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[applet] add post exit cleanups to frontend applets to avoid accumulation (#4457)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Maran reported MK8D if one press Plus button 38 times.
This could be impacting other games around, but 4442 already quenched the spontaneous accumulation cases, by avoiding multiple event signals. MK8D is an atypical induced example.
The reason was a controller applet accumulation, as we had no proper way to keep track and erase child applets on exit.
Now we have. Enjoy your Plus button rushing fetish!

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4457
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-19 17:44:12 +02:00
.ci [tools] refactor, use #!/bin/sh, update license files (#3998) 2026-05-22 21:15:31 +02:00
.forgejo/workflows [ci] Only update translations once a week (#4256) 2026-08-08 05:46:52 +02:00
.github [forgejo] Replace mentions of yuzu in issue templates with eden (#3842) 2026-08-10 03:55:03 +02:00
.patch [cmake] Use a debloated boost distribution (#4198) 2026-09-15 07:22:23 +02:00
.reuse [qt] nuke game compat list (again) (#4201) 2026-07-12 09:32:11 +02:00
.tx [cmake] feat: FFmpeg CI, allow 16kb android builds, update translations for transifex (#2543) 2025-09-23 19:38:11 +02:00
CMakeModules Revert "[audio] Replace libopus with FFmpeg (#4169)" (#4419) 2026-09-14 14:34:24 +02:00
LICENSES general: fix trailing whitespace 2024-01-08 09:34:32 -05:00
dist [dist, android] Update translations from Transifex for Sep 14 (#4423) 2026-09-14 19:00:47 +02:00
docs Revert "[audio] Replace libopus with FFmpeg (#4169)" (#4419) 2026-09-14 14:34:24 +02:00
externals [vulkan, android] Add feature of post-processing shaders on Android (#4348) 2026-09-10 15:14:02 +02:00
hooks [tools] refactor, use #!/bin/sh, update license files (#3998) 2026-05-22 21:15:31 +02:00
src [applet] add post exit cleanups to frontend applets to avoid accumulation (#4457) 2026-09-19 17:44:12 +02:00
tools [cmake] Fix some macOS compilation errors (#4350) 2026-09-05 23:43:46 +02:00
.codespellrc core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
.git-blame-ignore-revs Skip git blame 2023-11-04 18:26:49 +00:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore [android] Replace Oboe audio with SDL3 audio (#4338) 2026-09-02 00:29:58 +02:00
.shellcheckrc [tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation (#2666) 2025-10-05 03:04:53 +02:00
AGENTS.md [docs] Tighten AI restrictions and switch to CONTRIBUTING.md (#4193) 2026-07-09 23:06:46 +02:00
CLAUDE.md [docs] Tighten AI restrictions and switch to CONTRIBUTING.md (#4193) 2026-07-09 23:06:46 +02:00
CMakeLists.txt [cmake] Use a debloated boost distribution (#4198) 2026-09-15 07:22:23 +02:00
CONTRIBUTING.md [meta] Discourage profanity usage (#4239) 2026-08-09 02:53:16 +02:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md [docs] Various grammar fixes, fix dead links, update deps.md, merge RDOC into Debug.md (#4315) 2026-09-01 06:45:47 +02:00
cpmfile.json [cmake] Use a debloated boost distribution (#4198) 2026-09-15 07:22:23 +02:00
shell.nix Revert "[audio] Replace libopus with FFmpeg (#4169)" (#4419) 2026-09-14 14:34:24 +02:00

README.md


Eden
Eden

Eden is a free and open-source (FOSS) Switch 1 emulator started by developer Camille LaVey.
Written in C++, with builds for Windows, Linux, macOS, Android, FreeBSD and more.

Discord Stoat

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Packaging status

Contribute

To contribute to Eden; be it financially, code, bug reports, or otherwise, see our Contributing guidelines.

Documentation

We have a user manual! See our User Handbook.

Building

See the General Build Guide

For information on provided development tooling, see the Tools directory

Download

You can download the latest releases from our release page.

Save us some bandwidth! We have mirrors available as well.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.

Special thanks

Super special thanks to Cloudflare for preventing the git server from blowing up.

  • Yuzu
  • Ryujinx
  • Sudachi
  • Citron
  • Torzu
  • Suyu
  • Ryubing

And everyone who continues or had contributed to the project! <3