#include "graphics/guest_gpu/gpu_defs.h" #include "graphics/shader/recompiler/ir/ShaderIR.h" #include "graphics/shader/recompiler/ir/passes/BindingLayout.h" #include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.h" #include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h" #include "graphics/shader/recompiler/ir/passes/ResourceTracking.h" #include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h" #include "graphics/shader/recompiler/ir/passes/SrtWalker.h" #include #include #include #include #include #include #include #include namespace { using namespace Libs::Graphics::ShaderRecompiler::IR; using Libs::Graphics::ShaderComputeInputInfo; using Libs::Graphics::ShaderType; namespace Decoder = Libs::Graphics::ShaderRecompiler::Decoder; void Check(bool condition, const char *message) { if (!condition) { throw std::runtime_error(message); } } template void CheckFatal(F &&function, std::string_view expected, const char *message) { try { function(); } catch (const std::runtime_error &error) { Check(std::string_view(error.what()).find(expected) != std::string_view::npos, message); return; } Check(false, message); } struct Fixture { Program program; Block *block = nullptr; explicit Fixture(ShaderType stage = ShaderType::Compute) { program.stage = stage; program.user_data_count = 64; block = AddBlock(); } Block *AddBlock() { auto storage = std::make_unique(); auto *result = storage.get(); program.block_storage.push_back(std::move(storage)); program.blocks.push_back(result); program.block_info.push_back( {.id = static_cast(program.block_info.size())}); return result; } Value Emit(ValueOpcode opcode, std::initializer_list args = {}, uint64_t flags = 0, Block *destination = nullptr) { if (NumArgsOf(opcode) != std::numeric_limits::max() && NumArgsOf(opcode) != args.size()) { throw std::runtime_error(std::string(ValueOpcodeName(opcode)) + " argument count"); } auto &inst = (destination != nullptr ? destination : block) ->AppendNewInst(opcode, args, flags); return Value(&inst); } template Value Emit(ValueOpcode opcode, std::initializer_list args, T flags, Block *destination = nullptr) { uint64_t bits = 0; std::memcpy(&bits, &flags, sizeof(flags)); return Emit(opcode, args, bits, destination); } Value UserData(uint32_t index) { return Emit(ValueOpcode::GetUserData, {Value(static_cast(index))}); } MemoryFlags AddMemory(MemoryInfo memory, uint32_t pc) { const auto index = static_cast(program.memory_info.size()); program.memory_info.push_back(memory); return {index, pc}; } Value Buffer(std::array dwords, uint32_t pc = 0) { return Emit(ValueOpcode::GetBufferResource, {dwords[0], dwords[1], dwords[2], dwords[3]}, MemoryFlags{0, pc}); } Value Address(Value low, Value high, uint32_t pc = 0) { return Emit(ValueOpcode::GetAddressResource, {low, high}, MemoryFlags{0, pc}); } Value Image(std::array dwords, uint32_t pc = 0) { return Emit(ValueOpcode::GetImageResource, {dwords[0], dwords[1], dwords[2], dwords[3], dwords[4], dwords[5], dwords[6], dwords[7]}, MemoryFlags{0, pc}); } Value Sampler(std::array dwords, uint32_t pc = 0) { return Emit(ValueOpcode::GetSamplerResource, {dwords[0], dwords[1], dwords[2], dwords[3]}, MemoryFlags{0, pc}); } Value ImageAddress() { return Emit(ValueOpcode::MakeImageAddress, {Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)}); } void PlanAndTrack() { BuildSrtPlan(program); TrackResources(program); } }; struct TestMemory { uint64_t base = 0x1000; std::array words{}; uint32_t reads = 0; uint32_t fail_after = UINT32_MAX; }; bool ReadTestMemory(void *userdata, uint64_t address, uint32_t *value) { auto *memory = static_cast(userdata); if (memory == nullptr || value == nullptr || address < memory->base || address - memory->base >= memory->words.size() * sizeof(uint32_t) || memory->reads >= memory->fail_after) { return false; } *value = memory->words[(address - memory->base) / sizeof(uint32_t)]; memory->reads++; return true; } struct LinearTestMemory { uint64_t base = 0x1000; std::vector words = std::vector(0x2200 / 4); uint64_t fail_address = UINT64_MAX; }; bool ReadLinearTestMemory(void *userdata, uint64_t address, uint32_t *value) { auto *memory = static_cast(userdata); if (memory == nullptr || value == nullptr || address < memory->base || address - memory->base >= memory->words.size() * sizeof(uint32_t) || (address & 3u) != 0u || address == memory->fail_address) { return false; } *value = memory->words[(address - memory->base) / sizeof(uint32_t)]; return true; } std::unique_ptr MakeIndirectImageFixture(bool malformed, uint32_t material_immediate = 0, bool memory_backed_material = false) { auto fixture = std::make_unique(); std::array material_words; std::array heap_words; for (uint32_t dword = 0; dword < 4; dword++) { material_words[dword] = fixture->UserData(dword); heap_words[dword] = fixture->UserData(dword + 4u); } if (memory_backed_material) { const auto pointer_address = fixture->Address(fixture->UserData(9), fixture->UserData(10), 0x10b0); MemoryInfo pointer_word; pointer_word.kind = ResourceKind::ScalarAddress; const auto pointer = fixture->Emit(ValueOpcode::LoadAddressU32, {pointer_address, Value(0u), Value(0u), Value(true)}, fixture->AddMemory(pointer_word, 0x10b0)); const auto address = fixture->Address(pointer, Value(0u), 0x10c0); MemoryInfo descriptor_word; descriptor_word.kind = ResourceKind::ScalarAddress; material_words[0] = fixture->Emit(ValueOpcode::LoadAddressU32, {address, Value(0u), Value(0u), Value(true)}, fixture->AddMemory(descriptor_word, 0x10c0)); } const auto material = fixture->Buffer(material_words, 0x10d8); const auto heap = fixture->Buffer(heap_words, 0x10d8); if (memory_backed_material) { MemoryInfo shared_buffer; shared_buffer.kind = ResourceKind::Buffer; const auto load = fixture->Emit(ValueOpcode::LoadBufferU32, {material, Value(0u), Value(0u), Value(0u), Value(true)}, fixture->AddMemory(shared_buffer, 0x10d8)); fixture->Emit(ValueOpcode::ReferenceU32, {load}); } const auto selector = fixture->Emit(ValueOpcode::ReadFirstLane, {fixture->UserData(8), Value(true)}); const auto record = fixture->Emit(ValueOpcode::IMul32, {selector, Value(224u)}); const auto member = fixture->Emit(ValueOpcode::IAdd32, {record, Value(4u)}); fixture->Emit(ValueOpcode::ReferenceU32, {record}); fixture->Emit(ValueOpcode::ReferenceU32, {member}); MemoryInfo material_scalar; material_scalar.kind = ResourceKind::ScalarBuffer; material_scalar.offset = material_immediate; const auto key = fixture->Emit(ValueOpcode::ReadConstBuffer, {material, member}, fixture->AddMemory(material_scalar, 0x10d8)); const auto heap_offset = fixture->Emit(ValueOpcode::ShiftLeftLogical32, {key, Value(5u)}); std::array image_words; MemoryInfo heap_scalar; heap_scalar.kind = ResourceKind::ScalarBuffer; for (uint32_t dword = 0; dword < image_words.size(); dword++) { auto component = heap_scalar; component.offset = dword * sizeof(uint32_t); if (malformed && dword == image_words.size() - 1u) { component.offset += sizeof(uint32_t); } image_words[dword] = fixture->Emit(ValueOpcode::ReadConstBuffer, {heap, heap_offset}, fixture->AddMemory(component, 0x10d8)); } const auto image = fixture->Image(image_words, 0x10f0); const auto sampler = fixture->Sampler({Value(0u), Value(0u), Value(0u), Value(0u)}, 0x10f0); MemoryInfo sample; sample.kind = ResourceKind::Image; sample.image_dimension = Decoder::ImageDimension::Dim2D; const auto sampled = fixture->Emit(ValueOpcode::ImageSampleRaw, {image, sampler, fixture->ImageAddress()}, fixture->AddMemory(sample, 0x10f0)); const auto sampled_x = fixture->Emit(ValueOpcode::CompositeExtractU32x4, {sampled, Value(0u)}); fixture->Emit(ValueOpcode::ReferenceU32, {sampled_x}); return fixture; } void TestInvariantIndirectImageMaterialization() { auto fixture = MakeIndirectImageFixture(false); fixture->PlanAndTrack(); EliminateDeadCode(fixture->program.blocks); ValidateProgram(fixture->program, true); Check(fixture->program.info.buffers.size() == 1 && fixture->program.info.images.size() == 1 && fixture->program.dynamic_reads.size() == 1, "indirect image key was not retained as a scalar-buffer read"); const auto source = fixture->program.info.images[0].source; Check(source < fixture->program.descriptor_sources.size() && fixture->program.descriptor_sources[source] .indirect_image.has_value(), "indirect image source was not retained for runtime proof"); const auto image_handle = std::ranges::find_if(*fixture->block, [](const Inst &inst) { return inst.GetOpcode() == ValueOpcode::GetImageResource; }); Check(image_handle != fixture->block->end() && image_handle->Arg(0).ResolveInstruction() != nullptr && image_handle->Arg(0).ResolveInstruction()->GetOpcode() == ValueOpcode::ReadConstBuffer, "indirect image handle discarded the live material key"); std::array user_data{0x1000u, 224u << 16u, 2u, 0u, 0x2000u, 16u << 16u, 4u, 0u, 7u}; LinearTestMemory memory; std::array image_descriptor{}; image_descriptor[0] = 0x20u; image_descriptor[1] = static_cast( Libs::Graphics::Prospero::BufferFormat::k32_32_32_32Float) << 20u; image_descriptor[2] = 3u | (3u << 14u); image_descriptor[3] = Libs::Graphics::DstSel(4, 5, 6, 7) | (static_cast(Libs::Graphics::Prospero::ImageType::kColor2D) << 28u); for (uint32_t dword = 0; dword < image_descriptor.size(); dword++) { memory.words[(0x2000u - memory.base) / 4u + dword] = image_descriptor[dword]; memory.words[(0x2020u - memory.base) / 4u + dword] = image_descriptor[dword]; } memory.words[(0x2020u - memory.base) / 4u] ^= 1u; SrtRuntime runtime{.user_data = user_data, .userdata = &memory, .read_specialization_memory = ReadLinearTestMemory}; ResourceSnapshot snapshot; const auto same_snapshot = [](const ResourceSnapshot &lhs, const ResourceSnapshot &rhs) { return lhs.buffers == rhs.buffers && lhs.images == rhs.images && lhs.samplers == rhs.samplers && lhs.flattened_srt == rhs.flattened_srt && lhs.user_data == rhs.user_data && lhs.indirect_images.empty() == rhs.indirect_images.empty(); }; Check(MaterializeResources(fixture->program, runtime, snapshot) && snapshot.images.size() == 1 && std::equal(image_descriptor.begin(), image_descriptor.end(), snapshot.images[0].dwords.begin()), "invariant indirect image table did not materialize"); const auto prior_snapshot = snapshot; memory.fail_address = 0x1004u; Check(!MaterializeResources(fixture->program, runtime, snapshot) && same_snapshot(snapshot, prior_snapshot), "rejected planning memory read mutated the snapshot"); memory.fail_address = UINT64_MAX; memory.words[(0x1000u - memory.base + 36u) / 4u] = 1u; for (uint32_t dword = 0; dword < image_descriptor.size(); dword++) { memory.words[(0x2000u - memory.base) / 4u + dword] = 0u; memory.words[(0x2020u - memory.base) / 4u + dword] = 0u; } memory.words[(0x2000u - memory.base) / 4u + 1u] = image_descriptor[1]; memory.words[(0x2000u - memory.base) / 4u + 3u] = image_descriptor[3]; memory.words[(0x2020u - memory.base) / 4u + 1u] = image_descriptor[1]; memory.words[(0x2020u - memory.base) / 4u + 3u] = image_descriptor[3] ^ (1u << 28u); ResourceSnapshot null_snapshot; Check(MaterializeResources(fixture->program, runtime, null_snapshot) && null_snapshot.indirect_images.empty() && std::ranges::all_of(null_snapshot.images[0].dwords, [](uint32_t dword) { return dword == 0u; }), "stale typed null image descriptors were not canonicalized"); for (uint32_t dword = 0; dword < image_descriptor.size(); dword++) { memory.words[(0x2000u - memory.base) / 4u + dword] = image_descriptor[dword]; memory.words[(0x2020u - memory.base) / 4u + dword] = image_descriptor[dword]; } memory.words[(0x2020u - memory.base) / 4u] ^= 1u; memory.words[(0x1000u - memory.base + 36u) / 4u] = 1u; ResourceSnapshot dynamic_snapshot; Check(MaterializeResources(fixture->program, runtime, dynamic_snapshot) && dynamic_snapshot.images.size() == 1 && dynamic_snapshot.indirect_images.size() == 1 && dynamic_snapshot.indirect_images[0].descriptors.size() == 2, "dynamic indirect image table did not materialize"); SpecializeResources(fixture->program, dynamic_snapshot); Check(fixture->program.info.images.size() == 2 && fixture->program.info.images[0].indirect_root == 0 && fixture->program.info.images[0].indirect_mapping_capacity != 0 && fixture->program.info.images[0].indirect_resources.size() == 2 && dynamic_snapshot.images.size() == 2 && dynamic_snapshot.indirect_images.empty(), "dynamic indirect image table was not specialized transactionally"); for (uint32_t dword = 0; dword < image_descriptor.size(); dword++) { memory.words[(0x2000u - memory.base) / 4u + dword] = image_descriptor[dword]; memory.words[(0x2020u - memory.base) / 4u + dword] = image_descriptor[dword]; } memory.words[(0x2000u - memory.base) / 4u] += 0x100u; memory.words[(0x2020u - memory.base) / 4u] += 0x101u; ResourceSnapshot rebound_snapshot; Check(MaterializeResources(fixture->program, runtime, rebound_snapshot) && ValidateResourceSpecialization(fixture->program, rebound_snapshot), "stable indirect key mapping did not accept changed image addresses"); memory.words[(0x2020u - memory.base) / 4u] = memory.words[(0x2000u - memory.base) / 4u]; Check(MaterializeResources(fixture->program, runtime, rebound_snapshot) && ValidateResourceSpecialization(fixture->program, rebound_snapshot), "runtime indirect key mapping did not accept collapsed candidates"); const auto collapsed_snapshot = rebound_snapshot; ResourceSnapshot capacity_snapshot; for (const uint32_t records : {1u, 3u}) { user_data[2] = records; Check( MaterializeResources(fixture->program, runtime, capacity_snapshot) && ValidateResourceSpecialization(fixture->program, capacity_snapshot), "runtime indirect key mapping rejected a fitting material-table size"); } user_data[2] = 2u; memory.words[(0x2020u - memory.base) / 4u] = memory.words[(0x2000u - memory.base) / 4u] + 1u; memory.words[(0x2040u - memory.base) / 4u] = memory.words[(0x2000u - memory.base) / 4u] + 2u; for (uint32_t dword = 1; dword < image_descriptor.size(); dword++) { memory.words[(0x2040u - memory.base) / 4u + dword] = image_descriptor[dword]; } memory.words[(0x1000u - memory.base + 68u) / 4u] = 2u; Check( !MaterializeResources(fixture->program, runtime, rebound_snapshot) && same_snapshot(rebound_snapshot, collapsed_snapshot), "larger indirect candidate topology reused or mutated a cached snapshot"); auto memory_backed = MakeIndirectImageFixture(false, 0u, true); memory_backed->PlanAndTrack(); EliminateDeadCode(memory_backed->program.blocks); std::array memory_backed_user_data{0x1000u, 224u << 16u, 2u, 0u, 0x2000u, 16u << 16u, 4u, 0u, 7u, 0x3100u, 0u}; memory.words[(0x3100u - memory.base) / 4u] = 0x3000u; memory.words[(0x3000u - memory.base) / 4u] = 0x1000u; memory.fail_address = 0x3100u; SrtRuntime memory_backed_runtime{.user_data = memory_backed_user_data, .userdata = &memory, .read_specialization_memory = ReadLinearTestMemory}; Check(!MaterializeResources(memory_backed->program, memory_backed_runtime, snapshot) && same_snapshot(snapshot, prior_snapshot), "rejected indirect table descriptor read mutated the snapshot"); memory.fail_address = UINT64_MAX; auto malformed = MakeIndirectImageFixture(true); BuildSrtPlan(malformed->program); CheckFatal([&] { TrackResources(malformed->program); }, "not a valid runtime value", "malformed indirect image pattern was accepted"); Check(!malformed->program.resource_tracking_complete && malformed->program.info.images.empty() && malformed->program.descriptor_sources.empty(), "malformed indirect image pattern was partially accepted"); auto wrapped_immediate = MakeIndirectImageFixture(false, 4u); BuildSrtPlan(wrapped_immediate->program); CheckFatal([&] { TrackResources(wrapped_immediate->program); }, "not a valid runtime value", "wrapped scalar immediate entered the invariant image proof"); Check(!wrapped_immediate->program.resource_tracking_complete, "wrapped scalar immediate entered the invariant image proof"); } void TestDenseBufferTracking() { Fixture fixture; std::array userdata; for (uint32_t index = 0; index < userdata.size(); index++) { userdata[index] = fixture.UserData(index); } const auto first = fixture.Buffer({userdata[0], userdata[1], userdata[2], userdata[3]}, 4); const auto second = fixture.Buffer({userdata[4], userdata[5], userdata[6], userdata[7]}, 28); MemoryInfo load_info; load_info.kind = ResourceKind::Buffer; load_info.offset = 4; load_info.formatted = true; const auto load_flags = fixture.AddMemory(load_info, 4); fixture.Emit(ValueOpcode::LoadBufferU32, {first, Value(0u), Value(0u), Value(0u), Value(true)}, load_flags); auto store_info = load_info; store_info.offset = 12; const auto store_flags = fixture.AddMemory(store_info, 8); fixture.Emit(ValueOpcode::StoreBufferU32, {first, Value(0u), Value(0u), Value(0u), Value(7u), Value(true)}, store_flags); auto atomic_info = load_info; atomic_info.offset = 0; const auto atomic_flags = fixture.AddMemory(atomic_info, 12); fixture.Emit(ValueOpcode::BufferAtomicIAdd32, {first, Value(0u), Value(0u), Value(1u), Value(0u), Value(true)}, atomic_flags); const auto other_flags = fixture.AddMemory(load_info, 28); fixture.Emit(ValueOpcode::LoadBufferU32, {second, Value(0u), Value(0u), Value(0u), Value(true)}, other_flags); fixture.PlanAndTrack(); Check(fixture.program.info.buffers.size() == 2, "typed buffer sources were not densely interned"); Check(fixture.program.descriptor_sources.size() == 2, "descriptor source table did not match dense topology"); const auto &resource = fixture.program.info.buffers[0]; Check(resource.read && resource.written && resource.atomic && resource.formatted && resource.max_byte_extent == 16 && resource.first_use_pc == 4, "buffer access facts were not merged"); Check(first.Instruction()->Flags() == 0 && second.Instruction()->Flags() == 1, "typed handles were not assigned dense indices"); Check(fixture.program.memory_info[load_flags.index].resource == 0 && fixture.program.memory_info[store_flags.index].resource == 0 && fixture.program.memory_info[other_flags.index].resource == 1, "typed memory metadata was not patched to dense indices"); CheckFatal([&] { TrackResources(fixture.program); }, "already tracked", "resource tracking allowed a second mutation pass"); } void TestScalarAndVectorBufferAlias() { Fixture fixture; const auto d0 = fixture.UserData(0); const auto d1 = fixture.UserData(1); const auto d2 = fixture.UserData(2); const auto d3 = fixture.UserData(3); const auto descriptor = fixture.Buffer({d0, d1, d2, d3}, 4); MemoryInfo scalar; scalar.kind = ResourceKind::ScalarBuffer; const auto scalar_flags = fixture.AddMemory(scalar, 4); fixture.Emit(ValueOpcode::ReadConstBuffer, {descriptor, fixture.UserData(4)}, scalar_flags); MemoryInfo vector; vector.kind = ResourceKind::Buffer; const auto vector_flags = fixture.AddMemory(vector, 8); fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor, Value(0u), Value(0u), Value(0u), Value(true)}, vector_flags); fixture.PlanAndTrack(); Check(fixture.program.info.buffers.size() == 1 && fixture.program.info.buffers[0].scalar, "typed scalar and vector uses of one descriptor were split"); Check(fixture.program.memory_info[scalar_flags.index].resource == 0 && fixture.program.memory_info[vector_flags.index].resource == 0, "scalar/vector alias did not share a dense index"); } void TestRuntimeUnsignedMinDescriptor() { Fixture fixture; const auto word3 = fixture.Emit(ValueOpcode::UMin32, {fixture.UserData(0), Value(0x100u)}); const auto descriptor = fixture.Buffer({Value(0u), Value(0u), Value(64u), word3}, 0x330); MemoryInfo memory; memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, 0x330)); fixture.PlanAndTrack(); std::array user_data{0xffffffffu}; SrtRuntime runtime{.user_data = user_data}; DescriptorValue value; const auto source = fixture.program.info.buffers[0].source; Check(EvaluateDescriptorSource(fixture.program, source, runtime, value) && value.dwords[3] == 0x100u, "runtime descriptor unsigned minimum did not clamp its first operand"); user_data[0] = 0x80u; Check( EvaluateDescriptorSource(fixture.program, source, runtime, value) && value.dwords[3] == 0x80u, "runtime descriptor unsigned minimum did not preserve its first operand"); } void TestImagesSamplersAndAliases() { Fixture fixture; std::array image_words; for (uint32_t index = 0; index < image_words.size(); index++) { image_words[index] = fixture.UserData(index); } const auto image_address = fixture.ImageAddress(); const std::array sampler0{Value(0u), Value(1u), Value(2u), Value(0x1111u)}; const std::array sampler1{Value(0u), Value(1u), Value(2u), Value(0x2222u)}; auto AddSample = [&](uint32_t pc, uint32_t sample_flags, const auto &sampler_words) { const auto image = fixture.Image(image_words, pc); const auto sampler = fixture.Sampler(sampler_words, pc); MemoryInfo memory; memory.kind = ResourceKind::Image; memory.image_dimension = Decoder::ImageDimension::Dim2D; memory.image_sample_flags = sample_flags; fixture.Emit(ValueOpcode::ImageSampleRaw, {image, sampler, image_address}, fixture.AddMemory(memory, pc)); return std::pair{image, sampler}; }; const auto normal = AddSample(4, 0, sampler0); const auto repeated = AddSample(8, 0, sampler1); const auto compare = AddSample(12, Decoder::ImageSampleFlagCompare, sampler0); const auto storage = fixture.Image(image_words, 16); MemoryInfo storage_memory; storage_memory.kind = ResourceKind::StorageImageUint; storage_memory.image_dimension = Decoder::ImageDimension::Dim2D; fixture.Emit(ValueOpcode::ImageAtomicIAdd32, {storage, image_address, Value(1u), Value(true)}, fixture.AddMemory(storage_memory, 16)); const auto buffer = fixture.Buffer( {image_words[0], image_words[1], image_words[2], image_words[3]}, 20); MemoryInfo buffer_memory; buffer_memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {buffer, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer_memory, 20)); fixture.PlanAndTrack(); Check(fixture.program.info.images.size() == 3 && fixture.program.info.samplers.size() == 1 && fixture.program.info.sampled_pairs.size() == 2, "typed image view classes or samplers were deduplicated incorrectly"); Check(normal.first.Instruction()->Flags() == repeated.first.Instruction()->Flags() && compare.first.Instruction()->Flags() != normal.first.Instruction()->Flags(), "image handles did not receive view-class indices"); Check(normal.second.Instruction()->Flags() == 0 && repeated.second.Instruction()->Flags() == 0, "unused sampler border colors prevented source interning"); const auto sampler_source = fixture.program.info.samplers[0].source; Check(fixture.program.descriptor_sources[sampler_source].dwords[3].U32() == 0, "unused sampler border color was not canonicalized"); Check(fixture.program.info.buffers[0].image_alias == 0, "buffer/image descriptor alias was not linked"); } void TestSampleAdjustSamplerScratch() { Fixture fixture(ShaderType::Pixel); const auto active = fixture.Emit(ValueOpcode::WqmMask, {Value(true)}); const auto lane = fixture.Emit(ValueOpcode::SelectU32, {active, Value(1u), Value(0u)}); const auto low = fixture.Emit(ValueOpcode::BitwiseAnd32, {lane, Value(0xffu)}); const auto high = fixture.Emit(ValueOpcode::BitwiseAnd32, {lane, Value(0xffu)}); const auto quads = fixture.Emit( ValueOpcode::BitwiseOr32, {low, fixture.Emit(ValueOpcode::ShiftLeftLogical32, {high, Value(8u)})}); const auto scratch = fixture.Emit(ValueOpcode::ShiftLeftLogical32, {quads, Value(12u)}); const auto word3 = fixture.Emit(ValueOpcode::BitwiseOr32, {fixture.UserData(3), scratch}); const auto image = fixture.Image({Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)}, 0x1ec); const auto sampler = fixture.Sampler( {fixture.UserData(0), fixture.UserData(1), fixture.UserData(2), word3}, 0x1ec); MemoryInfo memory; memory.kind = ResourceKind::Image; memory.image_dimension = Decoder::ImageDimension::Dim2D; memory.image_sample_flags = Decoder::ImageSampleFlagAdjust; fixture.Emit(ValueOpcode::ImageSampleRaw, {image, sampler, fixture.ImageAddress()}, fixture.AddMemory(memory, 0x1ec)); fixture.PlanAndTrack(); const auto source = fixture.program.info.samplers[0].source; const auto stored = fixture.program.descriptor_sources[source] .dwords[3] .Resolve() .TryInstruction(); Check(stored != nullptr && stored->GetOpcode() == ValueOpcode::GetUserData, "SampleAdjust reserved scratch remained in sampler identity"); std::array user_data{4u, 1u, 2u, 0x80000abcu}; SrtRuntime runtime{.user_data = user_data}; DescriptorValue descriptor; Check(EvaluateDescriptorSource(fixture.program, source, runtime, descriptor) && descriptor.dwords[3] == 0x80000abcu, "SampleAdjust canonicalization lost sampler border fields"); const auto CheckRejected = [](uint32_t flags, uint32_t shift, const char *message) { Fixture rejected(ShaderType::Pixel); const auto condition = rejected.Emit(ValueOpcode::WqmMask, {Value(true)}); const auto bit = rejected.Emit(ValueOpcode::SelectU32, {condition, Value(1u), Value(0u)}); const auto dynamic = rejected.Emit(ValueOpcode::ShiftLeftLogical32, {bit, Value(shift)}); const auto dynamic_word3 = rejected.Emit(ValueOpcode::BitwiseOr32, {rejected.UserData(3), dynamic}); const auto rejected_image = rejected.Image({Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)}, 0x200); const auto rejected_sampler = rejected.Sampler({rejected.UserData(0), rejected.UserData(1), rejected.UserData(2), dynamic_word3}, 0x200); MemoryInfo rejected_memory; rejected_memory.kind = ResourceKind::Image; rejected_memory.image_dimension = Decoder::ImageDimension::Dim2D; rejected_memory.image_sample_flags = flags; rejected.Emit(ValueOpcode::ImageSampleRaw, {rejected_image, rejected_sampler, rejected.ImageAddress()}, rejected.AddMemory(rejected_memory, 0x200)); BuildSrtPlan(rejected.program); CheckFatal([&] { TrackResources(rejected.program); }, "not a valid runtime value", message); }; CheckRejected(0u, 12u, "ordinary sampling accepted SampleAdjust reserved scratch"); CheckRejected(Decoder::ImageSampleFlagAdjust, 30u, "SampleAdjust canonicalization discarded border-mode bits"); } void TestDynamicStorageMipTracking() { Fixture fixture; std::array image_words; for (uint32_t index = 0; index < image_words.size(); index++) { image_words[index] = fixture.UserData(index); } const auto data = fixture.Emit(ValueOpcode::CompositeConstructU32x4, {Value(1u), Value(2u), Value(3u), Value(4u)}); const auto AddStore = [&](uint32_t pc, bool has_mip, Value lod) { const auto handle = fixture.Image(image_words, pc); const auto address = fixture.Emit( ValueOpcode::MakeImageAddress, {Value(0u), Value(0u), lod, Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)}); MemoryInfo memory; memory.kind = ResourceKind::StorageImage; memory.image_dimension = Decoder::ImageDimension::Dim2D; memory.image_address_components = has_mip ? 3u : 2u; memory.image_has_mip = has_mip; const auto flags = fixture.AddMemory(memory, pc); fixture.Emit(ValueOpcode::ImageWrite, {handle, address, data, Value(true)}, flags); return std::pair{handle, flags.index}; }; const auto plain = AddStore(4, false, Value(0u)); const auto mip1 = AddStore(8, true, Value(1u)); const auto mip2 = AddStore(12, true, Value(2u)); const auto dynamic = AddStore(16, true, fixture.UserData(8)); fixture.PlanAndTrack(); const auto &images = fixture.program.info.images; Check(images.size() == 2 && images[0].mip_mode == ImageMipMode::None && images[0].mip_count == 1 && images[1].mip_mode == ImageMipMode::DynamicStorage && images[1].mip_count == 1, "storage mip writes did not share one dynamic logical resource"); Check(plain.first.Instruction()->Flags() == 0 && mip1.first.Instruction()->Flags() == 1 && mip2.first.Instruction()->Flags() == 1 && dynamic.first.Instruction()->Flags() == 1 && fixture.program.memory_info[plain.second].resource == 0 && fixture.program.memory_info[mip1.second].resource == 1 && fixture.program.memory_info[mip2.second].resource == 1 && fixture.program.memory_info[dynamic.second].resource == 1, "dynamic storage mip handles and memory metadata were not patched"); DescriptorValue descriptor{}; descriptor.dwords[0] = 0x1000u; descriptor.dwords[1] = static_cast( Libs::Graphics::Prospero::BufferFormat::k32_32_32_32Float) << 20u; descriptor.dwords[2] = 3u | (3u << 14u); descriptor.dwords[3] = Libs::Graphics::DstSel(4, 5, 6, 7) | (1u << 12u) | (3u << 16u) | (static_cast(Libs::Graphics::Prospero::ImageType::kColor2D) << 28u); descriptor.dwords[5] = 3u << 4u; descriptor.dword_count = 8; ResourceSnapshot snapshot; snapshot.images.assign(images.size(), descriptor); SpecializeResources(fixture.program, snapshot); Check(fixture.program.info.images[1].mip_count == 3 && ValidateResourceSpecialization(fixture.program, snapshot), "base-1 through last-3 dynamic storage range was not specialized"); ShaderComputeInputInfo compute{}; CollectShaderInfo(fixture.program, {.compute = &compute}); AllocateBindings(fixture.program, 0); const auto *storage_binding = FindBinding(fixture.program.bindings, DescriptorBindingKind::Storage2D); Check(storage_binding != nullptr && storage_binding->resources == std::vector({0, 1, 1, 1}), "dynamic storage mip descriptors were not expanded consecutively"); Program null_program; null_program.resource_tracking_complete = true; ImageResource null_image; null_image.kind = ResourceKind::StorageImage; null_image.dimension = Decoder::ImageDimension::Dim2D; null_image.mip_mode = ImageMipMode::DynamicStorage; null_image.written = true; null_program.info.images.push_back(null_image); ResourceSnapshot null_snapshot; DescriptorValue null_descriptor{}; null_descriptor.dword_count = 8; null_snapshot.images.push_back(null_descriptor); SpecializeResources(null_program, null_snapshot); Check(null_program.info.images[0].mip_count == 1 && ValidateResourceSpecialization(null_program, null_snapshot), "canonical null dynamic storage image did not retain one descriptor"); snapshot.images[1].dwords[3] = (snapshot.images[1].dwords[3] & ~(0xfu << 16u)) | (2u << 16u); Check(!ValidateResourceSpecialization(fixture.program, snapshot), "a changed dynamic storage mip count reused the specialization"); snapshot.images[1].dwords[3] = (snapshot.images[1].dwords[3] & ~((0xfu << 12u) | (0xfu << 16u))) | (4u << 12u) | (3u << 16u); Check(!ValidateResourceSpecialization(fixture.program, snapshot), "an inverted dynamic storage mip range was accepted"); } void TestSrtFlatteningAndRuntimeMemoization() { Fixture fixture; const auto base = fixture.Address(fixture.UserData(0), fixture.UserData(1), 4); MemoryInfo scalar; scalar.kind = ResourceKind::ScalarAddress; scalar.offset = 4; const auto read0 = fixture.Emit(ValueOpcode::LoadAddressU32, {base, Value(0u), Value(0u), Value(true)}, fixture.AddMemory(scalar, 4)); const auto descriptor0 = fixture.Buffer({read0, Value(0u), Value(64u), Value(0u)}, 12); const auto descriptor1 = fixture.Buffer({read0, Value(0u), Value(64u), Value(0u)}, 16); MemoryInfo buffer; buffer.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor0, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer, 12)); fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor1, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer, 16)); fixture.PlanAndTrack(); Check(fixture.program.srt_reads.size() == 1, "shared typed scalar read did not receive one flat SRT slot"); Check(fixture.program.info.buffers.size() == 1 && !fixture.program.info.uses_dma, "planning-only scalar reads leaked into resource topology"); Check(fixture.program.memory_info[0].planning_only, "canonical runtime scalar read was not marked planning-only"); std::array user_data{0x1000u, 0u}; TestMemory memory; memory.words[1] = 0xdeadbeefu; SrtRuntime runtime{.user_data = user_data, .read_memory = ReadTestMemory, .userdata = &memory}; std::vector descriptors; std::vector flat; const DescriptorSourceRequest request{fixture.program.info.buffers[0].source}; Check(EvaluateRuntimeSources(fixture.program, std::span{&request, 1}, runtime, descriptors, flat, {}), "typed runtime source evaluation failed"); Check(descriptors.size() == 1 && descriptors[0].dwords[0] == 0xdeadbeefu && flat == std::vector{0xdeadbeefu} && memory.reads == 1, "descriptor and flat SRT evaluation did not share one memoized read"); memory.reads = 0; memory.fail_after = 0; descriptors = {{{1u}, 1u}}; flat = {2u}; Check(!EvaluateRuntimeSources(fixture.program, std::span{&request, 1}, runtime, descriptors, flat, {}) && descriptors == std::vector{{{1u}, 1u}} && flat == std::vector{2u}, "runtime evaluation failure was not transactional"); ShaderComputeInputInfo compute{}; CollectShaderInfo(fixture.program, {.compute = &compute}); AllocateBindings(fixture.program, 0); Check(FindBinding(fixture.program.bindings, DescriptorBindingKind::FlattenedSrt) != nullptr, "flattened typed SRT reads did not receive a binding"); } void TestDynamicSrtReadRemainsExplicit() { Fixture fixture; const auto base = fixture.Address(fixture.UserData(0), fixture.UserData(1), 4); MemoryInfo scalar; scalar.kind = ResourceKind::ScalarAddress; const auto read = fixture.Emit(ValueOpcode::LoadAddressU32, {base, fixture.UserData(2), Value(0u), Value(true)}, fixture.AddMemory(scalar, 4)); const auto descriptor = fixture.Buffer({read, Value(0u), Value(64u), Value(0u)}, 8); MemoryInfo buffer; buffer.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer, 8)); fixture.PlanAndTrack(); Check(fixture.program.srt_reads.empty() && fixture.program.dynamic_reads.size() == 1 && fixture.program.info.uses_dma, "dynamic scalar read was incorrectly flattened or lost"); std::array user_data{0x1000u, 0u, 4u}; TestMemory memory; memory.words[1] = 0xabcdef01u; SrtRuntime runtime{.user_data = user_data, .read_memory = ReadTestMemory, .userdata = &memory}; DescriptorValue value; Check(EvaluateDescriptorSource(fixture.program, fixture.program.info.buffers[0].source, runtime, value) && value.dwords[0] == 0xabcdef01u && memory.reads == 1, "dynamic typed scalar descriptor source was not evaluated"); ShaderComputeInputInfo compute{}; CollectShaderInfo(fixture.program, {.compute = &compute}); AllocateBindings(fixture.program, 0); Check(FindBinding(fixture.program.bindings, DescriptorBindingKind::FlattenedSrt) == nullptr && FindBinding(fixture.program.bindings, DescriptorBindingKind::BdaPagetable) != nullptr && FindBinding(fixture.program.bindings, DescriptorBindingKind::FaultBuffer) != nullptr, "dynamic scalar read received the wrong resource bindings"); Check(fixture.program.bindings.memory_offset_dword == fixture.program.bindings.user_data_registers.size() && fixture.program.bindings.memory_offset_count == 1u && fixture.program.bindings.ShaderDataDwords() == fixture.program.bindings.memory_offset_dword + 1u, "unified memory-offset layout is inconsistent"); } void TestPhiValidation() { Fixture fixture; auto *left = fixture.block; auto *right = fixture.AddBlock(); auto *merge = fixture.AddBlock(); left->AddBranch(merge); right->AddBranch(merge); auto &phi = merge->AppendNewInst(ValueOpcode::Phi, {}, static_cast(Type::U32)); phi.AddPhiOperand(left, Value(1u)); phi.AddPhiOperand(right, Value(2u)); const auto word3 = fixture.Emit(ValueOpcode::UMin32, {Value(&phi), Value(0x100u)}, 0, merge); const auto handle = fixture.Emit(ValueOpcode::GetBufferResource, {Value(0u), Value(0u), Value(0u), word3}, MemoryFlags{0, 20}, merge); MemoryInfo memory; memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, 20), merge); BuildSrtPlan(fixture.program); CheckFatal([&] { TrackResources(fixture.program); }, "not a valid runtime value", "control-dependent descriptor phi was accepted"); Check(!fixture.program.resource_tracking_complete && fixture.program.info.buffers.empty() && fixture.program.descriptor_sources.empty(), "control-dependent descriptor phi was not rejected transactionally"); } void TestLoopCycleEnteredThroughRuntimeValue() { Fixture fixture; auto *entry = fixture.block; auto *loop = fixture.AddBlock(); const auto initial = fixture.UserData(0); entry->AddBranch(loop); loop->AddBranch(loop); auto &phi = loop->AppendNewInst(ValueOpcode::Phi, {}, static_cast(Type::U32)); const auto carried = fixture.Emit(ValueOpcode::BitwiseAnd32, {Value(&phi), Value(0xffffffffu)}, 0, loop); phi.AddPhiOperand(entry, initial); phi.AddPhiOperand(loop, carried); fixture.Emit(ValueOpcode::GetBufferResource, {carried, Value(0u), Value(0u), Value(0u)}, MemoryFlags{0, 12}, loop); BuildSrtPlan(fixture.program); } void TestInvariantLoopPhi() { Fixture fixture; auto *entry = fixture.block; auto *loop = fixture.AddBlock(); entry->AddBranch(loop); loop->AddBranch(loop); const auto invariant = fixture.UserData(0); auto &phi = loop->AppendNewInst(ValueOpcode::Phi, {}, static_cast(Type::U32)); phi.AddPhiOperand(entry, invariant); phi.AddPhiOperand(loop, Value(&phi)); const auto handle = fixture.Emit( ValueOpcode::GetBufferResource, {Value(&phi), Value(0u), Value(0u), Value(0u)}, MemoryFlags{0, 4}, loop); MemoryInfo memory; memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, 4), loop); fixture.PlanAndTrack(); std::array user_data{0x12345678u}; SrtRuntime runtime{.user_data = user_data}; DescriptorValue descriptor; Check(EvaluateDescriptorSource(fixture.program, fixture.program.info.buffers[0].source, runtime, descriptor) && descriptor.dwords[0] == user_data[0], "loop-invariant descriptor phi was not evaluated through typed SSA"); } void TestDmaAddressMaterialization() { Fixture fixture; const auto based = fixture.Address(fixture.UserData(0), fixture.UserData(1), 4); MemoryInfo global; global.kind = ResourceKind::Global; global.offset = static_cast(-8); fixture.Emit(ValueOpcode::LoadAddressU32, {based, Value(0u), Value(0u), Value(true)}, fixture.AddMemory(global, 4)); const auto undef = fixture.Emit(ValueOpcode::UndefU32); const auto unbased = fixture.Address(undef, undef, 8); MemoryInfo flat; flat.kind = ResourceKind::Flat; flat.address_is_full = true; fixture.Emit(ValueOpcode::StoreAddressU32, {unbased, Value(0u), Value(0u), Value(9u), Value(true)}, fixture.AddMemory(flat, 8)); fixture.PlanAndTrack(); Check(fixture.program.info.uses_dma, "typed address operations did not enable DMA"); std::array user_data{0x2008u, 0u}; SrtRuntime runtime{.user_data = user_data}; ResourceSnapshot snapshot; Check(MaterializeResources(fixture.program, runtime, snapshot), "DMA shader resources did not materialize"); SpecializeResources(fixture.program, snapshot); } void TestDynamicFlatAddressesUseDma() { Fixture fixture; const auto low_root = fixture.UserData(0); const auto high_root = fixture.UserData(1); const auto active = fixture.Emit(ValueOpcode::INotEqual32, {fixture.UserData(2), Value(0u)}); const auto inactive_low = fixture.Emit(ValueOpcode::UndefU32); const auto inactive_high = fixture.Emit(ValueOpcode::UndefU32); const auto low = fixture.Emit(ValueOpcode::SelectU32, {active, low_root, inactive_low}); const auto high = fixture.Emit(ValueOpcode::SelectU32, {active, high_root, inactive_high}); const auto address = fixture.Address(low, high, 0xa4); MemoryInfo flat; flat.kind = ResourceKind::Flat; flat.address_is_full = true; fixture.Emit(ValueOpcode::LoadAddressU8, {address, low, high, active}, fixture.AddMemory(flat, 0xa4)); fixture.PlanAndTrack(); Check(fixture.program.info.uses_dma, "exec-masked FLAT address did not enable DMA"); std::array user_data{0x23456780u, 1u, 1u}; SrtRuntime runtime{.user_data = user_data}; ResourceSnapshot snapshot; Check(MaterializeResources(fixture.program, runtime, snapshot), "exec-masked FLAT shader resources did not materialize"); Fixture mismatch; const auto mismatch_active = mismatch.Emit(ValueOpcode::INotEqual32, {mismatch.UserData(2), Value(0u)}); const auto other_active = mismatch.Emit(ValueOpcode::LogicalNot, {mismatch_active}); const auto mismatch_low = mismatch.Emit( ValueOpcode::SelectU32, {mismatch_active, mismatch.UserData(0), mismatch.Emit(ValueOpcode::UndefU32)}); const auto mismatch_high = mismatch.Emit( ValueOpcode::SelectU32, {mismatch_active, mismatch.UserData(1), mismatch.Emit(ValueOpcode::UndefU32)}); const auto mismatch_address = mismatch.Address(mismatch_low, mismatch_high, 0xa4); mismatch.Emit(ValueOpcode::LoadAddressU8, {mismatch_address, mismatch_low, mismatch_high, other_active}, mismatch.AddMemory(flat, 0xa4)); mismatch.PlanAndTrack(); Check(mismatch.program.info.uses_dma, "dynamic FLAT address did not enable DMA"); } void TestBufferSwizzleSpecialization() { Fixture fixture; const auto handle = fixture.Buffer({fixture.UserData(0), fixture.UserData(1), fixture.UserData(2), fixture.UserData(3)}, 4); MemoryInfo memory; memory.kind = ResourceKind::Buffer; memory.formatted = true; fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, 4)); fixture.PlanAndTrack(); constexpr auto swizzle = Libs::Graphics::DstSel(4, 5, 0, 1); std::array user_data{ 0, 16u << 16u, 1, swizzle | (static_cast( Libs::Graphics::Prospero::BufferFormat::k32_32Float) << 12u) | (1u << 24u)}; SrtRuntime runtime{.user_data = user_data}; ResourceSnapshot snapshot; Check(MaterializeResources(fixture.program, runtime, snapshot), "buffer resources did not materialize"); SpecializeResources(fixture.program, snapshot); Check(fixture.program.info.buffers[0].descriptor_swizzle == swizzle && ValidateResourceSpecialization(fixture.program, snapshot), "buffer destination selectors were not specialized"); snapshot.buffers[0].dwords[3] ^= 1u << 9u; Check(!ValidateResourceSpecialization(fixture.program, snapshot), "buffer swizzle change did not invalidate specialization"); } void TestShaderInfoAndBindingLayout() { Fixture fixture; const auto handle = fixture.Buffer( {fixture.UserData(3), fixture.UserData(4), Value(64u), Value(0u)}, 4); MemoryInfo buffer; buffer.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer, 4)); fixture.Emit( ValueOpcode::GetBuiltin, {Value(static_cast(StageInputKind::GlobalInvocationId)), Value(2u)}); fixture.Emit(ValueOpcode::BitwiseXor32, {Value(1u), Value(2u)}); MemoryInfo gds; gds.kind = ResourceKind::Gds; fixture.Emit(ValueOpcode::WriteSharedU32, {Value(0u), Value(1u), Value(true)}, fixture.AddMemory(gds, 8)); fixture.PlanAndTrack(); ShaderComputeInputInfo compute{}; compute.dispatch_thread_dimensions = true; CollectShaderInfo(fixture.program, {.compute = &compute}); Check(fixture.program.info.has_bitwise_xor && !fixture.program.info.inputs.empty() && fixture.program.info.inputs[0].kind == StageInputKind::GlobalInvocationId, "typed shader values were not reflected in shader info"); AllocateBindings(fixture.program, 0); Check(FindBinding(fixture.program.bindings, DescriptorBindingKind::Buffers) != nullptr && FindBinding(fixture.program.bindings, DescriptorBindingKind::Gds) != nullptr && FindBinding(fixture.program.bindings, DescriptorBindingKind::UserData) == nullptr && fixture.program.bindings.push_constant_size == fixture.program.bindings.ShaderDataDwords() * sizeof(uint32_t), "typed resources were not assigned native bindings"); Check(NativeBinding(ShaderType::Compute, DescriptorBindingKind::Buffers) == static_cast(DescriptorBindingKind::Buffers) && NativeBinding(ShaderType::Vertex, DescriptorBindingKind::Buffers) == static_cast(DescriptorBindingKind::Buffers) && NativeBinding(ShaderType::Pixel, DescriptorBindingKind::Buffers) == static_cast(DescriptorBindingKind::Count) + static_cast(DescriptorBindingKind::Buffers), "fixed stage binding ranges are inconsistent"); Check(fixture.program.bindings.user_data_registers == std::vector({3u, 4u}), "binding layout did not collect live typed user-data values"); } void TestGraphicsPushConstantLayout() { const auto AddUserData = [](Fixture &fixture, uint32_t count) { for (uint32_t index = 0; index < count; index++) { fixture.Emit(ValueOpcode::ReferenceU32, {fixture.UserData(index)}); } fixture.program.shader_info_complete = true; }; Fixture vertex(ShaderType::Vertex); AddUserData(vertex, 9); AllocateBindings(vertex.program, 0); Check(vertex.program.bindings.push_constant_offset == 0 && vertex.program.bindings.push_constant_size == 9 * sizeof(uint32_t), "vertex shader was not placed at the start of the graphics push bank"); const auto pixel_offset = vertex.program.bindings.push_constant_size; Fixture pixel(ShaderType::Pixel); AddUserData(pixel, 4); AllocateBindings(pixel.program, pixel_offset); Check( pixel.program.bindings.push_constant_offset == pixel_offset && pixel.program.bindings.push_constant_size == 4 * sizeof(uint32_t) && FindBinding(pixel.program.bindings, DescriptorBindingKind::UserData) == nullptr, "pixel shader did not follow the vertex data in the graphics push bank"); Fixture edge(ShaderType::Pixel); AddUserData(edge, 1); AllocateBindings(edge.program, NativePushConstantSize - sizeof(uint32_t)); Check(edge.program.bindings.push_constant_size == sizeof(uint32_t), "last aligned push-constant dword did not fit in the graphics bank"); Fixture spill(ShaderType::Pixel); AddUserData(spill, 32); AllocateBindings(spill.program, pixel_offset); Check( spill.program.bindings.push_constant_size == 0 && FindBinding(spill.program.bindings, DescriptorBindingKind::UserData) != nullptr, "pixel shader overlapping the vertex push data did not spill to storage"); Fixture full(ShaderType::Pixel); AddUserData(full, 1); AllocateBindings(full.program, NativePushConstantSize); Check(full.program.bindings.push_constant_size == 0 && FindBinding(full.program.bindings, DescriptorBindingKind::UserData) != nullptr, "full graphics push bank did not spill pixel user data to storage"); Fixture invalid(ShaderType::Pixel); AddUserData(invalid, 1); CheckFatal( [&] { AllocateBindings(invalid.program, NativePushConstantSize + sizeof(uint32_t)); }, "push-constant offset", "push-constant placement beyond the graphics bank was accepted"); Check(!invalid.program.binding_layout_complete, "push-constant placement beyond the graphics bank was accepted"); } void TestResourceLimitIsTransactional() { Fixture fixture; MemoryInfo memory; memory.kind = ResourceKind::Buffer; for (uint32_t index = 0; index <= ShaderInfo::MaxBuffers; index++) { const auto handle = fixture.Buffer( {Value(index), Value(index + 1u), Value(index + 2u), Value(index + 3u)}, index * 4u); fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, index * 4u)); } BuildSrtPlan(fixture.program); CheckFatal([&] { TrackResources(fixture.program); }, "buffer resource limit exceeded", "resource-limit failure was not reported"); Check(!fixture.program.resource_tracking_complete && fixture.program.info.buffers.empty() && fixture.program.descriptor_sources.empty(), "resource-limit failure partially mutated typed resource state"); } void TestMalformedMemoryKindsRejected() { { Fixture fixture; const auto address = fixture.Address(Value(0u), Value(0u), 4); MemoryInfo memory; memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::StoreAddressU32, {address, Value(0u), Value(0u), Value(1u), Value(true)}, fixture.AddMemory(memory, 4)); BuildSrtPlan(fixture.program); CheckFatal( [&] { TrackResources(fixture.program); }, "address operation has invalid resource kind", "resource tracking accepted an address opcode with buffer metadata"); } { Fixture fixture; const auto image = fixture.Image({Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)}, 8); MemoryInfo memory; memory.kind = ResourceKind::Flat; fixture.Emit(ValueOpcode::ImageRead, {image, fixture.ImageAddress(), Value(true)}, fixture.AddMemory(memory, 8)); BuildSrtPlan(fixture.program); CheckFatal( [&] { TrackResources(fixture.program); }, "image operation has invalid resource kind", "resource tracking accepted an image opcode with address metadata"); } { Fixture fixture; const auto image = fixture.Image({Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)}, 12); MemoryInfo memory; memory.kind = ResourceKind::StorageImage; fixture.Emit(ValueOpcode::ImageRead, {image, fixture.ImageAddress(), Value(true)}, fixture.AddMemory(memory, 12)); BuildSrtPlan(fixture.program); CheckFatal( [&] { TrackResources(fixture.program); }, "image operation has invalid resource kind", "resource tracking accepted a sampled read with storage metadata"); } { Fixture fixture; const auto image = fixture.Image({Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)}, 16); MemoryInfo memory; memory.kind = ResourceKind::StorageImage; fixture.Emit(ValueOpcode::ImageAtomicIAdd32, {image, fixture.ImageAddress(), Value(1u), Value(true)}, fixture.AddMemory(memory, 16)); BuildSrtPlan(fixture.program); CheckFatal( [&] { TrackResources(fixture.program); }, "image operation has invalid resource kind", "resource tracking accepted a uint atomic with float storage metadata"); } } } // namespace int main() { try { const auto Run = [](const char *name, auto test) { try { test(); } catch (const std::exception &exception) { throw std::runtime_error(std::string(name) + ": " + exception.what()); } }; Run("dense buffers", TestDenseBufferTracking); Run("scalar/vector alias", TestScalarAndVectorBufferAlias); Run("runtime unsigned min", TestRuntimeUnsignedMinDescriptor); Run("images and samplers", TestImagesSamplersAndAliases); Run("SampleAdjust sampler scratch", TestSampleAdjustSamplerScratch); Run("dynamic storage mips", TestDynamicStorageMipTracking); Run("invariant indirect images", TestInvariantIndirectImageMaterialization); Run("SRT runtime", TestSrtFlatteningAndRuntimeMemoization); Run("dynamic SRT", TestDynamicSrtReadRemainsExplicit); Run("phi validation", TestPhiValidation); Run("runtime-rooted loop", TestLoopCycleEnteredThroughRuntimeValue); Run("invariant loop phi", TestInvariantLoopPhi); Run("DMA address materialization", TestDmaAddressMaterialization); Run("dynamic FLAT address", TestDynamicFlatAddressesUseDma); Run("buffer swizzle specialization", TestBufferSwizzleSpecialization); Run("shader info and bindings", TestShaderInfoAndBindingLayout); Run("graphics push constants", TestGraphicsPushConstantLayout); Run("resource limit", TestResourceLimitIsTransactional); Run("malformed memory kinds", TestMalformedMemoryKindsRejected); } catch (const std::exception &exception) { std::cerr << "resource tracking test failed: " << exception.what() << '\n'; return 1; } std::cout << "resource tracking tests passed\n"; return 0; } // The full emulator supplies these assertion hooks through common. This focused // target links only fmt; keep assertion failures observable without widening // its focused build manifest. namespace Common { int DbgExitHandler(const char *, int, std::string_view text) { throw std::runtime_error(std::string(text)); } int DbgExitHandler(const char *, int, fmt::text_style, std::string_view text) { throw std::runtime_error(std::string(text)); } int DbgExitIfHandler(const char *expression, const char *file, int line) { throw std::runtime_error(std::string("typed IR assertion: ") + expression + " at " + file + ':' + std::to_string(line)); } int DbgNotImplementedHandler(const char *expression, const char *file, int line) { throw std::runtime_error(std::string("typed IR not implemented: ") + expression + " at " + file + ':' + std::to_string(line)); } void DbgExit(int) { throw std::runtime_error("typed IR assertion failed"); } } // namespace Common // Keep this focused standalone target self-contained by amalgamating its small // typed-IR implementation set. #include "graphics/shader/recompiler/ir/Block.cpp" #include "graphics/shader/recompiler/ir/Program.cpp" #include "graphics/shader/recompiler/ir/Type.cpp" #include "graphics/shader/recompiler/ir/Value.cpp" #include "graphics/shader/recompiler/ir/opcodes/ValueOpcodes.cpp" #include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.cpp"