Three causes, each making links look like they "don't save":
- With the caret at a word boundary (end of text, empty paragraph),
insert.hyperlink formatted an empty range and changed nothing. It now
inserts the address (or the slide's title, or `text`) as linked text, as
PowerPoint does. Typing right after a link no longer extends it.
- The slide show ignored hyperlinks and shape actions. A click on one now
follows it (ShowState::follow): slides, next/previous/first/last, Last
Slide Viewed, End Show, and URLs; the pointer turns into a hand over links.
- The desktop app was built without eframe's `links` feature, so
ctx.open_url did nothing natively (also the ribbon's app page link).
Enabled as in DesignCraft, EffectCraft and PrintCraft.
Saving was fine: links round-trip through .deckcraft and .pptx.
generated with Claude Code
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Morph: a changed geometry morphs its outline (a circle turns into a star)
Paired shapes that differ only in geometry (another preset, other adjust
values, a custom path) and fill colour no longer cross-fade: one shape moves
and its outline turns from the old geometry into the new one.
- geom::morph aligns two outlines the way manim does: the same number of
contours, the same number of cubic curves per contour pair, then every
point moves in a straight line. Closed contours are turned and reversed so
the points travel least (a triangle does not twist into a circle), extra
points go to the longest curves, and a sub-path without partner grows out
of (or shrinks into) a point, so a cube's faces appear and a donut's hole
closes. Fill mode, outline and fill rule switch at the midpoint.
- anim::morph_frame lists such shapes in MorphFrame::paths; the renderer
draws them with the morphed geometry (PathMorph, a new render_blend
argument next to TextMorph).
Ported from the path morph in alexplain (MIT, same author).
generated with Claude Code
* Morph: differing looks of an outline cross-fade instead of switching
When a sub-path pair differs in fill mode, outline or fill rule, the two
looks no longer switch at the midpoint. A fill or outline only one side has
fades out (or in), so a filled shape turning into a line loses its fill
gradually. When both fill, the even-odd side lies opaque underneath and the
other fades over it, so a donut's hole fills smoothly while it shrinks.
generated with Claude Code
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
dedup only removes consecutive duplicates, so two equal ids that were not
adjacent would have passed. Follow-up to the review note on #5.
generated with Claude Code
* Morph: shapes move, resize and blend in the slide show
Morph used to fall back to a plain crossfade in the show: morph_pairs and
morph_xfrm existed, but nothing rendered frames with them.
- anim: morph_frame builds a frame from two slides. Paired shapes move along
morph_xfrm (eased); a pure fill colour change blends, other content changes
cross-fade on the same moving box. Unpaired shapes fade out/in, shapes with
entrance animations or hidden media stay out of the frame.
- render: render_blend draws such a frame in one pass: both backdrops
(background, master and layout graphics) cross-fade, every shape resolves
against the slide it comes from, so placeholders keep their own layout.
Renderer::slide is split into canvas/fields/backdrop to share the code.
- ui-egui: the show renders morph frames with these, crossfade otherwise.
generated with Claude Code
* Contributors: add my own entry (alexanderalber)
generated with Claude Code
* Morph: Words and Characters options morph text token by token
The transition option (objects/words/characters) was stored and round-tripped
but ignored by the show. With Words or Characters, paired shapes whose text
differs now morph their text instead of cross-fading it:
- text: GlyphRun records per glyph the paragraph character it draws, so
glyphs can be grouped into words or characters.
- anim: morph_frame reads the option and lists such pairs in MorphFrame::text.
- render: morph_text draws them. Shared words (or characters) travel from their
place in the old text to their place in the new one and grow or shrink to the
new size; a different look cross-fades on the way. The remaining tokens fade
while following a scale and shift fitted to the shared ones, so a line moves
and rearranges as one. Rotated text falls back to a cross-fade.
draw_layout_with's glyph drawing moved into draw_glyph for reuse.
- ui-egui: the show passes the pairs to render_blend.
generated with Claude Code
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>