KytyPS5/tests/ResourceTrackingTests.cpp

1924 lines
84 KiB
C++

#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.h"
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
#include "graphics/shader/recompiler/ir/passes/ResourceTracking.h"
#include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h"
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
#include <array>
#include <bit>
#include <cstring>
#include <iostream>
#include <limits>
#include <memory>
#include <stdexcept>
#include <string>
#include <vector>
namespace {
using namespace Libs::Graphics::ShaderRecompiler::IR;
using Libs::Graphics::ShaderComputeInputInfo;
using Libs::Graphics::ShaderType;
namespace Decoder = Libs::Graphics::ShaderRecompiler::Decoder;
void Check(bool condition, const char *message) {
if (!condition) {
throw std::runtime_error(message);
}
}
bool SameResourceSnapshot(const ResourceSnapshot &lhs,
const ResourceSnapshot &rhs) {
return lhs.buffers == rhs.buffers && lhs.images == rhs.images &&
lhs.samplers == rhs.samplers &&
lhs.flattened_srt == rhs.flattened_srt &&
lhs.user_data == rhs.user_data && lhs.uniform_fill == rhs.uniform_fill;
}
template <typename F>
void CheckFatal(F &&function, std::string_view expected, const char *message) {
try {
function();
} catch (const std::runtime_error &error) {
Check(std::string_view(error.what()).find(expected) !=
std::string_view::npos,
message);
return;
}
Check(false, message);
}
struct Fixture {
Program program;
Block *block = nullptr;
explicit Fixture(ShaderType stage = ShaderType::Compute) {
program.stage = stage;
program.user_data_count = 64;
block = AddBlock();
}
Block *AddBlock() {
auto storage = std::make_unique<Block>();
auto *result = storage.get();
program.block_storage.push_back(std::move(storage));
program.blocks.push_back(result);
program.block_info.push_back(
{.id = static_cast<uint32_t>(program.block_info.size())});
return result;
}
Value Emit(ValueOpcode opcode, std::initializer_list<Value> args = {},
uint64_t flags = 0, Block *destination = nullptr) {
if (NumArgsOf(opcode) != std::numeric_limits<size_t>::max() &&
NumArgsOf(opcode) != args.size()) {
throw std::runtime_error(std::string(ValueOpcodeName(opcode)) +
" argument count");
}
auto &inst = (destination != nullptr ? destination : block)
->AppendNewInst(opcode, args, flags);
return Value(&inst);
}
template <typename T>
Value Emit(ValueOpcode opcode, std::initializer_list<Value> args, T flags,
Block *destination = nullptr) {
uint64_t bits = 0;
std::memcpy(&bits, &flags, sizeof(flags));
return Emit(opcode, args, bits, destination);
}
Value UserData(uint32_t index) {
return Emit(ValueOpcode::GetUserData,
{Value(static_cast<ScalarReg>(index))});
}
MemoryFlags AddMemory(MemoryInfo memory, uint32_t pc) {
const auto index = static_cast<uint32_t>(program.memory_info.size());
program.memory_info.push_back(memory);
return {index, pc};
}
Value Buffer(std::array<Value, 4> dwords, uint32_t pc = 0) {
return Emit(ValueOpcode::GetBufferResource,
{dwords[0], dwords[1], dwords[2], dwords[3]},
MemoryFlags{0, pc});
}
Value Address(Value low, Value high, uint32_t pc = 0) {
return Emit(ValueOpcode::GetAddressResource, {low, high},
MemoryFlags{0, pc});
}
Value Image(std::array<Value, 8> dwords, uint32_t pc = 0) {
return Emit(ValueOpcode::GetImageResource,
{dwords[0], dwords[1], dwords[2], dwords[3], dwords[4],
dwords[5], dwords[6], dwords[7]},
MemoryFlags{0, pc});
}
Value Sampler(std::array<Value, 4> dwords, uint32_t pc = 0) {
return Emit(ValueOpcode::GetSamplerResource,
{dwords[0], dwords[1], dwords[2], dwords[3]},
MemoryFlags{0, pc});
}
Value ImageAddress() {
return Emit(ValueOpcode::MakeImageAddress,
{Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u), Value(0u)});
}
void PlanAndTrack() {
BuildSrtPlan(program);
TrackResources(program);
}
};
struct TestMemory {
uint64_t base = 0x1000;
std::array<uint32_t, 8> words{};
uint32_t reads = 0;
uint32_t fail_after = UINT32_MAX;
};
bool ReadTestMemory(void *userdata, uint64_t address, uint32_t *value) {
auto *memory = static_cast<TestMemory *>(userdata);
if (memory == nullptr || value == nullptr || address < memory->base ||
address - memory->base >= memory->words.size() * sizeof(uint32_t) ||
memory->reads >= memory->fail_after) {
return false;
}
*value = memory->words[(address - memory->base) / sizeof(uint32_t)];
memory->reads++;
return true;
}
struct LinearTestMemory {
uint64_t base = 0x1000;
std::vector<uint32_t> words = std::vector<uint32_t>(0x2200 / 4);
uint64_t fail_address = UINT64_MAX;
};
bool ReadLinearTestMemory(void *userdata, uint64_t address, uint32_t *value) {
auto *memory = static_cast<LinearTestMemory *>(userdata);
if (memory == nullptr || value == nullptr || address < memory->base ||
address - memory->base >= memory->words.size() * sizeof(uint32_t) ||
(address & 3u) != 0u || address == memory->fail_address) {
return false;
}
*value = memory->words[(address - memory->base) / sizeof(uint32_t)];
return true;
}
std::unique_ptr<Fixture>
MakeIndirectImageFixture(bool malformed, uint32_t material_immediate = 0,
bool memory_backed_material = false) {
auto fixture = std::make_unique<Fixture>();
std::array<Value, 4> material_words;
std::array<Value, 4> heap_words;
for (uint32_t dword = 0; dword < 4; dword++) {
material_words[dword] = fixture->UserData(dword);
heap_words[dword] = fixture->UserData(dword + 4u);
}
if (memory_backed_material) {
const auto pointer_address =
fixture->Address(fixture->UserData(9), fixture->UserData(10), 0x10b0);
MemoryInfo pointer_word;
pointer_word.kind = ResourceKind::ScalarAddress;
const auto pointer =
fixture->Emit(ValueOpcode::LoadAddressU32,
{pointer_address, Value(0u), Value(0u), Value(true)},
fixture->AddMemory(pointer_word, 0x10b0));
const auto address = fixture->Address(pointer, Value(0u), 0x10c0);
MemoryInfo descriptor_word;
descriptor_word.kind = ResourceKind::ScalarAddress;
material_words[0] =
fixture->Emit(ValueOpcode::LoadAddressU32,
{address, Value(0u), Value(0u), Value(true)},
fixture->AddMemory(descriptor_word, 0x10c0));
}
const auto material = fixture->Buffer(material_words, 0x10d8);
const auto heap = fixture->Buffer(heap_words, 0x10d8);
if (memory_backed_material) {
MemoryInfo shared_buffer;
shared_buffer.kind = ResourceKind::Buffer;
const auto load =
fixture->Emit(ValueOpcode::LoadBufferU32,
{material, Value(0u), Value(0u), Value(0u), Value(true)},
fixture->AddMemory(shared_buffer, 0x10d8));
fixture->Emit(ValueOpcode::ReferenceU32, {load});
}
const auto selector = fixture->Emit(ValueOpcode::ReadFirstLane,
{fixture->UserData(8), Value(true)});
const auto record =
fixture->Emit(ValueOpcode::IMul32, {selector, Value(224u)});
const auto member = fixture->Emit(ValueOpcode::IAdd32, {record, Value(4u)});
fixture->Emit(ValueOpcode::ReferenceU32, {record});
fixture->Emit(ValueOpcode::ReferenceU32, {member});
MemoryInfo material_scalar;
material_scalar.kind = ResourceKind::ScalarBuffer;
material_scalar.offset = material_immediate;
const auto key =
fixture->Emit(ValueOpcode::ReadConstBuffer, {material, member},
fixture->AddMemory(material_scalar, 0x10d8));
const auto heap_offset =
fixture->Emit(ValueOpcode::ShiftLeftLogical32, {key, Value(5u)});
std::array<Value, 8> image_words;
MemoryInfo heap_scalar;
heap_scalar.kind = ResourceKind::ScalarBuffer;
for (uint32_t dword = 0; dword < image_words.size(); dword++) {
auto component = heap_scalar;
component.offset = dword * sizeof(uint32_t);
if (malformed && dword == image_words.size() - 1u) {
component.offset += sizeof(uint32_t);
}
image_words[dword] =
fixture->Emit(ValueOpcode::ReadConstBuffer, {heap, heap_offset},
fixture->AddMemory(component, 0x10d8));
}
const auto image = fixture->Image(image_words, 0x10f0);
const auto sampler =
fixture->Sampler({Value(0u), Value(0u), Value(0u), Value(0u)}, 0x10f0);
MemoryInfo sample;
sample.kind = ResourceKind::Image;
sample.image_dimension = Decoder::ImageDimension::Dim2D;
const auto sampled = fixture->Emit(ValueOpcode::ImageSampleRaw,
{image, sampler, fixture->ImageAddress()},
fixture->AddMemory(sample, 0x10f0));
const auto sampled_x =
fixture->Emit(ValueOpcode::CompositeExtractU32x4, {sampled, Value(0u)});
fixture->Emit(ValueOpcode::ReferenceU32, {sampled_x});
return fixture;
}
void TestInvariantIndirectImageMaterialization() {
auto fixture = MakeIndirectImageFixture(false);
fixture->PlanAndTrack();
auto resource_plan = ExtractResourcePlan(fixture->program);
EliminateDeadCode(fixture->program.blocks);
ValidateProgram(fixture->program, true);
Check(fixture->program.info.buffers.size() == 1 &&
fixture->program.info.images.size() == 1 &&
fixture->program.dynamic_reads.size() == 1,
"indirect image key was not retained as a scalar-buffer read");
const auto source = fixture->program.info.images[0].source;
Check(source < fixture->program.descriptor_sources.size() &&
fixture->program.descriptor_sources[source]
.indirect_image.has_value(),
"indirect image source was not retained for runtime proof");
const auto image_handle =
std::ranges::find_if(*fixture->block, [](const Inst &inst) {
return inst.GetOpcode() == ValueOpcode::GetImageResource;
});
Check(image_handle != fixture->block->end() &&
image_handle->Arg(0).ResolveInstruction() != nullptr &&
image_handle->Arg(0).ResolveInstruction()->GetOpcode() ==
ValueOpcode::ReadConstBuffer,
"indirect image handle discarded the live material key");
std::array<uint32_t, 9> user_data{0x1000u, 224u << 16u, 2u, 0u, 0x2000u,
16u << 16u, 4u, 0u, 7u};
LinearTestMemory memory;
std::array<uint32_t, 8> image_descriptor{};
image_descriptor[0] = 0x20u;
image_descriptor[1] =
static_cast<uint32_t>(
Libs::Graphics::Prospero::BufferFormat::k32_32_32_32Float)
<< 20u;
image_descriptor[2] = 3u | (3u << 14u);
image_descriptor[3] =
Libs::Graphics::DstSel(4, 5, 6, 7) |
(static_cast<uint32_t>(Libs::Graphics::Prospero::ImageType::kColor2D)
<< 28u);
for (uint32_t dword = 0; dword < image_descriptor.size(); dword++) {
memory.words[(0x2000u - memory.base) / 4u + dword] =
image_descriptor[dword];
memory.words[(0x2020u - memory.base) / 4u + dword] =
image_descriptor[dword];
}
memory.words[(0x2020u - memory.base) / 4u] ^= 1u;
SrtRuntime runtime{.user_data = user_data,
.userdata = &memory,
.read_specialization_memory = ReadLinearTestMemory};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(resource_plan, runtime, snapshot, specialization) &&
snapshot.images.size() == 1 &&
std::equal(image_descriptor.begin(), image_descriptor.end(),
snapshot.images[0].dwords.begin()),
"invariant indirect image table did not materialize");
const auto prior_snapshot = snapshot;
const auto prior_specialization = specialization;
memory.fail_address = 0x1004u;
Check(!MaterializeResources(resource_plan, runtime, snapshot,
specialization) &&
SameResourceSnapshot(snapshot, prior_snapshot) &&
specialization == prior_specialization,
"rejected planning memory read mutated the snapshot");
memory.fail_address = UINT64_MAX;
memory.words[(0x1000u - memory.base + 36u) / 4u] = 1u;
for (uint32_t dword = 0; dword < image_descriptor.size(); dword++) {
memory.words[(0x2000u - memory.base) / 4u + dword] = 0u;
memory.words[(0x2020u - memory.base) / 4u + dword] = 0u;
}
memory.words[(0x2000u - memory.base) / 4u + 1u] = image_descriptor[1];
memory.words[(0x2000u - memory.base) / 4u + 3u] = image_descriptor[3];
memory.words[(0x2020u - memory.base) / 4u + 1u] = image_descriptor[1];
memory.words[(0x2020u - memory.base) / 4u + 3u] =
image_descriptor[3] ^ (1u << 28u);
ResourceSnapshot null_snapshot;
ResourceSpecialization null_specialization;
Check(MaterializeResources(resource_plan, runtime, null_snapshot,
null_specialization) &&
std::ranges::all_of(null_snapshot.images[0].dwords,
[](uint32_t dword) { return dword == 0u; }),
"stale typed null image descriptors were not canonicalized");
for (uint32_t dword = 0; dword < image_descriptor.size(); dword++) {
memory.words[(0x2000u - memory.base) / 4u + dword] =
image_descriptor[dword];
memory.words[(0x2020u - memory.base) / 4u + dword] =
image_descriptor[dword];
}
memory.words[(0x2020u - memory.base) / 4u] ^= 1u;
memory.words[(0x1000u - memory.base + 36u) / 4u] = 1u;
ResourceSnapshot dynamic_snapshot;
ResourceSpecialization dynamic_specialization;
Check(MaterializeResources(resource_plan, runtime, dynamic_snapshot,
dynamic_specialization) &&
dynamic_snapshot.images.size() == 2 &&
dynamic_specialization.images.size() == 2,
"dynamic indirect image table did not materialize");
ApplyResourceSpecialization(fixture->program, dynamic_specialization);
Check(fixture->program.info.images.size() == 2 &&
fixture->program.info.images[0].indirect_root == 0 &&
fixture->program.info.images[0].indirect_search_iterations != 0 &&
fixture->program.info.images[0].indirect_resources.size() == 2 &&
dynamic_snapshot.images.size() == 2,
"dynamic indirect image table was not specialized transactionally");
const auto &mapping = dynamic_specialization.images[0];
const auto key_count = dynamic_snapshot.flattened_srt[mapping.indirect_mapping_offset];
Check(mapping.indirect_search_iterations == std::bit_width(key_count) &&
mapping.indirect_mapping_offset + 1u + key_count * 2u ==
dynamic_snapshot.flattened_srt.size(),
"indirect image mapping retained worst-case padding");
for (uint32_t dword = 0; dword < image_descriptor.size(); dword++) {
memory.words[(0x2000u - memory.base) / 4u + dword] =
image_descriptor[dword];
memory.words[(0x2020u - memory.base) / 4u + dword] =
image_descriptor[dword];
}
memory.words[(0x2000u - memory.base) / 4u] += 0x100u;
memory.words[(0x2020u - memory.base) / 4u] += 0x101u;
ResourceSnapshot rebound_snapshot;
ResourceSpecialization rebound_specialization;
Check(MaterializeResources(resource_plan, runtime, rebound_snapshot,
rebound_specialization) &&
rebound_specialization == dynamic_specialization,
"stable indirect key mapping did not accept changed image addresses");
memory.words[(0x2020u - memory.base) / 4u] =
memory.words[(0x2000u - memory.base) / 4u];
Check(MaterializeResources(resource_plan, runtime, rebound_snapshot,
rebound_specialization) &&
rebound_specialization != dynamic_specialization,
"collapsed indirect candidates did not select a new specialization");
const auto collapsed_specialization = rebound_specialization;
ResourceSnapshot capacity_snapshot;
ResourceSpecialization capacity_specialization;
for (const uint32_t records : {1u, 3u}) {
user_data[2] = records;
Check(MaterializeResources(resource_plan, runtime, capacity_snapshot,
capacity_specialization),
"runtime indirect key mapping rejected a valid material-table size");
}
user_data[2] = 2u;
memory.words[(0x2020u - memory.base) / 4u] =
memory.words[(0x2000u - memory.base) / 4u] + 1u;
memory.words[(0x2040u - memory.base) / 4u] =
memory.words[(0x2000u - memory.base) / 4u] + 2u;
for (uint32_t dword = 1; dword < image_descriptor.size(); dword++) {
memory.words[(0x2040u - memory.base) / 4u + dword] =
image_descriptor[dword];
}
memory.words[(0x1000u - memory.base + 68u) / 4u] = 2u;
Check(MaterializeResources(resource_plan, runtime, rebound_snapshot,
rebound_specialization) &&
rebound_specialization != collapsed_specialization,
"larger indirect candidate topology reused the old specialization");
auto memory_backed = MakeIndirectImageFixture(false, 0u, true);
memory_backed->PlanAndTrack();
auto memory_backed_plan = ExtractResourcePlan(memory_backed->program);
EliminateDeadCode(memory_backed->program.blocks);
std::array<uint32_t, 11> memory_backed_user_data{0x1000u, 224u << 16u, 2u, 0u,
0x2000u, 16u << 16u, 4u, 0u,
7u, 0x3100u, 0u};
memory.words[(0x3100u - memory.base) / 4u] = 0x3000u;
memory.words[(0x3000u - memory.base) / 4u] = 0x1000u;
memory.fail_address = 0x3100u;
SrtRuntime memory_backed_runtime{.user_data = memory_backed_user_data,
.userdata = &memory,
.read_specialization_memory =
ReadLinearTestMemory};
const auto memory_backed_prior_snapshot = snapshot;
const auto memory_backed_prior_specialization = specialization;
Check(!MaterializeResources(memory_backed_plan, memory_backed_runtime,
snapshot, specialization) &&
SameResourceSnapshot(snapshot, memory_backed_prior_snapshot) &&
specialization == memory_backed_prior_specialization,
"rejected indirect table descriptor read mutated the snapshot");
memory.fail_address = UINT64_MAX;
auto malformed = MakeIndirectImageFixture(true);
BuildSrtPlan(malformed->program);
CheckFatal([&] { TrackResources(malformed->program); }, "not a valid runtime value",
"malformed indirect image pattern was accepted");
Check(!malformed->program.resource_tracking_complete &&
malformed->program.info.images.empty() &&
malformed->program.descriptor_sources.empty(),
"malformed indirect image pattern was partially accepted");
auto wrapped_immediate = MakeIndirectImageFixture(false, 4u);
BuildSrtPlan(wrapped_immediate->program);
CheckFatal([&] { TrackResources(wrapped_immediate->program); },
"not a valid runtime value",
"wrapped scalar immediate entered the invariant image proof");
Check(!wrapped_immediate->program.resource_tracking_complete,
"wrapped scalar immediate entered the invariant image proof");
}
void TestComputeBufferFill() {
struct Options {
bool scalar = false;
bool conditional = false;
bool shifted = false;
bool extra_store = false;
bool clean = false;
bool branch = false;
};
const auto Run = [](Options options) {
Fixture fixture;
fixture.program.block_info[0].terminator.kind =
Libs::Graphics::ShaderRecompiler::CFG::TerminatorKind::Return;
if (options.branch) {
fixture.program.block_info[0].terminator.kind = Libs::Graphics::
ShaderRecompiler::CFG::TerminatorKind::ConditionalBranch;
}
const auto buffer =
fixture.Buffer({fixture.UserData(0), fixture.UserData(1),
fixture.UserData(2), fixture.UserData(3)});
const auto local = fixture.Emit(
ValueOpcode::GetBuiltin,
{Value(static_cast<uint32_t>(StageInputKind::LocalInvocationId)),
Value(0u)});
const auto group = fixture.Emit(
ValueOpcode::GetBuiltin,
{Value(static_cast<uint32_t>(StageInputKind::WorkgroupId)), Value(0u)});
auto index =
fixture.Emit(ValueOpcode::IAdd32,
{local, fixture.Emit(ValueOpcode::ShiftLeftLogical32,
{group, Value(6u)})});
if (options.shifted)
index = fixture.Emit(ValueOpcode::IAdd32, {index, Value(1u)});
Value value(0u);
TestMemory memory;
memory.words[0] = 0x40404040u;
if (options.scalar) {
const auto input =
fixture.Buffer({Value(static_cast<uint32_t>(memory.base)),
Value(4u << 16), Value(1u), Value(0x14204u)});
MemoryInfo load;
load.kind = ResourceKind::ScalarBuffer;
value = fixture.Emit(ValueOpcode::ReadConstBuffer, {input, Value(0u)},
fixture.AddMemory(load, 8));
}
MemoryInfo store;
store.kind = ResourceKind::Buffer;
store.formatted = true;
store.idxen = true;
const auto flags = fixture.AddMemory(store, 16);
const auto predicate =
options.conditional
? fixture.Emit(ValueOpcode::ULessThan32, {local, Value(32u)})
: Value(true);
const auto EmitStore = [&] {
fixture.Emit(ValueOpcode::StoreBufferU32,
{buffer, index, Value(0u), Value(0u), value, predicate},
flags);
};
EmitStore();
if (options.extra_store)
EmitStore();
fixture.PlanAndTrack();
auto plan = ExtractResourcePlan(fixture.program);
std::array<uint32_t, 4> userdata{0x200000u, 4u << 16, 0x4000u, 0x14204u};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
const auto Read = +[](void *data, uint64_t address, uint32_t *word) {
auto &memory = *static_cast<TestMemory *>(data);
if (address != memory.base)
return false;
++memory.reads;
*word = memory.words[0];
return true;
};
Check(MaterializeResources(
plan,
{.user_data = userdata,
.read_memory = Read,
.userdata = &memory,
.read_specialization_memory = options.clean ? Read : nullptr},
snapshot, specialization),
"fill fixture did not materialize");
const bool expected = !options.conditional && !options.shifted &&
!options.extra_store && !options.branch &&
(!options.scalar || options.clean);
Check((snapshot.uniform_fill.words != 0) == expected,
"fill proof accepted an unsafe store or missed the real GTA3 clear");
if (expected) {
Check(snapshot.uniform_fill.words == 1 &&
snapshot.uniform_fill.group_stride[0] == 64 &&
snapshot.uniform_fill.value ==
(options.scalar ? 0x40404040u : 0u),
"fill proof lost address coverage or the actual stored scalar");
}
};
Run({});
Run({.scalar = true, .clean = true});
Run({.scalar = true});
Run({.conditional = true, .clean = true});
Run({.shifted = true, .clean = true});
Run({.extra_store = true, .clean = true});
Run({.clean = true, .branch = true});
}
void TestDenseBufferTracking() {
Fixture fixture;
std::array<Value, 8> userdata;
for (uint32_t index = 0; index < userdata.size(); index++) {
userdata[index] = fixture.UserData(index);
}
const auto first =
fixture.Buffer({userdata[0], userdata[1], userdata[2], userdata[3]}, 4);
const auto second =
fixture.Buffer({userdata[4], userdata[5], userdata[6], userdata[7]}, 28);
MemoryInfo load_info;
load_info.kind = ResourceKind::Buffer;
load_info.offset = 4;
load_info.formatted = true;
const auto load_flags = fixture.AddMemory(load_info, 4);
fixture.Emit(ValueOpcode::LoadBufferU32,
{first, Value(0u), Value(0u), Value(0u), Value(true)},
load_flags);
auto store_info = load_info;
store_info.offset = 12;
const auto store_flags = fixture.AddMemory(store_info, 8);
fixture.Emit(ValueOpcode::StoreBufferU32,
{first, Value(0u), Value(0u), Value(0u), Value(7u), Value(true)},
store_flags);
auto atomic_info = load_info;
atomic_info.offset = 0;
const auto atomic_flags = fixture.AddMemory(atomic_info, 12);
fixture.Emit(ValueOpcode::BufferAtomicIAdd32,
{first, Value(0u), Value(0u), Value(1u), Value(0u), Value(true)},
atomic_flags);
const auto other_flags = fixture.AddMemory(load_info, 28);
fixture.Emit(ValueOpcode::LoadBufferU32,
{second, Value(0u), Value(0u), Value(0u), Value(true)},
other_flags);
fixture.PlanAndTrack();
Check(fixture.program.info.buffers.size() == 2,
"typed buffer sources were not densely interned");
Check(fixture.program.descriptor_sources.size() == 2,
"descriptor source table did not match dense topology");
const auto &resource = fixture.program.info.buffers[0];
Check(resource.read && resource.written && resource.atomic &&
resource.formatted && resource.max_byte_extent == 16 &&
resource.first_use_pc == 4,
"buffer access facts were not merged");
Check(first.Instruction()->Flags<uint32_t>() == 0 &&
second.Instruction()->Flags<uint32_t>() == 1,
"typed handles were not assigned dense indices");
Check(fixture.program.memory_info[load_flags.index].resource == 0 &&
fixture.program.memory_info[store_flags.index].resource == 0 &&
fixture.program.memory_info[other_flags.index].resource == 1,
"typed memory metadata was not patched to dense indices");
CheckFatal([&] { TrackResources(fixture.program); }, "already tracked",
"resource tracking allowed a second mutation pass");
}
void TestScalarAndVectorBufferAlias() {
Fixture fixture;
const auto d0 = fixture.UserData(0);
const auto d1 = fixture.UserData(1);
const auto d2 = fixture.UserData(2);
const auto d3 = fixture.UserData(3);
const auto descriptor = fixture.Buffer({d0, d1, d2, d3}, 4);
MemoryInfo scalar;
scalar.kind = ResourceKind::ScalarBuffer;
const auto scalar_flags = fixture.AddMemory(scalar, 4);
fixture.Emit(ValueOpcode::ReadConstBuffer, {descriptor, fixture.UserData(4)},
scalar_flags);
MemoryInfo vector;
vector.kind = ResourceKind::Buffer;
const auto vector_flags = fixture.AddMemory(vector, 8);
fixture.Emit(ValueOpcode::LoadBufferU32,
{descriptor, Value(0u), Value(0u), Value(0u), Value(true)},
vector_flags);
fixture.PlanAndTrack();
Check(fixture.program.info.buffers.size() == 1 &&
fixture.program.info.buffers[0].scalar,
"typed scalar and vector uses of one descriptor were split");
Check(fixture.program.memory_info[scalar_flags.index].resource == 0 &&
fixture.program.memory_info[vector_flags.index].resource == 0,
"scalar/vector alias did not share a dense index");
}
void TestRuntimeUnsignedMinDescriptor() {
Fixture fixture;
const auto word3 =
fixture.Emit(ValueOpcode::UMin32, {fixture.UserData(0), Value(0x100u)});
const auto descriptor =
fixture.Buffer({Value(0u), Value(0u), Value(64u), word3}, 0x330);
MemoryInfo memory;
memory.kind = ResourceKind::Buffer;
fixture.Emit(ValueOpcode::LoadBufferU32,
{descriptor, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(memory, 0x330));
fixture.PlanAndTrack();
std::array<uint32_t, 1> user_data{0xffffffffu};
SrtRuntime runtime{.user_data = user_data};
DescriptorValue value;
const auto source = fixture.program.info.buffers[0].source;
Check(EvaluateDescriptorSource(fixture.program, source, runtime, value) &&
value.dwords[3] == 0x100u,
"runtime descriptor unsigned minimum did not clamp its first operand");
user_data[0] = 0x80u;
Check(
EvaluateDescriptorSource(fixture.program, source, runtime, value) &&
value.dwords[3] == 0x80u,
"runtime descriptor unsigned minimum did not preserve its first operand");
}
void TestImagesSamplersAndAliases() {
Fixture fixture;
std::array<Value, 8> image_words;
for (uint32_t index = 0; index < image_words.size(); index++) {
image_words[index] = fixture.UserData(index);
}
const auto image_address = fixture.ImageAddress();
const std::array<Value, 4> sampler0{Value(0u), Value(1u), Value(2u),
Value(0x1111u)};
const std::array<Value, 4> sampler1{Value(0u), Value(1u), Value(2u),
Value(0x2222u)};
auto AddSample = [&](uint32_t pc, uint32_t sample_flags,
const auto &sampler_words) {
const auto image = fixture.Image(image_words, pc);
const auto sampler = fixture.Sampler(sampler_words, pc);
MemoryInfo memory;
memory.kind = ResourceKind::Image;
memory.image_dimension = Decoder::ImageDimension::Dim2D;
memory.image_sample_flags = sample_flags;
fixture.Emit(ValueOpcode::ImageSampleRaw, {image, sampler, image_address},
fixture.AddMemory(memory, pc));
return std::pair{image, sampler};
};
const auto normal = AddSample(4, 0, sampler0);
const auto repeated = AddSample(8, 0, sampler1);
const auto compare = AddSample(12, Decoder::ImageSampleFlagCompare, sampler0);
const auto storage = fixture.Image(image_words, 16);
MemoryInfo storage_memory;
storage_memory.kind = ResourceKind::Image;
storage_memory.image_dimension = Decoder::ImageDimension::Dim2D;
fixture.Emit(ValueOpcode::ImageAtomicIAdd32,
{storage, image_address, Value(1u), Value(true)},
fixture.AddMemory(storage_memory, 16));
const auto buffer = fixture.Buffer(
{image_words[0], image_words[1], image_words[2], image_words[3]}, 20);
MemoryInfo buffer_memory;
buffer_memory.kind = ResourceKind::Buffer;
fixture.Emit(ValueOpcode::LoadBufferU32,
{buffer, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(buffer_memory, 20));
fixture.PlanAndTrack();
Check(fixture.program.info.images.size() == 3 &&
fixture.program.info.samplers.size() == 1 &&
fixture.program.info.sampled_pairs.size() == 2,
"typed image view classes or samplers were deduplicated incorrectly");
Check(normal.first.Instruction()->Flags<uint32_t>() ==
repeated.first.Instruction()->Flags<uint32_t>() &&
compare.first.Instruction()->Flags<uint32_t>() !=
normal.first.Instruction()->Flags<uint32_t>(),
"image handles did not receive view-class indices");
Check(normal.second.Instruction()->Flags<uint32_t>() == 0 &&
repeated.second.Instruction()->Flags<uint32_t>() == 0,
"unused sampler border colors prevented source interning");
const auto sampler_source = fixture.program.info.samplers[0].source;
Check(fixture.program.descriptor_sources[sampler_source].dwords[3].U32() == 0,
"unused sampler border color was not canonicalized");
Check(fixture.program.info.buffers[0].image_alias == 0,
"buffer/image descriptor alias was not linked");
}
void TestSampleAdjustSamplerScratch() {
Fixture fixture(ShaderType::Pixel);
const auto active = fixture.Emit(
ValueOpcode::IEqual32, {fixture.Emit(ValueOpcode::LaneId), Value(0u)});
const auto lane =
fixture.Emit(ValueOpcode::SelectU32, {active, Value(1u), Value(0u)});
const auto low =
fixture.Emit(ValueOpcode::BitwiseAnd32, {lane, Value(0xffu)});
const auto high =
fixture.Emit(ValueOpcode::BitwiseAnd32, {lane, Value(0xffu)});
const auto quads = fixture.Emit(
ValueOpcode::BitwiseOr32,
{low, fixture.Emit(ValueOpcode::ShiftLeftLogical32, {high, Value(8u)})});
const auto scratch =
fixture.Emit(ValueOpcode::ShiftLeftLogical32, {quads, Value(12u)});
const auto word3 =
fixture.Emit(ValueOpcode::BitwiseOr32, {fixture.UserData(3), scratch});
const auto image = fixture.Image({Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u), Value(0u), Value(0u)},
0x1ec);
const auto sampler = fixture.Sampler(
{fixture.UserData(0), fixture.UserData(1), fixture.UserData(2), word3},
0x1ec);
MemoryInfo memory;
memory.kind = ResourceKind::Image;
memory.image_dimension = Decoder::ImageDimension::Dim2D;
memory.image_sample_flags = Decoder::ImageSampleFlagAdjust;
fixture.Emit(ValueOpcode::ImageSampleRaw,
{image, sampler, fixture.ImageAddress()},
fixture.AddMemory(memory, 0x1ec));
fixture.PlanAndTrack();
const auto source = fixture.program.info.samplers[0].source;
const auto stored = fixture.program.descriptor_sources[source]
.dwords[3]
.Resolve()
.TryInstruction();
Check(stored != nullptr && stored->GetOpcode() == ValueOpcode::GetUserData,
"SampleAdjust reserved scratch remained in sampler identity");
std::array<uint32_t, 4> user_data{4u, 1u, 2u, 0x80000abcu};
SrtRuntime runtime{.user_data = user_data};
DescriptorValue descriptor;
Check(EvaluateDescriptorSource(fixture.program, source, runtime, descriptor) &&
descriptor.dwords[3] == 0x80000abcu,
"SampleAdjust canonicalization lost sampler border fields");
const auto CheckRejected = [](uint32_t flags, uint32_t shift,
const char *message) {
Fixture rejected(ShaderType::Pixel);
const auto condition = rejected.Emit(
ValueOpcode::IEqual32, {rejected.Emit(ValueOpcode::LaneId), Value(0u)});
const auto bit = rejected.Emit(ValueOpcode::SelectU32,
{condition, Value(1u), Value(0u)});
const auto dynamic =
rejected.Emit(ValueOpcode::ShiftLeftLogical32, {bit, Value(shift)});
const auto dynamic_word3 = rejected.Emit(ValueOpcode::BitwiseOr32,
{rejected.UserData(3), dynamic});
const auto rejected_image =
rejected.Image({Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u), Value(0u)},
0x200);
const auto rejected_sampler =
rejected.Sampler({rejected.UserData(0), rejected.UserData(1),
rejected.UserData(2), dynamic_word3},
0x200);
MemoryInfo rejected_memory;
rejected_memory.kind = ResourceKind::Image;
rejected_memory.image_dimension = Decoder::ImageDimension::Dim2D;
rejected_memory.image_sample_flags = flags;
rejected.Emit(ValueOpcode::ImageSampleRaw,
{rejected_image, rejected_sampler, rejected.ImageAddress()},
rejected.AddMemory(rejected_memory, 0x200));
BuildSrtPlan(rejected.program);
CheckFatal([&] { TrackResources(rejected.program); },
"not a valid runtime value", message);
};
CheckRejected(0u, 12u,
"ordinary sampling accepted SampleAdjust reserved scratch");
CheckRejected(Decoder::ImageSampleFlagAdjust, 30u,
"SampleAdjust canonicalization discarded border-mode bits");
}
void TestFmaskLoadSpecialization() {
namespace Prospero = Libs::Graphics::Prospero;
Fixture fixture;
std::array<Value, 8> words;
for (uint32_t i = 0; i < words.size(); i++) {
words[i] = fixture.UserData(i);
}
const auto fmask = fixture.Image(words, 4);
const auto active = fixture.Emit(ValueOpcode::IEqual32,
{fixture.UserData(8), Value(0u)});
MemoryInfo load;
load.kind = ResourceKind::Image;
load.image_dimension = Decoder::ImageDimension::Dim2D;
load.image_address_components = 2;
load.dmask = 1;
const auto mapping = fixture.Emit(
ValueOpcode::ImageRead, {fmask, fixture.ImageAddress(), active},
fixture.AddMemory(load, 4));
const auto ordinary = fixture.Image(
{Value(0x2000u),
Value(static_cast<uint32_t>(Prospero::BufferFormat::k8UInt) << 20u),
Value(3u | (3u << 14u)),
Value(Libs::Graphics::DstSel(4, 5, 6, 7) |
(static_cast<uint32_t>(Prospero::ImageType::kColor2D) << 28u)),
Value(0u), Value(0u), Value(0u), Value(0u)}, 8);
const auto ordinary_flags = fixture.AddMemory(load, 8);
const auto color = fixture.Emit(
ValueOpcode::ImageRead, {ordinary, fixture.ImageAddress(), Value(true)},
ordinary_flags);
const auto output = fixture.Buffer(
{Value(0x3000u), Value(0u), Value(12u), Value(0u)}, 12);
MemoryInfo store;
store.kind = ResourceKind::Buffer;
Value result;
for (uint32_t i = 0; i < 2; i++) {
const auto value = fixture.Emit(
ValueOpcode::CompositeExtractU32x4,
{i == 0 ? mapping : color, Value(0u)});
fixture.Emit(ValueOpcode::StoreBufferU32,
{output, Value(0u), Value(i * 4u), Value(0u), value, Value(true)},
fixture.AddMemory(store, 12 + i * 4u));
if (i == 0) result = value;
}
fixture.PlanAndTrack();
const auto plan = ExtractResourcePlan(fixture.program);
std::array<uint32_t, 9> user_data{
0x303ac300u, 0xca100000u, 0x021bc3bfu, 0x91800004u,
0u, 0x00700000u, 0u, 0u};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(plan, {.user_data = user_data}, snapshot,
specialization),
"FMASK resources did not materialize");
ApplyResourceSpecialization(fixture.program, specialization);
RemoveIdentities(fixture.program.blocks);
EliminateDeadCode(fixture.program.blocks);
Check(fixture.program.info.images.size() == 1 && snapshot.images.size() == 1 &&
snapshot.images[0].dwords[0] == 0x2000u &&
ordinary.Instruction()->Flags<uint32_t>() == 0 &&
fixture.program.memory_info[ordinary_flags.index].resource == 0,
"FMASK removal did not preserve the remaining image and runtime descriptor");
const auto *vector = result.Instruction()->Arg(0).Resolve().TryInstruction();
Check(vector != nullptr &&
vector->GetOpcode() == ValueOpcode::CompositeConstructU32x4,
"FMASK load did not lower to a value vector");
result = vector->Arg(0);
uint32_t value = 0;
Check(EvaluateUniformValues(plan, {&result, 1}, {.user_data = user_data}, {&value, 1}) &&
value == 0x76543210u,
"FMASK load did not return the native sample-to-fragment mapping");
user_data[8] = 1;
Check(EvaluateUniformValues(plan, {&result, 1}, {.user_data = user_data}, {&value, 1}) &&
value == 0u,
"inactive FMASK load did not preserve the execution mask");
ShaderComputeInputInfo compute{};
CollectShaderInfo(fixture.program, {.compute = &compute});
AllocateBindings(fixture.program);
const auto kind = DescriptorBindingForImage(fixture.program.info.images[0]);
Check(kind.has_value() &&
FindBinding(fixture.program.bindings, *kind)->resources ==
std::vector<uint32_t>{0},
"FMASK allocated an ordinary image descriptor");
user_data[8] = 0;
user_data[1] = static_cast<uint32_t>(Prospero::BufferFormat::k8UInt) << 20u;
ResourceSpecialization rebound;
Check(MaterializeResources(plan, {.user_data = user_data}, snapshot, rebound) &&
rebound != specialization && snapshot.images.size() == 2,
"rebinding FMASK as a texture reused the metadata specialization");
}
void TestDynamicStorageMipTracking() {
Fixture fixture;
std::array<Value, 8> image_words;
for (uint32_t index = 0; index < image_words.size(); index++) {
image_words[index] = fixture.UserData(index);
}
const auto data = fixture.Emit(ValueOpcode::CompositeConstructU32x4,
{Value(1u), Value(2u), Value(3u), Value(4u)});
const auto AddStore = [&](uint32_t pc, bool has_mip, Value lod) {
const auto handle = fixture.Image(image_words, pc);
const auto address = fixture.Emit(
ValueOpcode::MakeImageAddress,
{Value(0u), Value(0u), lod, Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)});
MemoryInfo memory;
memory.kind = ResourceKind::Image;
memory.image_dimension = Decoder::ImageDimension::Dim2D;
memory.image_address_components = has_mip ? 3u : 2u;
memory.image_has_mip = has_mip;
const auto flags = fixture.AddMemory(memory, pc);
fixture.Emit(ValueOpcode::ImageWrite, {handle, address, data, Value(true)},
flags);
return std::pair{handle, flags.index};
};
const auto plain = AddStore(4, false, Value(0u));
const auto mip1 = AddStore(8, true, Value(1u));
const auto mip2 = AddStore(12, true, Value(2u));
const auto dynamic = AddStore(16, true, fixture.UserData(8));
fixture.PlanAndTrack();
auto resource_plan = ExtractResourcePlan(fixture.program);
const auto &images = fixture.program.info.images;
Check(images.size() == 2 && images[0].mip_mode == ImageMipMode::None &&
images[0].mip_count == 1 &&
images[1].mip_mode == ImageMipMode::DynamicStorage &&
images[1].mip_count == 1,
"storage mip writes did not share one dynamic logical resource");
Check(plain.first.Instruction()->Flags<uint32_t>() == 0 &&
mip1.first.Instruction()->Flags<uint32_t>() == 1 &&
mip2.first.Instruction()->Flags<uint32_t>() == 1 &&
dynamic.first.Instruction()->Flags<uint32_t>() == 1 &&
fixture.program.memory_info[plain.second].resource == 0 &&
fixture.program.memory_info[mip1.second].resource == 1 &&
fixture.program.memory_info[mip2.second].resource == 1 &&
fixture.program.memory_info[dynamic.second].resource == 1,
"dynamic storage mip handles and memory metadata were not patched");
DescriptorValue descriptor{};
descriptor.dwords[0] = 0x1000u;
descriptor.dwords[1] =
static_cast<uint32_t>(
Libs::Graphics::Prospero::BufferFormat::k32_32_32_32Float)
<< 20u;
descriptor.dwords[2] = 3u | (3u << 14u);
descriptor.dwords[3] =
Libs::Graphics::DstSel(4, 5, 6, 7) | (1u << 12u) | (3u << 16u) |
(static_cast<uint32_t>(Libs::Graphics::Prospero::ImageType::kColor2D)
<< 28u);
descriptor.dwords[5] = 3u << 4u;
descriptor.dword_count = 8;
std::array<uint32_t, 9> user_data{};
std::copy(descriptor.dwords.begin(), descriptor.dwords.end(),
user_data.begin());
user_data[8] = 2u;
SrtRuntime runtime{.user_data = user_data};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(resource_plan, runtime, snapshot,
specialization),
"dynamic storage resources did not materialize");
ApplyResourceSpecialization(fixture.program, specialization);
Check(fixture.program.info.images[1].mip_count == 3 &&
snapshot.images.size() == fixture.program.info.images.size(),
"base-1 through last-3 dynamic storage range was not specialized");
ShaderComputeInputInfo compute{};
CollectShaderInfo(fixture.program, {.compute = &compute});
AllocateBindings(fixture.program);
const auto storage_kind = DescriptorBindingForImage(images[0]);
Check(storage_kind.has_value(), "storage image has no descriptor binding");
const auto *storage_binding =
FindBinding(fixture.program.bindings, *storage_kind);
Check(storage_binding != nullptr &&
storage_binding->resources == std::vector<uint32_t>({0, 1, 1, 1}),
"dynamic storage mip descriptors were not expanded consecutively");
Fixture null_fixture;
const auto null_handle = null_fixture.Image(
{Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u)});
const auto null_address = null_fixture.Emit(
ValueOpcode::MakeImageAddress,
{Value(0u), Value(0u), null_fixture.UserData(0), Value(0u), Value(0u),
Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u)});
MemoryInfo null_memory;
null_memory.kind = ResourceKind::Image;
null_memory.image_dimension = Decoder::ImageDimension::Dim2D;
null_memory.image_address_components = 3u;
null_memory.image_has_mip = true;
const auto null_data = null_fixture.Emit(
ValueOpcode::CompositeConstructU32x4,
{Value(1u), Value(2u), Value(3u), Value(4u)});
null_fixture.Emit(ValueOpcode::ImageWrite,
{null_handle, null_address, null_data, Value(true)},
null_fixture.AddMemory(null_memory, 4));
null_fixture.PlanAndTrack();
auto null_plan = ExtractResourcePlan(null_fixture.program);
ResourceSnapshot null_snapshot;
ResourceSpecialization null_specialization;
const std::array<uint32_t, 1> null_user_data{0u};
Check(MaterializeResources(null_plan, {.user_data = null_user_data},
null_snapshot, null_specialization),
"canonical null dynamic storage image did not materialize");
ApplyResourceSpecialization(null_fixture.program, null_specialization);
Check(null_fixture.program.info.images[0].mip_count == 1 &&
null_snapshot.images.size() == 1,
"canonical null dynamic storage image did not retain one descriptor");
auto changed_user_data = user_data;
changed_user_data[3] =
(changed_user_data[3] & ~(0xfu << 16u)) | (2u << 16u);
ResourceSnapshot changed_snapshot;
ResourceSpecialization changed_specialization;
Check(MaterializeResources(resource_plan, {.user_data = changed_user_data},
changed_snapshot, changed_specialization) &&
changed_specialization != specialization,
"a changed dynamic storage mip count reused the specialization key");
changed_user_data[3] =
(changed_user_data[3] & ~((0xfu << 12u) | (0xfu << 16u))) |
(4u << 12u) | (3u << 16u);
const auto valid_snapshot = changed_snapshot;
const auto valid_specialization = changed_specialization;
Check(!MaterializeResources(resource_plan, {.user_data = changed_user_data},
changed_snapshot, changed_specialization) &&
SameResourceSnapshot(changed_snapshot, valid_snapshot) &&
changed_specialization == valid_specialization,
"an inverted dynamic storage mip range was accepted or mutated output");
}
void TestSrtFlatteningAndRuntimeMemoization() {
Fixture fixture;
const auto base =
fixture.Address(fixture.UserData(0), fixture.UserData(1), 4);
MemoryInfo scalar;
scalar.kind = ResourceKind::ScalarAddress;
scalar.offset = 4;
const auto read0 = fixture.Emit(ValueOpcode::LoadAddressU32,
{base, Value(0u), Value(0u), Value(true)},
fixture.AddMemory(scalar, 4));
const auto descriptor0 =
fixture.Buffer({read0, Value(0u), Value(64u), Value(0u)}, 12);
const auto descriptor1 =
fixture.Buffer({read0, Value(0u), Value(64u), Value(0u)}, 16);
MemoryInfo buffer;
buffer.kind = ResourceKind::Buffer;
fixture.Emit(ValueOpcode::LoadBufferU32,
{descriptor0, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(buffer, 12));
fixture.Emit(ValueOpcode::LoadBufferU32,
{descriptor1, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(buffer, 16));
fixture.PlanAndTrack();
Check(fixture.program.srt_reads.size() == 1,
"shared typed scalar read did not receive one flat SRT slot");
Check(fixture.program.info.buffers.size() == 1 &&
!fixture.program.info.uses_dma,
"planning-only scalar reads leaked into resource topology");
Check(fixture.program.memory_info[0].planning_only,
"canonical runtime scalar read was not marked planning-only");
std::array<uint32_t, 2> user_data{0x1000u, 0u};
TestMemory memory;
memory.words[1] = 0xdeadbeefu;
SrtRuntime runtime{.user_data = user_data,
.read_memory = ReadTestMemory,
.userdata = &memory};
std::vector<DescriptorValue> descriptors;
std::vector<uint32_t> flat;
std::vector<uint8_t> active_sources;
const uint32_t request = fixture.program.info.buffers[0].source;
Check(EvaluateRuntimeSources(fixture.program, std::span{&request, 1}, runtime,
descriptors, flat, {}, active_sources),
"typed runtime source evaluation failed");
Check(descriptors.size() == 1 && descriptors[0].dwords[0] == 0xdeadbeefu &&
flat == std::vector<uint32_t>{0xdeadbeefu} && memory.reads == 1,
"descriptor and flat SRT evaluation did not share one memoized read");
memory.reads = 0;
memory.fail_after = 0;
descriptors = {{{1u}, 1u}};
flat = {2u};
active_sources = {3u};
Check(!EvaluateRuntimeSources(fixture.program, std::span{&request, 1},
runtime, descriptors, flat, {}, active_sources) &&
descriptors == std::vector<DescriptorValue>{{{1u}, 1u}} &&
flat == std::vector<uint32_t>{2u} &&
active_sources == std::vector<uint8_t>{3u},
"runtime evaluation failure was not transactional");
ShaderComputeInputInfo compute{};
CollectShaderInfo(fixture.program, {.compute = &compute});
AllocateBindings(fixture.program);
Check(FindBinding(fixture.program.bindings,
DescriptorBindingKind::FlattenedSrt) != nullptr,
"flattened typed SRT reads did not receive a binding");
}
void TestDynamicSrtReadRemainsExplicit() {
Fixture fixture;
const auto base =
fixture.Address(fixture.UserData(0), fixture.UserData(1), 4);
MemoryInfo scalar;
scalar.kind = ResourceKind::ScalarAddress;
const auto read =
fixture.Emit(ValueOpcode::LoadAddressU32,
{base, fixture.UserData(2), Value(0u), Value(true)},
fixture.AddMemory(scalar, 4));
const auto descriptor =
fixture.Buffer({read, Value(0u), Value(64u), Value(0u)}, 8);
MemoryInfo buffer;
buffer.kind = ResourceKind::Buffer;
fixture.Emit(ValueOpcode::LoadBufferU32,
{descriptor, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(buffer, 8));
fixture.PlanAndTrack();
Check(fixture.program.srt_reads.empty() &&
fixture.program.dynamic_reads.size() == 1 &&
fixture.program.info.uses_dma,
"dynamic scalar read was incorrectly flattened or lost");
std::array<uint32_t, 3> user_data{0x1000u, 0u, 4u};
TestMemory memory;
memory.words[1] = 0xabcdef01u;
SrtRuntime runtime{.user_data = user_data,
.read_memory = ReadTestMemory,
.userdata = &memory};
DescriptorValue value;
Check(EvaluateDescriptorSource(fixture.program,
fixture.program.info.buffers[0].source, runtime, value) &&
value.dwords[0] == 0xabcdef01u && memory.reads == 1,
"dynamic typed scalar descriptor source was not evaluated");
ShaderComputeInputInfo compute{};
CollectShaderInfo(fixture.program, {.compute = &compute});
AllocateBindings(fixture.program);
Check(FindBinding(fixture.program.bindings,
DescriptorBindingKind::FlattenedSrt) == nullptr &&
FindBinding(fixture.program.bindings,
DescriptorBindingKind::BdaPagetable) != nullptr &&
FindBinding(fixture.program.bindings,
DescriptorBindingKind::FaultBuffer) != nullptr,
"dynamic scalar read received the wrong resource bindings");
Check(fixture.program.bindings.memory_offset_dword ==
fixture.program.bindings.user_data_registers.size() &&
fixture.program.bindings.memory_offset_count == 1u &&
fixture.program.bindings.ShaderDataDwords() ==
fixture.program.bindings.memory_offset_dword + 1u,
"unified memory-offset layout is inconsistent");
}
void TestPhiValidation() {
Fixture fixture;
auto *left = fixture.block;
auto *right = fixture.AddBlock();
auto *merge = fixture.AddBlock();
left->AddBranch(merge);
right->AddBranch(merge);
auto &phi = merge->AppendNewInst(ValueOpcode::Phi, {},
static_cast<uint64_t>(Type::U32));
phi.AddPhiOperand(left, Value(1u));
phi.AddPhiOperand(right, Value(2u));
const auto word3 =
fixture.Emit(ValueOpcode::UMin32, {Value(&phi), Value(0x100u)}, 0, merge);
const auto handle = fixture.Emit(ValueOpcode::GetBufferResource,
{Value(0u), Value(0u), Value(0u), word3},
MemoryFlags{0, 20}, merge);
MemoryInfo memory;
memory.kind = ResourceKind::Buffer;
fixture.Emit(ValueOpcode::LoadBufferU32,
{handle, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(memory, 20), merge);
BuildSrtPlan(fixture.program);
CheckFatal([&] { TrackResources(fixture.program); }, "not a valid runtime value",
"control-dependent descriptor phi was accepted");
Check(!fixture.program.resource_tracking_complete &&
fixture.program.info.buffers.empty() &&
fixture.program.descriptor_sources.empty(),
"control-dependent descriptor phi was not rejected transactionally");
}
void TestLoopCycleEnteredThroughRuntimeValue() {
Fixture fixture;
auto *entry = fixture.block;
auto *loop = fixture.AddBlock();
const auto initial = fixture.UserData(0);
entry->AddBranch(loop);
loop->AddBranch(loop);
auto &phi = loop->AppendNewInst(ValueOpcode::Phi, {},
static_cast<uint64_t>(Type::U32));
const auto carried = fixture.Emit(ValueOpcode::BitwiseAnd32,
{Value(&phi), Value(0xffffffffu)}, 0, loop);
phi.AddPhiOperand(entry, initial);
phi.AddPhiOperand(loop, carried);
fixture.Emit(ValueOpcode::GetBufferResource,
{carried, Value(0u), Value(0u), Value(0u)}, MemoryFlags{0, 12},
loop);
BuildSrtPlan(fixture.program);
}
void TestInvariantLoopPhi() {
Fixture fixture;
auto *entry = fixture.block;
auto *loop = fixture.AddBlock();
entry->AddBranch(loop);
loop->AddBranch(loop);
const auto invariant = fixture.UserData(0);
auto &phi = loop->AppendNewInst(ValueOpcode::Phi, {},
static_cast<uint64_t>(Type::U32));
phi.AddPhiOperand(entry, invariant);
phi.AddPhiOperand(loop, Value(&phi));
const auto handle = fixture.Emit(
ValueOpcode::GetBufferResource,
{Value(&phi), Value(0u), Value(0u), Value(0u)}, MemoryFlags{0, 4}, loop);
MemoryInfo memory;
memory.kind = ResourceKind::Buffer;
fixture.Emit(ValueOpcode::LoadBufferU32,
{handle, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(memory, 4), loop);
fixture.PlanAndTrack();
std::array<uint32_t, 1> user_data{0x12345678u};
SrtRuntime runtime{.user_data = user_data};
DescriptorValue descriptor;
Check(EvaluateDescriptorSource(fixture.program,
fixture.program.info.buffers[0].source, runtime, descriptor) &&
descriptor.dwords[0] == user_data[0],
"loop-invariant descriptor phi was not evaluated through typed SSA");
}
void TestDmaAddressMaterialization() {
Fixture fixture;
const auto based =
fixture.Address(fixture.UserData(0), fixture.UserData(1), 4);
MemoryInfo global;
global.kind = ResourceKind::Global;
global.offset = static_cast<uint32_t>(-8);
fixture.Emit(ValueOpcode::LoadAddressU32,
{based, Value(0u), Value(0u), Value(true)},
fixture.AddMemory(global, 4));
const auto undef = fixture.Emit(ValueOpcode::UndefU32);
const auto unbased = fixture.Address(undef, undef, 8);
MemoryInfo flat;
flat.kind = ResourceKind::Flat;
flat.address_is_full = true;
fixture.Emit(ValueOpcode::StoreAddressU32,
{unbased, Value(0u), Value(0u), Value(9u), Value(true)},
fixture.AddMemory(flat, 8));
fixture.PlanAndTrack();
auto resource_plan = ExtractResourcePlan(fixture.program);
Check(fixture.program.info.uses_dma,
"typed address operations did not enable DMA");
std::array<uint32_t, 2> user_data{0x2008u, 0u};
SrtRuntime runtime{.user_data = user_data};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(resource_plan, runtime, snapshot,
specialization),
"DMA shader resources did not materialize");
ApplyResourceSpecialization(fixture.program, specialization);
}
void TestDynamicFlatAddressesUseDma() {
Fixture fixture;
const auto low_root = fixture.UserData(0);
const auto high_root = fixture.UserData(1);
const auto active =
fixture.Emit(ValueOpcode::INotEqual32, {fixture.UserData(2), Value(0u)});
const auto inactive_low = fixture.Emit(ValueOpcode::UndefU32);
const auto inactive_high = fixture.Emit(ValueOpcode::UndefU32);
const auto low =
fixture.Emit(ValueOpcode::SelectU32, {active, low_root, inactive_low});
const auto high =
fixture.Emit(ValueOpcode::SelectU32, {active, high_root, inactive_high});
const auto address = fixture.Address(low, high, 0xa4);
MemoryInfo flat;
flat.kind = ResourceKind::Flat;
flat.address_is_full = true;
fixture.Emit(ValueOpcode::LoadAddressU8, {address, low, high, active},
fixture.AddMemory(flat, 0xa4));
fixture.PlanAndTrack();
auto resource_plan = ExtractResourcePlan(fixture.program);
Check(fixture.program.info.uses_dma,
"exec-masked FLAT address did not enable DMA");
std::array<uint32_t, 3> user_data{0x23456780u, 1u, 1u};
SrtRuntime runtime{.user_data = user_data};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(resource_plan, runtime, snapshot,
specialization),
"exec-masked FLAT shader resources did not materialize");
Fixture mismatch;
const auto mismatch_active = mismatch.Emit(ValueOpcode::INotEqual32,
{mismatch.UserData(2), Value(0u)});
const auto other_active =
mismatch.Emit(ValueOpcode::LogicalNot, {mismatch_active});
const auto mismatch_low = mismatch.Emit(
ValueOpcode::SelectU32, {mismatch_active, mismatch.UserData(0),
mismatch.Emit(ValueOpcode::UndefU32)});
const auto mismatch_high = mismatch.Emit(
ValueOpcode::SelectU32, {mismatch_active, mismatch.UserData(1),
mismatch.Emit(ValueOpcode::UndefU32)});
const auto mismatch_address =
mismatch.Address(mismatch_low, mismatch_high, 0xa4);
mismatch.Emit(ValueOpcode::LoadAddressU8,
{mismatch_address, mismatch_low, mismatch_high, other_active},
mismatch.AddMemory(flat, 0xa4));
mismatch.PlanAndTrack();
Check(mismatch.program.info.uses_dma,
"dynamic FLAT address did not enable DMA");
}
void TestBufferSwizzleSpecialization() {
Fixture fixture;
const auto handle = fixture.Buffer({fixture.UserData(0), fixture.UserData(1),
fixture.UserData(2), fixture.UserData(3)},
4);
MemoryInfo memory;
memory.kind = ResourceKind::Buffer;
memory.formatted = true;
fixture.Emit(ValueOpcode::LoadBufferU32,
{handle, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(memory, 4));
fixture.PlanAndTrack();
auto resource_plan = ExtractResourcePlan(fixture.program);
constexpr auto swizzle = Libs::Graphics::DstSel(4, 5, 0, 1);
std::array<uint32_t, 4> user_data{
0, 16u << 16u, 1,
swizzle |
(static_cast<uint32_t>(
Libs::Graphics::Prospero::BufferFormat::k32_32Float)
<< 12u) |
(1u << 24u)};
SrtRuntime runtime{.user_data = user_data};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(resource_plan, runtime, snapshot,
specialization),
"buffer resources did not materialize");
ApplyResourceSpecialization(fixture.program, specialization);
Check(fixture.program.info.buffers[0].descriptor_swizzle == swizzle &&
specialization.buffers[0].descriptor_swizzle == swizzle,
"buffer destination selectors were not specialized");
user_data[3] ^= 1u << 9u;
ResourceSnapshot changed_snapshot;
ResourceSpecialization changed_specialization;
Check(MaterializeResources(resource_plan, runtime, changed_snapshot,
changed_specialization) &&
changed_specialization != specialization,
"buffer swizzle change did not select a new specialization key");
}
enum class ConditionalBufferUse { Optional, Shared, Loop, Writable };
ResourcePlan ConditionalBufferPlan(ConditionalBufferUse use) {
namespace CFG = Libs::Graphics::ShaderRecompiler::CFG;
Fixture fixture;
auto *entry = fixture.block;
auto *optional = fixture.AddBlock();
auto *done = fixture.AddBlock();
auto *condition_block = entry;
uint32_t condition_index = 0;
fixture.program.block_info[0].id = 11;
fixture.program.block_info[1].id = 27;
fixture.program.block_info[2].id = 42;
if (use == ConditionalBufferUse::Loop) {
condition_block = fixture.AddBlock();
condition_index = 3;
fixture.program.block_info[3].id = 55;
fixture.program.block_info[0].terminator = {
.kind = CFG::TerminatorKind::Branch, .true_block = 55};
entry->AddBranch(condition_block);
}
condition_block->AddBranch(optional);
condition_block->AddBranch(done);
optional->AddBranch(use == ConditionalBufferUse::Loop ? condition_block : done);
fixture.program.block_info[condition_index].terminator = {
.kind = CFG::TerminatorKind::ConditionalBranch,
.true_block = 27, .false_block = 42};
fixture.program.block_info[1].terminator = {
.kind = CFG::TerminatorKind::Branch,
.true_block = use == ConditionalBufferUse::Loop ? 55u : 42u};
const auto control = fixture.Buffer(
{fixture.UserData(0), fixture.UserData(1), fixture.UserData(2),
fixture.UserData(3)}, 4);
MemoryInfo scalar;
scalar.kind = ResourceKind::ScalarBuffer;
auto flag = fixture.Emit(ValueOpcode::ReadConstBuffer,
{control, Value(0u)}, fixture.AddMemory(scalar, 4));
if (use == ConditionalBufferUse::Loop) {
auto &phi = condition_block->AppendNewInst(ValueOpcode::Phi, {},
static_cast<uint64_t>(Type::U32));
phi.AddPhiOperand(entry, flag);
phi.AddPhiOperand(optional, Value(1u));
flag = Value(&phi);
}
fixture.program.block_info[condition_index].condition =
fixture.Emit(ValueOpcode::INotEqual32, {flag, Value(0u)}, 0, condition_block);
const auto payload = fixture.Buffer(
{fixture.UserData(4), fixture.UserData(5), fixture.UserData(6),
fixture.UserData(7)}, 8);
MemoryInfo vector;
vector.kind = ResourceKind::Buffer;
const auto load = [&](Block *block) {
fixture.Emit(ValueOpcode::LoadBufferU32,
{payload, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(vector, 8), block);
};
load(optional);
if (use == ConditionalBufferUse::Shared) {
load(done);
}
if (use == ConditionalBufferUse::Writable) {
fixture.Emit(ValueOpcode::StoreBufferU32,
{control, Value(0u), Value(0u), Value(0u), Value(1u),
Value(true)}, fixture.AddMemory(vector, 12));
}
fixture.PlanAndTrack();
return ExtractResourcePlan(fixture.program);
}
void TestConditionalBufferMaterialization() {
auto plan = ConditionalBufferPlan(ConditionalBufferUse::Optional);
// GTA III leaves packet words in s[12:15] when its scalar control word is zero.
std::array<uint32_t, 8> user_data{
0x1000, 16u << 16u, 1, 0x4dfac,
0xc0107600, 0x8c, 0x97730000, 0x100020};
TestMemory memory;
SrtRuntime runtime{.user_data = user_data, .userdata = &memory,
.read_specialization_memory = ReadTestMemory};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
snapshot.buffers.size() == 2 &&
snapshot.buffers[1].dword_count == 4 &&
snapshot.buffers[1].dwords == std::array<uint32_t, 8>{},
"untaken scalar branch materialized stale buffer words");
Check(snapshot.user_data == std::vector<uint32_t>(user_data.begin(), user_data.end()),
"resource reachability changed native shader user data");
runtime.user_data = std::span(user_data).first(4);
Check(MaterializeResources(plan, runtime, snapshot, specialization),
"untaken branch evaluated its unavailable descriptor");
const auto prior = snapshot;
memory.words[0] = 1;
Check(!MaterializeResources(plan, runtime, snapshot, specialization) &&
SameResourceSnapshot(snapshot, prior),
"taken branch accepted an unavailable descriptor or changed the snapshot");
runtime.user_data = user_data;
const auto CheckActive = [&] {
Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
snapshot.buffers.size() == 2 &&
std::equal(user_data.begin() + 4, user_data.end(),
snapshot.buffers[1].dwords.begin()),
"potentially executed buffer descriptor was discarded");
};
CheckActive();
memory.words[0] = 0;
memory.fail_after = memory.reads;
CheckActive();
runtime.read_specialization_memory = nullptr;
CheckActive();
}
void TestConservativeBufferReachability() {
std::array<uint32_t, 8> user_data{
0x1000, 16u << 16u, 1, 0x4dfac,
0x2000, 16u << 16u, 1, 0x4dfac};
TestMemory memory;
const SrtRuntime runtime{.user_data = user_data, .userdata = &memory,
.read_specialization_memory = ReadTestMemory};
for (const auto use : {ConditionalBufferUse::Shared, ConditionalBufferUse::Loop,
ConditionalBufferUse::Writable}) {
auto plan = ConditionalBufferPlan(use);
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
snapshot.buffers.size() == 2 &&
std::equal(user_data.begin() + 4, user_data.end(),
snapshot.buffers[1].dwords.begin()),
"shared, loop-dependent, or writable-alias resource was pruned");
}
}
void TestConditionalIndirectImageMaterialization() {
namespace CFG = Libs::Graphics::ShaderRecompiler::CFG;
auto fixture = MakeIndirectImageFixture(false);
auto *body = fixture->block;
auto *entry = fixture->AddBlock();
auto *done = fixture->AddBlock();
entry->AddBranch(body);
entry->AddBranch(done);
body->AddBranch(done);
const auto flag = fixture->Emit(ValueOpcode::GetUserData,
{Value(static_cast<ScalarReg>(8))}, 0, entry);
fixture->program.block_info[1].condition = fixture->Emit(
ValueOpcode::INotEqual32, {flag, Value(0u)}, 0, entry);
fixture->program.block_info[1].terminator = {
.kind = CFG::TerminatorKind::ConditionalBranch,
.true_block = 0, .false_block = 2};
fixture->program.block_info[0].terminator = {
.kind = CFG::TerminatorKind::Branch, .true_block = 2};
std::swap(fixture->program.blocks[0], fixture->program.blocks[1]);
std::swap(fixture->program.block_info[0], fixture->program.block_info[1]);
fixture->PlanAndTrack();
auto plan = ExtractResourcePlan(fixture->program);
std::array<uint32_t, 9> user_data{
0x1000, 224u << 16u, 2, 0, 0x2000, 16u << 16u, 4, 0, 0};
uint32_t reads = 0;
const SrtRuntime runtime{
.user_data = user_data, .userdata = &reads,
.read_specialization_memory = [](void *data, uint64_t, uint32_t *) {
++*static_cast<uint32_t *>(data);
return false;
}};
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
reads == 0 && snapshot.images.size() == 1 &&
snapshot.images[0].dwords == std::array<uint32_t, 8>{},
"untaken indirect image branch probed its descriptor table");
user_data[8] = 1;
Check(!MaterializeResources(plan, runtime, snapshot, specialization) && reads != 0,
"taken indirect image branch did not require its descriptor table");
}
void TestShaderInfoAndBindingLayout() {
Fixture fixture;
const auto handle = fixture.Buffer(
{fixture.UserData(3), fixture.UserData(4), Value(64u), Value(0u)}, 4);
MemoryInfo buffer;
buffer.kind = ResourceKind::Buffer;
fixture.Emit(ValueOpcode::LoadBufferU32,
{handle, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(buffer, 4));
fixture.Emit(
ValueOpcode::GetBuiltin,
{Value(static_cast<uint32_t>(StageInputKind::GlobalInvocationId)),
Value(2u)});
fixture.Emit(ValueOpcode::BitwiseXor32, {Value(1u), Value(2u)});
MemoryInfo gds;
gds.kind = ResourceKind::Gds;
fixture.Emit(ValueOpcode::WriteSharedU32, {Value(0u), Value(1u), Value(true)},
fixture.AddMemory(gds, 8));
fixture.PlanAndTrack();
ShaderComputeInputInfo compute{};
compute.dispatch_thread_dimensions = true;
CollectShaderInfo(fixture.program, {.compute = &compute});
Check(fixture.program.info.has_bitwise_xor &&
!fixture.program.info.inputs.empty() &&
fixture.program.info.inputs[0].kind ==
StageInputKind::GlobalInvocationId,
"typed shader values were not reflected in shader info");
AllocateBindings(fixture.program);
Check(FindBinding(fixture.program.bindings, DescriptorBindingKind::Buffers) !=
nullptr &&
FindBinding(fixture.program.bindings, DescriptorBindingKind::Gds) !=
nullptr &&
FindBinding(fixture.program.bindings,
DescriptorBindingKind::ShaderData) == nullptr &&
fixture.program.bindings.UsesPushData(),
"typed resources were not assigned native bindings");
Check(NativeBinding(ShaderType::Compute, DescriptorBindingKind::Buffers) ==
static_cast<uint32_t>(DescriptorBindingKind::Buffers) &&
NativeBinding(ShaderType::Vertex, DescriptorBindingKind::Buffers) ==
static_cast<uint32_t>(DescriptorBindingKind::Buffers) &&
NativeBinding(ShaderType::Pixel, DescriptorBindingKind::Buffers) ==
static_cast<uint32_t>(DescriptorBindingKind::Count) +
static_cast<uint32_t>(DescriptorBindingKind::Buffers),
"fixed stage binding ranges are inconsistent");
Check(fixture.program.bindings.user_data_registers ==
std::vector<uint32_t>({3u, 4u}),
"binding layout did not collect live typed user-data values");
}
void TestImageBindingAbi() {
using NumericClass = Libs::Graphics::Prospero::TextureNumericClass;
Check(ImageBindingCount == 43u &&
static_cast<uint32_t>(DescriptorBindingKind::Buffers) == 0u &&
static_cast<uint32_t>(DescriptorBindingKind::Samplers) == 44u &&
static_cast<uint32_t>(DescriptorBindingKind::Gds) == 45u &&
static_cast<uint32_t>(DescriptorBindingKind::BdaPagetable) == 46u &&
static_cast<uint32_t>(DescriptorBindingKind::FaultBuffer) == 47u &&
static_cast<uint32_t>(DescriptorBindingKind::FlattenedSrt) == 48u &&
static_cast<uint32_t>(DescriptorBindingKind::ShaderData) == 49u &&
static_cast<uint32_t>(DescriptorBindingKind::Count) == 50u,
"native descriptor binding anchors changed");
const std::array sampled_dimensions{
Decoder::ImageDimension::Dim1D,
Decoder::ImageDimension::Dim1DArray,
Decoder::ImageDimension::Dim2D,
Decoder::ImageDimension::Dim2DArray,
Decoder::ImageDimension::Dim2DMsaa,
Decoder::ImageDimension::Dim2DMsaaArray,
Decoder::ImageDimension::Dim3D,
};
const std::array storage_dimensions{
Decoder::ImageDimension::Dim1D, Decoder::ImageDimension::Dim1DArray,
Decoder::ImageDimension::Dim2D, Decoder::ImageDimension::Dim2DArray,
Decoder::ImageDimension::Dim3D,
};
const std::array sampled_classes{NumericClass::Float, NumericClass::Uint,
NumericClass::Sint};
const std::array storage_classes{NumericClass::Float, NumericClass::Uint};
uint32_t index = 0;
const auto CheckBinding =
[&](ImageResourceClass resource_class, NumericClass numeric_class,
Decoder::ImageDimension dimension, bool atomic, bool comparison = false) {
ImageResource image;
image.resource_class = resource_class;
image.numeric_class = numeric_class;
image.dimension = dimension;
image.atomic = atomic;
image.depth_compare = comparison;
const auto kind = DescriptorBindingForImage(image);
Check(kind.has_value() &&
static_cast<uint32_t>(*kind) == FirstImageBinding + index &&
ImageBindingIndex(*kind) == index &&
ImageBindingResourceClass(*kind) == resource_class &&
NativeBinding(ShaderType::Compute, *kind) ==
FirstImageBinding + index &&
NativeBinding(ShaderType::Pixel, *kind) ==
static_cast<uint32_t>(DescriptorBindingKind::Count) +
FirstImageBinding + index,
"generated image descriptor binding changed ABI");
index++;
};
for (const auto numeric_class : sampled_classes) {
for (const auto dimension : sampled_dimensions) {
CheckBinding(ImageResourceClass::Sampled, numeric_class, dimension,
false);
}
}
for (const auto dimension : sampled_dimensions) {
CheckBinding(ImageResourceClass::Sampled, NumericClass::Float, dimension,
false, true);
}
for (const auto numeric_class : storage_classes) {
for (const auto dimension : storage_dimensions) {
CheckBinding(ImageResourceClass::Storage, numeric_class, dimension,
false);
}
}
for (const auto dimension : storage_dimensions) {
CheckBinding(ImageResourceClass::Storage, NumericClass::Uint, dimension,
true);
}
Check(index == ImageBindingCount, "image descriptor ABI case count changed");
const auto Invalid = [](ImageResource image) {
return !DescriptorBindingForImage(image).has_value();
};
ImageResource image;
Check(Invalid(image), "untyped image received a descriptor binding");
image.resource_class = ImageResourceClass::Sampled;
image.numeric_class = NumericClass::Float;
image.dimension = Decoder::ImageDimension::Unknown;
Check(Invalid(image),
"unknown sampled dimension received a descriptor binding");
image.dimension = Decoder::ImageDimension::Dim2D;
image.numeric_class = NumericClass::Unsupported;
Check(Invalid(image),
"unsupported sampled class received a descriptor binding");
image.numeric_class = NumericClass::Uint;
image.depth_compare = true;
Check(Invalid(image), "integer comparison image received a descriptor binding");
image.depth_compare = false;
image.numeric_class = static_cast<NumericClass>(UINT32_MAX);
Check(Invalid(image), "invalid sampled class received a descriptor binding");
image.numeric_class = NumericClass::Float;
image.dimension = static_cast<Decoder::ImageDimension>(UINT32_MAX);
Check(Invalid(image),
"invalid sampled dimension received a descriptor binding");
image.dimension = Decoder::ImageDimension::Dim2D;
image.atomic = true;
Check(Invalid(image), "atomic sampled image received a descriptor binding");
image.resource_class = ImageResourceClass::Storage;
image.atomic = false;
image.numeric_class = NumericClass::Sint;
Check(Invalid(image), "signed storage image received a descriptor binding");
image.numeric_class = NumericClass::Float;
image.dimension = Decoder::ImageDimension::Dim2DMsaa;
Check(Invalid(image),
"multisampled storage image received a descriptor binding");
image.dimension = Decoder::ImageDimension::Dim2D;
image.atomic = true;
Check(Invalid(image), "float atomic image received a descriptor binding");
}
void TestGraphicsPushConstantLayout() {
const auto AddUserData = [](Fixture &fixture, uint32_t count) {
for (uint32_t index = 0; index < count; index++) {
fixture.Emit(ValueOpcode::ReferenceU32, {fixture.UserData(index)});
}
fixture.program.shader_info_complete = true;
};
uint32_t cursor = 0;
Fixture pixel(ShaderType::Pixel);
AddUserData(pixel, 4);
AllocateBindings(pixel.program, cursor);
Check(
pixel.program.bindings.UsesPushData() &&
pixel.program.bindings.push_data_start_dword == 0 &&
FindBinding(pixel.program.bindings,
DescriptorBindingKind::ShaderData) == nullptr,
"pixel shader did not start the shared push-data block");
pixel.program.bindings.AdvancePushData(cursor);
Fixture vertex(ShaderType::Vertex);
AddUserData(vertex, 9);
AllocateBindings(vertex.program, cursor);
Check(vertex.program.bindings.UsesPushData() &&
vertex.program.bindings.push_data_start_dword == 4,
"vertex shader did not follow pixel data in the shared push-data block");
vertex.program.bindings.AdvancePushData(cursor);
Check(cursor == 13, "graphics push-data cursor advanced incorrectly");
Fixture edge(ShaderType::Pixel);
AddUserData(edge, NativePushConstantSize / sizeof(uint32_t));
AllocateBindings(edge.program);
Check(edge.program.bindings.UsesPushData() &&
FindBinding(edge.program.bindings,
DescriptorBindingKind::ShaderData) == nullptr,
"the full shared push-data block did not fit");
Fixture spill(ShaderType::Pixel);
AddUserData(spill, 20);
AllocateBindings(spill.program, cursor);
Check(
!spill.program.bindings.UsesPushData() &&
spill.program.bindings.push_data_start_dword == PushData::NoStart &&
FindBinding(spill.program.bindings,
DescriptorBindingKind::ShaderData) != nullptr,
"a stage that exceeded the remaining shared push data did not spill to storage");
const auto spill_layout = spill.program.bindings;
spill.program.bindings.AdvancePushData(cursor);
Check(cursor == 13, "a spilled stage consumed shared push-data space");
Fixture repeated_spill(ShaderType::Pixel);
AddUserData(repeated_spill, 20);
AllocateBindings(repeated_spill.program, 20);
Check(repeated_spill.program.bindings == spill_layout,
"storage fallback retained an irrelevant attempted push-data position");
}
void TestResourceLimitIsTransactional() {
Fixture fixture;
MemoryInfo memory;
memory.kind = ResourceKind::Buffer;
for (uint32_t index = 0; index <= ShaderInfo::MaxBuffers; index++) {
const auto handle = fixture.Buffer(
{Value(index), Value(index + 1u), Value(index + 2u), Value(index + 3u)},
index * 4u);
fixture.Emit(ValueOpcode::LoadBufferU32,
{handle, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(memory, index * 4u));
}
BuildSrtPlan(fixture.program);
CheckFatal([&] { TrackResources(fixture.program); },
"buffer resource limit exceeded",
"resource-limit failure was not reported");
Check(!fixture.program.resource_tracking_complete &&
fixture.program.info.buffers.empty() &&
fixture.program.descriptor_sources.empty(),
"resource-limit failure partially mutated typed resource state");
}
void TestMalformedMemoryKindsRejected() {
{
Fixture fixture;
const auto address = fixture.Address(Value(0u), Value(0u), 4);
MemoryInfo memory;
memory.kind = ResourceKind::Buffer;
fixture.Emit(ValueOpcode::StoreAddressU32,
{address, Value(0u), Value(0u), Value(1u), Value(true)},
fixture.AddMemory(memory, 4));
BuildSrtPlan(fixture.program);
CheckFatal(
[&] { TrackResources(fixture.program); },
"address operation has invalid resource kind",
"resource tracking accepted an address opcode with buffer metadata");
}
{
Fixture fixture;
const auto image =
fixture.Image({Value(0u), Value(0u), Value(0u), Value(0u), Value(0u),
Value(0u), Value(0u), Value(0u)},
8);
MemoryInfo memory;
memory.kind = ResourceKind::Flat;
fixture.Emit(ValueOpcode::ImageRead,
{image, fixture.ImageAddress(), Value(true)},
fixture.AddMemory(memory, 8));
BuildSrtPlan(fixture.program);
CheckFatal(
[&] { TrackResources(fixture.program); },
"image operation has invalid resource kind",
"resource tracking accepted an image opcode with address metadata");
}
}
} // namespace
int main() {
try {
const auto Run = [](const char *name, auto test) {
try {
test();
} catch (const std::exception &exception) {
throw std::runtime_error(std::string(name) + ": " + exception.what());
}
};
Run("dense buffers", TestDenseBufferTracking);
Run("compute buffer fill", TestComputeBufferFill);
Run("scalar/vector alias", TestScalarAndVectorBufferAlias);
Run("runtime unsigned min", TestRuntimeUnsignedMinDescriptor);
Run("images and samplers", TestImagesSamplersAndAliases);
Run("SampleAdjust sampler scratch", TestSampleAdjustSamplerScratch);
Run("FMASK load specialization", TestFmaskLoadSpecialization);
Run("dynamic storage mips", TestDynamicStorageMipTracking);
Run("invariant indirect images", TestInvariantIndirectImageMaterialization);
Run("SRT runtime", TestSrtFlatteningAndRuntimeMemoization);
Run("dynamic SRT", TestDynamicSrtReadRemainsExplicit);
Run("phi validation", TestPhiValidation);
Run("runtime-rooted loop", TestLoopCycleEnteredThroughRuntimeValue);
Run("invariant loop phi", TestInvariantLoopPhi);
Run("DMA address materialization", TestDmaAddressMaterialization);
Run("dynamic FLAT address", TestDynamicFlatAddressesUseDma);
Run("buffer swizzle specialization", TestBufferSwizzleSpecialization);
Run("conditional buffer materialization", TestConditionalBufferMaterialization);
Run("conservative buffer reachability", TestConservativeBufferReachability);
Run("conditional indirect image", TestConditionalIndirectImageMaterialization);
Run("shader info and bindings", TestShaderInfoAndBindingLayout);
Run("image binding ABI", TestImageBindingAbi);
Run("graphics push constants", TestGraphicsPushConstantLayout);
Run("resource limit", TestResourceLimitIsTransactional);
Run("malformed memory kinds", TestMalformedMemoryKindsRejected);
} catch (const std::exception &exception) {
std::cerr << "resource tracking test failed: " << exception.what() << '\n';
return 1;
}
std::cout << "resource tracking tests passed\n";
return 0;
}
// The full emulator supplies these assertion hooks through common. This focused
// target links only fmt; keep assertion failures observable without widening
// its focused build manifest.
namespace Common {
int DbgExitHandler(const char *, int, std::string_view text) {
throw std::runtime_error(std::string(text));
}
int DbgExitHandler(const char *, int, fmt::text_style, std::string_view text) {
throw std::runtime_error(std::string(text));
}
int DbgExitIfHandler(const char *expression, const char *file, int line) {
throw std::runtime_error(std::string("typed IR assertion: ") + expression +
" at " + file + ':' + std::to_string(line));
}
int DbgNotImplementedHandler(const char *expression, const char *file,
int line) {
throw std::runtime_error(std::string("typed IR not implemented: ") +
expression + " at " + file + ':' +
std::to_string(line));
}
void DbgExit(int) { throw std::runtime_error("typed IR assertion failed"); }
} // namespace Common
// Keep this focused standalone target self-contained by amalgamating its small
// typed-IR implementation set.
#include "graphics/shader/recompiler/ir/Block.cpp"
#include "graphics/shader/recompiler/ir/Program.cpp"
#include "graphics/shader/recompiler/ir/Type.cpp"
#include "graphics/shader/recompiler/ir/Value.cpp"
#include "graphics/shader/recompiler/ir/opcodes/ValueOpcodes.cpp"
#include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.cpp"