deckcraft/apps/slidecraft/build.rs

31 lines
1.4 KiB
Rust

//! Windows only: embed the app icon and version info (VERSIONINFO) into `slidecraft.exe`, so it
//! shows in Explorer, the taskbar, the Start menu and Alt-Tab.
//!
//! On every other target this does nothing. A missing resource compiler is a warning, so a
//! cross-compile from macOS or Linux still links, unless `SLIDECRAFT_REQUIRE_WINRES=1` turns it
//! into an error (for release builds).
fn main() {
println!("cargo:rerun-if-changed=build.rs");
println!("cargo:rerun-if-changed=../../assets/app-icon/slidecraft.ico");
println!("cargo:rerun-if-env-changed=SLIDECRAFT_REQUIRE_WINRES");
if std::env::var("CARGO_CFG_TARGET_OS").as_deref() != Ok("windows") {
return;
}
let mut res = winresource::WindowsResource::new();
res.set_icon("../../assets/app-icon/slidecraft.ico")
.set("ProductName", "SlideCraft")
.set("FileDescription", "SlideCraft presentations")
.set("CompanyName", "Learning Machines LLC")
.set("LegalCopyright", "Copyright (c) the SlideCraft authors. MIT OR Apache-2.0.")
.set("OriginalFilename", "slidecraft.exe")
.set("InternalName", "slidecraft");
if let Err(e) = res.compile() {
if std::env::var_os("SLIDECRAFT_REQUIRE_WINRES").is_some() {
eprintln!("embedding Windows resources failed: {e}");
std::process::exit(1);
}
println!("cargo:warning=slidecraft.exe built without icon/version resources: {e}");
}
}