KytyPS5/src/graphics/host_gpu/renderer/framebufferCache.h

86 lines
3.2 KiB
C++

#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_FRAMEBUFFERCACHE_H_
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_FRAMEBUFFERCACHE_H_
#include "common/abi.h"
#include "common/assert.h"
#include "common/common.h"
#include "common/threads.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/renderTarget.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include <vector>
namespace Libs::Graphics {
struct RenderColorInfo;
struct RenderDepthInfo;
static constexpr vk::ImageLayout RENDER_COLOR_IMAGE_LAYOUT = vk::ImageLayout::eGeneral;
struct VulkanFramebuffer {
vk::RenderPass render_pass = nullptr;
uint64_t render_pass_id = 0;
vk::Framebuffer framebuffer = nullptr;
uint32_t samples = 1;
vk::ImageLayout color_layout[RENDER_COLOR_ATTACHMENTS_MAX] = {};
vk::ImageLayout depth_layout = vk::ImageLayout::eDepthStencilAttachmentOptimal;
};
inline uint64_t render_pass_compat_id(uint32_t color_count, const vk::Format* color_formats,
bool with_depth, vk::Format depth_format,
vk::ImageLayout depth_layout, uint32_t samples) {
uint64_t id = 0xcbf29ce484222325ull;
auto mix = [&id](uint64_t v) {
id ^= v;
id *= 0x100000001b3ull;
};
mix(color_count);
for (uint32_t i = 0; i < color_count; i++) {
mix(static_cast<uint32_t>(color_formats[i]));
}
mix(with_depth ? 1u : 0u);
mix(static_cast<uint32_t>(depth_format));
mix(static_cast<uint32_t>(depth_layout));
mix(samples);
return id;
}
class FramebufferCache {
public:
explicit FramebufferCache(GraphicContext& graphics): m_graphics(graphics) {
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
}
~FramebufferCache() { KYTY_NOT_IMPLEMENTED; }
KYTY_CLASS_NO_COPY(FramebufferCache);
VulkanFramebuffer* CreateFramebuffer(RenderColorInfo* colors, uint32_t color_count,
RenderDepthInfo& depth);
void FreeFramebufferByColor(VulkanImage& image);
void FreeFramebufferByDepth(DepthStencilVulkanImage& image);
private:
struct Framebuffer {
VulkanFramebuffer* framebuffer = nullptr;
uint64_t image_id[RENDER_COLOR_ATTACHMENTS_MAX] = {};
vk::ImageView color_view[RENDER_COLOR_ATTACHMENTS_MAX] = {};
uint64_t depth_id = 0;
vk::ImageView depth_view = nullptr;
bool color_clear_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
vk::ImageLayout color_layout[RENDER_COLOR_ATTACHMENTS_MAX] = {};
bool depth_clear_enable = false;
bool stencil_clear_enable = false;
bool depth_read_only = false;
};
GraphicContext& m_graphics;
Common::Mutex m_mutex;
std::vector<Framebuffer> m_framebuffers;
};
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_FRAMEBUFFERCACHE_H_