Commit Graph

109 Commits

Author SHA1 Message Date
nmzik f57d2c0965 shader: keep unbounded material selectors on bounded GPU heaps 2026-10-13 21:33:50 +00:00
nmzik f1577a5a94 shader: memoize bounded material record bit analysis 2026-10-13 21:33:50 +00:00
nmzik d08a6cef64 shader: specialize guarded packed material selectors 2026-10-13 21:33:50 +00:00
nmzik 907c65f54c shader: track material offsets scaled after lane selection 2026-10-13 21:33:50 +00:00
nmzik fe6499b86e shader: preserve clamped scalar material selector provenance 2026-10-13 21:33:50 +00:00
nmzik 6309ac838d shader: restrict shared-list descriptor bounds to overlapping producers 2026-10-13 21:33:50 +00:00
nmzik 19799b3079 shader: simplify invariant execution masks in descriptor proofs 2026-10-13 21:33:50 +00:00
nmzik 4e16234d32 shader: bound signed image loops from their initial descriptor index 2026-10-13 21:33:50 +00:00
nmzik 5f6dc0a8d0 shader: stream tile bitmaps within their fixed descriptor domain 2026-10-13 21:33:50 +00:00
nmzik 34893dd8c8 shader: recognize unconditional predicates in implication proofs 2026-10-13 21:33:50 +00:00
nmzik 50595d1c13 shader: recover counted image rows through private LDS spills 2026-10-13 21:33:50 +00:00
nmzik 9a3aca963a shader: combine image execution masks with descriptor branch bounds 2026-10-13 21:27:07 +00:00
nmzik 1fa79d5cac shader: specialize bounded pointer and packed image tables 2026-10-13 21:27:07 +00:00
nmzik c9ec82e32e shader: factor live execution guards before resource planning 2026-10-13 21:27:07 +00:00
nmzik 7e884f55e0 shader: reuse dominating descriptor loads across image samples 2026-10-13 21:27:07 +00:00
nmzik d70cbd4184 shader: bound descriptor worklists by their finite bit masks 2026-10-13 21:27:07 +00:00
nmzik ed1195d1e7 shader: prove descriptor bounds from simplified image EXEC predicates 2026-10-13 21:27:07 +00:00
nmzik 25e1cc7ec9 shader: preserve descriptor bounds through guarded branch joins 2026-10-13 21:27:07 +00:00
nmzik a287a54f26 shader: prove guarded descriptor counts for interleaved image records 2026-10-13 21:27:07 +00:00
nmzik 68d7bc94e2 shader: correlate masked first-lane material rows 2026-10-13 21:27:07 +00:00
nmzik 8ee31abd9d shader: bound indirect image selectors by counted scalar rows 2026-10-13 21:27:07 +00:00
nmzik 5dc6914688 shader: lower bounded UInt formatted buffer copies to shared stores 2026-10-13 21:27:07 +00:00
nmzik e2c8b61de6 shader: remove unreachable mixed image specialization paths 2026-10-13 21:27:07 +00:00
nmzik 145578ac03 shader: materialize image keys from proven GPU bitmap subsets 2026-10-13 21:27:07 +00:00
nmzik f01a3750d4 shader: validate indirect image operands at each typed access 2026-10-13 21:27:07 +00:00
nmzik 0e9c77b0a2 shader: bound material selectors by proven one-wave LDS append lists 2026-10-13 21:27:07 +00:00
nmzik 652154aead shader: merge typed image candidates as raw vectors with shared sampler variants 2026-10-13 21:27:07 +00:00
nmzik 49ebbfd627 shader: prove descending image ranges and prune impossible register selectors
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-10-13 21:27:07 +00:00
nmzik 7688093ca3 shader: resolve GPU scalar image selectors within buffer bounds
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-10-13 21:27:07 +00:00
nmzik fd66f580b4 shader: resolve packed buffer selectors with shared indexed stores
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-10-13 21:27:07 +00:00
nmzik 984cfcebd1 shader: emit native texel offsets using sample execution context
Co-authored-by: netwarex <mail@pety.me>
2026-10-11 18:53:01 +02:00
nmzik 8c81386568 shader: share finite descriptor planning with GPU-selected inline samplers 2026-10-09 15:06:39 +00:00
nmzik 973809cde0 shader: retain bounded scalar material image selectors 2026-10-09 15:06:39 +00:00
nmzik 3df456675d shader: own control flow on IR blocks with direct targets 2026-10-09 01:59:41 +02:00
nmzik dbe5353f3a shader: eliminate retained SRT lookup aliases 2026-10-09 01:44:34 +02:00
nmzik e1ac893a0c shader: collect usage once and emit descriptor slots directly 2026-10-09 02:17:38 +04:00
nmzik b929bbe3e0 shader: limit broad image tables to compatible views 2026-10-06 14:59:05 +04:00
Claxten cd06601022 shader: replace CPU selector chains with direct image-table lookup 2026-10-06 14:53:17 +04:00
nmzik c23de62184 shader: resolve nested descriptor selector tables with exact scalar offsets 2026-10-06 14:53:17 +04:00
nmzik 266c12cec6 Revert "shader: keep scalar data native and preserve raw addresses"
This reverts commit cd9fc6ff2d.
2026-10-05 18:39:31 +04:00
nmzik 5c83060481 shader: resolve masked image keys in strided descriptor records 2026-10-05 14:43:21 +04:00
nmzik f7bd0b436a tests: update shared-memory binding expectations 2026-10-05 02:24:51 +04:00
nmzik b7d3c572c1 shader: clear unused sampler bits after constant folding
Co-authored-by: Çağatay Güçlü <33038942+defektu@users.noreply.github.com>
2026-10-05 02:24:51 +04:00
nmzik 3ba0e971e9 shader: materialize exact buffer capacity through shared clean reads
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
2026-10-04 18:39:34 +04:00
nmzik 92ac54a493 shader: eliminate impossible relative writes with closed loop bounds
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-10-04 18:39:34 +04:00
nmzik cd9fc6ff2d shader: keep scalar data native and preserve raw addresses 2026-10-04 18:39:34 +04:00
nmzik 919c058fee tests: preserve descriptor phi rejection coverage for writable buffers 2026-10-04 18:39:34 +04:00
nmzik 429d0af62b shader: bind bounded GPU-selected buffer store destinations
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-10-04 18:39:34 +04:00
frans bd611bfe15 Honor explicit gather LOD with shared image mip selection
Co-authored-by: YuhiAida <21134775+YuhiAida@users.noreply.github.com>
Co-authored-by: BlackCAT <52720489+psnwd@users.noreply.github.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: Mac <me@itsmemac.com>
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-10-03 14:19:33 +04:00
BlackCAT ef4c5baf3a Implement RDNA2 64-bit image atomic maximum
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
2026-10-03 14:19:32 +04:00