KytyPS5/src/graphics/shader/recompiler/ir
nmzik 441367b1a1 Fix pixel shader input aliases 2026-09-15 20:46:51 +04:00
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opcodes gpu: compile RDNA2 tessellation through native LS HS and TES stages 2026-09-14 06:58:32 +04:00
passes Fix pixel shader input aliases 2026-09-15 20:46:51 +04:00
Block.cpp shader_recompiler: add SSA 2026-08-18 03:53:41 +02:00
Block.h graphics: use per-invocation shader masks 2026-08-21 08:03:22 +02:00
IREmitter.cpp Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)" 2026-09-01 07:50:37 +04:00
IREmitter.h Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)" 2026-09-01 07:50:37 +04:00
Program.cpp shader: reuse CFG and validation lookups 2026-09-08 21:26:59 +04:00
Reg.h refactor(shader): remove register-state compatibility paths 2026-08-21 03:32:47 +02:00
ResourceSnapshot.h render: use native clears for stencil fill shaders 2026-09-05 12:36:13 +04:00
ShaderIR.h Fix centroid interpolation weights 2026-09-15 19:51:30 +04:00
Type.cpp refactor(shader): centralize typed resource metadata 2026-08-21 03:32:47 +02:00
Type.h refactor(shader): centralize typed resource metadata 2026-08-21 03:32:47 +02:00
Value.cpp refactor(shader): emit structured phis natively 2026-08-21 03:32:47 +02:00
Value.h refactor(shader): emit structured phis natively 2026-08-21 03:32:47 +02:00