eden/src/core
lizzie 87e5d0b6e4
[hle] VirtualBoy classics fixes, QLaunch IPC fixes, implement extra ams SVCInfo (#4343)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

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`OpenSystemApplicationProxy`
`OpenSystemApplicationProxy`
ALSO yes those cmds DO NOT take an attribute
Implemented SVC infos to match Atmosphere's values
Implement more stub I2C session cmds
stub CMD2103 for rhythm groove
better error handling on svc get info to match ams (see ams svc info)
Virtual Boy classic fix adept from 2288084b53 by @Mythrax
acc:u1 was missing the *Deprecated cmd

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4343
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-09-08 20:39:55 +02:00
..
arm [nce] avoid cyrilic utf8 strings being interpreted as exclusive store instructions (#4369) 2026-09-08 20:10:41 +02:00
crypto [common] rework BitField and BitUtil, use concepts whenever possible (#4076) 2026-07-09 03:47:04 +02:00
debugger [cmake] Fix some macOS compilation errors (#4350) 2026-09-05 23:43:46 +02:00
file_sys [cmake] Fix some macOS compilation errors (#4350) 2026-09-05 23:43:46 +02:00
frontend [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
hle [hle] VirtualBoy classics fixes, QLaunch IPC fixes, implement extra ams SVCInfo (#4343) 2026-09-08 20:39:55 +02:00
internal_network [internal_network] Fix WiFi scanner compilation on GCC 15.3.0 (#4279) 2026-08-21 23:29:24 +02:00
loader [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
memory [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
tools [*] basic in-house cpp linting (#4039) 2026-06-04 05:49:07 +02:00
CMakeLists.txt [hle/service] stub missing homebrew services, fix NPad/caps crashes (#4264) 2026-08-18 18:11:33 +02:00
constants.cpp [core] Use a eden profile picture instead of the default grey one. (#3350) 2026-01-20 18:32:08 +01:00
constants.h [core] Use a eden profile picture instead of the default grey one. (#3350) 2026-01-20 18:32:08 +01:00
core.cpp [service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games (#4316) 2026-08-29 14:22:09 +02:00
core.h [service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games (#4316) 2026-08-29 14:22:09 +02:00
core_timing.cpp [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
core_timing.h [core/core_timing] better MWAITX and WAITPKG delays (#3984) 2026-05-30 21:59:10 +02:00
cpu_manager.cpp [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
cpu_manager.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
device_memory.cpp core: Define HAS_NCE macro 2023-11-25 00:47:36 -05:00
device_memory.h Core: Initial implementation of device memory mapping 2024-01-18 21:12:30 -05:00
device_memory_manager.h [core] coalesce tracking entries for GPU (#3677) 2026-03-08 22:45:38 +01:00
device_memory_manager.inc [fmt] use {#:x} instead of 0x{:#x} (#4170) 2026-07-25 21:47:07 +02:00
game_settings.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
game_settings.h [core] Add overridable game setting functionality (#2963) 2025-12-17 03:59:27 +01:00
gpu_dirty_memory_manager.h Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
guest_memory.h Solves warning about GuestMemory having internal linkage. 2025-04-04 03:40:47 +02:00
hardware_properties.h [dynarmic] jit fix branch v2 (#203) 2025-08-27 06:49:50 +02:00
launch_timestamp_cache.cpp [common] Switch to boost::unordered_flat containers (#4326) 2026-08-31 02:58:09 +02:00
launch_timestamp_cache.h [tests] fix compile+linking issues with PlayTime (#3345) 2026-01-19 16:27:18 +01:00
memory.cpp [fmt] use {#:x} instead of 0x{:#x} (#4170) 2026-07-25 21:47:07 +02:00
memory.h Revert "[core/memory] Remove defered heap allocation on Linux." (#2974) 2025-11-09 22:42:09 +01:00
perf_stats.cpp [frontend] Slow and Turbo modes (#3525) 2026-02-12 01:31:55 +01:00
perf_stats.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
reporter.cpp [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
reporter.h [prepo] Add support for missing PlayReport commands (#3674) 2026-03-06 15:02:59 +01:00