* HATCH/GRADIENT: points and objects in one call; GRADIENT name and centered
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HATCHEDIT: gradient parameter (make or change a gradient fill)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HATCHPICK: pick hatch boundaries, an origin or hatches for the dialog
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Hatch dialog: state, defaults and the OK command call
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Hatch dialog: pick points, objects, origin or hatch and come back
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Hatch and Gradient dialog window (pattern swatches, gradient, origin, boundaries, options)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HATCH, GRADIENT and HATCHEDIT open the hatch dialog; double-click a hatch to edit; HPDLGMODE
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Hatch dialog: keep the window to its content (OK and Cancel stayed off screen); double-click test
A vertical separator between the two columns took the height available, so the window grew
every frame until its buttons left the screen. Found in the running app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Docs: hatch dialogs in gaps, target-app parity and UI parity
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Hatch dialog review fixes
- Double-clicking a hatch at its centre opened the dialog and also started a grip edit.
- Edit mode no longer clamps an out-of-range scale or angle into a change nobody made.
- HPORIGINMODE outside 1-5 means the current origin, as HATCH reads it.
- Picks made in one space are dropped when the dialog comes back in another (layout tab).
- A gradient hatch's Pattern tab offers the current pattern (HPNAME), not SOLID.
- Ukrainian: "Default to boundary extents" said "outside the boundary".
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: lloyd <lloyd@stackworx.io>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>