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[input] added option to disable wgi/xinput to prevent SDL GUIDE hack (#4237)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
So, many users hate the fact when they press START+SELECT, an additional HOME event is sent.

That is annoying coz for most users' default hotkey settings, it closes eden when not in game, and when in game it calls a NOT controller responsive prompt about leaving Eden.
There are several games with reasons to press start+select, also there are homebrews which relies on that combo to open internal menus.
Again. That is annoying.

Digging deep i've found that SDL implements something called guide hack: When Start+Select is pressed it sends a synthetic GUIDE(which code equals to HOME).
This was intended for controllers missing the HOME button, but SDL fails to track them all, and misses API to disabling it.

I've figured out a patch to SDL to disable it, but since it would be better to invest on a PR straight into SDL repo, on our side i thought it better to simply add an option to disable WGI (Windows.Gaming.Input) and Xinput, both paths which could lead into the hack enabling.

Setting is available in a remote place no one will bother.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4237
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-09 02:53:37 +02:00
.ci [tools] refactor, use #!/bin/sh, update license files (#3998) 2026-05-22 21:15:31 +02:00
.forgejo/workflows [ci] Only update translations once a week (#4256) 2026-08-08 05:46:52 +02:00
.github Move PULL_REQUEST_TEMPLATE to a single file 2026-07-24 22:45:03 -04:00
.patch [cmake] CPMUtil rewrite of the day number 852 (#4130) 2026-07-06 23:11:39 +02:00
.reuse [qt] nuke game compat list (again) (#4201) 2026-07-12 09:32:11 +02:00
.tx [cmake] feat: FFmpeg CI, allow 16kb android builds, update translations for transifex (#2543) 2025-09-23 19:38:11 +02:00
CMakeModules [cmake] Fix CPMUtil on Windows by avoiding a temp dir (#4195) 2026-07-10 01:21:17 +02:00
LICENSES general: fix trailing whitespace 2024-01-08 09:34:32 -05:00
dist [dist, android] Update translations from Transifex for Aug 04 (#4248) 2026-08-07 05:06:08 +02:00
docs [meta] Discourage profanity usage (#4239) 2026-08-09 02:53:16 +02:00
externals [meta] Discourage profanity usage (#4239) 2026-08-09 02:53:16 +02:00
hooks [tools] refactor, use #!/bin/sh, update license files (#3998) 2026-05-22 21:15:31 +02:00
src [input] added option to disable wgi/xinput to prevent SDL GUIDE hack (#4237) 2026-08-09 02:53:37 +02:00
tools [fmt] use {#:x} instead of 0x{:#x} (#4170) 2026-07-25 21:47:07 +02:00
.codespellrc core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
.git-blame-ignore-revs Skip git blame 2023-11-04 18:26:49 +00:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
.shellcheckrc [tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation (#2666) 2025-10-05 03:04:53 +02:00
AGENTS.md [docs] Tighten AI restrictions and switch to CONTRIBUTING.md (#4193) 2026-07-09 23:06:46 +02:00
CLAUDE.md [docs] Tighten AI restrictions and switch to CONTRIBUTING.md (#4193) 2026-07-09 23:06:46 +02:00
CMakeLists.txt Revert "[externals] remove SPIRV-Headers and SPIRV-Tools (#3989)" (#4247) 2026-08-04 02:03:18 +02:00
CONTRIBUTING.md [meta] Discourage profanity usage (#4239) 2026-08-09 02:53:16 +02:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md [docs] Tighten AI restrictions and switch to CONTRIBUTING.md (#4193) 2026-07-09 23:06:46 +02:00
cpmfile.json Revert "[externals] remove SPIRV-Headers and SPIRV-Tools (#3989)" (#4247) 2026-08-04 02:03:18 +02:00
shell.nix Revert "[externals] remove SPIRV-Headers and SPIRV-Tools (#3989)" (#4247) 2026-08-04 02:03:18 +02:00

README.md


Eden
Eden

Eden is a free and opensource (FOSS) Switch 1 emulator, derived from Yuzu and Sudachi - started by developer Camille LaVey. It's written in C++ with portability in mind, with builds for Windows, Linux, macOS, Android, FreeBSD and more.

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Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Packaging status

Contribute

To contribute to Eden; be it financially, code, bug reports, or otherwise, see our Contributing guidelines.

Documentation

We have a user manual! See our User Handbook.

Building

See the General Build Guide

For information on provided development tooling, see the Tools directory

Download

You can download the latest releases from our release page.

Save us some bandwidth! We have mirrors available as well.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.