eden/src/qt_common
lizzie f51932477b correct qt6 instructions 2026-09-28 06:28:38 +00:00
..
abstract [*] basic in-house cpp linting (#4039) 2026-06-04 05:49:07 +02:00
config [buffer_cache] Simplify GPU fence synchronization and remove GPU buffer readback (#4477) 2026-09-26 05:01:27 +02:00
discord [qt_common/discord] fix boxart not being used (#4275) 2026-08-28 03:46:36 +02:00
game_list [fmt] use {#:x} instead of 0x{:#x} (#4170) 2026-07-25 21:47:07 +02:00
render [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
util [qt] Update FAQ links (#3710) 2026-09-09 11:57:40 +02:00
CMakeLists.txt correct qt6 instructions 2026-09-28 06:28:38 +00:00
gamemode.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
gamemode.h [gamemode] Make available on other platforms (#353) 2025-12-07 07:13:43 +01:00
gui_settings.cpp [meta] clang-format literally all of the Qt code (#3706) 2026-03-10 06:51:08 +01:00
gui_settings.h [meta] Add option to FORCE X11 as Graphics Backend (#2820) 2025-10-29 13:16:57 +01:00
qt_common.cpp [desktop] Rework game list to use MVP architecture (#4042) 2026-06-02 04:08:24 +02:00
qt_common.h [*] basic in-house cpp linting (#4039) 2026-06-04 05:49:07 +02:00
qt_compat.h [dynarmic, qt] fix build with QuaZip <=1.4 and fmt v9 (#2755) 2025-10-17 04:20:11 +02:00
qt_string_lookup.h [meta] clang-format literally all of the Qt code (#3706) 2026-03-10 06:51:08 +01:00