* Desktop: pick the graphics backend before the window exists; DirectX 12 on Windows
On an AMD hybrid-graphics laptop (Radeon RX 6800M beside an integrated
Radeon, with two versions of amdvlk64.dll loaded into one process) the
app died a few seconds after launch with an access violation inside
AMD's Vulkan driver at the first swapchain present. Nothing reached the
log: a fault inside a driver is a native crash the engine's panic guard
never sees. wgpu's default backend set (PRIMARY | GL) enumerates Vulkan
first, so every start on that machine went down the same path, while
WGPU_BACKEND=dx12 and WGPU_BACKEND=gl ran fine and the headless CPU
renderer was never affected.
The desktop app now chooses the backend before creating the window
(apps/designcraft/src/gpu.rs): DirectX 12 first on Windows, then Vulkan,
then OpenGL; Vulkan then OpenGL on Linux; Metal on macOS. OpenGL stays
in the set as the in-process fallback when the chosen backend has no
adapter. WGPU_BACKEND still overrides everything and turns the fallback
off.
Start-up fallback: gpu.json in the settings directory records the
backend being tried until the third frame begins (the first has been
presented by then) or the app exits normally. A record left behind means
that backend never showed a frame, so the next start skips it, tries the
next candidate and says so in the status bar. The list starts over when
every candidate has failed or the app version changes;
DESIGNCRAFT_NO_PREFS records nothing. The adapter, backend and driver
version are logged at start-up for bug reports.
Verified on the affected machine: a default start runs on DirectX 12; a
simulated crashed DX12 start moved to Vulkan, which faulted for real,
and the start after that came up on OpenGL with the status line. Nine
unit tests cover the chooser and the record; cargo xtask ci passes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* Merge origin/main; on Windows OpenGL isn't added to the DX12 or Vulkan instance (#167)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
A break character is stored as the last character of the paragraph it
ends, followed by the usual '\n' separator. The story model, paragraph
ranges, styles, editing and every exporter keep splitting paragraphs on
'\n' only, so the change stays in the places that create, lay out or
write break characters:
- IDML import writes the break and ends the paragraph, so the range that
follows keeps its own paragraph style. NextOddPage and NextEvenPage map
to new odd and even page break characters; IDML export writes a
paragraph that ends in a break as that one Br with its
ParagraphBreakType, so export and re-import give the same story.
- Word and RTF import, Type > Insert Break Character (with odd and even
page breaks added) and typing end the paragraph after a break. Typing
between a break and its return goes to the next paragraph; deleting
either deletes both.
- Layout: a break that ends a paragraph leaves no empty line; the next
paragraph starts in the next column, frame or page, as a paragraph start
option would. Page breaks and Next Page start options move to the next
frame on a later page; odd and even ones to the next page with that
page number parity (no such frame: overset). A break inside a paragraph
from an older document still moves the rest of that paragraph on.
Storing the break as a paragraph separator of its own would have changed
every place that counts or splits paragraphs on '\n'.
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Text set in Spanish was not hyphenated at all. It now uses Javier
Bezos's Liang patterns, hyph-es.tex 5.0 from hyph-utf8 under MIT,
through the hypher crate 0.1.8 with only its alloc and spanish
features. The full feature, which embeds 48 languages under several
licences, stays off.
- hyphen::Lang names the hyphenator for a run: English, or a hypher
language. Lang::for_language maps a language name or locale code.
- word_breaks_in and hyphen_points_in take the language. word_breaks
and hyphen_points stay as the English entry points.
- Composition hyphenates a non-English run whose language has
patterns and skips the rest. The word cache key includes the
language.
- NOTICE carries the Bezos copyright line and the MIT text.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* #89: preserve browser import context and PDF options
* #91: reject PDF pages before narrowing on Wasm
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* About: contributors compiled in from contributors.json (grab bag + table, sortable, name toggle)
Adds the craftrules standard (standards/contributors.md) to Help > About DesignCraft, which now
has tabs About · Contributors · Models (`help.about {tab}` selects one).
contributors/contributors.json is generated by craftrules/scripts/contributors.py and baked
into the binary by crates/ui-egui/build.rs as static tables (crates/ui-egui/src/credits.rs).
Each contributor line: @username, opt-in display/real name, PRs, commits, lines +/−/Δ,
binary assets +/−, first/last commit. Sortable by every column; alphabetical ignores
case and the leading @.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors docs: craftrules is two levels up (../../craftrules)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: self-submitted names in contributors/people.toml; AGENTS.md credit-yourself section
build.rs reads contributors/people.toml next to the generated contributors.json and shows a name only
for entries the generator verified as written by that person (craftrules standards/contributors.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: regenerate (verified people.toml entries)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Port the CJK1 and AR1 changes from 3ecdb78 and de83cdc onto current main. Resolve translation and font-stack conflicts by retaining main localization and craft-fonts integration while preserving all typesetting code, tests, and documentation.
Validation: all six CI gates passed, including 616 tests and WASM checks.
Decode the merged composite of .psd/.psb files in designcraft-images
(public file format spec) instead of the psd crate, which mapped
channels by count: grayscale with extra alpha/spot channels rendered
yellow, blue or invisible, and RGB + one spot channel was read as RGBA.
Channels now map by colour mode (Bitmap, Grayscale, Duotone, Indexed,
RGB, CMYK via the uncalibrated CMYK formula, Lab; 8 and 16 bit; raw and
PackBits). The first extra channel is the alpha only when the layer
count is negative (also via Lr16/Lr32), un-matted from white; other
extra channels are ignored. Damaged or oversized files return None
without panicking. Drops the psd dependency and its panic paths.
A CMYK TIFF went into every PDF, PDF/X-4 included, as a DeviceRGB image:
load_image sent anything that wasn't JPEG, PNG, GIF or WebP through
designcraft_images::decode_rgba, and `image` decodes CMYK TIFFs to RGB. 100%
K came out as RGB black, which the press separates as four-colour black
(#35).
designcraft-images now reads a CMYK TIFF's ink values with the tiff crate
(the version `image` already uses): 8- or 16-bit, interleaved, opaque or
with unassociated alpha. PDF export writes them through krilla's CustomImage
as DeviceCMYK, as it does a CMYK JPEG, and leaves out the TIFF's own ICC
profile so the numbers go to the output intent's press unchanged. PDF/A
exports stay RGB. A CMYK TIFF this can't read (planar, premultiplied alpha,
another ink set, over 256 MiB) is still converted, now with a warning. The
screen keeps decoding to RGB.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Extend interface language selection with Chinese and Arabic translations
across menus, dialogs, panels, tooltips, and common application controls.
Keep English fallback for untranslated strings, return borrowed translation
text, and validate translation key uniqueness and language switching.
Bundle redistributable Noto CJK and Arabic fonts with OFL license files and
ASSETS.md attribution so native and WASM builds have portable glyph coverage.
Register Arabic regular and semibold families while retaining existing font
fallbacks for proportional and monospace controls.
Render Arabic labels using Unicode bidirectional runs and contextual shaping.
Wrap logical text at grapheme boundaries before ordering each visual line,
mirror neutral punctuation, preserve logical source text for accessibility,
and handle truncation, empty lines, and mixed Latin text and numbers. Keep
ASCII labels on the normal rendering path. Disable selection on shaped RTL
labels because egui's default label cursor mapping assumes LTR text.
Adapt welcome controls, menu ordering, popup alignment, and new-document rows
for RTL layout. Bound popup geometry and avoid unsupported RTL grid behavior;
keep numeric inputs LTR. Isolate user-provided document names from Latin
application and zoom metadata. Interface language changes leave document
binding, paragraph direction, editable text, and engine state unchanged.
Add regressions for contextual Arabic joining, bidirectional punctuation,
mixed document names, logical wrapping, truncation, language switching, and
finite widget geometry. Update the roadmap with localization coverage.
Apply equivalent chunk-iteration and PDF Option/borrow simplifications needed
by the current Rust toolchain's strict Clippy checks.
Validation:
- cargo xtask ci: fmt, Clippy, native tests, assets, and layers passed;
native tests total 517 passed and 2 ignored.
- UI regression suite: 26 passed.
- Headless UI screenshots verified Arabic welcome/new-document creation,
menus, mixed-script document names, and switching back to Chinese/English.
- Default WASM gate is blocked by this host's missing precompiled wasm32
standard library. All 15 WASM crates pass using the installed Rust sources:
RUSTC_BOOTSTRAP=1 CARGO_UNSTABLE_BUILD_STD=std,panic_abort
target/debug/xtask wasm.
Fixes the Windows installer: the Start Menu shortcut and Add/Remove Programs icon were blank, and the shortcut description was wrong. Release builds no longer open a console window behind the app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
winit 0.30 has no file drag-and-drop on Wayland. DESIGNCRAFT_WAYLAND=1
keeps the native Wayland backend.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- designcraft-textimport (L3): DOCX (styles by name with spacing/indents/alignment and font,
size, bold/italic/underline/strike/caps/position; runs, tabs, breaks, footnotes, tables,
hyperlink/field results; used styles only), RTF (text, paragraphs, bold/italic/underline/
strike, size, Unicode/cp1252, skipped destinations), plain text (+ tests)
- engine: file.place routes text files into the insertion point, the selected frame or a new
frame on the page; imported styles added (existing win); removeStyles; autoflow adds pages
with threaded frames until the story fits (+ test)
- app/web: Place dialogs accept .docx/.rtf/.txt/.md
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- hyphen: bundled en-US dictionary from the public-domain Moby Hyphenator II
list (Grady Ward, Gutenberg #3204), front-coded + deflated (433 KB), with
case/apostrophe/punctuation/compound handling and inflection inheritance;
our own Liang patterns (19.5k, 129 KB) trained by a patgen-style trainer
(hyphen::patgen, examples/hyphgen.rs) for unknown words; heuristic last.
Discretionary hyphens replace automatic points.
- breaker: prioritised word/letter/glyph-scaling glue in Knuth-Plass and
layout; uncapped badness; hyphen limit as a hard constraint (hyphen-count
states); hyphenation zone for ragged text (both composers); ragged
hyphenation measured correctly; optical margin alignment; balance ragged
lines; Knuth's node pruning.
- compose: Keep Options (keep with next, keep all lines, keep first/last)
via paragraph snapshots; desired spacing applied to all alignments;
justified last lines shrink instead of overflowing; word shaping and
hyphenation caches (300k-char story: ~40 ms warm, ~60 ms cold).
- tests: golden corpus, perf (ignored), keeps, balance, optical, zone,
limit, letter/glyph scaling, discretionary hyphens.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New crate designcraft-pdf (L3): pages or spreads with MediaBox/TrimBox/BleedBox,
parent items with per-page folios, fills (solid + gradient swatches), aligned/dashed
strokes, corner options, opacity/blend, simple drop shadow, clipped images (JPEG
passthrough), and real text: composed glyph runs with embedded font subsets and
Unicode mapping from the story. CMYK as DeviceCMYK, RGB as DeviceRGB, spot swatches
as Separation, [Registration] as /All. Crop/bleed marks and page info. PDF/A-2b via
krilla; PDF/X-4 writes PDF 1.6 (output intent TODO).
Engine command file.exportPdf {path?, pages?, spreads?, bleed?, marks?, standard?,
compressImages?, title?, author?} (base64 when no path), CLI --export out.pdf with
--pdf-options, File > Export PDF... in the UI.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
apps/designcraft-web runs DesignApp through eframe's web runner (wgpu:
WebGPU with WebGL2 fallback, ?webgl forces GL, ?sample opens the sample).
Services gain open_async, download and an inbox: browser-picked and
dropped files are fed back as file.openBytes (.designcraft) or file.place
(images, base64); Save/Export download via Blob + anchor. The web app is
excluded from default-members.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>