Commit Graph

5 Commits

Author SHA1 Message Date
Brandon Thomas 84f2eadb39 Release CI: macOS job on macos-15-xlarge
Custom macOS larger runners in a runner group do not pick up jobs; the
built-in M2 Pro label does. Only release.yml uses it, and the
actions_macos_xl budget caps the monthly spend.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:08:05 -04:00
Brandon Thomas 211589a80a Release CI: macOS job on the org macos-release runner
The standard macOS runners are shared with all CI and queue for an hour or
more. The macos-release runner (GitHub-hosted M2 Pro) is in a runner group
usable only by release.yml on the release branch, with a monthly spend cap
on the actions_macos_xl SKU.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 21:54:59 -04:00
Brandon Thomas a6519d8a55 Fonts: use craft-fonts as an optional build input; move the Japanese fonts out
Shippori Mincho (8.7 MB) and its licence leave assets/fonts. Japanese fonts now
come from storytold/craft-fonts when built with CRAFT_FONTS_DIR (never a
Cargo.toml dependency): crates/fonts/build.rs embeds its manifest as
designcraft_fonts::CRAFT_FONTS. Native builds embed all four fonts; wasm32
embeds BIZ UDPGothic Regular only (web size budget).

- UI (egui): the Jpan faces at the end of every family, BIZ UDPGothic first
  (Bold first in the semibold family).
- Documents: FontDb loads them after the bundled fonts, Mincho first, so they
  are the Japanese fallback ahead of system fonts; SVG text gets them too.
- Vertical alternates test runs on every craft-fonts face and skips when
  CRAFT_FONTS is empty; new UI no-tofu test and without-craft-fonts tests.
- FreeBSD CI tests with craft-fonts; release.yml builds every platform with
  CRAFT_FONTS_DIR + CRAFT_FONTS_REQUIRED=1 at a pinned commit, packages carry
  OFL-<family>.txt; NOTICE, ASSETS.md, AGENTS.md/CLAUDE.md, README, ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:01:35 -04:00
Brandon Thomas 724d2cb86f Windows on ARM64: release builds, PE header check, install test on ARM64 hardware
Release builds add an arm64 MSI and portable zip, cross-compiled on the x64
runner (signing and WiX as for x64). package.ps1 checks each binary's PE
header before packaging: Machine must match -Arch, the app must be a GUI
program and the CLI a console program. It skips the CLI smoke run when an
ARM64 build can't run on the host. A new Windows ARM64 workflow packages the
ARM64 MSI, installs it on a Windows 11 ARM64 runner, checks both installed
exes are ARM64, runs the CLI, and uninstalls. Ported from printcraft#66.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 09:39:03 -04:00
Brandon Thomas fe02bca705 Signed release pipeline (macOS/Windows/Linux/Web); README community note
Ports photocraft's release workflow + packaging (signing, notarization,
MSI/DMG/deb/rpm/AppImage/web), adds `cargo xtask version`. File-type
associations omitted (route B); app keeps its own .desktop. Fresh WiX
UpgradeCode. README 'about' note updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-02 12:06:29 -04:00