deckcraft/crates/model/src/table.rs

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//! Tables (graphic frames with `a:tbl`).
use serde::{Deserialize, Serialize};
use crate::style::{ColorRef, Fill, Line};
use crate::text::{Anchor, TextBody};
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
pub struct Cell {
pub text: TextBody,
pub fill: Option<Fill>,
/// Left, right, top, bottom borders; `None` = from the table style.
pub borders: [Option<Line>; 4],
pub diag_down: Option<Line>,
pub diag_up: Option<Line>,
/// Margins (l, r, t, b) in points; `None` = defaults (7.2, 7.2, 3.6, 3.6).
pub margins: Option<[f64; 4]>,
pub anchor: Option<Anchor>,
pub grid_span: u32,
pub row_span: u32,
/// Covered by a merge to the left / above.
pub h_merge: bool,
pub v_merge: bool,
pub vertical: Option<crate::text::TextDir>,
}
impl Cell {
pub fn new(text: &str) -> Self {
Cell { text: TextBody::from_text(text), grid_span: 1, row_span: 1, ..Default::default() }
}
pub fn is_covered(&self) -> bool {
self.h_merge || self.v_merge
}
}
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
pub struct Row {
pub height: f64,
pub cells: Vec<Cell>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
pub struct Table {
/// Column widths in points.
pub cols: Vec<f64>,
pub rows: Vec<Row>,
/// Table style id (our built-in style names or a PPTX style GUID).
pub style: String,
pub first_row: bool,
pub first_col: bool,
pub last_row: bool,
pub last_col: bool,
pub band_row: bool,
pub band_col: bool,
/// `a:tblPr` fill: a fill behind the whole table (over the style's own background).
#[serde(skip_serializing_if = "Option::is_none")]
pub background: Option<Fill>,
}
impl Default for Table {
fn default() -> Self {
Table {
cols: vec![],
rows: vec![],
style: "medium2-accent1".into(),
first_row: true,
first_col: false,
last_row: false,
last_col: false,
band_row: true,
band_col: false,
background: None,
}
}
}
impl Table {
pub fn new(rows: usize, cols: usize, width: f64, row_height: f64) -> Self {
let rows = rows.clamp(1, 1000);
let cols = cols.clamp(1, 1000);
let cw = if cols > 0 { width / cols as f64 } else { width };
Table {
cols: vec![cw; cols],
rows: (0..rows).map(|_| Row { height: row_height, cells: (0..cols).map(|_| Cell::new("")).collect() }).collect(),
..Default::default()
}
}
pub fn n_rows(&self) -> usize {
self.rows.len()
}
pub fn n_cols(&self) -> usize {
self.cols.len()
}
pub fn cell(&self, r: usize, c: usize) -> Option<&Cell> {
self.rows.get(r).and_then(|row| row.cells.get(c))
}
pub fn cell_mut(&mut self, r: usize, c: usize) -> Option<&mut Cell> {
self.rows.get_mut(r).and_then(|row| row.cells.get_mut(c))
}
pub fn width(&self) -> f64 {
self.cols.iter().sum()
}
pub fn height(&self) -> f64 {
self.rows.iter().map(|r| r.height).sum()
}
pub fn insert_row(&mut self, at: usize) {
let at = at.min(self.rows.len());
let h = self.rows.get(at.saturating_sub(1)).map(|r| r.height).unwrap_or(30.0);
self.rows.insert(at, Row { height: h, cells: (0..self.cols.len()).map(|_| Cell::new("")).collect() });
}
pub fn insert_col(&mut self, at: usize) {
let at = at.min(self.cols.len());
let w = self.cols.get(at.saturating_sub(1)).copied().unwrap_or(80.0);
self.cols.insert(at, w);
for r in &mut self.rows {
let i = at.min(r.cells.len());
r.cells.insert(i, Cell::new(""));
}
}
pub fn delete_row(&mut self, at: usize) -> bool {
if self.rows.len() <= 1 || at >= self.rows.len() {
return false;
}
self.rows.remove(at);
true
}
pub fn delete_col(&mut self, at: usize) -> bool {
if self.cols.len() <= 1 || at >= self.cols.len() {
return false;
}
self.cols.remove(at);
for r in &mut self.rows {
if at < r.cells.len() {
r.cells.remove(at);
}
}
true
}
/// Merge the rectangle (r0,c0)–(r1,c1) inclusive into its top-left cell.
pub fn merge(&mut self, r0: usize, c0: usize, r1: usize, c1: usize) -> bool {
let (r0, r1) = (r0.min(r1), r0.max(r1));
let (c0, c1) = (c0.min(c1), c0.max(c1));
if r1 >= self.rows.len() || c1 >= self.cols.len() || (r0 == r1 && c0 == c1) {
return false;
}
let mut text = vec![];
for r in r0..=r1 {
for c in c0..=c1 {
if let Some(cell) = self.cell_mut(r, c) {
if !cell.text.is_empty() {
text.append(&mut cell.text.paragraphs);
}
cell.h_merge = c > c0;
cell.v_merge = r > r0;
cell.grid_span = 1;
cell.row_span = 1;
}
}
}
if let Some(cell) = self.cell_mut(r0, c0) {
cell.grid_span = (c1 - c0 + 1) as u32;
cell.row_span = (r1 - r0 + 1) as u32;
cell.h_merge = false;
cell.v_merge = false;
if !text.is_empty() {
cell.text.paragraphs = text;
}
}
true
}
/// Undo a merge at (r, c).
pub fn split(&mut self, r: usize, c: usize) -> bool {
let Some(cell) = self.cell(r, c) else { return false };
let (gs, rs) = (cell.grid_span.max(1) as usize, cell.row_span.max(1) as usize);
if gs == 1 && rs == 1 {
return false;
}
for rr in r..r + rs {
for cc in c..c + gs {
if let Some(x) = self.cell_mut(rr, cc) {
x.h_merge = false;
x.v_merge = false;
x.grid_span = 1;
x.row_span = 1;
}
}
}
true
}
/// Make every row have exactly `cols.len()` cells (repair after loading).
pub fn normalize(&mut self) {
let n = self.cols.len();
for r in &mut self.rows {
r.cells.resize_with(n, || Cell::new(""));
for c in &mut r.cells {
c.grid_span = c.grid_span.max(1);
c.row_span = c.row_span.max(1);
}
}
}
}
/// A table style defined in the file (`ppt/tableStyles.xml`), as PowerPoint writes the built-in
/// styles a deck uses: how each part of a table (whole table, banded rows and columns, first and
/// last rows and columns, corner cells) is filled, bordered and lettered.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
pub struct TableStyleDef {
/// The style's GUID (`a:tableStyleId` on tables).
pub id: String,
pub name: String,
pub parts: Vec<(TablePart, TablePartStyle)>,
/// `a:tblBg`: a fill behind the whole table (only `fill` and `fill_ref` are used).
pub background: Option<TablePartStyle>,
/// The definition as read, written back unchanged.
#[serde(skip_serializing_if = "String::is_empty")]
pub raw: String,
}
impl TableStyleDef {
pub fn part(&self, p: TablePart) -> Option<&TablePartStyle> {
self.parts.iter().find(|(k, _)| *k == p).map(|(_, s)| s)
}
}
/// The parts of a table style, in the order they apply (later ones win).
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum TablePart {
WholeTbl,
Band1H,
Band2H,
Band1V,
Band2V,
LastCol,
FirstCol,
LastRow,
FirstRow,
SeCell,
SwCell,
NeCell,
NwCell,
}
impl TablePart {
pub const ALL: [TablePart; 13] = [
TablePart::WholeTbl,
TablePart::Band1H,
TablePart::Band2H,
TablePart::Band1V,
TablePart::Band2V,
TablePart::LastCol,
TablePart::FirstCol,
TablePart::LastRow,
TablePart::FirstRow,
TablePart::SeCell,
TablePart::SwCell,
TablePart::NeCell,
TablePart::NwCell,
];
pub fn xml(self) -> &'static str {
match self {
TablePart::WholeTbl => "wholeTbl",
TablePart::Band1H => "band1H",
TablePart::Band2H => "band2H",
TablePart::Band1V => "band1V",
TablePart::Band2V => "band2V",
TablePart::LastCol => "lastCol",
TablePart::FirstCol => "firstCol",
TablePart::LastRow => "lastRow",
TablePart::FirstRow => "firstRow",
TablePart::SeCell => "seCell",
TablePart::SwCell => "swCell",
TablePart::NeCell => "neCell",
TablePart::NwCell => "nwCell",
}
}
pub fn from_xml(s: &str) -> Option<TablePart> {
TablePart::ALL.into_iter().find(|p| p.xml() == s)
}
}
/// One part of a table style. A theme reference (`a:fillRef`, `a:lnRef`) is kept as the theme's
/// style index with its colour.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
pub struct TablePartStyle {
pub fill: Option<Fill>,
pub fill_ref: Option<(u32, ColorRef)>,
/// Left, right, top, bottom, inside horizontal, inside vertical.
pub borders: [Option<TableBorder>; 6],
pub text_color: Option<ColorRef>,
pub bold: Option<bool>,
pub italic: Option<bool>,
}
/// A border of a table style part: a line, or a theme line style reference.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase", tag = "kind")]
pub enum TableBorder {
Line { line: Line },
Ref { idx: u32, color: ColorRef },
}
/// Built-in table styles: (id, label). Styles are generated from the theme accents.
pub fn table_styles() -> Vec<(String, String)> {
let mut v = vec![("none".to_string(), "No Style, No Grid".to_string()), ("grid".to_string(), "No Style, Table Grid".to_string())];
for (kind, label) in [
("light1", "Light Style 1"),
("light2", "Light Style 2"),
("medium2", "Medium Style 2"),
("medium4", "Medium Style 4"),
("dark1", "Dark Style 1"),
] {
v.push((format!("{kind}-tx1"), label.to_string()));
for a in 1..=6 {
v.push((format!("{kind}-accent{a}"), format!("{label} - Accent {a}")));
}
}
v
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn insert_delete_merge_split() {
let mut t = Table::new(3, 3, 300.0, 30.0);
assert_eq!((t.n_rows(), t.n_cols()), (3, 3));
t.insert_row(1);
t.insert_col(3);
assert_eq!((t.n_rows(), t.n_cols()), (4, 4));
assert!(t.delete_row(0) && t.delete_col(0));
assert_eq!((t.n_rows(), t.n_cols()), (3, 3));
assert!(t.merge(0, 0, 1, 1));
assert_eq!(t.cell(0, 0).map(|c| (c.grid_span, c.row_span)), Some((2, 2)));
assert!(t.cell(1, 1).is_some_and(|c| c.is_covered()));
assert!(t.split(0, 0));
assert!(!t.cell(1, 1).is_some_and(|c| c.is_covered()));
assert!(!t.merge(5, 5, 6, 6));
assert!(!t.delete_row(99));
let mut one = Table::new(1, 1, 10.0, 10.0);
assert!(!one.delete_row(0) && !one.delete_col(0));
assert!(table_styles().len() > 30);
}
}