Commit Graph

16 Commits

Author SHA1 Message Date
nmzik c6ca491cf7 Synchronize GPU-owned VideoOut with formatted buffers 2026-07-17 12:58:31 +02:00
nmzik a290a06ea5 Support Standard64KB color render targets 2026-07-17 12:57:40 +02:00
nmzik 1416131a0a Support reciprocal ABGR sampled views 2026-07-17 12:55:33 +02:00
nmzik 0abe03af94 Support reverse RGBA16F render targets 2026-07-17 12:54:28 +02:00
nmzik dd58deae15 D16S8 support 2026-07-17 08:39:57 +02:00
nmzik 13499502c9 Support raw buffer writes to sampled textures 2026-07-17 07:26:42 +02:00
nmzik e903c93848 remove readback hacks, allows to read/write guest memory directly 2026-07-17 05:16:00 +02:00
nmzik 013e9a4485 Support single-channel float storage writes
Support sampled views of storage texture arrays

Support R8 UNORM storage writes
2026-07-17 03:31:43 +02:00
nmzik a96b5111e6 Refactor buffer image write classification 2026-07-16 22:42:06 +02:00
nmzik 41114be8da Fix layered image subresource synchronization 2026-07-16 22:26:40 +02:00
nmzik ae86249765 Support layered PS5 image alias transitions 2026-07-16 21:56:09 +02:00
nmzik f743a48c03 Preserve storage images across render target transitions 2026-07-16 19:58:11 +02:00
nmzik 9bed3bddd6 Support packed RGB10 sampled render-target views 2026-07-16 19:58:11 +02:00
nmzik 0d7c7510d7 Implement 0x12 CopyData, sampled-to-depth fix, stencil detailing 2026-07-16 19:58:11 +02:00
nmzik ceb7c6765e Advances to rendering: broad guards, fix tiling (thin 64KB), ignore noperspective 2026-07-16 19:58:11 +02:00
nmzik 147188b143 Initial commit 2026-07-16 10:21:41 +02:00