1384 lines
49 KiB
C++
1384 lines
49 KiB
C++
#include "graphics/guest_gpu/tile.h"
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/profiler.h"
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#include "graphics/guest_gpu/gpu_defs.h"
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#include "graphics/guest_gpu/gpu_format.h"
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#include <algorithm>
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#include <array>
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#include <bit>
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namespace Libs::Graphics {
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static uint32_t ShiftCeil(uint32_t value, uint32_t shift) {
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return static_cast<uint32_t>((static_cast<uint64_t>(value) + (1ull << shift) - 1ull) >> shift);
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}
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static uint32_t CalcLinearBlockWidth(uint32_t bytes_per_element) {
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return 256u / bytes_per_element;
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}
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static uint32_t CalcLinearAlignedLevelPitch(uint32_t base_width, uint32_t base_height,
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uint32_t level, uint32_t bytes_per_element,
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uint32_t* padded_height, uint32_t* level_size) {
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const uint32_t level_width = ShiftCeil(base_width, level);
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const uint32_t level_height = ShiftCeil(base_height, level);
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const uint32_t padded_width =
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Common::AlignUp(std::max(level_width, 1u), CalcLinearBlockWidth(bytes_per_element));
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const uint64_t size =
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static_cast<uint64_t>(padded_width) * std::max(level_height, 1u) * bytes_per_element;
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EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
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*padded_height = std::max(level_height, 1u);
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*level_size = static_cast<uint32_t>(size);
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return padded_width;
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}
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static uint32_t SetLinearMipChainLayout(uint32_t levels, const uint32_t* mip_pitch,
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const uint32_t* mip_height, const uint32_t* mip_size,
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TileSizeOffset* level_sizes, TilePaddedSize* padded_size) {
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uint32_t offset = 0;
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// Smaller mip records come first; mip 0 is last in the block slice.
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for (int32_t l = static_cast<int32_t>(levels) - 1; l >= 0; l--) {
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const auto level = static_cast<uint32_t>(l);
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if (level_sizes != nullptr) {
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level_sizes[level].size = mip_size[level];
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level_sizes[level].offset = offset;
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}
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if (padded_size != nullptr) {
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padded_size[level].width = mip_pitch[level];
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padded_size[level].height = mip_height[level];
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}
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offset += mip_size[level];
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}
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return Common::AlignUp(offset, 256u);
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}
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struct Log2BlockDimensions {
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uint8_t width;
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uint8_t height;
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uint8_t depth;
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};
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// Indexed by log2(bytes per element). These are the block dimensions from
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// Resolve texture layout facts once and share the result with every consumer.
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static constexpr Log2BlockDimensions LOG2_BLOCK_THIN_256B[] = {
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{4, 4, 0}, {4, 3, 0}, {3, 3, 0}, {3, 2, 0}, {2, 2, 0}};
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static constexpr Log2BlockDimensions LOG2_BLOCK_THIN_4KB[] = {
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{6, 6, 0}, {6, 5, 0}, {5, 5, 0}, {5, 4, 0}, {4, 4, 0}};
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static constexpr Log2BlockDimensions LOG2_BLOCK_THIN_64KB[] = {
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{8, 8, 0}, {8, 7, 0}, {7, 7, 0}, {7, 6, 0}, {6, 6, 0}};
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static constexpr Log2BlockDimensions LOG2_BLOCK_THICK_4KB[] = {
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{4, 4, 4}, {3, 4, 4}, {3, 4, 3}, {3, 3, 3}, {2, 3, 3}};
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static constexpr Log2BlockDimensions LOG2_BLOCK_THICK_64KB[] = {
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{6, 5, 5}, {5, 5, 5}, {5, 5, 4}, {5, 4, 4}, {4, 4, 4}};
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struct BlockFamilyInfo {
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uint32_t block_size;
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const Log2BlockDimensions* dimensions;
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uint32_t max_bytes_per_element;
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};
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static constexpr BlockFamilyInfo BLOCK_FAMILIES[] = {
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{256, LOG2_BLOCK_THIN_256B, 16}, {4096, LOG2_BLOCK_THIN_4KB, 16},
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{4096, LOG2_BLOCK_THICK_4KB, 16}, {65536, LOG2_BLOCK_THIN_64KB, 16},
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{65536, LOG2_BLOCK_THICK_64KB, 16}, {65536, LOG2_BLOCK_THIN_64KB, 16},
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{65536, LOG2_BLOCK_THICK_64KB, 16}, {65536, LOG2_BLOCK_THIN_64KB, 16},
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{65536, LOG2_BLOCK_THIN_64KB, 8},
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};
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static_assert(std::size(BLOCK_FAMILIES) == static_cast<size_t>(TileBlockFamily::Count));
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static constexpr Log2BlockDimensions LOG2_BLOCK_MSAA[4][5] = {
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{{8, 8, 0}, {8, 7, 0}, {7, 7, 0}, {7, 6, 0}, {6, 6, 0}},
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{{7, 8, 0}, {7, 7, 0}, {6, 7, 0}, {6, 6, 0}, {5, 6, 0}},
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{{7, 7, 0}, {7, 6, 0}, {6, 6, 0}, {6, 5, 0}, {5, 5, 0}},
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{{6, 7, 0}, {6, 6, 0}, {5, 6, 0}, {5, 5, 0}, {4, 5, 0}},
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};
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static void SetBlockDimensions(const Log2BlockDimensions& dimensions, uint32_t* block_width,
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uint32_t* block_height, uint32_t* block_depth = nullptr) {
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*block_width = 1u << dimensions.width;
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*block_height = 1u << dimensions.height;
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if (block_depth != nullptr) {
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*block_depth = 1u << dimensions.depth;
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}
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}
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static bool Gen5Msaa64KBBlockSizeFromElementBytes(uint32_t bytes_per_element,
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uint32_t num_fragments_log2,
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uint32_t* block_width, uint32_t* block_height) {
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if (num_fragments_log2 > 3 || !std::has_single_bit(bytes_per_element) ||
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bytes_per_element > 16) {
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return false;
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}
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const auto bytes_log2 = std::countr_zero(bytes_per_element);
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SetBlockDimensions(LOG2_BLOCK_MSAA[num_fragments_log2][bytes_log2], block_width, block_height);
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return true;
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}
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struct Gen5MipTailLocation {
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uint32_t x;
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uint32_t y;
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};
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static constexpr Gen5MipTailLocation GEN5_MIP_TAIL_LOCATIONS_THIN_4KB[5][8] = {
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{{32, 0}, {16, 32}, {0, 48}, {0, 32}, {16, 16}, {16, 0}, {0, 16}, {0, 0}},
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{{32, 0}, {16, 16}, {0, 24}, {0, 16}, {16, 8}, {16, 0}, {0, 8}, {0, 0}},
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{{16, 0}, {8, 16}, {0, 24}, {0, 16}, {8, 8}, {8, 0}, {0, 8}, {0, 0}},
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{{16, 0}, {8, 8}, {0, 12}, {0, 8}, {8, 4}, {8, 0}, {0, 4}, {0, 0}},
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{{8, 0}, {4, 8}, {0, 12}, {0, 8}, {4, 4}, {4, 0}, {0, 4}, {0, 0}},
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};
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static constexpr Gen5MipTailLocation GEN5_MIP_TAIL_LOCATIONS_THIN_64KB[5][12] = {
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{{128, 0},
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{0, 128},
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{64, 0},
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{0, 64},
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{32, 0},
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{16, 32},
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{0, 48},
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{0, 32},
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{16, 16},
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{16, 0},
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{0, 16},
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{0, 0}},
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{{128, 0},
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{0, 64},
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{64, 0},
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{0, 32},
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{32, 0},
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{16, 16},
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{0, 24},
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{0, 16},
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{16, 8},
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{16, 0},
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{0, 8},
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{0, 0}},
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{{64, 0},
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{0, 64},
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{32, 0},
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{0, 32},
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{16, 0},
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{8, 16},
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{0, 24},
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{0, 16},
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{8, 8},
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{8, 0},
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{0, 8},
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{0, 0}},
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{{64, 0},
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{0, 32},
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{32, 0},
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{0, 16},
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{16, 0},
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{8, 8},
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{0, 12},
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{0, 8},
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{8, 4},
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{8, 0},
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{0, 4},
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{0, 0}},
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{{32, 0},
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{0, 32},
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{16, 0},
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{0, 16},
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{8, 0},
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{4, 8},
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{0, 12},
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{0, 8},
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{4, 4},
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{4, 0},
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{0, 4},
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{0, 0}},
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};
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static constexpr Gen5MipTailLocation GEN5_MIP_TAIL_LOCATIONS_THICK_64KB[5][10] = {
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{{32, 0}, {0, 16}, {16, 0}, {8, 8}, {0, 12}, {0, 8}, {8, 4}, {8, 0}, {0, 4}, {0, 0}},
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{{16, 0}, {0, 16}, {8, 0}, {4, 8}, {0, 12}, {0, 8}, {4, 4}, {4, 0}, {0, 4}, {0, 0}},
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{{16, 0}, {0, 16}, {8, 0}, {4, 8}, {0, 12}, {0, 8}, {4, 4}, {4, 0}, {0, 4}, {0, 0}},
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{{16, 0}, {0, 8}, {8, 0}, {4, 4}, {0, 6}, {0, 4}, {4, 2}, {4, 0}, {0, 2}, {0, 0}},
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{{8, 0}, {0, 8}, {4, 0}, {2, 4}, {0, 6}, {0, 4}, {2, 2}, {2, 0}, {0, 2}, {0, 0}},
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};
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static constexpr Gen5MipTailLocation GEN5_MIP_TAIL_LOCATIONS_THICK_4KB[5][5] = {
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{{0, 8}, {8, 4}, {8, 0}, {0, 4}, {0, 0}}, {{0, 8}, {4, 4}, {4, 0}, {0, 4}, {0, 0}},
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{{0, 8}, {4, 4}, {4, 0}, {0, 4}, {0, 0}}, {{0, 4}, {4, 2}, {4, 0}, {0, 2}, {0, 0}},
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{{0, 4}, {2, 2}, {2, 0}, {0, 2}, {0, 0}},
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};
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struct MipTailLayout {
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const Gen5MipTailLocation* locations;
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uint32_t max_levels;
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uint32_t width_limit;
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uint32_t height_limit;
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};
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template <size_t Levels>
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static MipTailLayout MakeMipTailLayout(const Gen5MipTailLocation (&locations)[Levels],
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uint32_t width_limit, uint32_t height_limit) {
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return {locations, static_cast<uint32_t>(Levels), width_limit, height_limit};
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}
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static bool GetMipTailLayout(const TileBlockLayout& block, MipTailLayout& out) {
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const auto index = std::countr_zero(block.bytes_per_element);
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switch (block.family) {
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case TileBlockFamily::Standard4KB:
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out = MakeMipTailLayout(GEN5_MIP_TAIL_LOCATIONS_THIN_4KB[index],
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block.block_width >> 1u, block.block_height);
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return true;
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case TileBlockFamily::Standard4KB3D:
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out = MakeMipTailLayout(GEN5_MIP_TAIL_LOCATIONS_THICK_4KB[index], block.block_width,
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block.block_height >> 1u);
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return true;
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case TileBlockFamily::Standard64KB3D:
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case TileBlockFamily::Prt64KB3D:
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out = MakeMipTailLayout(GEN5_MIP_TAIL_LOCATIONS_THICK_64KB[index],
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block.block_width >> 1u, block.block_height);
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return true;
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case TileBlockFamily::Depth64KB:
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out = MakeMipTailLayout(GEN5_MIP_TAIL_LOCATIONS_THIN_64KB[index],
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block.block_width >> 1u, block.block_height);
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if (block.bytes_per_element < 4) {
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out.width_limit = 64;
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out.height_limit = 128;
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}
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return true;
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case TileBlockFamily::Standard64KB:
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case TileBlockFamily::Prt64KB:
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case TileBlockFamily::RenderTarget64KB:
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out = MakeMipTailLayout(GEN5_MIP_TAIL_LOCATIONS_THIN_64KB[index],
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block.block_width >> 1u, block.block_height);
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return true;
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case TileBlockFamily::Standard256B:
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case TileBlockFamily::Count: return false;
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}
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return false;
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}
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bool TileGetTextureElementLayout(Prospero::BufferFormat format, TileTextureElementLayout& out) {
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if (const auto bytes = Prospero::NumBytesPerElement(format); std::has_single_bit(bytes)) {
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out = {bytes, 1, 1};
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return true;
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}
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if (const auto bytes = Prospero::BlockCompressedBytesPerBlock(format); bytes != 0) {
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out = {bytes, 4, 4};
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return true;
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}
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return false;
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}
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bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode tile, bool volume,
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TileTextureBlockLayout& out) {
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TileBlockFamily family = TileBlockFamily::Count;
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switch (tile) {
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case Prospero::TileMode::kStandard256B:
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if (!volume) family = TileBlockFamily::Standard256B;
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break;
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case Prospero::TileMode::kStandard4KB:
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family = volume ? TileBlockFamily::Standard4KB3D : TileBlockFamily::Standard4KB;
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break;
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case Prospero::TileMode::kStandard64KB:
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family = volume ? TileBlockFamily::Standard64KB3D : TileBlockFamily::Standard64KB;
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break;
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case Prospero::TileMode::kPrt:
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family = volume ? TileBlockFamily::Prt64KB3D : TileBlockFamily::Prt64KB;
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break;
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case Prospero::TileMode::kDepth: family = TileBlockFamily::Depth64KB; break;
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case Prospero::TileMode::kRenderTarget: family = TileBlockFamily::RenderTarget64KB; break;
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default: return false;
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}
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if (family == TileBlockFamily::Count) {
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return false;
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}
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TileTextureElementLayout element {};
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if (!TileGetTextureElementLayout(format, element)) {
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return false;
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}
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if ((family == TileBlockFamily::Depth64KB || family == TileBlockFamily::RenderTarget64KB) &&
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Prospero::RenderTargetBytesPerElement(format) != element.bytes) {
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return false;
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}
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TileBlockLayout block {};
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if (!TileGetBlockLayout(family, element.bytes, block)) {
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return false;
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}
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out = {block, element.texel_width, element.texel_height};
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return true;
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}
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bool TileGetTiledTextureLayout(const TileSurfaceDescription& description, TileSurfaceLayout& out) {
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bool volume = false;
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switch (description.dimension) {
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case TileSurfaceDimension::Dim2D: break;
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case TileSurfaceDimension::Dim3D: volume = true; break;
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default: return false;
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}
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if (description.width == 0 || description.height == 0 || description.depth == 0 ||
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description.levels == 0 || description.levels > 16 || description.layers == 0 ||
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(volume ? description.layers != 1 : description.depth != 1)) {
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return false;
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}
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TileTextureBlockLayout texture {};
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if (!TileGetTextureBlockLayout(description.format, description.tile_mode, volume, texture)) {
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return false;
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}
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const auto& block = texture.block;
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const auto width0 = (description.width + texture.texel_width - 1u) / texture.texel_width;
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const auto height0 = (description.height + texture.texel_height - 1u) / texture.texel_height;
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TileSurfaceLayout result {};
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result.description = description;
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result.texture = texture;
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result.first_tail_level = description.levels;
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const uint32_t block_slices =
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volume ? ShiftCeil(description.depth, std::countr_zero(block.block_depth))
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: description.layers;
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MipTailLayout tail {};
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const bool has_tail = GetMipTailLayout(block, tail);
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if (has_tail && description.levels > 1) {
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for (uint32_t level = 0; level < description.levels; ++level) {
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if (ShiftCeil(width0, level) <= tail.width_limit &&
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ShiftCeil(height0, level) <= tail.height_limit &&
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description.levels - level <= tail.max_levels) {
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result.first_tail_level = level;
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break;
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}
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}
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}
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for (uint32_t level = 0; level < result.first_tail_level; ++level) {
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auto& mip = result.mips[level];
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mip.width = std::max(
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((description.width >> level) + texture.texel_width - 1u) / texture.texel_width, 1u);
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mip.height = std::max(
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((description.height >> level) + texture.texel_height - 1u) / texture.texel_height, 1u);
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mip.padded_width = Common::AlignUp(std::max(ShiftCeil(width0, level), 1u), block.block_width);
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mip.padded_height = Common::AlignUp(std::max(ShiftCeil(height0, level), 1u), block.block_height);
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mip.size = static_cast<uint64_t>(block.block_depth) * mip.padded_width * mip.padded_height *
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block.bytes_per_element;
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result.block_slice_size += mip.size;
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}
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if (result.first_tail_level < description.levels) {
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result.block_slice_size += block.block_size;
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}
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for (uint32_t level = result.first_tail_level; level < description.levels; ++level) {
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auto& mip = result.mips[level];
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mip.width = std::max(
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((description.width >> level) + texture.texel_width - 1u) / texture.texel_width, 1u);
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mip.height = std::max(
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((description.height >> level) + texture.texel_height - 1u) / texture.texel_height, 1u);
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mip.padded_width = block.block_width;
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mip.padded_height = block.block_height;
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mip.size = block.block_size;
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mip.tail_x = tail.locations[level - result.first_tail_level].x;
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mip.tail_y = tail.locations[level - result.first_tail_level].y;
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}
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uint64_t offset = result.first_tail_level < description.levels ? block.block_size : 0;
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for (int32_t level = static_cast<int32_t>(result.first_tail_level) - 1; level >= 0; --level) {
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result.mips[level].offset = offset;
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offset += result.mips[level].size;
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}
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if (offset != result.block_slice_size || result.block_slice_size > UINT64_MAX / block_slices) {
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return false;
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}
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result.total_size = result.block_slice_size * block_slices;
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out = result;
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return true;
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}
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static void SetLegacyTiledMipLayout(const TileSurfaceLayout& layout, TileSizeAlign* total_size,
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TileSizeOffset* level_sizes, TilePaddedSize* padded_size) {
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EXIT_NOT_IMPLEMENTED(layout.block_slice_size > UINT32_MAX);
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const auto& block = layout.texture.block;
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if (total_size != nullptr) {
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*total_size = {static_cast<uint32_t>(layout.block_slice_size), block.block_size};
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}
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uint64_t linear_tail_offset = 0;
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for (uint32_t level = 0; level < layout.description.levels; ++level) {
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const auto& mip = layout.mips[level];
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const bool tail = level >= layout.first_tail_level;
|
|
EXIT_NOT_IMPLEMENTED(mip.offset > UINT32_MAX || mip.size > UINT32_MAX);
|
|
if (level_sizes != nullptr) {
|
|
if (tail) {
|
|
const uint64_t linear_size =
|
|
static_cast<uint64_t>(mip.width) * mip.height * block.bytes_per_element;
|
|
EXIT_NOT_IMPLEMENTED(linear_size > UINT32_MAX || linear_tail_offset > UINT32_MAX);
|
|
level_sizes[level] = {static_cast<uint32_t>(linear_size),
|
|
static_cast<uint32_t>(linear_tail_offset),
|
|
static_cast<uint32_t>(mip.size),
|
|
static_cast<uint32_t>(mip.offset),
|
|
mip.tail_x,
|
|
mip.tail_y};
|
|
linear_tail_offset += linear_size;
|
|
} else if (block.family == TileBlockFamily::Standard256B) {
|
|
level_sizes[level] = {static_cast<uint32_t>(mip.size),
|
|
static_cast<uint32_t>(mip.offset)};
|
|
} else {
|
|
level_sizes[level] = {
|
|
static_cast<uint32_t>(mip.size), static_cast<uint32_t>(mip.offset),
|
|
static_cast<uint32_t>(mip.size), static_cast<uint32_t>(mip.offset)};
|
|
}
|
|
}
|
|
if (padded_size != nullptr) {
|
|
padded_size[level] = {mip.padded_width * layout.texture.texel_width,
|
|
mip.padded_height * layout.texture.texel_height};
|
|
}
|
|
}
|
|
}
|
|
|
|
static uint32_t Gen5Standard4KBOffsetInBlock(uint32_t x, uint32_t y, uint32_t bytes_per_element) {
|
|
uint32_t offset = 0;
|
|
|
|
switch (bytes_per_element) {
|
|
case 1:
|
|
offset ^= (y << 4u) & 0x1f0u;
|
|
offset ^= (y << 5u) & 0x400u;
|
|
offset ^= x & 0x00fu;
|
|
offset ^= (x << 5u) & 0x200u;
|
|
offset ^= (x << 6u) & 0x800u;
|
|
return offset;
|
|
case 2:
|
|
offset ^= (y << 4u) & 0x070u;
|
|
offset ^= (y << 5u) & 0x100u;
|
|
offset ^= (y << 6u) & 0x400u;
|
|
offset ^= (x << 1u) & 0x00eu;
|
|
offset ^= (x << 4u) & 0x080u;
|
|
offset ^= (x << 5u) & 0x200u;
|
|
offset ^= (x << 6u) & 0x800u;
|
|
return offset;
|
|
case 4:
|
|
offset ^= (y << 4u) & 0x070u;
|
|
offset ^= (y << 5u) & 0x100u;
|
|
offset ^= (y << 6u) & 0x400u;
|
|
offset ^= (x << 2u) & 0x00cu;
|
|
offset ^= (x << 5u) & 0x080u;
|
|
offset ^= (x << 6u) & 0x200u;
|
|
offset ^= (x << 7u) & 0x800u;
|
|
return offset;
|
|
case 8:
|
|
offset ^= (y << 4u) & 0x030u;
|
|
offset ^= (y << 6u) & 0x100u;
|
|
offset ^= (y << 7u) & 0x400u;
|
|
offset ^= (x << 3u) & 0x008u;
|
|
offset ^= (x << 5u) & 0x0c0u;
|
|
offset ^= (x << 6u) & 0x200u;
|
|
offset ^= (x << 7u) & 0x800u;
|
|
return offset;
|
|
case 16:
|
|
offset ^= (y << 4u) & 0x030u;
|
|
offset ^= (y << 6u) & 0x100u;
|
|
offset ^= (y << 7u) & 0x400u;
|
|
offset ^= (x << 6u) & 0x0c0u;
|
|
offset ^= (x << 7u) & 0x200u;
|
|
offset ^= (x << 8u) & 0x800u;
|
|
return offset;
|
|
default: EXIT("unsupported Standard4KB element size: %u\n", bytes_per_element);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t Gen5Standard4KBVolumeOffsetInBlock(uint32_t x, uint32_t y, uint32_t z,
|
|
uint32_t bytes_per_element) {
|
|
uint32_t offset = 0;
|
|
|
|
switch (bytes_per_element) {
|
|
case 1:
|
|
offset ^= x & 0x3u;
|
|
offset ^= (x << 4u) & 0x40u;
|
|
offset ^= (x << 6u) & 0x200u;
|
|
offset ^= (y << 3u) & 0x8u;
|
|
offset ^= (y << 4u) & 0x20u;
|
|
offset ^= (y << 6u) & 0x100u;
|
|
offset ^= (y << 8u) & 0x800u;
|
|
offset ^= (z << 2u) & 0x4u;
|
|
offset ^= (z << 3u) & 0x10u;
|
|
offset ^= (z << 5u) & 0x80u;
|
|
offset ^= (z << 7u) & 0x400u;
|
|
return offset;
|
|
case 2:
|
|
offset ^= (x << 1u) & 0x2u;
|
|
offset ^= (x << 5u) & 0x40u;
|
|
offset ^= (x << 7u) & 0x200u;
|
|
offset ^= (y << 3u) & 0x8u;
|
|
offset ^= (y << 4u) & 0x20u;
|
|
offset ^= (y << 6u) & 0x100u;
|
|
offset ^= (y << 8u) & 0x800u;
|
|
offset ^= (z << 2u) & 0x4u;
|
|
offset ^= (z << 3u) & 0x10u;
|
|
offset ^= (z << 5u) & 0x80u;
|
|
offset ^= (z << 7u) & 0x400u;
|
|
return offset;
|
|
case 4:
|
|
offset ^= (x << 2u) & 0x4u;
|
|
offset ^= (x << 5u) & 0x40u;
|
|
offset ^= (x << 7u) & 0x200u;
|
|
offset ^= (y << 3u) & 0x8u;
|
|
offset ^= (y << 4u) & 0x20u;
|
|
offset ^= (y << 6u) & 0x100u;
|
|
offset ^= (y << 8u) & 0x800u;
|
|
offset ^= (z << 4u) & 0x10u;
|
|
offset ^= (z << 6u) & 0x80u;
|
|
offset ^= (z << 8u) & 0x400u;
|
|
return offset;
|
|
case 8:
|
|
offset ^= (x << 3u) & 0x8u;
|
|
offset ^= (x << 5u) & 0x40u;
|
|
offset ^= (x << 7u) & 0x200u;
|
|
offset ^= (y << 5u) & 0x20u;
|
|
offset ^= (y << 7u) & 0x100u;
|
|
offset ^= (y << 9u) & 0x800u;
|
|
offset ^= (z << 4u) & 0x10u;
|
|
offset ^= (z << 6u) & 0x80u;
|
|
offset ^= (z << 8u) & 0x400u;
|
|
return offset;
|
|
case 16:
|
|
offset ^= (x << 6u) & 0x40u;
|
|
offset ^= (x << 8u) & 0x200u;
|
|
offset ^= (y << 5u) & 0x20u;
|
|
offset ^= (y << 7u) & 0x100u;
|
|
offset ^= (y << 9u) & 0x800u;
|
|
offset ^= (z << 4u) & 0x10u;
|
|
offset ^= (z << 6u) & 0x80u;
|
|
offset ^= (z << 8u) & 0x400u;
|
|
return offset;
|
|
default: EXIT("unsupported Standard4KB volume element size: %u\n", bytes_per_element);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t Bit(uint32_t value, uint32_t source, uint32_t destination) {
|
|
return ((value >> source) & 1u) << destination;
|
|
}
|
|
|
|
static uint32_t Gen5Standard64KBVolumeOffsetInBlock(uint32_t x, uint32_t y, uint32_t z,
|
|
uint32_t bytes_per_element) {
|
|
static constexpr uint8_t SOURCES[5][4] = {
|
|
{4, 4, 4, 5}, {3, 4, 4, 4}, {3, 3, 4, 4}, {3, 3, 3, 4}, {2, 3, 3, 3}};
|
|
const auto* bits = SOURCES[std::countr_zero(bytes_per_element)];
|
|
return Gen5Standard4KBVolumeOffsetInBlock(x, y, z, bytes_per_element) ^ Bit(x, bits[0], 12) ^
|
|
Bit(z, bits[1], 13) ^ Bit(y, bits[2], 14) ^ Bit(x, bits[3], 15);
|
|
}
|
|
|
|
struct Uint128 {
|
|
uint64_t n[2];
|
|
};
|
|
|
|
static uint32_t Gen5Standard256BOffsetInBlock(uint32_t x, uint32_t y, uint32_t bytes_per_element) {
|
|
return Gen5Standard4KBOffsetInBlock(x, y, bytes_per_element) & 0xffu;
|
|
}
|
|
|
|
static constexpr uint32_t GetStandard64KB32XPart(uint32_t x) {
|
|
// Standard64KB is block-linear: 32bpp surfaces use 128x128-element
|
|
// 64KB blocks, with fixed x/y bit interleaving inside each block.
|
|
uint32_t element_offset = 0;
|
|
element_offset ^= (x << 2u) & 0x0cu;
|
|
element_offset ^= (x << 5u) & 0x80u;
|
|
element_offset ^= (x << 6u) & 0x200u;
|
|
element_offset ^= (x << 7u) & 0x800u;
|
|
element_offset ^= (x << 8u) & 0x2000u;
|
|
// X6 selects the upper 32KB of each 128x128x32bpp block.
|
|
element_offset ^= (x << 9u) & 0x8000u;
|
|
|
|
return element_offset;
|
|
}
|
|
|
|
static constexpr uint32_t GetStandard64KB32YPart(uint32_t y) {
|
|
uint32_t element_offset = 0;
|
|
element_offset ^= (y << 4u) & 0x70u;
|
|
element_offset ^= (y << 5u) & 0x100u;
|
|
element_offset ^= (y << 6u) & 0x400u;
|
|
element_offset ^= (y << 7u) & 0x1000u;
|
|
element_offset ^= (y << 8u) & 0x4000u;
|
|
|
|
return element_offset;
|
|
}
|
|
|
|
struct Standard64KB32Tables {
|
|
std::array<uint32_t, 128> x_words {};
|
|
std::array<uint32_t, 128> y_words {};
|
|
|
|
constexpr Standard64KB32Tables() {
|
|
for (uint32_t i = 0; i < 128; i++) {
|
|
uint32_t x_part = 0;
|
|
x_part ^= (i << 2u) & 0x0cu;
|
|
x_part ^= (i << 5u) & 0x80u;
|
|
x_part ^= (i << 6u) & 0x200u;
|
|
x_part ^= (i << 7u) & 0x800u;
|
|
x_part ^= (i << 8u) & 0x2000u;
|
|
x_part ^= (i << 9u) & 0x8000u;
|
|
|
|
uint32_t y_part = 0;
|
|
y_part ^= (i << 4u) & 0x70u;
|
|
y_part ^= (i << 5u) & 0x100u;
|
|
y_part ^= (i << 6u) & 0x400u;
|
|
y_part ^= (i << 7u) & 0x1000u;
|
|
y_part ^= (i << 8u) & 0x4000u;
|
|
|
|
x_words[i] = x_part >> 2u;
|
|
y_words[i] = y_part >> 2u;
|
|
}
|
|
}
|
|
};
|
|
|
|
static_assert(GetStandard64KB32XPart(127) < (64u * 1024u));
|
|
static_assert(GetStandard64KB32YPart(127) < (64u * 1024u));
|
|
|
|
static const Standard64KB32Tables& GetStandard64KB32Tables() {
|
|
static constexpr Standard64KB32Tables tables;
|
|
return tables;
|
|
}
|
|
|
|
struct Standard64KB16Tables {
|
|
std::array<uint32_t, 256> x_words {};
|
|
std::array<uint32_t, 128> y_words {};
|
|
|
|
constexpr Standard64KB16Tables() {
|
|
for (uint32_t i = 0; i < 256; i++) {
|
|
uint32_t x_part = 0;
|
|
x_part ^= (i << 1u) & 0x000eu;
|
|
x_part ^= (i << 4u) & 0x0080u;
|
|
x_part ^= (i << 5u) & 0x0200u;
|
|
x_part ^= (i << 6u) & 0x0800u;
|
|
x_part ^= (i << 7u) & 0x2000u;
|
|
x_part ^= (i << 8u) & 0x8000u;
|
|
|
|
x_words[i] = x_part >> 1u;
|
|
}
|
|
|
|
for (uint32_t i = 0; i < 128; i++) {
|
|
uint32_t y_part = 0;
|
|
y_part ^= (i << 4u) & 0x0070u;
|
|
y_part ^= (i << 5u) & 0x0100u;
|
|
y_part ^= (i << 6u) & 0x0400u;
|
|
y_part ^= (i << 7u) & 0x1000u;
|
|
y_part ^= (i << 8u) & 0x4000u;
|
|
|
|
y_words[i] = y_part >> 1u;
|
|
}
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
static uint32_t Gen5RenderTargetOffsetInBlock(uint32_t x, uint32_t y) {
|
|
uint32_t offset = 0;
|
|
|
|
if constexpr (sizeof(T) == 1) {
|
|
offset ^= (y << 2u) & 0x0008u;
|
|
offset ^= (y << 4u) & 0x0010u;
|
|
offset ^= (y << 3u) & 0x00a0u;
|
|
offset ^= (y << 5u) & 0x0f00u;
|
|
offset ^= (y << 6u) & 0x1000u;
|
|
offset ^= (y << 7u) & 0x4000u;
|
|
|
|
offset ^= x & 0x0007u;
|
|
offset ^= (x << 3u) & 0x0040u;
|
|
offset ^= (x << 5u) & 0x0300u;
|
|
offset ^= (x << 4u) & 0x0400u;
|
|
offset ^= (x << 6u) & 0x0800u;
|
|
offset ^= (x << 7u) & 0x2000u;
|
|
offset ^= (x << 8u) & 0x8000u;
|
|
} else if constexpr (sizeof(T) == 2) {
|
|
offset ^= (y << 4u) & 0x0070u;
|
|
offset ^= (y << 5u) & 0x0f00u;
|
|
offset ^= (y << 8u) & 0x5000u;
|
|
|
|
offset ^= (x << 1u) & 0x000eu;
|
|
offset ^= (x << 4u) & 0x0480u;
|
|
offset ^= (x << 5u) & 0x0300u;
|
|
offset ^= (x << 6u) & 0x0800u;
|
|
offset ^= (x << 7u) & 0x2000u;
|
|
offset ^= (x << 8u) & 0x8000u;
|
|
} else if constexpr (sizeof(T) == 4) {
|
|
offset ^= (y << 4u) & 0x0070u;
|
|
offset ^= (y << 5u) & 0x0f00u;
|
|
offset ^= (y << 9u) & 0x1000u;
|
|
offset ^= (y << 8u) & 0x4000u;
|
|
|
|
offset ^= (x << 2u) & 0x000cu;
|
|
offset ^= (x << 5u) & 0x0380u;
|
|
offset ^= (x << 4u) & 0x0400u;
|
|
offset ^= (x << 6u) & 0x0800u;
|
|
offset ^= (x << 9u) & 0xa000u;
|
|
} else if constexpr (sizeof(T) == 8) {
|
|
offset ^= (y << 4u) & 0x0010u;
|
|
offset ^= (y << 6u) & 0x0080u;
|
|
offset ^= (y << 5u) & 0x0f00u;
|
|
offset ^= (y << 10u) & 0x5000u;
|
|
|
|
offset ^= (x << 3u) & 0x0008u;
|
|
offset ^= (x << 4u) & 0x0460u;
|
|
offset ^= (x << 5u) & 0x0300u;
|
|
offset ^= (x << 6u) & 0x0800u;
|
|
offset ^= (x << 10u) & 0x2000u;
|
|
offset ^= (x << 9u) & 0x8000u;
|
|
} else if constexpr (sizeof(T) == 16) {
|
|
offset ^= (x << 4u) & 0x0410u;
|
|
offset ^= (x << 5u) & 0x0340u;
|
|
offset ^= (x << 6u) & 0x0800u;
|
|
offset ^= (x << 11u) & 0xa000u;
|
|
|
|
offset ^= (y << 5u) & 0x0f20u;
|
|
offset ^= (y << 6u) & 0x0080u;
|
|
offset ^= (y << 10u) & 0x1000u;
|
|
offset ^= (y << 11u) & 0x4000u;
|
|
} else {
|
|
EXIT("unsupported render-target element size: %u\n", static_cast<uint32_t>(sizeof(T)));
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
static const Standard64KB16Tables& GetStandard64KB16Tables() {
|
|
static constexpr Standard64KB16Tables tables;
|
|
return tables;
|
|
}
|
|
|
|
struct Standard64KB8Tables {
|
|
std::array<uint32_t, 256> x_words {};
|
|
std::array<uint32_t, 256> y_words {};
|
|
|
|
constexpr Standard64KB8Tables() {
|
|
for (uint32_t i = 0; i < 256; i++) {
|
|
uint32_t x_part = 0;
|
|
x_part ^= i & 0x000fu;
|
|
x_part ^= (i << 5u) & 0x0200u;
|
|
x_part ^= (i << 6u) & 0x0800u;
|
|
x_part ^= (i << 7u) & 0x2000u;
|
|
x_part ^= (i << 8u) & 0x8000u;
|
|
|
|
uint32_t y_part = 0;
|
|
y_part ^= (i << 4u) & 0x01f0u;
|
|
y_part ^= (i << 5u) & 0x0400u;
|
|
y_part ^= (i << 6u) & 0x1000u;
|
|
y_part ^= (i << 7u) & 0x4000u;
|
|
|
|
x_words[i] = x_part;
|
|
y_words[i] = y_part;
|
|
}
|
|
}
|
|
};
|
|
|
|
static const Standard64KB8Tables& GetStandard64KB8Tables() {
|
|
static constexpr Standard64KB8Tables tables;
|
|
return tables;
|
|
}
|
|
|
|
struct Standard64KB64Tables {
|
|
std::array<uint32_t, 128> x_words {};
|
|
std::array<uint32_t, 64> y_words {};
|
|
|
|
constexpr Standard64KB64Tables() {
|
|
for (uint32_t i = 0; i < 128; i++) {
|
|
uint32_t x_part = 0;
|
|
x_part ^= (i << 3u) & 0x0008u;
|
|
x_part ^= (i << 5u) & 0x00c0u;
|
|
x_part ^= (i << 6u) & 0x0200u;
|
|
x_part ^= (i << 7u) & 0x0800u;
|
|
x_part ^= (i << 8u) & 0x2000u;
|
|
x_part ^= (i << 9u) & 0x8000u;
|
|
|
|
x_words[i] = x_part >> 3u;
|
|
}
|
|
|
|
for (uint32_t i = 0; i < 64; i++) {
|
|
uint32_t y_part = 0;
|
|
y_part ^= (i << 4u) & 0x0030u;
|
|
y_part ^= (i << 6u) & 0x0100u;
|
|
y_part ^= (i << 7u) & 0x0400u;
|
|
y_part ^= (i << 8u) & 0x1000u;
|
|
y_part ^= (i << 9u) & 0x4000u;
|
|
|
|
y_words[i] = y_part >> 3u;
|
|
}
|
|
}
|
|
};
|
|
|
|
static const Standard64KB64Tables& GetStandard64KB64Tables() {
|
|
static constexpr Standard64KB64Tables tables;
|
|
return tables;
|
|
}
|
|
|
|
struct Standard64KB128Tables {
|
|
std::array<uint32_t, 64> x_words {};
|
|
std::array<uint32_t, 64> y_words {};
|
|
|
|
constexpr Standard64KB128Tables() {
|
|
for (uint32_t i = 0; i < 64; i++) {
|
|
uint32_t x_part = 0;
|
|
x_part ^= (i << 6u) & 0x00c0u;
|
|
x_part ^= (i << 7u) & 0x0200u;
|
|
x_part ^= (i << 8u) & 0x0800u;
|
|
x_part ^= (i << 9u) & 0x2000u;
|
|
x_part ^= (i << 10u) & 0x8000u;
|
|
|
|
uint32_t y_part = 0;
|
|
y_part ^= (i << 4u) & 0x0030u;
|
|
y_part ^= (i << 6u) & 0x0100u;
|
|
y_part ^= (i << 7u) & 0x0400u;
|
|
y_part ^= (i << 8u) & 0x1000u;
|
|
y_part ^= (i << 9u) & 0x4000u;
|
|
|
|
x_words[i] = x_part >> 4u;
|
|
y_words[i] = y_part >> 4u;
|
|
}
|
|
}
|
|
};
|
|
|
|
static const Standard64KB128Tables& GetStandard64KB128Tables() {
|
|
static constexpr Standard64KB128Tables tables;
|
|
return tables;
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB8XOffsetBytes(uint32_t x);
|
|
static constexpr uint32_t Depth64KB8YOffsetBytes(uint32_t y);
|
|
static constexpr uint32_t Depth64KB16XOffsetBytes(uint32_t x);
|
|
static constexpr uint32_t Depth64KB16YOffsetBytes(uint32_t y);
|
|
static constexpr uint32_t Depth64KB32XOffsetBytes(uint32_t x);
|
|
static constexpr uint32_t Depth64KB32YOffsetBytes(uint32_t y);
|
|
static constexpr uint32_t Depth64KB64XOffsetBytes(uint32_t x);
|
|
static constexpr uint32_t Depth64KB64YOffsetBytes(uint32_t y);
|
|
|
|
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
|
|
TileBlockLayout& layout) {
|
|
const auto family_index = static_cast<size_t>(family);
|
|
if (family_index >= std::size(BLOCK_FAMILIES) || !std::has_single_bit(bytes_per_element)) {
|
|
return false;
|
|
}
|
|
const auto& info = BLOCK_FAMILIES[family_index];
|
|
if (bytes_per_element > info.max_bytes_per_element) {
|
|
return false;
|
|
}
|
|
|
|
TileBlockLayout result {family, bytes_per_element, info.block_size, 0, 0, 1};
|
|
SetBlockDimensions(info.dimensions[std::countr_zero(bytes_per_element)], &result.block_width,
|
|
&result.block_height, &result.block_depth);
|
|
|
|
if (static_cast<uint64_t>(result.block_width) * result.block_height * result.block_depth *
|
|
bytes_per_element !=
|
|
result.block_size) {
|
|
return false;
|
|
}
|
|
layout = result;
|
|
return true;
|
|
}
|
|
|
|
bool TileGetBlockOffset(const TileBlockLayout& layout, uint32_t x, uint32_t y, uint32_t z,
|
|
uint32_t& byte_offset) {
|
|
TileBlockLayout expected {};
|
|
if (!TileGetBlockLayout(layout.family, layout.bytes_per_element, expected) ||
|
|
layout.block_size != expected.block_size || layout.block_width != expected.block_width ||
|
|
layout.block_height != expected.block_height ||
|
|
layout.block_depth != expected.block_depth || x >= layout.block_width ||
|
|
y >= layout.block_height || z >= layout.block_depth) {
|
|
return false;
|
|
}
|
|
|
|
uint32_t offset = 0;
|
|
switch (layout.family) {
|
|
case TileBlockFamily::Standard256B:
|
|
offset = Gen5Standard256BOffsetInBlock(x, y, layout.bytes_per_element);
|
|
break;
|
|
case TileBlockFamily::Standard4KB:
|
|
offset = Gen5Standard4KBOffsetInBlock(x, y, layout.bytes_per_element);
|
|
break;
|
|
case TileBlockFamily::Standard4KB3D:
|
|
offset = Gen5Standard4KBVolumeOffsetInBlock(x, y, z, layout.bytes_per_element);
|
|
break;
|
|
case TileBlockFamily::Standard64KB3D:
|
|
case TileBlockFamily::Prt64KB3D: {
|
|
offset = Gen5Standard64KBVolumeOffsetInBlock(x, y, z, layout.bytes_per_element);
|
|
if (layout.family == TileBlockFamily::Prt64KB3D) {
|
|
static constexpr uint8_t SOURCES[5][4] = {
|
|
{4, 5, 4, 4}, {4, 4, 3, 4}, {4, 4, 3, 3}, {3, 4, 3, 3}, {3, 3, 2, 3}};
|
|
const auto* bits = SOURCES[std::countr_zero(layout.bytes_per_element)];
|
|
offset ^= Bit(y, bits[0], 10) ^ Bit(x, bits[1], 10) ^ Bit(x, bits[2], 11) ^
|
|
Bit(z, bits[3], 11);
|
|
}
|
|
break;
|
|
}
|
|
case TileBlockFamily::Standard64KB:
|
|
case TileBlockFamily::Prt64KB:
|
|
switch (layout.bytes_per_element) {
|
|
case 1:
|
|
offset =
|
|
GetStandard64KB8Tables().x_words[x] ^ GetStandard64KB8Tables().y_words[y];
|
|
break;
|
|
case 2:
|
|
offset = (GetStandard64KB16Tables().x_words[x] ^
|
|
GetStandard64KB16Tables().y_words[y]) *
|
|
2u;
|
|
break;
|
|
case 4:
|
|
offset = (GetStandard64KB32Tables().x_words[x] ^
|
|
GetStandard64KB32Tables().y_words[y]) *
|
|
4u;
|
|
break;
|
|
case 8:
|
|
offset = (GetStandard64KB64Tables().x_words[x] ^
|
|
GetStandard64KB64Tables().y_words[y]) *
|
|
8u;
|
|
break;
|
|
case 16:
|
|
offset = (GetStandard64KB128Tables().x_words[x] ^
|
|
GetStandard64KB128Tables().y_words[y]) *
|
|
16u;
|
|
break;
|
|
default: return false;
|
|
}
|
|
if (layout.family == TileBlockFamily::Prt64KB) {
|
|
static constexpr uint8_t SOURCES[5][4] = {
|
|
{7, 7, 6, 6}, {7, 6, 6, 5}, {6, 6, 5, 5}, {6, 5, 5, 4}, {5, 5, 4, 4}};
|
|
const auto* bits = SOURCES[std::countr_zero(layout.bytes_per_element)];
|
|
offset ^= Bit(x, bits[0], 8) ^ Bit(y, bits[1], 9) ^ Bit(x, bits[2], 10) ^
|
|
Bit(y, bits[3], 11);
|
|
}
|
|
break;
|
|
case TileBlockFamily::RenderTarget64KB:
|
|
switch (layout.bytes_per_element) {
|
|
case 1: offset = Gen5RenderTargetOffsetInBlock<uint8_t>(x, y); break;
|
|
case 2: offset = Gen5RenderTargetOffsetInBlock<uint16_t>(x, y); break;
|
|
case 4: offset = Gen5RenderTargetOffsetInBlock<uint32_t>(x, y); break;
|
|
case 8: offset = Gen5RenderTargetOffsetInBlock<uint64_t>(x, y); break;
|
|
case 16: offset = Gen5RenderTargetOffsetInBlock<Uint128>(x, y); break;
|
|
default: return false;
|
|
}
|
|
break;
|
|
case TileBlockFamily::Depth64KB:
|
|
switch (layout.bytes_per_element) {
|
|
case 1: offset = Depth64KB8XOffsetBytes(x) ^ Depth64KB8YOffsetBytes(y); break;
|
|
case 2: offset = Depth64KB16XOffsetBytes(x) ^ Depth64KB16YOffsetBytes(y); break;
|
|
case 4: offset = Depth64KB32XOffsetBytes(x) ^ Depth64KB32YOffsetBytes(y); break;
|
|
case 8: offset = Depth64KB64XOffsetBytes(x) ^ Depth64KB64YOffsetBytes(y); break;
|
|
default: return false;
|
|
}
|
|
break;
|
|
case TileBlockFamily::Count: return false;
|
|
}
|
|
|
|
if (offset >= layout.block_size || offset % layout.bytes_per_element != 0) {
|
|
return false;
|
|
}
|
|
byte_offset = offset;
|
|
return true;
|
|
}
|
|
|
|
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
|
uint32_t& byte_offset) {
|
|
return TileGetBlockXor(layout, block_x, block_y, 0, byte_offset);
|
|
}
|
|
|
|
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
|
uint32_t block_z, uint32_t& byte_offset) {
|
|
TileBlockLayout expected {};
|
|
if (!TileGetBlockLayout(layout.family, layout.bytes_per_element, expected) ||
|
|
layout.block_size != expected.block_size || layout.block_width != expected.block_width ||
|
|
layout.block_height != expected.block_height ||
|
|
layout.block_depth != expected.block_depth) {
|
|
return false;
|
|
}
|
|
if (layout.family == TileBlockFamily::Depth64KB && layout.bytes_per_element == 8) {
|
|
if (block_x > UINT32_MAX / layout.block_width ||
|
|
block_y > UINT32_MAX / layout.block_height) {
|
|
return false;
|
|
}
|
|
byte_offset = Depth64KB64XOffsetBytes(block_x * layout.block_width) ^
|
|
Depth64KB64YOffsetBytes(block_y * layout.block_height);
|
|
} else if (layout.family == TileBlockFamily::RenderTarget64KB) {
|
|
if (block_x > UINT32_MAX / layout.block_width ||
|
|
block_y > UINT32_MAX / layout.block_height) {
|
|
return false;
|
|
}
|
|
const auto x = block_x * layout.block_width;
|
|
const auto y = block_y * layout.block_height;
|
|
switch (layout.bytes_per_element) {
|
|
case 1: byte_offset = Gen5RenderTargetOffsetInBlock<uint8_t>(x, y); break;
|
|
case 2: byte_offset = Gen5RenderTargetOffsetInBlock<uint16_t>(x, y); break;
|
|
case 4: byte_offset = Gen5RenderTargetOffsetInBlock<uint32_t>(x, y); break;
|
|
case 8: byte_offset = Gen5RenderTargetOffsetInBlock<uint64_t>(x, y); break;
|
|
case 16: byte_offset = Gen5RenderTargetOffsetInBlock<Uint128>(x, y); break;
|
|
default: return false;
|
|
}
|
|
} else {
|
|
byte_offset = 0;
|
|
}
|
|
if (layout.family == TileBlockFamily::RenderTarget64KB ||
|
|
layout.family == TileBlockFamily::Depth64KB) {
|
|
byte_offset ^= ((block_z & 8u) << 5u) ^ ((block_z & 4u) << 7u) ^ ((block_z & 2u) << 9u) ^
|
|
((block_z & 1u) << 11u);
|
|
}
|
|
return byte_offset < layout.block_size && byte_offset % layout.bytes_per_element == 0;
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB8XOffsetBytes(uint32_t x) {
|
|
uint32_t offset = 0;
|
|
offset ^= x & 0x0001u;
|
|
offset ^= (x << 1u) & 0x0004u;
|
|
offset ^= (x << 2u) & 0x0010u;
|
|
offset ^= (x << 3u) & 0x0040u;
|
|
offset ^= (x << 5u) & 0x0300u;
|
|
offset ^= (x << 4u) & 0x0400u;
|
|
offset ^= (x << 6u) & 0x0800u;
|
|
offset ^= (x << 7u) & 0x2000u;
|
|
offset ^= (x << 8u) & 0x8000u;
|
|
return offset;
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB8YOffsetBytes(uint32_t y) {
|
|
uint32_t offset = 0;
|
|
offset ^= (y << 1u) & 0x0002u;
|
|
offset ^= (y << 2u) & 0x0008u;
|
|
offset ^= (y << 3u) & 0x00a0u;
|
|
offset ^= (y << 5u) & 0x0f00u;
|
|
offset ^= (y << 6u) & 0x1000u;
|
|
offset ^= (y << 7u) & 0x4000u;
|
|
return offset;
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB16XOffsetBytes(uint32_t x) {
|
|
uint32_t offset = 0;
|
|
offset ^= (x << 1u) & 0x0002u;
|
|
offset ^= (x << 2u) & 0x0008u;
|
|
offset ^= (x << 3u) & 0x0020u;
|
|
offset ^= (x << 4u) & 0x0480u;
|
|
offset ^= (x << 5u) & 0x0300u;
|
|
offset ^= (x << 6u) & 0x0800u;
|
|
offset ^= (x << 7u) & 0x2000u;
|
|
offset ^= (x << 8u) & 0x8000u;
|
|
return offset;
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB16YOffsetBytes(uint32_t y) {
|
|
uint32_t offset = 0;
|
|
offset ^= (y << 2u) & 0x0004u;
|
|
offset ^= (y << 3u) & 0x0010u;
|
|
offset ^= (y << 4u) & 0x0040u;
|
|
offset ^= (y << 5u) & 0x0f00u;
|
|
offset ^= (y << 8u) & 0x5000u;
|
|
return offset;
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB32XOffsetBytes(uint32_t x) {
|
|
uint32_t offset = 0;
|
|
offset ^= (x << 2u) & 0x0004u;
|
|
offset ^= (x << 3u) & 0x0010u;
|
|
offset ^= (x << 4u) & 0x0440u;
|
|
offset ^= (x << 5u) & 0x0300u;
|
|
offset ^= (x << 6u) & 0x0800u;
|
|
offset ^= (x << 9u) & 0xa000u;
|
|
return offset;
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB32YOffsetBytes(uint32_t y) {
|
|
uint32_t offset = 0;
|
|
offset ^= (y << 3u) & 0x0008u;
|
|
offset ^= (y << 4u) & 0x0020u;
|
|
offset ^= (y << 5u) & 0x0f80u;
|
|
offset ^= (y << 9u) & 0x1000u;
|
|
offset ^= (y << 8u) & 0x4000u;
|
|
return offset;
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB64XOffsetBytes(uint32_t x) {
|
|
return ((x << 3u) & 0x0008u) ^ ((x << 4u) & 0x0420u) ^ ((x << 5u) & 0x0380u) ^
|
|
((x << 6u) & 0x0800u) ^ ((x << 10u) & 0x2000u) ^ ((x << 9u) & 0x8000u);
|
|
}
|
|
|
|
static constexpr uint32_t Depth64KB64YOffsetBytes(uint32_t y) {
|
|
return ((y << 4u) & 0x0010u) ^ ((y << 5u) & 0x0f40u) ^ ((y << 10u) & 0x5000u);
|
|
}
|
|
|
|
static_assert(Depth64KB8XOffsetBytes(2) == 0x0004u);
|
|
static_assert(Depth64KB8YOffsetBytes(1) == 0x0002u);
|
|
static_assert((Depth64KB8XOffsetBytes(3) ^ Depth64KB8YOffsetBytes(5)) == 0x0027u);
|
|
static_assert(Depth64KB16XOffsetBytes(2) == 0x0008u);
|
|
static_assert(Depth64KB16YOffsetBytes(1) == 0x0004u);
|
|
static_assert((Depth64KB16XOffsetBytes(3) ^ Depth64KB16YOffsetBytes(5)) == 0x004eu);
|
|
static_assert(Depth64KB32XOffsetBytes(2) == 0x0010u);
|
|
static_assert(Depth64KB32YOffsetBytes(1) == 0x0008u);
|
|
static_assert((Depth64KB32XOffsetBytes(3) ^ Depth64KB32YOffsetBytes(5)) == 0x009cu);
|
|
|
|
static bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& htile_size) {
|
|
htile_size = {};
|
|
if (width == 0 || width > 16384 || height == 0 || height > 16384) {
|
|
return false;
|
|
}
|
|
// Prospero HTile stores one DWORD per depth tile. Its 32 KiB allocation blocks cover
|
|
// 1024x512 pixels, independently of the attachment's fragment count.
|
|
const uint64_t size = static_cast<uint64_t>(Common::AlignUp(width, 1024u) / 1024u) *
|
|
(Common::AlignUp(height, 512u) / 512u) * 32768u;
|
|
if (size == 0 || size > UINT32_MAX) {
|
|
return false;
|
|
}
|
|
htile_size = {static_cast<uint32_t>(size), 32768};
|
|
return true;
|
|
}
|
|
|
|
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch,
|
|
Prospero::DepthFormat z_format, Prospero::StencilFormat stencil_format,
|
|
bool htile, TileSizeAlign& stencil_size, TileSizeAlign& htile_size,
|
|
TileSizeAlign& depth_size, uint32_t num_fragments_log2) {
|
|
EXIT_IF(pitch != 0);
|
|
// Prospero derives uncompressed depth/stencil as independent 64 KiB block surfaces.
|
|
if (width > 0 && width <= 16384 && height > 0 && height <= 16384 &&
|
|
(z_format == Prospero::DepthFormat::kZ16 || z_format == Prospero::DepthFormat::kZ32F) &&
|
|
(stencil_format == Prospero::StencilFormat::kInvalid ||
|
|
stencil_format == Prospero::StencilFormat::k8UInt) &&
|
|
num_fragments_log2 <= 3) {
|
|
const uint32_t depth_bytes = z_format == Prospero::DepthFormat::kZ16 ? 2u : 4u;
|
|
uint32_t depth_block_width = 0;
|
|
uint32_t depth_block_height = 0;
|
|
uint32_t stencil_block_width = 0;
|
|
uint32_t stencil_block_height = 0;
|
|
const bool valid_blocks =
|
|
Gen5Msaa64KBBlockSizeFromElementBytes(depth_bytes, num_fragments_log2,
|
|
&depth_block_width, &depth_block_height) &&
|
|
(stencil_format == Prospero::StencilFormat::kInvalid ||
|
|
Gen5Msaa64KBBlockSizeFromElementBytes(1, num_fragments_log2, &stencil_block_width,
|
|
&stencil_block_height));
|
|
const uint32_t fragments = 1u << num_fragments_log2;
|
|
const uint64_t depth_bytes_total =
|
|
valid_blocks ? static_cast<uint64_t>(Common::AlignUp(width, depth_block_width)) *
|
|
Common::AlignUp(height, depth_block_height) * depth_bytes * fragments
|
|
: 0;
|
|
const uint64_t stencil_bytes_total =
|
|
stencil_format == Prospero::StencilFormat::k8UInt && valid_blocks
|
|
? static_cast<uint64_t>(Common::AlignUp(width, stencil_block_width)) *
|
|
Common::AlignUp(height, stencil_block_height) * fragments
|
|
: 0;
|
|
TileSizeAlign calculated_htile {};
|
|
const bool htile_valid = !htile || TileGetHtileSize(width, height, calculated_htile);
|
|
if (depth_bytes_total <= UINT32_MAX && stencil_bytes_total <= UINT32_MAX && htile_valid) {
|
|
depth_size = {static_cast<uint32_t>(depth_bytes_total), 65536};
|
|
stencil_size = stencil_format == Prospero::StencilFormat::k8UInt
|
|
? TileSizeAlign {static_cast<uint32_t>(stencil_bytes_total), 65536}
|
|
: TileSizeAlign {};
|
|
htile_size = calculated_htile;
|
|
return true;
|
|
}
|
|
}
|
|
depth_size = TileSizeAlign();
|
|
htile_size = TileSizeAlign();
|
|
stencil_size = TileSizeAlign();
|
|
return false;
|
|
}
|
|
|
|
uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
|
|
uint32_t num_fragments_log2) {
|
|
uint32_t block_width = 0;
|
|
uint32_t block_height = 0;
|
|
if (width == 0 || !Gen5Msaa64KBBlockSizeFromElementBytes(bytes_per_element, num_fragments_log2,
|
|
&block_width, &block_height)) {
|
|
return 0;
|
|
}
|
|
const uint64_t pitch = Common::AlignUp(static_cast<uint64_t>(width), block_width);
|
|
return pitch <= UINT32_MAX ? static_cast<uint32_t>(pitch) : 0;
|
|
}
|
|
|
|
uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
|
|
uint32_t num_fragments_log2) {
|
|
return TileGetRenderTargetPitch(width, bytes_per_element, num_fragments_log2);
|
|
}
|
|
|
|
bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
|
uint32_t bytes_per_element, TileSizeAlign& total_size,
|
|
uint32_t num_fragments_log2) {
|
|
total_size = {};
|
|
uint32_t block_width = 0;
|
|
uint32_t block_height = 0;
|
|
if (height == 0 || pitch == 0 ||
|
|
!Gen5Msaa64KBBlockSizeFromElementBytes(bytes_per_element, num_fragments_log2, &block_width,
|
|
&block_height) ||
|
|
pitch != TileGetRenderTargetPitch(width, bytes_per_element, num_fragments_log2)) {
|
|
return false;
|
|
}
|
|
const uint64_t padded_height = Common::AlignUp(static_cast<uint64_t>(height), block_height);
|
|
const uint64_t size = static_cast<uint64_t>(pitch) * padded_height * bytes_per_element *
|
|
(1u << num_fragments_log2);
|
|
if (size == 0 || size > UINT32_MAX) {
|
|
return false;
|
|
}
|
|
total_size.size = static_cast<uint32_t>(size);
|
|
total_size.align = 65536;
|
|
return true;
|
|
}
|
|
|
|
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
|
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
|
TileSizeAlign& total_size, uint32_t num_fragments_log2) {
|
|
total_size = {};
|
|
if (width == 0 || height == 0 || slices == 0 || levels != 1 || num_fragments_log2 != 0 ||
|
|
!std::has_single_bit(bytes_per_element) || bytes_per_element > 16 ||
|
|
(tile != Prospero::TileMode::kRenderTarget && tile != Prospero::TileMode::kDepth)) {
|
|
return false;
|
|
}
|
|
// Gen5 color metadata uses 4 KiB blocks, with one byte per 256 bytes of color data.
|
|
// Metadata stays thin for volume surfaces, so every depth slice has its own block raster.
|
|
const uint32_t coverage_bits = 20u - std::countr_zero(bytes_per_element);
|
|
const uint32_t block_width = 1u << ((coverage_bits + 1u) / 2u);
|
|
const uint32_t block_height = 1u << (coverage_bits / 2u);
|
|
const uint64_t blocks_x = (static_cast<uint64_t>(width) + block_width - 1u) / block_width;
|
|
const uint64_t blocks_y = (static_cast<uint64_t>(height) + block_height - 1u) / block_height;
|
|
const uint64_t blocks = blocks_x * blocks_y;
|
|
if (blocks > UINT32_MAX / 4096u / slices) {
|
|
return false;
|
|
}
|
|
total_size.size = static_cast<uint32_t>(blocks * slices * 4096u);
|
|
total_size.align = 4096;
|
|
return true;
|
|
}
|
|
|
|
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
|
uint32_t bytes_per_element, uint32_t levels,
|
|
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
|
TilePaddedSize* padded_size) {
|
|
total_size = {};
|
|
if (width == 0 || height == 0 || levels == 0 || levels > 16 ||
|
|
pitch != TileGetRenderTargetPitch(width, bytes_per_element)) {
|
|
return false;
|
|
}
|
|
uint32_t max_levels = 1;
|
|
uint32_t max_dimension = std::max(width, height);
|
|
while (max_dimension > 1) {
|
|
max_dimension >>= 1u;
|
|
max_levels++;
|
|
}
|
|
if (levels > max_levels) {
|
|
return false;
|
|
}
|
|
auto format = Prospero::BufferFormat::kInvalid;
|
|
switch (bytes_per_element) {
|
|
case 1: format = Prospero::BufferFormat::k8UNorm; break;
|
|
case 2: format = Prospero::BufferFormat::k16UNorm; break;
|
|
case 4: format = Prospero::BufferFormat::k32Float; break;
|
|
case 8: format = Prospero::BufferFormat::k16_16_16_16Float; break;
|
|
case 16: format = Prospero::BufferFormat::k32_32_32_32Float; break;
|
|
default: return false;
|
|
}
|
|
TileGetTextureSize(format, width, height, levels, Prospero::TileMode::kRenderTarget,
|
|
&total_size, level_sizes, padded_size);
|
|
return total_size.size != 0 && total_size.align == 65536;
|
|
}
|
|
|
|
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
|
uint32_t levels, Prospero::TileMode tile, TileSizeAlign* total_size,
|
|
TileSizeOffset* level_sizes, TilePaddedSize* padded_size) {
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(levels == 0 || levels > 16);
|
|
|
|
TileTextureElementLayout element {};
|
|
if (tile == Prospero::TileMode::kLinear && TileGetTextureElementLayout(format, element)) {
|
|
uint32_t mip_pitch[16] {};
|
|
uint32_t mip_height[16] {};
|
|
uint32_t mip_size[16] {};
|
|
|
|
const uint32_t elements_w0 =
|
|
std::max((width + element.texel_width - 1u) / element.texel_width, 1u);
|
|
const uint32_t elements_h0 =
|
|
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
|
|
const bool compressed = element.texel_width != 1 || element.texel_height != 1;
|
|
for (uint32_t l = 0; l < levels; l++) {
|
|
uint32_t padded_elements_h = 0;
|
|
const uint32_t aligned_elements_w = CalcLinearAlignedLevelPitch(
|
|
elements_w0, elements_h0, l, element.bytes, &padded_elements_h, &mip_size[l]);
|
|
mip_pitch[l] = aligned_elements_w * element.texel_width;
|
|
mip_height[l] = padded_elements_h * element.texel_height;
|
|
if (compressed) {
|
|
mip_pitch[l] = std::max(mip_pitch[l], 32u);
|
|
mip_height[l] = std::max(mip_height[l], 32u);
|
|
}
|
|
}
|
|
|
|
const uint32_t total = SetLinearMipChainLayout(levels, mip_pitch, mip_height, mip_size,
|
|
level_sizes, padded_size);
|
|
|
|
if (total_size != nullptr) {
|
|
total_size->size = total;
|
|
total_size->align = 256;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
TileSurfaceLayout layout {};
|
|
const TileSurfaceDescription description {
|
|
format, tile, TileSurfaceDimension::Dim2D, width, height, 1, levels, 1};
|
|
if (TileGetTiledTextureLayout(description, layout)) {
|
|
SetLegacyTiledMipLayout(layout, total_size, level_sizes, padded_size);
|
|
return;
|
|
}
|
|
if (total_size != nullptr && total_size->size == 0) {
|
|
EXIT("unknown format:\nformat = %u\nwidth = %u\nheight = %u\nlevels = %u\ntile = %u\n",
|
|
static_cast<uint32_t>(format), width, height, levels, static_cast<uint32_t>(tile));
|
|
}
|
|
}
|
|
|
|
void TileGetTextureTotalSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
|
uint32_t depth, uint32_t levels, Prospero::TileMode tile,
|
|
bool volume_texture, TileSizeAlign& total_size) {
|
|
EXIT_NOT_IMPLEMENTED(depth == 0);
|
|
if (volume_texture && tile != Prospero::TileMode::kLinear) {
|
|
TileSurfaceLayout layout {};
|
|
const TileSurfaceDescription description {
|
|
format, tile, TileSurfaceDimension::Dim3D, width, height, depth, levels, 1};
|
|
if (!TileGetTiledTextureLayout(description, layout)) {
|
|
EXIT("unsupported 3D texture layout: format=%u tile=%u extent=%ux%ux%u levels=%u\n",
|
|
static_cast<uint32_t>(format), static_cast<uint32_t>(tile), width, height, depth,
|
|
levels);
|
|
}
|
|
EXIT_NOT_IMPLEMENTED(layout.total_size > UINT32_MAX);
|
|
total_size.size = static_cast<uint32_t>(layout.total_size);
|
|
total_size.align = layout.texture.block.block_size;
|
|
return;
|
|
}
|
|
|
|
TileSizeAlign slice_size {};
|
|
TileGetTextureSize(format, width, height, levels, tile, &slice_size, nullptr, nullptr);
|
|
total_size = slice_size;
|
|
const uint64_t total = static_cast<uint64_t>(slice_size.size) * depth;
|
|
EXIT_NOT_IMPLEMENTED(total > 0xffffffffull);
|
|
total_size.size = static_cast<uint32_t>(total);
|
|
}
|
|
|
|
uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
|
|
Prospero::TileMode tile) {
|
|
uint32_t pitch = width;
|
|
switch (tile) {
|
|
case Prospero::TileMode::kLinear: {
|
|
TileTextureElementLayout element {};
|
|
if (TileGetTextureElementLayout(format, element) && element.texel_width == 1 &&
|
|
element.texel_height == 1) {
|
|
pitch = Common::AlignUp(pitch, CalcLinearBlockWidth(element.bytes));
|
|
}
|
|
break;
|
|
}
|
|
case Prospero::TileMode::kStandard4KB:
|
|
case Prospero::TileMode::kStandard64KB:
|
|
case Prospero::TileMode::kPrt:
|
|
case Prospero::TileMode::kDepth:
|
|
case Prospero::TileMode::kRenderTarget: {
|
|
TileTextureBlockLayout layout {};
|
|
if (TileGetTextureBlockLayout(format, tile, false, layout)) {
|
|
pitch = Common::AlignUp(pitch, layout.block.block_width * layout.texel_width);
|
|
}
|
|
break;
|
|
}
|
|
default: break;
|
|
}
|
|
|
|
return pitch;
|
|
}
|
|
|
|
} // namespace Libs::Graphics
|