std::array<double, 12> scales {};
bool volume_changed = false;
for (uint32_t ch = 0; ch < channels; ch++) {
if (port.volume[ch] != 32768) {
volume_changed = true;
break;
}
scales[ch] = (static_cast<double>(port.volume[ch]) / 32768.0) * gain *
(gains != nullptr ? gains[ch] : 1.0f);
volume_changed |= scales[ch] != 1.0;
}
if (!volume_changed && !reorder) {
@ -337,8 +340,7 @@ const void* Audio::PrepareOutputBuffer(const PortOut& port, const void* data,
for (uint32_t ch = 0; ch < output_channels; ch++) {
const auto src_ch = reorder ? SDL_8CH_MAP[ch] : ch;
dst[frame * output_channels + ch] =
src[frame * channels + src_ch] *
(static_cast<float>(port.volume[src_ch]) / 32768.0f) * gain;
static_cast<float>(src[frame * channels + src_ch] * scales[src_ch]);
}
if (channels == 12) {
// Add the four top channels to their front/back channels, turning 12 into 8.
@ -346,8 +348,7 @@ const void* Audio::PrepareOutputBuffer(const PortOut& port, const void* data,
static constexpr uint32_t HEIGHT_DST[4] = {0, 1, 4, 5};
for (uint32_t ch = 0; ch < 4; ch++) {
dst[frame * output_channels + HEIGHT_DST[ch]] +=
src[frame * channels + 8 + ch] *
(static_cast<float>(port.volume[8 + ch]) / 32768.0f) * gain;
static_cast<float>(src[frame * channels + 8 + ch] * scales[8 + ch]);
}
}
}
@ -358,15 +359,9 @@ const void* Audio::PrepareOutputBuffer(const PortOut& port, const void* data,
for (uint32_t frame = 0; frame < frames; frame++) {
for (uint32_t ch = 0; ch < output_channels; ch++) {
const auto src_ch = reorder ? SDL_8CH_MAP[ch] : ch;
int64_t sample =
static_cast<int64_t>(src[frame * channels + src_ch]) * port.volume[src_ch] / 32768;
sample = static_cast<int64_t>(sample * static_cast<double>(gain));
if (sample > std::numeric_limits<int16_t>::max()) {
sample = std::numeric_limits<int16_t>::max();
} else if (sample < std::numeric_limits<int16_t>::min()) {
sample = std::numeric_limits<int16_t>::min();
}
dst[frame * output_channels + ch] = static_cast<int16_t>(sample);
const double sample = src[frame * channels + src_ch] * scales[src_ch];
dst[frame * output_channels + ch] = static_cast<int16_t>(
std::clamp(sample, -32768.0, 32767.0));
}
}
}
@ -374,7 +369,8 @@ const void* Audio::PrepareOutputBuffer(const PortOut& port, const void* data,
return buffer->data();
}
bool Audio::QueueSdlAudio(PortOut* port, const void* data, bool blocking, float gain) {
bool Audio::QueueSdlAudio(PortOut* port, const void* data, bool blocking, float gain,
const float* gains) {
EXIT_IF(port == nullptr);
if (port->stream == nullptr || data == nullptr) {
@ -382,7 +378,7 @@ bool Audio::QueueSdlAudio(PortOut* port, const void* data, bool blocking, float
}
std::vector<uint8_t> prepared_buffer;
const void* prepared_data = PrepareOutputBuffer(*port, data, &prepared_buffer, gain);
const void* prepared_data = PrepareOutputBuffer(*port, data, &prepared_buffer, gain, gains);
const auto output_channels = OutputChannels(*port);
const auto prepared_size =
BytesPerSample(port->format) * output_channels * port->samples_num;
@ -570,14 +566,14 @@ uint32_t Audio::AudioOutOutputs(OutputParam* params, uint32_t num, bool blocking
controller_queued_us = Controller::DualSenseHaptics::Queue(
port.haptics, Controller::GetActiveControllerId(), params[i].data, port.samples_num,
static_cast<uint32_t>(port.channels_num), FormatIsFloat(port.format), port.volume,
gain);
gain, params[i].gains);
controller_uses_bluetooth =
Controller::DualSenseHaptics::UsesBluetooth(port.haptics);
}
if (controller_queued_us == 0) {
// No DualSense took it (e.g. it was unplugged); a pad speaker port plays on the main
// output instead, and a vibration port has none.
if (QueueSdlAudio(&port, params[i].data, blocking, gain)) {
if (QueueSdlAudio(&port, params[i].data, blocking, gain, params[i].gains)) {
any_device = true;
paced[i] = port.queue_primed;
}

View File

@ -19,8 +19,9 @@ enum class Format {
};
struct OutputParam {
int handle = 0;
const void* data = nullptr;
int handle = 0;
const void* data = nullptr;
const float* gains = nullptr;
};
static constexpr int OUT_PORTS_MAX = 32;

View File

@ -315,7 +315,7 @@ bool UsesBluetooth(const Stream* stream) {
}
uint64_t Queue(Stream* stream, int controller, const void* data, uint32_t frames, uint32_t channels,
bool is_float, const int* volume, float gain) {
bool is_float, const int* volume, float gain, const float* gains) {
if (stream == nullptr || data == nullptr || frames == 0 || channels == 0 || volume == nullptr) {
return 0;
}
@ -357,7 +357,7 @@ uint64_t Queue(Stream* stream, int controller, const void* data, uint32_t frames
const auto index = (static_cast<size_t>(first_frame) + frame) * channels + src_ch;
float value = is_float ? static_cast<const float*>(data)[index]
: static_cast<const int16_t*>(data)[index] / 32768.0f;
value *= volume[src_ch] / 32768.0f * gain;
value *= volume[src_ch] / 32768.0f * gain * (gains != nullptr ? gains[src_ch] : 1.0f);
// USB places the speaker in front and the actuators in back; Bluetooth takes stereo.
stream->buffer[static_cast<size_t>(frame) * output_channels + ch + channel_offset] =
value;

View File

@ -17,7 +17,8 @@ bool UsesBluetooth(const Stream* stream);
// (the active pad has no usable controller audio device or its speaker cannot be routed).
// Ambiguous USB or Bluetooth endpoints are not selected.
uint64_t Queue(Stream* stream, int controller, const void* data, uint32_t frames, uint32_t channels,
bool is_float, const int* volume, float gain = 1.0f);
bool is_float, const int* volume, float gain = 1.0f,
const float* gains = nullptr);
// Returns false for other gamepad types, which retain the normal rumble path.
bool SetVibration(int controller, uint8_t large_motor, uint8_t small_motor,
uint32_t duration_ms = 0xffff);

View File

@ -11,6 +11,7 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <cmath>
#include <cstring>
#include <vector>
@ -170,12 +171,14 @@ static std::atomic_uint64_t g_audioout2_next_port {1};
static AudioOut2UserHandle g_audioout2_next_user = 1;
struct AudioOut2ContextState {
bool used = false;
AudioOut2ContextHandle handle = 0;
uint32_t queue_depth = 4;
uint32_t queued = 0;
uint32_t num_grains = 512;
uint64_t last_update = 0;
bool used = false;
AudioOut2ContextHandle handle = 0;
uint32_t queue_depth = 4;
uint32_t queued = 0;
uint32_t num_grains = 512;
uint64_t last_update = 0;
int object_audio_handle = 0;
std::vector<float> object_mix;
};
struct AudioOut2PortStateEntry {
@ -189,9 +192,11 @@ struct AudioOut2PortStateEntry {
uint32_t samples_num = 512;
AudioInternal::Format audio_format = AudioInternal::Format::Unknown;
int audio_handle = 0;
std::array<float, 16> gains {};
uint32_t ambisonics = UINT32_MAX;
bool attributes_locked = false;
std::vector<uint8_t> pcm_data;
};
struct AudioOut2SpeakerArrayState {
bool used = false;
uint32_t num_speakers = 0;
@ -207,9 +212,8 @@ struct AudioOut2LatencyState {
uint32_t latency_us = 0;
};
static Common::Mutex g_audioout2_context_mutex;
static Common::Mutex g_audioout2_state_mutex;
static std::array<AudioOut2ContextState, 16> g_audioout2_contexts;
static Common::Mutex g_audioout2_port_mutex;
static std::array<AudioOut2PortStateEntry, 256> g_audioout2_ports;
static std::vector<AudioOut2UserHandle> g_audioout2_users;
static Common::Mutex g_audioout2_speaker_array_mutex;
@ -223,7 +227,11 @@ static constexpr int AUDIO_OUT2_ERROR_INVALID_PARAM = -2144960511;
static constexpr int AUDIO_OUT2_ERROR_BUSY = -2144960505; /* 0x80268007 */
static constexpr int AUDIO_OUT2_ERROR_MASTERING_INVALID_API_PARAM = -2144959999; /* 0x80268201 */
static constexpr int AUDIO_OUT2_ERROR_MASTERING_INVALID_STATES_ID = -2144959996; /* 0x80268204 */
static constexpr int AUDIO_OUT2_ERROR_OUT_OF_RESOURCE = -2144960510; /* 0x80268002 */
static constexpr int AUDIO_OUT2_ERROR_INVALID_PORT = -2144960503; /* 0x80268009 */
static constexpr uint32_t AUDIO_OUT2_PORT_ATTRIBUTE_ID_PCM = 0;
static constexpr uint32_t AUDIO_OUT2_PORT_ATTRIBUTE_ID_GAIN = 1;
static constexpr uint32_t AUDIO_OUT2_PORT_ATTRIBUTE_ID_AMBISONICS = 8;
static constexpr uint32_t AUDIO_OUT2_MASTERING_OUTPUT_RECORDING = 2;
static constexpr uint32_t AUDIO_OUT2_MASTERING_STATES_ID_DEFAULT = 1;
static constexpr uint32_t AUDIO_OUT2_MASTERING_STATES_ID_V2 = 2;
@ -350,37 +358,80 @@ static size_t audioout2_pcm_size(const AudioOut2PortStateEntry& state) {
audioout2_data_format_channels(state.data_format) * bytes_per_sample;
}
static bool audioout2_context_has_queueable_device(AudioOut2ContextHandle ctx) {
Common::LockGuard lock(g_audioout2_port_mutex);
static bool audioout2_context_has_queueable_device(const AudioOut2ContextState& context) {
for (const auto& state: g_audioout2_ports) {
if (state.used && state.context == ctx && state.audio_handle > 0 &&
!state.pcm_data.empty() && AudioInternal::AudioOutHasDevice(state.audio_handle)) {
return true;
if (state.used && state.context == context.handle && !state.pcm_data.empty()) {
const int handle = audioout2_port_type_is_object(state.port_type)
? context.object_audio_handle
: state.audio_handle;
if (AudioInternal::AudioOutHasDevice(handle)) {
return true;
}
}
}
return false;
}
static void audioout2_mix_object(AudioOut2ContextState& context,
const AudioOut2PortStateEntry& object) {
auto& mix = context.object_mix;
if (mix.empty()) {
mix.resize(static_cast<size_t>(context.num_grains) * 2, 0.0f);
}
// Center ordinary objects. First-order stereo ambisonics uses left/right-facing
// cardioids; FuMa W has a different normalization from ACN/SN3D W.
constexpr float half_power = 0.70710678f;
float left = half_power, right = half_power;
switch (object.ambisonics) {
case UINT32_MAX:
case 64: break;
case 0: left = right = 1.0f; break;
case 2:
case 65: right = -half_power; break;
default: return;
}
left *= object.gains[0];
right *= object.gains[0];
for (uint32_t frame = 0; frame < context.num_grains; frame++) {
const float sample =
object.audio_format == AudioInternal::Format::FloatMono
? reinterpret_cast<const float*>(object.pcm_data.data())[frame]
: reinterpret_cast<const int16_t*>(object.pcm_data.data())[frame] / 32768.0f;
mix[frame * 2] += sample * left;
mix[frame * 2 + 1] += sample * right;
}
}
static void audioout2_queue_context_audio(AudioOut2ContextHandle ctx, bool blocking) {
// The backend consumes the buffers synchronously, but can block while pacing SDL's queue.
// Keep both PCM storage and port handles alive until it returns.
Common::LockGuard lock(g_audioout2_state_mutex);
auto* context = audioout2_find_context_locked(ctx);
if (context == nullptr) {
return;
}
context->object_mix.clear();
std::vector<AudioInternal::OutputParam> params;
params.reserve(AudioInternal::OUT_PORTS_MAX);
Common::LockGuard lock(g_audioout2_port_mutex);
for (const auto& state: g_audioout2_ports) {
if (state.used && state.context == ctx && state.audio_handle > 0 &&
!state.pcm_data.empty() && params.size() < AudioInternal::OUT_PORTS_MAX) {
params.push_back(AudioInternal::OutputParam {state.audio_handle, state.pcm_data.data()});
if (!state.used || state.context != ctx || state.pcm_data.empty()) {
continue;
}
if (audioout2_port_type_is_object(state.port_type)) {
audioout2_mix_object(*context, state);
} else if (state.audio_handle > 0 && params.size() < AudioInternal::OUT_PORTS_MAX) {
params.push_back({state.audio_handle, state.pcm_data.data(), state.gains.data()});
}
}
if (!context->object_mix.empty() && params.size() < AudioInternal::OUT_PORTS_MAX) {
params.push_back({context->object_audio_handle, context->object_mix.data()});
}
if (!params.empty()) {
(void)AudioInternal::AudioOutOutputs(params.data(), static_cast<uint32_t>(params.size()),
blocking);
}
}
static void audioout2_close_audio_handle(int audio_handle) {
if (audio_handle > 0) {
AudioInternal::AudioOutClose(audio_handle);
@ -431,52 +482,58 @@ int KYTY_SYSV_ABI AudioOut2ContextCreate(const AudioOut2ContextParam* params, vo
EXIT_NOT_IMPLEMENTED(params == nullptr);
EXIT_NOT_IMPLEMENTED(ctx == nullptr);
*ctx = g_audioout2_next_context.fetch_add(1, std::memory_order_relaxed);
g_audioout2_context_mutex.Lock();
auto* state = audioout2_find_context_locked(0);
if (state == nullptr) {
for (auto& candidate: g_audioout2_contexts) {
if (!candidate.used) {
state = &candidate;
break;
}
}
const auto num_grains = params->num_grains == 0 ? 512u : params->num_grains;
const int object_audio_handle =
params->max_object_ports == 0
? 0
: AudioInternal::AudioOutOpen(AUDIO_OUT_PORT_TYPE_MAIN, num_grains, 48000,
AudioInternal::Format::FloatStereo);
if (params->max_object_ports != 0 && object_audio_handle == 0) {
return AUDIO_OUT2_ERROR_OUT_OF_RESOURCE;
}
EXIT_NOT_IMPLEMENTED(state == nullptr);
*state = AudioOut2ContextState {};
state->used = true;
state->handle = *ctx;
state->queue_depth = (params->queue_depth == 0 ? 4u : params->queue_depth);
state->queued = 0;
state->num_grains = (params->num_grains == 0 ? 512u : params->num_grains);
state->last_update = LibKernel::KernelGetProcessTime();
g_audioout2_context_mutex.Unlock();
g_audioout2_state_mutex.Lock();
auto it = std::find_if(g_audioout2_contexts.begin(), g_audioout2_contexts.end(),
[](const auto& state) { return !state.used; });
if (it == g_audioout2_contexts.end()) {
g_audioout2_state_mutex.Unlock();
audioout2_close_audio_handle(object_audio_handle);
return AUDIO_OUT2_ERROR_OUT_OF_RESOURCE;
}
*ctx = g_audioout2_next_context.fetch_add(1, std::memory_order_relaxed);
auto* state = &*it;
*state = AudioOut2ContextState {};
state->used = true;
state->handle = *ctx;
state->queue_depth = params->queue_depth == 0 ? 4u : params->queue_depth;
state->num_grains = num_grains;
state->last_update = LibKernel::KernelGetProcessTime();
state->object_audio_handle = object_audio_handle;
g_audioout2_state_mutex.Unlock();
LOGF("\t buffer = 0x%016" PRIx64 "\n"
"\t buffer_size = 0x%016" PRIx64 "\n"
"\t ctx = 0x%016" PRIx64 "\n"
"\t queue_depth = %" PRIu32 ", num_grains = %" PRIu32 "\n",
reinterpret_cast<uint64_t>(buffer), static_cast<uint64_t>(buffer_size), *ctx,
state->queue_depth, state->num_grains);
(params->queue_depth == 0 ? 4u : params->queue_depth), num_grains);
return OK;
}
int KYTY_SYSV_ABI AudioOut2ContextDestroy(AudioOut2ContextHandle ctx) {
PRINT_NAME();
LOGF("\t ctx = 0x%016" PRIx64 "\n", ctx);
g_audioout2_context_mutex.Lock();
std::array<int, 257> audio_handles {};
size_t audio_handles_num = 0;
g_audioout2_state_mutex.Lock();
if (auto* state = audioout2_find_context_locked(ctx); state != nullptr) {
if (state->object_audio_handle > 0) {
audio_handles[audio_handles_num++] = state->object_audio_handle;
}
*state = AudioOut2ContextState {};
}
g_audioout2_context_mutex.Unlock();
std::array<int, 256> audio_handles {};
size_t audio_handles_num = 0;
g_audioout2_port_mutex.Lock();
for (auto& port_state: g_audioout2_ports) {
if (port_state.used && port_state.context == ctx) {
if (port_state.audio_handle > 0 && audio_handles_num < audio_handles.size()) {
@ -485,7 +542,7 @@ int KYTY_SYSV_ABI AudioOut2ContextDestroy(AudioOut2ContextHandle ctx) {
port_state = AudioOut2PortStateEntry {};
}
}
g_audioout2_port_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
for (size_t i = 0; i < audio_handles_num; i++) {
audioout2_close_audio_handle(audio_handles[i]);
@ -504,11 +561,16 @@ int KYTY_SYSV_ABI AudioOut2ContextSetAttributes(AudioOut2ContextHandle ctx,
}
int KYTY_SYSV_ABI AudioOut2ContextAdvance(AudioOut2ContextHandle ctx) {
g_audioout2_context_mutex.Lock();
g_audioout2_state_mutex.Lock();
if (auto* state = audioout2_find_context_locked(ctx); state != nullptr) {
audioout2_update_context_locked(state);
}
g_audioout2_context_mutex.Unlock();
for (auto& port: g_audioout2_ports) {
if (port.used && port.context == ctx) {
port.attributes_locked = false;
}
}
g_audioout2_state_mutex.Unlock();
return OK;
}
@ -520,11 +582,10 @@ int KYTY_SYSV_ABI AudioOut2ContextPush(AudioOut2ContextHandle ctx, uint32_t bloc
// Only a synchronous submission carrying PCM to a real device can rely on the SDL queue for
// pacing. Async pushes must retain queue-depth backpressure, and a handle without PCM (or a
// vibration/failed-open handle) has no downstream operation that can block this call.
const bool use_device_clock =
blocking != 0 && audioout2_context_has_queueable_device(ctx);
g_audioout2_context_mutex.Lock();
g_audioout2_state_mutex.Lock();
if (auto* state = audioout2_find_context_locked(ctx); state != nullptr) {
const bool use_device_clock =
blocking != 0 && audioout2_context_has_queueable_device(*state);
audioout2_update_context_locked(state);
sleep_micros = audioout2_grain_micros(state->num_grains);
if (state->queued < state->queue_depth || use_device_clock) {
@ -534,12 +595,12 @@ int KYTY_SYSV_ABI AudioOut2ContextPush(AudioOut2ContextHandle ctx, uint32_t bloc
if (state->queued < state->queue_depth) {
state->queued++;
}
g_audioout2_context_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
audioout2_queue_context_audio(ctx, blocking != 0);
return OK;
}
}
g_audioout2_context_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
if (blocking == 0) {
return AUDIO_OUT2_ERROR_NOT_READY;
@ -558,7 +619,7 @@ int KYTY_SYSV_ABI AudioOut2ContextGetQueueLevel(AudioOut2ContextHandle ctx, uint
*available_queues = 4;
}
g_audioout2_context_mutex.Lock();
g_audioout2_state_mutex.Lock();
if (auto* state = audioout2_find_context_locked(ctx); state != nullptr) {
audioout2_update_context_locked(state);
if (queue_level != nullptr) {
@ -569,7 +630,7 @@ int KYTY_SYSV_ABI AudioOut2ContextGetQueueLevel(AudioOut2ContextHandle ctx, uint
(state->queued < state->queue_depth ? state->queue_depth - state->queued : 0);
}
}
g_audioout2_context_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
return OK;
}
@ -583,19 +644,25 @@ int KYTY_SYSV_ABI AudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut
const auto audio_format = audioout2_data_format_to_audio_format(params->data_format);
const auto audio_type = audioout2_port_type_to_audio_out_type(params->port_type);
g_audioout2_context_mutex.Lock();
g_audioout2_state_mutex.Lock();
const auto* context_state = audioout2_find_context_locked(ctx);
if (context_state == nullptr) {
g_audioout2_context_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
const auto samples_num = context_state->num_grains == 0 ? 512u : context_state->num_grains;
if (audioout2_port_type_is_object(params->port_type) &&
(params->port_type != 0x100 || context_state->object_audio_handle == 0 ||
params->sampling_freq != 48000 ||
(audio_format != AudioInternal::Format::FloatMono &&
audio_format != AudioInternal::Format::Signed16bitMono))) {
g_audioout2_state_mutex.Unlock();
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
const auto samples_num = context_state->num_grains;
g_audioout2_port_mutex.Lock();
if (std::find(g_audioout2_users.begin(), g_audioout2_users.end(), params->user_handle) ==
g_audioout2_users.end()) {
g_audioout2_port_mutex.Unlock();
g_audioout2_context_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
AudioOut2PortStateEntry* port_state = nullptr;
@ -616,9 +683,9 @@ int KYTY_SYSV_ABI AudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut
port_state->sampling_freq = params->sampling_freq;
port_state->samples_num = samples_num;
port_state->audio_format = audio_format;
port_state->gains.fill(1.0f);
}
g_audioout2_port_mutex.Unlock();
g_audioout2_context_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
if (port_state == nullptr) {
return AUDIO_OUT2_ERROR_PORT_FULL;
@ -632,12 +699,12 @@ int KYTY_SYSV_ABI AudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut
audio_format);
}
g_audioout2_port_mutex.Lock();
g_audioout2_state_mutex.Lock();
const bool reserved = port_state->used && port_state->handle == next_port;
if (reserved) {
port_state->audio_handle = audio_handle;
}
g_audioout2_port_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
if (!reserved) {
audioout2_close_audio_handle(audio_handle);
return AUDIO_OUT2_ERROR_INVALID_PARAM;
@ -663,12 +730,12 @@ int KYTY_SYSV_ABI AudioOut2PortDestroy(AudioOut2PortHandle port) {
LOGF("\t port = 0x%016" PRIx64 "\n", port);
int audio_handle = 0;
g_audioout2_port_mutex.Lock();
g_audioout2_state_mutex.Lock();
if (auto* state = audioout2_find_port_locked(port); state != nullptr) {
audio_handle = state->audio_handle;
*state = AudioOut2PortStateEntry {};
}
g_audioout2_port_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
audioout2_close_audio_handle(audio_handle);
@ -677,36 +744,86 @@ int KYTY_SYSV_ABI AudioOut2PortDestroy(AudioOut2PortHandle port) {
int KYTY_SYSV_ABI AudioOut2PortSetAttributes(AudioOut2PortHandle port,
const AudioOut2Attribute* attributes, uint32_t num) {
EXIT_NOT_IMPLEMENTED(num != 0 && attributes == nullptr);
if (num != 0 && attributes == nullptr) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
Common::LockGuard lock(g_audioout2_state_mutex);
auto* state = audioout2_find_port_locked(port);
if (state == nullptr) {
return AUDIO_OUT2_ERROR_INVALID_PORT;
}
const void* pcm_data = nullptr;
bool has_pcm = false;
const void* pcm_data = nullptr;
auto gains = state->gains;
auto ambisonics = state->ambisonics;
uint32_t seen = 0;
for (uint32_t i = 0; i < num; i++) {
if (attributes[i].attribute_id == AUDIO_OUT2_PORT_ATTRIBUTE_ID_PCM &&
attributes[i].value != nullptr && attributes[i].value_size >= sizeof(AudioOut2Pcm)) {
AudioOut2Pcm pcm {};
std::memcpy(&pcm, attributes[i].value, sizeof(AudioOut2Pcm));
pcm_data = pcm.data;
has_pcm = true;
const auto& attribute = attributes[i];
const auto id = attribute.attribute_id;
if (id != AUDIO_OUT2_PORT_ATTRIBUTE_ID_PCM && id != AUDIO_OUT2_PORT_ATTRIBUTE_ID_GAIN &&
id != AUDIO_OUT2_PORT_ATTRIBUTE_ID_AMBISONICS) {
continue;
}
}
if (has_pcm) {
g_audioout2_port_mutex.Lock();
if (auto* state = audioout2_find_port_locked(port); state != nullptr) {
if (pcm_data != nullptr && state->audio_format != AudioInternal::Format::Unknown) {
const auto* bytes = static_cast<const uint8_t*>(pcm_data);
state->pcm_data.assign(bytes, bytes + audioout2_pcm_size(*state));
} else {
state->pcm_data.clear();
if ((seen & (1u << id)) != 0) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
seen |= 1u << id;
if (id != AUDIO_OUT2_PORT_ATTRIBUTE_ID_PCM && state->attributes_locked) {
continue;
}
if (attribute.value == nullptr) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
switch (id) {
case AUDIO_OUT2_PORT_ATTRIBUTE_ID_PCM: {
if (attribute.value_size < sizeof(AudioOut2Pcm)) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
AudioOut2Pcm pcm {};
std::memcpy(&pcm, attribute.value, sizeof(pcm));
pcm_data = pcm.data;
break;
}
case AUDIO_OUT2_PORT_ATTRIBUTE_ID_GAIN: {
const auto channels = audioout2_data_format_channels(state->data_format);
if (attribute.value_size != channels * sizeof(float)) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
std::memcpy(gains.data(), attribute.value, attribute.value_size);
for (uint32_t ch = 0; ch < channels; ch++) {
if (!std::isfinite(gains[ch]) || gains[ch] < 0.0f) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
}
break;
}
case AUDIO_OUT2_PORT_ATTRIBUTE_ID_AMBISONICS:
if (!audioout2_port_type_is_object(state->port_type) ||
attribute.value_size != sizeof(ambisonics)) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
std::memcpy(&ambisonics, attribute.value, sizeof(ambisonics));
if (ambisonics != UINT32_MAX && ambisonics > 15 &&
(ambisonics < 64 || ambisonics > 99)) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
break;
}
g_audioout2_port_mutex.Unlock();
}
state->gains = gains;
state->ambisonics = ambisonics;
if ((seen & (1u << AUDIO_OUT2_PORT_ATTRIBUTE_ID_PCM)) != 0) {
if (pcm_data != nullptr && state->audio_format != AudioInternal::Format::Unknown) {
const auto* bytes = static_cast<const uint8_t*>(pcm_data);
state->pcm_data.assign(bytes, bytes + audioout2_pcm_size(*state));
} else {
state->pcm_data.clear();
}
state->attributes_locked = audioout2_port_type_is_object(state->port_type);
}
return OK;
}
int KYTY_SYSV_ABI AudioOut2PortGetState(AudioOut2PortHandle port, AudioOut2PortState* state) {
PRINT_NAME();
@ -719,11 +836,11 @@ int KYTY_SYSV_ABI AudioOut2PortGetState(AudioOut2PortHandle port, AudioOut2PortS
state->reroute_counter = 0;
state->flags = 0;
g_audioout2_port_mutex.Lock();
g_audioout2_state_mutex.Lock();
if (auto* port_state = audioout2_find_port_locked(port); port_state != nullptr) {
state->num_channels = audioout2_data_format_channels(port_state->data_format);
}
g_audioout2_port_mutex.Unlock();
g_audioout2_state_mutex.Unlock();
// LOGF("\t port = 0x%016" PRIx64 "\n", port);
// LOGF("\t num_channels = %" PRIu8 "\n", state->num_channels);
@ -743,7 +860,7 @@ int KYTY_SYSV_ABI AudioOut2UserCreate(uint32_t user_id, AudioOut2UserHandle* han
if (handle == nullptr) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
Common::LockGuard lock(g_audioout2_port_mutex);
Common::LockGuard lock(g_audioout2_state_mutex);
*handle = g_audioout2_next_user++;
g_audioout2_users.push_back(*handle);
LOGF("\t user_id = %" PRIu32 ", handle = 0x%016" PRIx64 "\n", user_id,
@ -754,7 +871,7 @@ int KYTY_SYSV_ABI AudioOut2UserCreate(uint32_t user_id, AudioOut2UserHandle* han
int KYTY_SYSV_ABI AudioOut2UserDestroy(AudioOut2UserHandle handle) {
PRINT_NAME();
LOGF("\t handle = 0x%016" PRIx64 "\n", static_cast<uint64_t>(handle));
Common::LockGuard lock(g_audioout2_port_mutex);
Common::LockGuard lock(g_audioout2_state_mutex);
const auto it = std::find(g_audioout2_users.begin(), g_audioout2_users.end(), handle);
if (it == g_audioout2_users.end()) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
@ -773,13 +890,15 @@ int KYTY_SYSV_ABI AudioOut2UserGetSupportedAttributes(AudioOut2UserHandle handle
if (context_attributes == nullptr || port_attributes == nullptr) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
Common::LockGuard lock(g_audioout2_port_mutex);
Common::LockGuard lock(g_audioout2_state_mutex);
if (std::find(g_audioout2_users.begin(), g_audioout2_users.end(), handle) ==
g_audioout2_users.end()) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
*context_attributes = 0;
*port_attributes = 1u << AUDIO_OUT2_PORT_ATTRIBUTE_ID_PCM;
*port_attributes = (1u << AUDIO_OUT2_PORT_ATTRIBUTE_ID_PCM) |
(1u << AUDIO_OUT2_PORT_ATTRIBUTE_ID_GAIN) |
(1u << AUDIO_OUT2_PORT_ATTRIBUTE_ID_AMBISONICS);
return OK;
}

View File

@ -3,12 +3,15 @@
#include "libs/errno.h"
#include <algorithm>
#include <array>
#include <atomic>
#include <cmath>
#include <condition_variable>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <mutex>
#include <thread>
#include <vector>
@ -24,6 +27,7 @@ std::vector<int> g_live_devices;
std::vector<int> g_device_backed_handles;
std::vector<bool> g_output_blocking;
std::vector<std::vector<uint8_t>> g_output_pcm;
std::vector<std::array<float, 2>> g_output_gains;
size_t g_capture_bytes = 0;
int g_next_device = 1;
int g_open_waiters = 0;
@ -102,8 +106,9 @@ PortParam MakeParam(uint32_t data_format = 0x200) {
return param;
}
AudioOut2::AudioOut2ContextHandle CreateContext(uint32_t queue_depth = 4) {
AudioOut2::AudioOut2ContextHandle CreateContext(uint32_t queue_depth = 4, uint32_t max_object_ports = 0) {
ContextParam param {};
param.max_object_ports = max_object_ports;
param.queue_depth = queue_depth;
param.num_grains = 512;
AudioOut2::AudioOut2ContextHandle context = 0;
@ -112,6 +117,12 @@ AudioOut2::AudioOut2ContextHandle CreateContext(uint32_t queue_depth = 4) {
return context;
}
AudioOut2::AudioOut2PortHandle CreatePort(AudioOut2::AudioOut2ContextHandle context, const PortParam& param) {
AudioOut2::AudioOut2PortHandle port = 0;
Check(AudioOut2::AudioOut2PortCreate(context, AsParam(&param), &port) == OK, "port create failed");
return port;
}
void TestUserSupportedAttributes() {
constexpr int invalid_param = static_cast<int32_t>(0x80268001u);
constexpr int busy = static_cast<int32_t>(0x80268007u);
@ -123,8 +134,8 @@ void TestUserSupportedAttributes() {
uint32_t port_attributes = UINT32_MAX;
Check(AudioOut2::AudioOut2UserGetSupportedAttributes(user, &context_attributes,
&port_attributes) == OK &&
context_attributes == 0 && port_attributes == 1,
"user capabilities do not match implemented PCM support");
context_attributes == 0 && port_attributes == 0x103,
"user capabilities do not match implemented attributes");
context_attributes = port_attributes = UINT32_MAX;
Check(AudioOut2::AudioOut2UserGetSupportedAttributes(user, nullptr, &port_attributes) ==
@ -191,6 +202,13 @@ void SetPcm(AudioOut2::AudioOut2PortHandle port, const void* data) {
"setting PCM failed");
}
template <typename T>
void SetAttribute(AudioOut2::AudioOut2PortHandle port, uint32_t id, const T& value) {
const Attribute attribute {id, 0, &value, sizeof(value)};
Check(AudioOut2::AudioOut2PortSetAttributes(port, AsAttribute(&attribute), 1) == OK,
"setting attribute failed");
}
void ResetOutputCalls() {
std::lock_guard lock(g_device_mutex);
g_output_blocking.clear();
@ -212,6 +230,23 @@ std::vector<std::vector<uint8_t>> OutputPcm() {
return g_output_pcm;
}
std::vector<std::vector<uint8_t>> PushPcm(AudioOut2::AudioOut2ContextHandle context, size_t bytes) {
CaptureOutputPcm(bytes);
Check(AudioOut2::AudioOut2ContextPush(context, 1) == OK, "PCM push failed");
auto output = OutputPcm();
CaptureOutputPcm(0);
return output;
}
void CheckSamples(const std::vector<uint8_t>& pcm, std::initializer_list<float> frame, const char* message) {
Check(!pcm.empty() && pcm.size() % (frame.size() * sizeof(float)) == 0, "incorrect PCM size");
for (size_t i = 0; i < pcm.size() / sizeof(float); i++) {
float sample;
std::memcpy(&sample, pcm.data() + i * sizeof(float), sizeof(float));
Check(std::abs(sample - *(frame.begin() + i % frame.size())) < 0.000001f, message);
}
}
void TestSlotReuse() {
const auto context = CreateContext();
const auto param = MakeParam();
@ -428,6 +463,148 @@ void TestPcmCopiedBeforeScratchBufferReuse() {
AudioOut2::AudioOut2ContextDestroy(context);
}
void TestPortGainAndValidation() {
const auto context = CreateContext();
const auto port = CreatePort(context, MakeParam());
std::vector<float> pcm(512 * 2, 0.25f);
SetPcm(port, pcm.data());
auto check_output = [&](const std::array<float, 2>& gain, float expected_pcm) {
CheckSamples(PushPcm(context, pcm.size() * sizeof(float)).at(0), {expected_pcm},
"gain modified stored PCM");
std::lock_guard lock(g_device_mutex);
Check(g_output_gains.size() == 1 && g_output_gains[0] == gain,
"incorrect per-channel gain forwarded to backend");
};
check_output({1.0f, 1.0f}, 0.25f);
for (const std::array<float, 2> gain: {std::array {2.0f, 0.5f}, {0.0f, 0.0f}, {1.0f, 1.0f}}) {
SetAttribute(port, 1, gain);
check_output(gain, 0.25f);
check_output(gain, 0.25f);
}
const std::array gain {0.5f, 0.25f};
SetAttribute(port, 1, gain);
std::fill(pcm.begin(), pcm.end(), 0.75f);
SetPcm(port, pcm.data());
check_output(gain, 0.75f);
std::fill(pcm.begin(), pcm.end(), -0.25f);
const Pcm replacement {pcm.data()};
for (const float invalid: {-1.0f, std::numeric_limits<float>::infinity(),
std::numeric_limits<float>::quiet_NaN()}) {
const std::array invalid_gain {1.0f, invalid};
const Attribute attributes[] {{0, 0, &replacement, sizeof(replacement)},
{1, 0, &invalid_gain, sizeof(invalid_gain)}};
Check(AudioOut2::AudioOut2PortSetAttributes(port, AsAttribute(attributes), 2) ==
static_cast<int32_t>(0x80268001u), "invalid gain was accepted");
check_output(gain, 0.75f);
}
for (const Attribute attribute: {Attribute {1, 0, nullptr, sizeof(gain)},
Attribute {1, 0, &gain, sizeof(float)}}) {
Check(AudioOut2::AudioOut2PortSetAttributes(port, AsAttribute(&attribute), 1) ==
static_cast<int32_t>(0x80268001u), "malformed gain was accepted");
}
const Attribute duplicates[] {{0, 0, &replacement, sizeof(replacement)},
{1, 0, &gain, sizeof(gain)}, {1, 0, &gain, sizeof(gain)}};
Check(AudioOut2::AudioOut2PortSetAttributes(port, AsAttribute(duplicates), 3) ==
static_cast<int32_t>(0x80268001u), "duplicate gain attributes were accepted");
check_output(gain, 0.75f);
AudioOut2::AudioOut2ContextDestroy(context);
}
void TestObjectGainAndAmbisonics() {
constexpr float half_power = 0.70710678f;
struct Coefficients { uint32_t channel; float left; float right; };
constexpr Coefficients cases[] {{UINT32_MAX, half_power, half_power}, {0, 1.0f, 1.0f},
{1, 0.0f, 0.0f}, {2, half_power, -half_power}, {3, 0.0f, 0.0f},
{64, half_power, half_power}, {65, half_power, -half_power},
{66, 0.0f, 0.0f}, {99, 0.0f, 0.0f}};
for (const auto format: {0x100u, 0x101u}) {
const auto context = CreateContext(1, 1);
auto param = MakeParam(format);
param.port_type = 0x100;
const auto object = CreatePort(context, param);
Check(LiveDeviceCount() == 1, "object-only context did not create one output device");
std::vector<float> floating(512, 0.5f);
std::vector<int16_t> integer(512, 16384);
const void* pcm = format == 0x100 ? static_cast<const void*>(floating.data()) : integer.data();
constexpr auto output_bytes = 512 * 2 * sizeof(float);
SetPcm(object, pcm);
std::fill(floating.begin(), floating.end(), 0.0f);
std::fill(integer.begin(), integer.end(), 0);
SetAttribute(object, 1, 0.0f);
SetAttribute(object, 8, 65u);
for (int push = 0; push < 2; push++) {
const auto output = PushPcm(context, output_bytes);
Check(output.size() == 1, "object-only push did not output exactly once");
CheckSamples(output[0], {0.5f * half_power, 0.5f * half_power},
"object PCM ownership, default gain, or attribute freeze failed");
}
std::fill(floating.begin(), floating.end(), 0.5f);
std::fill(integer.begin(), integer.end(), 16384);
for (const auto& test: cases) {
Check(AudioOut2::AudioOut2ContextAdvance(context) == OK, "context advance failed");
const Pcm input {pcm};
const float gain = 0.5f;
const Attribute attributes[] {{0, 0, &input, sizeof(input)}, {1, 0, &gain, sizeof(gain)},
{8, 0, &test.channel, sizeof(test.channel)}};
Check(AudioOut2::AudioOut2PortSetAttributes(object, AsAttribute(attributes), 3) == OK,
"object attributes could not be set atomically with PCM first");
for (int push = 0; push < 2; push++) {
CheckSamples(PushPcm(context, output_bytes).at(0), {0.25f * test.left, 0.25f * test.right},
"object gain or ambisonics decoded incorrectly or accumulated across pushes");
}
}
AudioOut2::AudioOut2ContextAdvance(context);
SetAttribute(object, 8, UINT32_MAX);
SetAttribute(object, 1, 0.0f);
SetPcm(object, pcm);
CheckSamples(PushPcm(context, output_bytes).at(0), {0.0f}, "zero gain did not mute object");
AudioOut2::AudioOut2ContextAdvance(context);
SetPcm(object, pcm);
CheckSamples(PushPcm(context, output_bytes).at(0), {0.0f}, "object gain did not persist");
AudioOut2::AudioOut2ContextDestroy(context);
Check(LiveDeviceCount() == 0, "object context leaked its output device");
}
}
void TestObjectBusRouting() {
const auto context = CreateContext(1, 2);
const auto other_context = CreateContext(1, 1);
AudioOut2::AudioOut2UserHandle other_user = 0;
Check(AudioOut2::AudioOut2UserCreate(2000, &other_user) == OK, "second user create failed");
const auto first = CreatePort(context, MakeParam());
const auto second = CreatePort(context, MakeParam());
std::vector<float> bed(512 * 2, 0.125f);
SetPcm(first, bed.data());
SetPcm(second, bed.data());
auto param = MakeParam(0x100);
param.port_type = 0x100;
std::vector<float> object_pcm(512, 0.25f);
SetPcm(CreatePort(context, param), object_pcm.data());
param.user_handle = other_user;
SetPcm(CreatePort(context, param), object_pcm.data());
std::fill(object_pcm.begin(), object_pcm.end(), 1.0f);
SetPcm(CreatePort(other_context, param), object_pcm.data());
constexpr auto bytes = 512 * 2 * sizeof(float);
for (int push = 0; push < 2; push++) {
const auto output = PushPcm(context, bytes);
Check(output.size() == 3, "object bus was missing or queued more than once");
CheckSamples(output[0], {0.125f}, "objects modified first bed");
CheckSamples(output[1], {0.125f}, "objects modified second bed");
CheckSamples(output[2], {0.35355339f}, "MAIN objects failed to mix across users or leaked contexts");
}
SetPcm(first, nullptr);
SetPcm(second, nullptr);
CheckSamples(PushPcm(context, bytes).at(0), {0.35355339f}, "object output depended on bed PCM");
AudioOut2::AudioOut2ContextDestroy(context);
Check(LiveDeviceCount() == 1, "context destroy closed another context's object device");
CheckSamples(PushPcm(other_context, bytes).at(0), {0.70710678f}, "other context lost its object PCM");
AudioOut2::AudioOut2ContextDestroy(other_context);
Check(AudioOut2::AudioOut2UserDestroy(other_user) == OK, "second user destroy failed");
Check(LiveDeviceCount() == 0, "object bus device leaked");
}
} // namespace
namespace Libs::Audio::AudioInternal {
@ -467,10 +644,14 @@ bool AudioOutHasDevice(int handle) {
uint32_t AudioOutOutputs(const OutputParam* params, uint32_t num, bool blocking) {
std::lock_guard lock(g_device_mutex);
g_output_blocking.push_back(blocking);
g_output_gains.clear();
if (g_capture_bytes != 0) {
for (uint32_t i = 0; i < num; i++) {
const auto* bytes = static_cast<const uint8_t*>(params[i].data);
g_output_pcm.emplace_back(bytes, bytes + g_capture_bytes);
g_output_gains.push_back(params[i].gains != nullptr
? std::array {params[i].gains[0], params[i].gains[1]}
: std::array {1.0f, 1.0f});
}
}
return 0;
@ -499,6 +680,9 @@ int main() {
TestAsynchronousDevicePushKeepsQueueBounded();
TestHandleWithoutPcmDoesNotBypassQueue();
TestPcmCopiedBeforeScratchBufferReuse();
TestPortGainAndValidation();
TestObjectGainAndAmbisonics();
TestObjectBusRouting();
Check(AudioOut2::AudioOut2UserDestroy(g_user_handle) == OK, "test user destroy failed");
std::printf("AudioOut2PortTests: all cases passed\n");
return 0;

View File

@ -7,6 +7,8 @@
#include <array>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <memory>
#include <vector>
@ -22,6 +24,7 @@ struct Stream {
SDL_AudioSpec spec;
uint64_t frames = 0; // Millionths of a frame retain exact simulated consumption.
uint64_t updated;
std::vector<uint8_t> pcm;
};
uint64_t now = 1000000;
@ -31,6 +34,7 @@ std::vector<std::unique_ptr<Stream>> streams;
bool fail_open = false, fail_put = false, stalled = false;
bool pad_connected = false, pad_bluetooth = false;
uint64_t pad_queue_us = 0;
const float* queued_pad_gains = nullptr;
int clears = 0;
Stream& GetStream(SDL_AudioStream* stream) {
@ -61,7 +65,7 @@ SDL_AudioStream* OpenAudioDeviceStream(SDL_AudioDeviceID, const SDL_AudioSpec* s
return nullptr;
}
streams.push_back(std::make_unique<Stream>(Stream {*spec, 0, now}));
streams.push_back(std::make_unique<Stream>(Stream {*spec, 0, now, {}}));
return reinterpret_cast<SDL_AudioStream*>(streams.back().get());
}
@ -80,12 +84,14 @@ int GetAudioStreamQueued(SDL_AudioStream* stream) {
state.spec.channels);
}
bool PutAudioStreamData(SDL_AudioStream* stream, const void*, int bytes) {
bool PutAudioStreamData(SDL_AudioStream* stream, const void* data, int bytes) {
now += processing;
if (fail_put) {
return false;
}
auto& state = GetStream(stream);
const auto* pcm = static_cast<const uint8_t*>(data);
state.pcm.assign(pcm, pcm + bytes);
Drain(state);
state.frames += static_cast<uint64_t>(bytes) * 1000000 /
(SDL_AUDIO_BYTESIZE(state.spec.format) * state.spec.channels);
@ -148,7 +154,8 @@ void Close(Stream*) {}
bool UsesBluetooth(const Stream* stream) {
return stream != nullptr && pad_bluetooth;
}
uint64_t Queue(Stream* stream, int, const void*, uint32_t, uint32_t, bool, const int*, float) {
uint64_t Queue(Stream* stream, int, const void*, uint32_t, uint32_t, bool, const int*, float, const float* gains) {
queued_pad_gains = gains;
return stream != nullptr ? pad_queue_us : 0;
}
} // namespace DualSenseHaptics
@ -181,6 +188,7 @@ struct Fixture {
fail_open = fail_put = stalled = false;
pad_connected = pad_bluetooth = false;
pad_queue_us = 0;
queued_pad_gains = nullptr;
sleeps.clear();
}
@ -386,6 +394,68 @@ void TestZeroOutputFrequency() {
"internal output open accepted zero frequency");
Check(f.Open().ToInt() == 1, "rejected output port occupied a handle");
}
template <typename T>
void CheckOutputSamples(std::initializer_list<T> expected, const char* message) {
const auto& pcm = streams.back()->pcm;
Check(pcm.size() == expected.size() * sizeof(T) &&
std::memcmp(pcm.data(), expected.begin(), pcm.size()) == 0, message);
}
void TestChannelGains() {
Fixture f;
const std::array pcm {0.25f, -0.5f, 0.75f, -1.0f};
const auto stereo = f.audio.AudioOutOpen(0, 2, 48000, Audio::Format::FloatStereo);
std::array gains {2.0f, 0.5f};
Audio::OutputParam output {stereo, pcm.data(), gains.data()};
for (int push = 0; push < 2; push++) {
f.audio.AudioOutOutputs(&output, 1, false);
CheckOutputSamples({0.5f, -0.25f, 1.5f, -0.5f}, "float channel gains were not applied independently");
}
const int volume[] {16384, 32768};
f.audio.AudioOutSetVolume(stereo, 3, volume);
f.audio.AudioOutOutputs(&output, 1, false);
CheckOutputSamples({0.25f, -0.25f, 0.75f, -0.5f}, "channel gain did not combine with port volume");
gains = {0.0f, 0.0f};
f.audio.AudioOutOutputs(&output, 1, false);
CheckOutputSamples({0.0f, -0.0f, 0.0f, -0.0f}, "zero channel gains did not mute");
output.gains = nullptr;
f.audio.AudioOutOutputs(&output, 1, false);
CheckOutputSamples({0.125f, -0.5f, 0.375f, -1.0f}, "channel scaling changed original float PCM");
const std::array<int16_t, 2> integer_pcm {20000, -20000};
const auto integer = f.audio.AudioOutOpen(0, 1, 48000, Audio::Format::Signed16bitStereo);
output = {integer, integer_pcm.data(), gains.data()};
for (const auto gain: {2.0f, std::numeric_limits<float>::max()}) {
gains = {gain, gain};
f.audio.AudioOutOutputs(&output, 1, false);
CheckOutputSamples<int16_t>({32767, -32768}, "integer gain overflowed instead of saturating");
}
gains = {0.5f, 0.25f};
f.audio.AudioOutOutputs(&output, 1, false);
CheckOutputSamples<int16_t>({10000, -5000}, "integer channel gains changed original PCM");
const std::array surround_pcm {1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f, 9.0f, 10.0f, 11.0f, 12.0f};
for (const auto format: {Audio::Format::Float8Ch, Audio::Format::Float12Ch}) {
const auto surround = f.audio.AudioOutOpen(0, 1, 48000, format);
output = {surround, surround_pcm.data(), surround_pcm.data()};
f.audio.AudioOutOutputs(&output, 1, false);
if (format == Audio::Format::Float8Ch) {
CheckOutputSamples({1.0f, 4.0f, 9.0f, 16.0f, 49.0f, 64.0f, 25.0f, 36.0f},
"channel reordering used destination channel gains");
} else {
CheckOutputSamples({82.0f, 104.0f, 9.0f, 16.0f, 170.0f, 208.0f, 25.0f, 36.0f},
"height downmix lost per-channel gains");
}
}
pad_connected = true;
const auto speaker = f.Open(2, 4);
gains = {0.75f, 0.25f};
output = {speaker, pcm.data(), gains.data()};
f.audio.AudioOutOutputs(&output, 1, false);
Check(queued_pad_gains != nullptr && queued_pad_gains[0] == gains[0] && queued_pad_gains[1] == gains[1],
"connected controller did not receive channel gains");
}
} // namespace
int main() {
@ -399,6 +469,7 @@ int main() {
TestControllerSpeakerPacing();
TestInvalidBatchSize();
TestZeroOutputFrequency();
TestChannelGains();
Check(streams.empty(), "output stream leaked");
std::puts("AudioOutTimingTests: all cases passed");
}

View File

@ -414,11 +414,16 @@ void TestFormatsAndVolume() {
Check(opened_device == 10 && opened_spec.channels == 4 && opened_spec.format == SDL_AUDIO_F32,
"did not select quad DualSense PCM");
ExpectPcm({0, 0, 0.5f, -0.125f, 0, 0, 1.0f, 0});
const std::array gains {0.25f, 2.0f};
Haptics::Queue(port.get(), 1, stereo.data(), 2, 2, true, volume.data(), 1.0f, gains.data());
ExpectPcm({0, 0, 0.125f, -0.25f, 0, 0, 0.25f, 0});
const std::array<int16_t, 2> mono {16384, -32768};
Queue(port, mono.data(), 2, 1, false, volume.data() + 1);
ExpectPcm({0, 0, 0.25f, 0.25f, 0, 0, -0.5f, -0.5f});
Queue(port, mono.data(), 2, 1, false, volume.data() + 1, 0.5f);
ExpectPcm({0, 0, 0.125f, 0.125f, 0, 0, -0.25f, -0.25f});
Haptics::Queue(port.get(), 1, mono.data(), 2, 1, false, volume.data() + 1, 1.0f, gains.data());
ExpectPcm({0, 0, 0.0625f, 0.0625f, 0, 0, -0.125f, -0.125f});
std::array<float, 24> multichannel {};
multichannel.fill(0.9f);
multichannel[0] = 0.1f;