All 40 DrawingML text-warp presets now render instead of drawing flat text.
A warp is a list of bands over the shape's text rectangle (insets ignored):
fill bands stretch the ink of their lines between a top and a bottom guide
(positions by arc length, one horizontal scale for the whole text), follow
bands (arch, circle, button) set lines at natural size along an ellipse arc,
lines stacking outwards on parallel curves, with no wrapping. Lines are
shared over multi-band presets in order (ceil(n/k) per band).
The guide curves were fitted to PowerPoint renders of synthetic decks of
"I" bars (black-box observation, defaults and changed adjusts, 1-3 lines);
most presets match within about a point on a 420 x 200 pt box.
- geom: warp module (guides, presets, band mapping) with unit tests
- render: glyph outlines and underlines flattened, subdivided and mapped
- text: follow warps lay out without wrapping
- model/pptx: BodyProps.warp_adj read from and written to prstTxWarp/avLst
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and feature, format, hardware, UI and localization parity docs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- engine: add animation.painter (Alt+Shift+C) and animation.painterApply (Alt+Shift+V) supporting single-use and sticky modes
- tools: apply animation painter on canvas shape click
- edit: disarm animation painter on deselect (Escape)
- ui-egui: add Animation Painter button in Advanced Animation ribbon group
- tests: unit tests for single and sticky animation painting
- docs/parity: mark Animation Painter as done (breadth parity to 80%)
- contributors: add Johannesgauss to contributors/people.toml
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
It ran file.new, so each click silently added another blank presentation
and looked like it did nothing. Home is now a UI command (app.home) that
shows the start screen over the open presentations, with a "Back to …"
button; Escape or Home again goes back. Creating or opening a presentation
from it leaves it. While it's open, keys don't reach the hidden
presentation (only app shortcuts and Escape). ui.inspect reports `home`.
generated with Claude Code
* About: contributors compiled in from contributors.json (grab bag + table, sortable, name toggle)
Adds the craftrules standard (standards/contributors.md) to DeckCraft's About window:
tabs About · Contributors · Models. contributors/contributors.json is generated by
craftrules/scripts/contributors.py and baked into the binary by crates/ui-egui/build.rs as
static tables. Each contributor line: @username, opt-in display/real name, PRs, commits,
lines +/−/Δ, binary assets +/−, first/last commit. Sortable by every column; alphabetical
ignores case and the leading @. The control channel's ui.dialog.open now honours its
documented `fields` param (e.g. About {"tab": "contributors"}).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: self-submitted names in contributors/people.toml; AGENTS.md credit-yourself section
build.rs reads contributors/people.toml next to the generated contributors.json and shows a name only
for entries the generator verified as written by that person (craftrules standards/contributors.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: regenerate (verified people.toml entries)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>