Merge branch 'worktree-agent-a8fe787daf5329eb6'
This commit is contained in:
commit
0db98d6de1
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@ -97,8 +97,8 @@ dependencies = [
|
|||
"accesskit_consumer 0.35.0",
|
||||
"hashbrown 0.16.1",
|
||||
"static_assertions",
|
||||
"windows",
|
||||
"windows-core",
|
||||
"windows 0.62.2",
|
||||
"windows-core 0.62.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
|
|
@ -149,6 +149,28 @@ version = "0.2.21"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "683d7910e743518b0e34f1186f92494becacb047c7b6bf616c96772180fef923"
|
||||
|
||||
[[package]]
|
||||
name = "alsa"
|
||||
version = "0.9.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ed7572b7ba83a31e20d1b48970ee402d2e3e0537dcfe0a3ff4d6eb7508617d43"
|
||||
dependencies = [
|
||||
"alsa-sys",
|
||||
"bitflags 2.13.2",
|
||||
"cfg-if",
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "alsa-sys"
|
||||
version = "0.3.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "db8fee663d06c4e303404ef5f40488a53e062f89ba8bfed81f42325aafad1527"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"pkg-config",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "android-activity"
|
||||
version = "0.6.1"
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||||
|
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@ -158,7 +180,7 @@ dependencies = [
|
|||
"android-properties",
|
||||
"bitflags 2.13.2",
|
||||
"cc",
|
||||
"jni",
|
||||
"jni 0.22.4",
|
||||
"libc",
|
||||
"log",
|
||||
"ndk",
|
||||
|
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@ -737,6 +759,12 @@ dependencies = [
|
|||
"shlex",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "cesu8"
|
||||
version = "1.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6d43a04d8753f35258c91f8ec639f792891f748a1edbd759cf1dcea3382ad83c"
|
||||
|
||||
[[package]]
|
||||
name = "cfg-if"
|
||||
version = "1.0.5"
|
||||
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@ -869,12 +897,52 @@ version = "1.0.0"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7f8f80099a98041a3d1622845c271458a2d73e688351bf3cb999266764b81d48"
|
||||
|
||||
[[package]]
|
||||
name = "coreaudio-rs"
|
||||
version = "0.13.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1aae284fbaf7d27aa0e292f7677dfbe26503b0d555026f702940805a630eac17"
|
||||
dependencies = [
|
||||
"bitflags 1.3.2",
|
||||
"libc",
|
||||
"objc2-audio-toolbox",
|
||||
"objc2-core-audio",
|
||||
"objc2-core-audio-types",
|
||||
"objc2-core-foundation",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "cow-utils"
|
||||
version = "0.1.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "417bef24afe1460300965a25ff4a24b8b45ad011948302ec221e8a0a81eb2c79"
|
||||
|
||||
[[package]]
|
||||
name = "cpal"
|
||||
version = "0.16.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "cbd307f43cc2a697e2d1f8bc7a1d824b5269e052209e28883e5bc04d095aaa3f"
|
||||
dependencies = [
|
||||
"alsa",
|
||||
"coreaudio-rs",
|
||||
"dasp_sample",
|
||||
"jni 0.21.1",
|
||||
"js-sys",
|
||||
"libc",
|
||||
"mach2",
|
||||
"ndk",
|
||||
"ndk-context",
|
||||
"num-derive",
|
||||
"num-traits",
|
||||
"objc2-audio-toolbox",
|
||||
"objc2-core-audio",
|
||||
"objc2-core-audio-types",
|
||||
"wasm-bindgen",
|
||||
"wasm-bindgen-futures",
|
||||
"web-sys",
|
||||
"windows 0.54.0",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "cpu-time"
|
||||
version = "1.0.0"
|
||||
|
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@ -954,6 +1022,12 @@ dependencies = [
|
|||
"parking_lot_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "dasp_sample"
|
||||
version = "0.11.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0c87e182de0887fd5361989c677c4e8f5000cd9491d6d563161a8f3a5519fc7f"
|
||||
|
||||
[[package]]
|
||||
name = "deranged"
|
||||
version = "0.5.8"
|
||||
|
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@ -1053,6 +1127,7 @@ dependencies = [
|
|||
name = "effectcraft"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"cpal",
|
||||
"effectcraft-engine",
|
||||
"effectcraft-host",
|
||||
"effectcraft-ui-egui",
|
||||
|
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@ -2127,7 +2202,7 @@ dependencies = [
|
|||
"log",
|
||||
"presser",
|
||||
"thiserror 2.0.21",
|
||||
"windows",
|
||||
"windows 0.62.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
|
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@ -2355,6 +2430,22 @@ version = "1.0.18"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8f42a60cbdf9a97f5d2305f08a87dc4e09308d1276d28c869c684d7777685682"
|
||||
|
||||
[[package]]
|
||||
name = "jni"
|
||||
version = "0.21.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1a87aa2bb7d2af34197c04845522473242e1aa17c12f4935d5856491a7fb8c97"
|
||||
dependencies = [
|
||||
"cesu8",
|
||||
"cfg-if",
|
||||
"combine",
|
||||
"jni-sys 0.3.1",
|
||||
"log",
|
||||
"thiserror 1.0.69",
|
||||
"walkdir",
|
||||
"windows-sys 0.45.0",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "jni"
|
||||
version = "0.22.4"
|
||||
|
|
@ -2578,6 +2669,15 @@ version = "0.4.34"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f9f8bd3e56ce4dfc153cf470fffbfa98c7620958b312ca5c3a4b8d5181fd13c6"
|
||||
|
||||
[[package]]
|
||||
name = "mach2"
|
||||
version = "0.4.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d640282b302c0bb0a2a8e0233ead9035e3bed871f0b7e81fe4a1ec829765db44"
|
||||
dependencies = [
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "memchr"
|
||||
version = "2.8.3"
|
||||
|
|
@ -2739,6 +2839,17 @@ version = "0.2.2"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "521739c6d2bac4aa25192232afe6841231376b2b26d4d9fae5ecf8ca5772e441"
|
||||
|
||||
[[package]]
|
||||
name = "num-derive"
|
||||
version = "0.4.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ed3955f1a9c7c0c15e092f9c887db08b1fc683305fdf6eb6684f22555355e202"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn 2.0.119",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "num-integer"
|
||||
version = "0.1.47"
|
||||
|
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@ -2844,6 +2955,21 @@ dependencies = [
|
|||
"objc2-foundation 0.3.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "objc2-audio-toolbox"
|
||||
version = "0.3.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6948501a91121d6399b79abaa33a8aa4ea7857fe019f341b8c23ad6e81b79b08"
|
||||
dependencies = [
|
||||
"bitflags 2.13.2",
|
||||
"libc",
|
||||
"objc2 0.6.4",
|
||||
"objc2-core-audio",
|
||||
"objc2-core-audio-types",
|
||||
"objc2-core-foundation",
|
||||
"objc2-foundation 0.3.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "objc2-cloud-kit"
|
||||
version = "0.2.2"
|
||||
|
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@ -2868,6 +2994,28 @@ dependencies = [
|
|||
"objc2-foundation 0.2.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "objc2-core-audio"
|
||||
version = "0.3.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e1eebcea8b0dbff5f7c8504f3107c68fc061a3eb44932051c8cf8a68d969c3b2"
|
||||
dependencies = [
|
||||
"dispatch2",
|
||||
"objc2 0.6.4",
|
||||
"objc2-core-audio-types",
|
||||
"objc2-core-foundation",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "objc2-core-audio-types"
|
||||
version = "0.3.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5a89f2ec274a0cf4a32642b2991e8b351a404d290da87bb6a9a9d8632490bd1c"
|
||||
dependencies = [
|
||||
"bitflags 2.13.2",
|
||||
"objc2 0.6.4",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "objc2-core-data"
|
||||
version = "0.2.2"
|
||||
|
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@ -5068,9 +5216,9 @@ dependencies = [
|
|||
"web-sys",
|
||||
"wgpu-naga-bridge",
|
||||
"wgpu-types",
|
||||
"windows",
|
||||
"windows-core",
|
||||
"windows-result",
|
||||
"windows 0.62.2",
|
||||
"windows-core 0.62.2",
|
||||
"windows-result 0.4.1",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
|
|
@ -5130,6 +5278,16 @@ version = "0.4.0"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
|
||||
|
||||
[[package]]
|
||||
name = "windows"
|
||||
version = "0.54.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9252e5725dbed82865af151df558e754e4a3c2c30818359eb17465f1346a1b49"
|
||||
dependencies = [
|
||||
"windows-core 0.54.0",
|
||||
"windows-targets 0.52.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows"
|
||||
version = "0.62.2"
|
||||
|
|
@ -5137,7 +5295,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
|||
checksum = "527fadee13e0c05939a6a05d5bd6eec6cd2e3dbd648b9f8e447c6518133d8580"
|
||||
dependencies = [
|
||||
"windows-collections",
|
||||
"windows-core",
|
||||
"windows-core 0.62.2",
|
||||
"windows-future",
|
||||
"windows-numerics",
|
||||
]
|
||||
|
|
@ -5148,7 +5306,17 @@ version = "0.3.2"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "23b2d95af1a8a14a3c7367e1ed4fc9c20e0a26e79551b1454d72583c97cc6610"
|
||||
dependencies = [
|
||||
"windows-core",
|
||||
"windows-core 0.62.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-core"
|
||||
version = "0.54.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "12661b9c89351d684a50a8a643ce5f608e20243b9fb84687800163429f161d65"
|
||||
dependencies = [
|
||||
"windows-result 0.1.2",
|
||||
"windows-targets 0.52.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
|
|
@ -5160,7 +5328,7 @@ dependencies = [
|
|||
"windows-implement",
|
||||
"windows-interface",
|
||||
"windows-link",
|
||||
"windows-result",
|
||||
"windows-result 0.4.1",
|
||||
"windows-strings",
|
||||
]
|
||||
|
||||
|
|
@ -5170,7 +5338,7 @@ version = "0.3.2"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e1d6f90251fe18a279739e78025bd6ddc52a7e22f921070ccdc67dde84c605cb"
|
||||
dependencies = [
|
||||
"windows-core",
|
||||
"windows-core 0.62.2",
|
||||
"windows-link",
|
||||
"windows-threading",
|
||||
]
|
||||
|
|
@ -5209,10 +5377,19 @@ version = "0.3.1"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6e2e40844ac143cdb44aead537bbf727de9b044e107a0f1220392177d15b0f26"
|
||||
dependencies = [
|
||||
"windows-core",
|
||||
"windows-core 0.62.2",
|
||||
"windows-link",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-result"
|
||||
version = "0.1.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5e383302e8ec8515204254685643de10811af0ed97ea37210dc26fb0032647f8"
|
||||
dependencies = [
|
||||
"windows-targets 0.52.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-result"
|
||||
version = "0.4.1"
|
||||
|
|
@ -5231,6 +5408,15 @@ dependencies = [
|
|||
"windows-link",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-sys"
|
||||
version = "0.45.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "75283be5efb2831d37ea142365f009c02ec203cd29a3ebecbc093d52315b66d0"
|
||||
dependencies = [
|
||||
"windows-targets 0.42.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-sys"
|
||||
version = "0.52.0"
|
||||
|
|
@ -5267,6 +5453,21 @@ dependencies = [
|
|||
"windows-link",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-targets"
|
||||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8e5180c00cd44c9b1c88adb3693291f1cd93605ded80c250a75d472756b4d071"
|
||||
dependencies = [
|
||||
"windows_aarch64_gnullvm 0.42.2",
|
||||
"windows_aarch64_msvc 0.42.2",
|
||||
"windows_i686_gnu 0.42.2",
|
||||
"windows_i686_msvc 0.42.2",
|
||||
"windows_x86_64_gnu 0.42.2",
|
||||
"windows_x86_64_gnullvm 0.42.2",
|
||||
"windows_x86_64_msvc 0.42.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-targets"
|
||||
version = "0.52.6"
|
||||
|
|
@ -5309,6 +5510,12 @@ dependencies = [
|
|||
"windows-link",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_gnullvm"
|
||||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "597a5118570b68bc08d8d59125332c54f1ba9d9adeedeef5b99b02ba2b0698f8"
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_gnullvm"
|
||||
version = "0.52.6"
|
||||
|
|
@ -5321,6 +5528,12 @@ version = "0.53.1"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a9d8416fa8b42f5c947f8482c43e7d89e73a173cead56d044f6a56104a6d1b53"
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_msvc"
|
||||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e08e8864a60f06ef0d0ff4ba04124db8b0fb3be5776a5cd47641e942e58c4d43"
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_msvc"
|
||||
version = "0.52.6"
|
||||
|
|
@ -5333,6 +5546,12 @@ version = "0.53.1"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b9d782e804c2f632e395708e99a94275910eb9100b2114651e04744e9b125006"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_gnu"
|
||||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c61d927d8da41da96a81f029489353e68739737d3beca43145c8afec9a31a84f"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_gnu"
|
||||
version = "0.52.6"
|
||||
|
|
@ -5357,6 +5576,12 @@ version = "0.53.1"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fa7359d10048f68ab8b09fa71c3daccfb0e9b559aed648a8f95469c27057180c"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_msvc"
|
||||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "44d840b6ec649f480a41c8d80f9c65108b92d89345dd94027bfe06ac444d1060"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_msvc"
|
||||
version = "0.52.6"
|
||||
|
|
@ -5369,6 +5594,12 @@ version = "0.53.1"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1e7ac75179f18232fe9c285163565a57ef8d3c89254a30685b57d83a38d326c2"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnu"
|
||||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8de912b8b8feb55c064867cf047dda097f92d51efad5b491dfb98f6bbb70cb36"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnu"
|
||||
version = "0.52.6"
|
||||
|
|
@ -5381,6 +5612,12 @@ version = "0.53.1"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9c3842cdd74a865a8066ab39c8a7a473c0778a3f29370b5fd6b4b9aa7df4a499"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnullvm"
|
||||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "26d41b46a36d453748aedef1486d5c7a85db22e56aff34643984ea85514e94a3"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnullvm"
|
||||
version = "0.52.6"
|
||||
|
|
@ -5393,6 +5630,12 @@ version = "0.53.1"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0ffa179e2d07eee8ad8f57493436566c7cc30ac536a3379fdf008f47f6bb7ae1"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_msvc"
|
||||
version = "0.42.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9aec5da331524158c6d1a4ac0ab1541149c0b9505fde06423b02f5ef0106b9f0"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_msvc"
|
||||
version = "0.52.6"
|
||||
|
|
|
|||
|
|
@ -67,6 +67,7 @@ egui = "0.36"
|
|||
eframe = { version = "0.36", default-features = false }
|
||||
egui_kittest = "0.36"
|
||||
rfd = "0.17"
|
||||
cpal = "0.16"
|
||||
|
||||
# Local co-development against a FilmCraft checkout next to this repo: uncomment.
|
||||
# [patch."https://github.com/storytold/filmcraft"]
|
||||
|
|
|
|||
|
|
@ -17,6 +17,7 @@ egui = { workspace = true }
|
|||
eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit", "wayland", "x11"] }
|
||||
serde_json = { workspace = true }
|
||||
rfd = { workspace = true }
|
||||
cpal = { workspace = true }
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
# Same winit as eframe: macOS event-loop options (no app activation when driven by an agent).
|
||||
|
|
|
|||
|
|
@ -0,0 +1,139 @@
|
|||
//! Audio preview output through cpal (the default output device).
|
||||
//!
|
||||
//! cpal streams are not `Send` on every platform, so each preview runs its stream on a small
|
||||
//! dedicated thread that owns it until stopped. The callback pulls interleaved stereo from the
|
||||
//! frontend's [`AudioFeed`] and maps it onto the device's channels (mono: L+R average; extra
|
||||
//! channels: silence), converting to the device's sample format.
|
||||
|
||||
use std::sync::Arc;
|
||||
use std::sync::atomic::{AtomicU64, Ordering};
|
||||
use std::sync::mpsc;
|
||||
use std::thread::JoinHandle;
|
||||
|
||||
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
|
||||
use cpal::{FromSample, SizedSample};
|
||||
use effectcraft_ui_egui::audio::{AudioDevice, AudioFeed};
|
||||
|
||||
pub struct CpalOut {
|
||||
rate: u32,
|
||||
latency: Arc<AtomicU64>,
|
||||
stop: Option<mpsc::Sender<()>>,
|
||||
thread: Option<JoinHandle<()>>,
|
||||
}
|
||||
|
||||
/// Open the default output device (`None` without one).
|
||||
pub fn open() -> Option<Box<dyn AudioDevice>> {
|
||||
let host = cpal::default_host();
|
||||
let dev = host.default_output_device()?;
|
||||
let cfg = dev.default_output_config().ok()?;
|
||||
Some(Box::new(CpalOut { rate: cfg.sample_rate().0, latency: Arc::new(AtomicU64::new(0)), stop: None, thread: None }))
|
||||
}
|
||||
|
||||
fn run<T: SizedSample + FromSample<f32>>(
|
||||
dev: &cpal::Device,
|
||||
cfg: &cpal::StreamConfig,
|
||||
feed: Arc<AudioFeed>,
|
||||
latency: Arc<AtomicU64>,
|
||||
) -> Result<cpal::Stream, String> {
|
||||
let ch = cfg.channels as usize;
|
||||
let rate = cfg.sample_rate.0 as f64;
|
||||
let mut stereo: Vec<f32> = Vec::new();
|
||||
dev.build_output_stream(
|
||||
cfg,
|
||||
move |out: &mut [T], info: &cpal::OutputCallbackInfo| {
|
||||
let frames = out.len() / ch.max(1);
|
||||
stereo.resize(frames * 2, 0.0);
|
||||
feed.pull(&mut stereo);
|
||||
for (f, s) in out.chunks_mut(ch.max(1)).zip(stereo.chunks_exact(2)) {
|
||||
for (c, o) in f.iter_mut().enumerate() {
|
||||
let v = match (ch, c) {
|
||||
(1, _) => (s[0] + s[1]) * 0.5,
|
||||
(_, 0) => s[0],
|
||||
(_, 1) => s[1],
|
||||
_ => 0.0,
|
||||
};
|
||||
*o = T::from_sample(v.clamp(-1.0, 1.0));
|
||||
}
|
||||
}
|
||||
// Frames between "handed over" and "audible": device latency plus this buffer.
|
||||
let ts = info.timestamp();
|
||||
let dev_lat = ts.playback.duration_since(&ts.callback).map(|d| d.as_secs_f64()).unwrap_or(0.0);
|
||||
latency.store((dev_lat * rate) as u64 + frames as u64, Ordering::Relaxed);
|
||||
},
|
||||
|e| eprintln!("effectcraft: audio output: {e}"),
|
||||
None,
|
||||
)
|
||||
.map_err(|e| e.to_string())
|
||||
}
|
||||
|
||||
impl AudioDevice for CpalOut {
|
||||
fn sample_rate(&self) -> u32 {
|
||||
self.rate
|
||||
}
|
||||
|
||||
fn start(&mut self, feed: Arc<AudioFeed>) -> Result<(), String> {
|
||||
self.stop();
|
||||
let (stop_tx, stop_rx) = mpsc::channel::<()>();
|
||||
let (ready_tx, ready_rx) = mpsc::channel::<Result<(), String>>();
|
||||
let latency = self.latency.clone();
|
||||
let rate = self.rate;
|
||||
let thread = std::thread::Builder::new()
|
||||
.name("ec-audio-out".into())
|
||||
.spawn(move || {
|
||||
let host = cpal::default_host();
|
||||
let Some(dev) = host.default_output_device() else {
|
||||
let _ = ready_tx.send(Err("no audio output device".into()));
|
||||
return;
|
||||
};
|
||||
let sup = match dev.default_output_config() {
|
||||
Ok(c) => c,
|
||||
Err(e) => {
|
||||
let _ = ready_tx.send(Err(e.to_string()));
|
||||
return;
|
||||
}
|
||||
};
|
||||
let mut cfg: cpal::StreamConfig = sup.config();
|
||||
cfg.sample_rate = cpal::SampleRate(rate);
|
||||
let stream = match sup.sample_format() {
|
||||
cpal::SampleFormat::F32 => run::<f32>(&dev, &cfg, feed, latency),
|
||||
cpal::SampleFormat::I16 => run::<i16>(&dev, &cfg, feed, latency),
|
||||
cpal::SampleFormat::U16 => run::<u16>(&dev, &cfg, feed, latency),
|
||||
cpal::SampleFormat::I32 => run::<i32>(&dev, &cfg, feed, latency),
|
||||
f => Err(format!("unsupported sample format {f:?}")),
|
||||
};
|
||||
let stream = match stream.and_then(|s| s.play().map(|_| s).map_err(|e| e.to_string())) {
|
||||
Ok(s) => s,
|
||||
Err(e) => {
|
||||
let _ = ready_tx.send(Err(e));
|
||||
return;
|
||||
}
|
||||
};
|
||||
let _ = ready_tx.send(Ok(()));
|
||||
let _ = stop_rx.recv();
|
||||
drop(stream);
|
||||
})
|
||||
.map_err(|e| e.to_string())?;
|
||||
self.stop = Some(stop_tx);
|
||||
self.thread = Some(thread);
|
||||
ready_rx.recv().map_err(|e| e.to_string())?
|
||||
}
|
||||
|
||||
fn stop(&mut self) {
|
||||
if let Some(tx) = self.stop.take() {
|
||||
let _ = tx.send(());
|
||||
}
|
||||
if let Some(t) = self.thread.take() {
|
||||
let _ = t.join();
|
||||
}
|
||||
}
|
||||
|
||||
fn latency_frames(&self) -> u64 {
|
||||
self.latency.load(Ordering::Relaxed)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for CpalOut {
|
||||
fn drop(&mut self) {
|
||||
self.stop();
|
||||
}
|
||||
}
|
||||
|
|
@ -5,6 +5,7 @@
|
|||
//! `--control <port>` (or `EFFECTCRAFT_CONTROL_PORT`) starts a localhost JSON-lines control server;
|
||||
//! see `effectcraft_ui_egui::control` for the methods.
|
||||
|
||||
mod audio_out;
|
||||
mod control_server;
|
||||
|
||||
use effectcraft_ui_egui::EffectcraftApp;
|
||||
|
|
@ -69,6 +70,7 @@ fn main() -> eframe::Result {
|
|||
}));
|
||||
app.hooks.pick_open_project =
|
||||
Some(Box::new(|| rfd::FileDialog::new().add_filter("EffectCraft Project", &["ecproj"]).pick_file().map(|p| p.to_string_lossy().to_string())));
|
||||
app.hooks.audio_device = Some(Box::new(audio_out::open));
|
||||
if let Some(port) = control_port {
|
||||
disable_app_nap();
|
||||
let rx = control_server::start(port, cc.egui_ctx.clone());
|
||||
|
|
|
|||
|
|
@ -0,0 +1,682 @@
|
|||
//! Audio effects (Effect > Audio): Backwards, Bass & Treble, Delay, Flange & Chorus,
|
||||
//! High-Low Pass, Modulator, Parametric EQ, Reverb, Stereo Mixer and Tone.
|
||||
//!
|
||||
//! They are ordinary effect instances on a layer (so their parameters animate and show in
|
||||
//! Effect Controls), pass video through unchanged, and are applied to the layer's audio by the
|
||||
//! composition mixdown (`effectcraft_render::audio`), which preview playback and export share.
|
||||
//!
|
||||
//! The mixdown renders in short blocks. To keep the result independent of block boundaries
|
||||
//! every effect is stateless across calls: the mixer feeds [`preroll`] seconds of the layer's
|
||||
//! audio before the block, runs the chain from a cleared state and keeps the tail.
|
||||
//!
|
||||
//! DSP is textbook: second-order sections use the public RBJ "Audio EQ Cookbook" formulas;
|
||||
//! Reverb is a Schroeder/Moorer network (parallel low-pass feedback combs into series
|
||||
//! all-passes, as in the published Freeverb description); chorus/flange/vibrato are modulated
|
||||
//! fractional delay lines.
|
||||
|
||||
use std::f64::consts::PI;
|
||||
|
||||
use effectcraft_keyframe::Value;
|
||||
use effectcraft_project::ParamUi;
|
||||
|
||||
use crate::{Buf, EffectCtx, EffectSpec, Params, num, p, popup, slider};
|
||||
|
||||
fn spec(id: &'static str, name: &'static str, params: Vec<crate::ParamSpec>) -> EffectSpec {
|
||||
EffectSpec { id, name, category: "Audio", params, render: passthrough, gpu: false, float: true }
|
||||
}
|
||||
|
||||
fn passthrough(_: &EffectCtx, b: Buf) -> Buf {
|
||||
b
|
||||
}
|
||||
|
||||
fn pct(default: f64) -> (Value, ParamUi) {
|
||||
(num(default), slider(0.0, 100.0, 0.0, 100.0, 2))
|
||||
}
|
||||
|
||||
fn pp(id: &'static str, name: &'static str, v: (Value, ParamUi)) -> crate::ParamSpec {
|
||||
p(id, name, v.0, v.1)
|
||||
}
|
||||
|
||||
pub fn specs() -> Vec<EffectSpec> {
|
||||
const BANDS: [[&str; 8]; 3] = [
|
||||
["band1Enable", "Band 1 Enable", "band1Frequency", "Band 1 Frequency", "band1Bandwidth", "Band 1 Bandwidth", "band1BoostCut", "Band 1 Boost/Cut"],
|
||||
["band2Enable", "Band 2 Enable", "band2Frequency", "Band 2 Frequency", "band2Bandwidth", "Band 2 Bandwidth", "band2BoostCut", "Band 2 Boost/Cut"],
|
||||
["band3Enable", "Band 3 Enable", "band3Frequency", "Band 3 Frequency", "band3Bandwidth", "Band 3 Bandwidth", "band3BoostCut", "Band 3 Boost/Cut"],
|
||||
];
|
||||
let mut eq = vec![];
|
||||
for (b, (f, on)) in BANDS.iter().zip([(200.0, true), (1000.0, false), (5000.0, false)]) {
|
||||
eq.push(p(b[0], b[1], Value::Bool(on), ParamUi::Checkbox));
|
||||
eq.push(p(b[2], b[3], num(f), slider(20.0, 20000.0, 20.0, 20000.0, 1)));
|
||||
eq.push(p(b[4], b[5], num(30.0), slider(1.0, 100.0, 1.0, 100.0, 1)));
|
||||
eq.push(p(b[6], b[7], num(0.0), slider(-24.0, 24.0, -24.0, 24.0, 2)));
|
||||
}
|
||||
vec![
|
||||
spec("ec.audio.backwards", "Backwards", vec![p("swapChannels", "Swap Channels", Value::Bool(false), ParamUi::Checkbox)]),
|
||||
spec(
|
||||
"ec.audio.basstreble",
|
||||
"Bass & Treble",
|
||||
vec![
|
||||
p("bass", "Bass", num(0.0), slider(-100.0, 100.0, -100.0, 100.0, 2)),
|
||||
p("treble", "Treble", num(0.0), slider(-100.0, 100.0, -100.0, 100.0, 2)),
|
||||
],
|
||||
),
|
||||
spec(
|
||||
"ec.audio.delay",
|
||||
"Delay",
|
||||
vec![
|
||||
p("delayTime", "Delay Time (milliseconds)", num(500.0), slider(1.0, 10000.0, 1.0, 2000.0, 2)),
|
||||
pp("delayAmount", "Delay Amount", pct(50.0)),
|
||||
pp("feedback", "Feedback", pct(50.0)),
|
||||
pp("dryOut", "Dry Out", pct(75.0)),
|
||||
pp("wetOut", "Wet Out", pct(75.0)),
|
||||
],
|
||||
),
|
||||
spec(
|
||||
"ec.audio.flangechorus",
|
||||
"Flange & Chorus",
|
||||
vec![
|
||||
p("voiceSeparationTime", "Voice Separation Time (ms)", num(3.0), slider(0.0, 100.0, 0.0, 50.0, 2)),
|
||||
p("voices", "Voices", num(1.0), slider(1.0, 8.0, 1.0, 8.0, 0)),
|
||||
p("modulationRate", "Modulation Rate", num(0.4), slider(0.0, 10.0, 0.0, 5.0, 2)),
|
||||
pp("modulationDepth", "Modulation Depth", pct(50.0)),
|
||||
p("voicePhaseChange", "Voice Phase Change", num(0.0), ParamUi::Angle),
|
||||
p("invertPhase", "Invert Phase", Value::Bool(false), ParamUi::Checkbox),
|
||||
p("stereoVoices", "Stereo Voices", Value::Bool(false), ParamUi::Checkbox),
|
||||
pp("dryOut", "Dry Out", pct(50.0)),
|
||||
pp("wetOut", "Wet Out", pct(50.0)),
|
||||
],
|
||||
),
|
||||
spec(
|
||||
"ec.audio.highlowpass",
|
||||
"High-Low Pass",
|
||||
vec![
|
||||
p("filterOptions", "Filter Options", Value::Enum(0), popup(&["High Pass", "Low Pass"])),
|
||||
p("cutoffFrequency", "Cutoff Frequency", num(2000.0), slider(20.0, 20000.0, 20.0, 20000.0, 1)),
|
||||
pp("dryOut", "Dry Out", pct(0.0)),
|
||||
pp("wetOut", "Wet Out", pct(100.0)),
|
||||
],
|
||||
),
|
||||
spec(
|
||||
"ec.audio.modulator",
|
||||
"Modulator",
|
||||
vec![
|
||||
p("modulationType", "Modulation Type", Value::Enum(0), popup(&["Sine", "Triangle"])),
|
||||
p("modulationRate", "Modulation Rate", num(10.0), slider(0.0, 100.0, 0.0, 20.0, 2)),
|
||||
pp("modulationDepth", "Modulation Depth", pct(5.0)),
|
||||
pp("amplitudeModulation", "Amplitude Modulation", pct(0.0)),
|
||||
],
|
||||
),
|
||||
spec("ec.audio.parametriceq", "Parametric EQ", eq),
|
||||
spec(
|
||||
"ec.audio.reverb",
|
||||
"Reverb",
|
||||
vec![
|
||||
p("reverbTime", "Reverb Time (milliseconds)", num(100.0), slider(1.0, 5000.0, 1.0, 1000.0, 2)),
|
||||
pp("diffusion", "Diffusion", pct(75.0)),
|
||||
pp("decay", "Decay", pct(25.0)),
|
||||
pp("brightness", "Brightness", pct(10.0)),
|
||||
pp("dryOut", "Dry Out", pct(90.0)),
|
||||
pp("wetOut", "Wet Out", pct(10.0)),
|
||||
],
|
||||
),
|
||||
spec(
|
||||
"ec.audio.stereomixer",
|
||||
"Stereo Mixer",
|
||||
vec![
|
||||
p("leftLevel", "Left Level", num(100.0), slider(0.0, 400.0, 0.0, 200.0, 2)),
|
||||
p("rightLevel", "Right Level", num(100.0), slider(0.0, 400.0, 0.0, 200.0, 2)),
|
||||
p("leftPan", "Left Pan", num(-100.0), slider(-100.0, 100.0, -100.0, 100.0, 2)),
|
||||
p("rightPan", "Right Pan", num(100.0), slider(-100.0, 100.0, -100.0, 100.0, 2)),
|
||||
p("invertPhase", "Invert Phase", Value::Bool(false), ParamUi::Checkbox),
|
||||
],
|
||||
),
|
||||
spec(
|
||||
"ec.audio.tone",
|
||||
"Tone",
|
||||
vec![
|
||||
p("waveformOptions", "Waveform Options", Value::Enum(0), popup(&["Sine", "Triangle", "Saw", "Square"])),
|
||||
p("frequency1", "Frequency 1", num(440.0), slider(0.0, 22000.0, 0.0, 2000.0, 2)),
|
||||
p("frequency2", "Frequency 2", num(493.88), slider(0.0, 22000.0, 0.0, 2000.0, 2)),
|
||||
p("frequency3", "Frequency 3", num(587.33), slider(0.0, 22000.0, 0.0, 2000.0, 2)),
|
||||
p("frequency4", "Frequency 4", num(659.26), slider(0.0, 22000.0, 0.0, 2000.0, 2)),
|
||||
p("frequency5", "Frequency 5", num(783.99), slider(0.0, 22000.0, 0.0, 2000.0, 2)),
|
||||
pp("level", "Level", pct(20.0)),
|
||||
],
|
||||
),
|
||||
]
|
||||
}
|
||||
|
||||
/// Is `id` an audio effect (applied by the mixdown rather than the compositor)?
|
||||
pub fn is_audio_effect(id: &str) -> bool {
|
||||
id.starts_with("ec.audio.")
|
||||
}
|
||||
|
||||
/// Does the effect produce sound on its own (so a layer without audio becomes audible)?
|
||||
pub fn generates_audio(id: &str) -> bool {
|
||||
id == "ec.audio.tone"
|
||||
}
|
||||
|
||||
/// Does the effect play the layer's audio backwards (a time mapping the mixer applies)?
|
||||
pub fn reverses(id: &str) -> bool {
|
||||
id == "ec.audio.backwards"
|
||||
}
|
||||
|
||||
/// Seconds of input history the effect needs before a block to reach the state it would have
|
||||
/// had when processing continuously.
|
||||
pub fn preroll(id: &str, params: &Params) -> f64 {
|
||||
match id {
|
||||
"ec.audio.basstreble" | "ec.audio.highlowpass" | "ec.audio.parametriceq" => 0.05,
|
||||
"ec.audio.flangechorus" | "ec.audio.modulator" => 0.06,
|
||||
"ec.audio.delay" => {
|
||||
let d = params.f("delayTime").max(1.0) / 1000.0;
|
||||
let fb = (params.f("feedback") / 100.0).clamp(0.0, 0.99);
|
||||
let taps = if fb > 1e-3 { (1e-3f64.ln() / fb.ln()).ceil() + 1.0 } else { 1.0 };
|
||||
(d * taps).min(10.0)
|
||||
}
|
||||
"ec.audio.reverb" => {
|
||||
let (fb, _, _, pre) = reverb_params(params);
|
||||
// T60 of the longest comb (~37 ms) with loop gain fb, plus the pre-delay.
|
||||
let t60 = if fb > 1e-3 { -3.0 * 0.0367 / fb.log10() } else { 0.05 };
|
||||
(t60 + pre).min(4.0)
|
||||
}
|
||||
_ => 0.0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Run audio effect `id` over interleaved stereo `buf` (L R L R …) at `rate` Hz, from a cleared
|
||||
/// state. `start` is the layer time (seconds) of the first sample (oscillator phase).
|
||||
pub fn process(id: &str, params: &Params, buf: &mut [f32], rate: u32, start: f64) {
|
||||
if rate == 0 || buf.len() < 2 {
|
||||
return;
|
||||
}
|
||||
let sr = rate as f64;
|
||||
match id {
|
||||
"ec.audio.backwards" => {
|
||||
if params.b("swapChannels") {
|
||||
buf.chunks_exact_mut(2).for_each(|f| f.swap(0, 1));
|
||||
}
|
||||
}
|
||||
"ec.audio.basstreble" => {
|
||||
let bass = params.f("bass") / 100.0 * 12.0;
|
||||
let treble = params.f("treble") / 100.0 * 12.0;
|
||||
if bass != 0.0 {
|
||||
run_biquad(buf, Biquad::low_shelf(sr, 200.0, bass));
|
||||
}
|
||||
if treble != 0.0 {
|
||||
run_biquad(buf, Biquad::high_shelf(sr, 4000.0, treble));
|
||||
}
|
||||
}
|
||||
"ec.audio.highlowpass" => {
|
||||
let fc = params.f("cutoffFrequency").clamp(1.0, sr * 0.49);
|
||||
let q = std::f64::consts::FRAC_1_SQRT_2;
|
||||
let bq = if params.e("filterOptions") == 1 { Biquad::low_pass(sr, fc, q) } else { Biquad::high_pass(sr, fc, q) };
|
||||
let dry = (params.f("dryOut") / 100.0) as f32;
|
||||
let wet = (params.f("wetOut") / 100.0) as f32;
|
||||
let orig = buf.to_vec();
|
||||
run_biquad(buf, bq);
|
||||
mix_dry_wet(buf, &orig, dry, wet);
|
||||
}
|
||||
"ec.audio.parametriceq" => {
|
||||
for n in 1..=3 {
|
||||
if !params.b(&format!("band{n}Enable")) {
|
||||
continue;
|
||||
}
|
||||
let g = params.f(&format!("band{n}BoostCut"));
|
||||
if g == 0.0 {
|
||||
continue;
|
||||
}
|
||||
let f = params.f(&format!("band{n}Frequency")).clamp(1.0, sr * 0.49);
|
||||
let bw = (params.f(&format!("band{n}Bandwidth")) / 100.0 * 3.0).max(0.05);
|
||||
run_biquad(buf, Biquad::peaking(sr, f, bw, g));
|
||||
}
|
||||
}
|
||||
"ec.audio.delay" => delay(params, buf, sr),
|
||||
"ec.audio.flangechorus" => flange_chorus(params, buf, sr, start),
|
||||
"ec.audio.modulator" => modulator(params, buf, sr, start),
|
||||
"ec.audio.reverb" => reverb(params, buf, sr),
|
||||
"ec.audio.stereomixer" => stereo_mixer(params, buf),
|
||||
"ec.audio.tone" => tone(params, buf, sr, start),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
fn mix_dry_wet(buf: &mut [f32], dry_src: &[f32], dry: f32, wet: f32) {
|
||||
for (o, d) in buf.iter_mut().zip(dry_src) {
|
||||
*o = *o * wet + *d * dry;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- biquads (RBJ cookbook)
|
||||
|
||||
/// Normalised second-order section coefficients (a0 = 1).
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Biquad {
|
||||
pub b: [f64; 3],
|
||||
pub a: [f64; 2],
|
||||
}
|
||||
|
||||
impl Biquad {
|
||||
fn norm(b0: f64, b1: f64, b2: f64, a0: f64, a1: f64, a2: f64) -> Biquad {
|
||||
Biquad { b: [b0 / a0, b1 / a0, b2 / a0], a: [a1 / a0, a2 / a0] }
|
||||
}
|
||||
pub fn low_pass(sr: f64, f0: f64, q: f64) -> Biquad {
|
||||
let w = 2.0 * PI * f0 / sr;
|
||||
let (s, c) = w.sin_cos();
|
||||
let al = s / (2.0 * q);
|
||||
Self::norm((1.0 - c) / 2.0, 1.0 - c, (1.0 - c) / 2.0, 1.0 + al, -2.0 * c, 1.0 - al)
|
||||
}
|
||||
pub fn high_pass(sr: f64, f0: f64, q: f64) -> Biquad {
|
||||
let w = 2.0 * PI * f0 / sr;
|
||||
let (s, c) = w.sin_cos();
|
||||
let al = s / (2.0 * q);
|
||||
Self::norm((1.0 + c) / 2.0, -(1.0 + c), (1.0 + c) / 2.0, 1.0 + al, -2.0 * c, 1.0 - al)
|
||||
}
|
||||
/// Peaking EQ with bandwidth `bw` in octaves and gain in dB.
|
||||
pub fn peaking(sr: f64, f0: f64, bw: f64, db: f64) -> Biquad {
|
||||
let a = 10f64.powf(db / 40.0);
|
||||
let w = 2.0 * PI * f0 / sr;
|
||||
let (s, c) = w.sin_cos();
|
||||
let al = s * (2f64.ln() / 2.0 * bw * w / s).sinh();
|
||||
Self::norm(1.0 + al * a, -2.0 * c, 1.0 - al * a, 1.0 + al / a, -2.0 * c, 1.0 - al / a)
|
||||
}
|
||||
/// Shelf with slope S = 1.
|
||||
pub fn low_shelf(sr: f64, f0: f64, db: f64) -> Biquad {
|
||||
let a = 10f64.powf(db / 40.0);
|
||||
let w = 2.0 * PI * f0 / sr;
|
||||
let (s, c) = w.sin_cos();
|
||||
let al = s / 2.0 * std::f64::consts::SQRT_2;
|
||||
let sq = 2.0 * a.sqrt() * al;
|
||||
Self::norm(
|
||||
a * ((a + 1.0) - (a - 1.0) * c + sq),
|
||||
2.0 * a * ((a - 1.0) - (a + 1.0) * c),
|
||||
a * ((a + 1.0) - (a - 1.0) * c - sq),
|
||||
(a + 1.0) + (a - 1.0) * c + sq,
|
||||
-2.0 * ((a - 1.0) + (a + 1.0) * c),
|
||||
(a + 1.0) + (a - 1.0) * c - sq,
|
||||
)
|
||||
}
|
||||
pub fn high_shelf(sr: f64, f0: f64, db: f64) -> Biquad {
|
||||
let a = 10f64.powf(db / 40.0);
|
||||
let w = 2.0 * PI * f0 / sr;
|
||||
let (s, c) = w.sin_cos();
|
||||
let al = s / 2.0 * std::f64::consts::SQRT_2;
|
||||
let sq = 2.0 * a.sqrt() * al;
|
||||
Self::norm(
|
||||
a * ((a + 1.0) + (a - 1.0) * c + sq),
|
||||
-2.0 * a * ((a - 1.0) + (a + 1.0) * c),
|
||||
a * ((a + 1.0) + (a - 1.0) * c - sq),
|
||||
(a + 1.0) - (a - 1.0) * c + sq,
|
||||
2.0 * ((a - 1.0) - (a + 1.0) * c),
|
||||
(a + 1.0) - (a - 1.0) * c - sq,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Direct form I over both channels of an interleaved buffer.
|
||||
fn run_biquad(buf: &mut [f32], q: Biquad) {
|
||||
for ch in 0..2 {
|
||||
let (mut x1, mut x2, mut y1, mut y2) = (0.0f64, 0.0, 0.0, 0.0);
|
||||
for i in (ch..buf.len()).step_by(2) {
|
||||
let x = buf[i] as f64;
|
||||
let y = q.b[0] * x + q.b[1] * x1 + q.b[2] * x2 - q.a[0] * y1 - q.a[1] * y2;
|
||||
x2 = x1;
|
||||
x1 = x;
|
||||
y2 = y1;
|
||||
y1 = y;
|
||||
buf[i] = y as f32;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- delay lines
|
||||
|
||||
/// Linear-interpolated read `d` samples (fractional) behind position `i` of channel `ch`.
|
||||
fn read_frac(src: &[f32], i: usize, ch: usize, d: f64) -> f32 {
|
||||
let pos = i as f64 - d;
|
||||
if pos < 0.0 {
|
||||
return 0.0;
|
||||
}
|
||||
let p0 = pos.floor() as usize;
|
||||
let f = (pos - p0 as f64) as f32;
|
||||
let a = src[p0 * 2 + ch];
|
||||
let b = if p0 < i { src[(p0 + 1) * 2 + ch] } else { a };
|
||||
a + (b - a) * f
|
||||
}
|
||||
|
||||
fn delay(params: &Params, buf: &mut [f32], sr: f64) {
|
||||
let d = ((params.f("delayTime").max(0.0) / 1000.0 * sr).round() as usize).max(1);
|
||||
let amount = (params.f("delayAmount") / 100.0) as f32;
|
||||
let fb = (params.f("feedback") / 100.0).clamp(0.0, 0.99) as f32;
|
||||
let dry = (params.f("dryOut") / 100.0) as f32;
|
||||
let wet = (params.f("wetOut") / 100.0) as f32;
|
||||
let n = buf.len() / 2;
|
||||
// Echo line: e[i] = x[i-d] + fb * e[i-d]; out = dry*x + wet*amount*e.
|
||||
let mut e = vec![0.0f32; buf.len()];
|
||||
for i in d..n {
|
||||
for ch in 0..2 {
|
||||
e[i * 2 + ch] = buf[(i - d) * 2 + ch] + fb * e[(i - d) * 2 + ch];
|
||||
}
|
||||
}
|
||||
for (o, v) in buf.iter_mut().zip(&e) {
|
||||
*o = *o * dry + v * wet * amount;
|
||||
}
|
||||
}
|
||||
|
||||
fn lfo(kind: u32, phase: f64) -> f64 {
|
||||
let ph = phase.rem_euclid(1.0);
|
||||
match kind {
|
||||
1 => 1.0 - 4.0 * (ph - 0.5).abs(), // triangle, −1..1
|
||||
_ => (2.0 * PI * ph).sin(),
|
||||
}
|
||||
}
|
||||
|
||||
fn flange_chorus(params: &Params, buf: &mut [f32], sr: f64, start: f64) {
|
||||
let sep = params.f("voiceSeparationTime").max(0.0) / 1000.0 * sr;
|
||||
let voices = params.f("voices").round().clamp(1.0, 8.0) as usize;
|
||||
let rate = params.f("modulationRate").max(0.0);
|
||||
let depth = (params.f("modulationDepth") / 100.0).clamp(0.0, 1.0);
|
||||
let vphase = params.f("voicePhaseChange") / 360.0;
|
||||
let inv = if params.b("invertPhase") { -1.0 } else { 1.0 };
|
||||
let stereo = params.b("stereoVoices");
|
||||
let dry = (params.f("dryOut") / 100.0) as f32;
|
||||
let wet = (params.f("wetOut") / 100.0) as f32;
|
||||
let src = buf.to_vec();
|
||||
let n = buf.len() / 2;
|
||||
for i in 0..n {
|
||||
let t = start + i as f64 / sr;
|
||||
let mut acc = [0.0f32; 2];
|
||||
let mut cnt = [0usize; 2];
|
||||
for v in 0..voices {
|
||||
let base = sep * (v + 1) as f64;
|
||||
let d = (base * (1.0 + depth * lfo(0, rate * t + vphase * v as f64))).max(0.0);
|
||||
for ch in 0..2 {
|
||||
if stereo && voices > 1 && v % 2 != ch {
|
||||
continue;
|
||||
}
|
||||
acc[ch] += read_frac(&src, i, ch, d);
|
||||
cnt[ch] += 1;
|
||||
}
|
||||
}
|
||||
for ch in 0..2 {
|
||||
let w = if cnt[ch] > 0 { acc[ch] / cnt[ch] as f32 } else { 0.0 };
|
||||
buf[i * 2 + ch] = src[i * 2 + ch] * dry + inv * w * wet;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn modulator(params: &Params, buf: &mut [f32], sr: f64, start: f64) {
|
||||
let kind = params.e("modulationType");
|
||||
let rate = params.f("modulationRate").max(0.0);
|
||||
// Depth: vibrato as a modulated delay of up to 5 ms; amplitude: tremolo.
|
||||
let depth = (params.f("modulationDepth") / 100.0).clamp(0.0, 1.0) * 0.005 * sr;
|
||||
let am = (params.f("amplitudeModulation") / 100.0).clamp(0.0, 1.0);
|
||||
let src = buf.to_vec();
|
||||
let n = buf.len() / 2;
|
||||
for i in 0..n {
|
||||
let t = start + i as f64 / sr;
|
||||
let l = lfo(kind, rate * t);
|
||||
let d = depth * (1.0 + l) * 0.5;
|
||||
let g = (1.0 - am * (1.0 - l) * 0.5) as f32;
|
||||
for ch in 0..2 {
|
||||
let x = if depth > 0.0 { read_frac(&src, i, ch, d) } else { src[i * 2 + ch] };
|
||||
buf[i * 2 + ch] = x * g;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// (comb feedback, damping, all-pass gain, pre-delay seconds)
|
||||
fn reverb_params(params: &Params) -> (f64, f64, f64, f64) {
|
||||
let decay = (params.f("decay") / 100.0).clamp(0.0, 1.0);
|
||||
let fb = 0.7 + decay * 0.28;
|
||||
let damp = (1.0 - params.f("brightness") / 100.0).clamp(0.0, 1.0) * 0.6;
|
||||
let ap = 0.3 + 0.4 * (params.f("diffusion") / 100.0).clamp(0.0, 1.0);
|
||||
let pre = params.f("reverbTime").max(0.0) / 1000.0;
|
||||
(fb, damp, ap, pre)
|
||||
}
|
||||
|
||||
fn reverb(params: &Params, buf: &mut [f32], sr: f64) {
|
||||
const COMBS: [usize; 8] = [1116, 1188, 1277, 1356, 1422, 1491, 1557, 1617];
|
||||
const ALLPASS: [usize; 4] = [556, 441, 341, 225];
|
||||
const SPREAD: usize = 23;
|
||||
let (fb, damp, apg, pre) = reverb_params(params);
|
||||
let dry = (params.f("dryOut") / 100.0) as f32;
|
||||
let wet = (params.f("wetOut") / 100.0) as f32;
|
||||
let k = sr / 44100.0;
|
||||
let pre_n = (pre * sr).round() as usize;
|
||||
let n = buf.len() / 2;
|
||||
let src = buf.to_vec();
|
||||
for ch in 0..2 {
|
||||
let spread = if ch == 1 { SPREAD } else { 0 };
|
||||
let mut combs: Vec<(Vec<f64>, usize, f64)> = COMBS.iter().map(|&l| (vec![0.0; (((l + spread) as f64 * k) as usize).max(1)], 0, 0.0)).collect();
|
||||
let mut aps: Vec<(Vec<f64>, usize)> = ALLPASS.iter().map(|&l| (vec![0.0; (((l + spread) as f64 * k) as usize).max(1)], 0)).collect();
|
||||
for i in 0..n {
|
||||
let x = if i >= pre_n { (src[(i - pre_n) * 2] as f64 + src[(i - pre_n) * 2 + 1] as f64) * 0.5 * 0.03 } else { 0.0 };
|
||||
let mut out = 0.0;
|
||||
for (line, pos, filt) in combs.iter_mut() {
|
||||
let y = line[*pos];
|
||||
*filt = y * (1.0 - damp) + *filt * damp;
|
||||
line[*pos] = x + *filt * fb;
|
||||
*pos = (*pos + 1) % line.len();
|
||||
out += y;
|
||||
}
|
||||
for (line, pos) in aps.iter_mut() {
|
||||
let b = line[*pos];
|
||||
let y = -out + b;
|
||||
line[*pos] = out + b * apg;
|
||||
*pos = (*pos + 1) % line.len();
|
||||
out = y;
|
||||
}
|
||||
buf[i * 2 + ch] = src[i * 2 + ch] * dry + out as f32 * wet * 3.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn stereo_mixer(params: &Params, buf: &mut [f32]) {
|
||||
let ll = (params.f("leftLevel") / 100.0) as f32;
|
||||
let rl = (params.f("rightLevel") / 100.0) as f32;
|
||||
// Linear pan law: −100 = all left, 0 = both at full, +100 = all right.
|
||||
let pan = |p: f64| -> (f32, f32) {
|
||||
let p = (p / 100.0).clamp(-1.0, 1.0);
|
||||
((1.0 - p).min(1.0) as f32, (1.0 + p).min(1.0) as f32)
|
||||
};
|
||||
let (l_to_l, l_to_r) = pan(params.f("leftPan"));
|
||||
let (r_to_l, r_to_r) = pan(params.f("rightPan"));
|
||||
let inv = if params.b("invertPhase") { -1.0 } else { 1.0 };
|
||||
for f in buf.chunks_exact_mut(2) {
|
||||
let (l, r) = (f[0] * ll, f[1] * rl);
|
||||
f[0] = (l * l_to_l + r * r_to_l) * inv;
|
||||
f[1] = (l * l_to_r + r * r_to_r) * inv;
|
||||
}
|
||||
}
|
||||
|
||||
fn tone(params: &Params, buf: &mut [f32], sr: f64, start: f64) {
|
||||
let kind = params.e("waveformOptions");
|
||||
let level = (params.f("level") / 100.0) as f32;
|
||||
let freqs: Vec<f64> = (1..=5).map(|i| params.f(&format!("frequency{i}"))).filter(|f| *f > 0.0).collect();
|
||||
let n = buf.len() / 2;
|
||||
for i in 0..n {
|
||||
let t = start + i as f64 / sr;
|
||||
let mut v = 0.0f64;
|
||||
for f in &freqs {
|
||||
let ph = (f * t).rem_euclid(1.0);
|
||||
v += match kind {
|
||||
1 => lfo(1, ph - 0.25),
|
||||
2 => 2.0 * ph - 1.0,
|
||||
3 => {
|
||||
if ph < 0.5 {
|
||||
1.0
|
||||
} else {
|
||||
-1.0
|
||||
}
|
||||
}
|
||||
_ => (2.0 * PI * ph).sin(),
|
||||
};
|
||||
}
|
||||
let v = v as f32 * level;
|
||||
buf[i * 2] += v;
|
||||
buf[i * 2 + 1] += v;
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
fn defaults(id: &str) -> Params {
|
||||
let s = crate::find(id).unwrap();
|
||||
Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() }
|
||||
}
|
||||
|
||||
fn sine(freq: f64, sr: f64, n: usize) -> Vec<f32> {
|
||||
(0..n)
|
||||
.flat_map(|i| {
|
||||
let v = (2.0 * PI * freq * i as f64 / sr).sin() as f32;
|
||||
[v, v]
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
fn rms(b: &[f32], from: usize) -> f32 {
|
||||
let s: f32 = b[from * 2..].iter().map(|v| v * v).sum();
|
||||
(s / (b.len() - from * 2) as f32).sqrt()
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn registered_as_audio() {
|
||||
for id in [
|
||||
"ec.audio.backwards",
|
||||
"ec.audio.basstreble",
|
||||
"ec.audio.delay",
|
||||
"ec.audio.flangechorus",
|
||||
"ec.audio.highlowpass",
|
||||
"ec.audio.modulator",
|
||||
"ec.audio.parametriceq",
|
||||
"ec.audio.reverb",
|
||||
"ec.audio.stereomixer",
|
||||
"ec.audio.tone",
|
||||
] {
|
||||
let s = crate::find(id).unwrap_or_else(|| panic!("{id}"));
|
||||
assert_eq!(s.category, "Audio");
|
||||
assert!(is_audio_effect(id));
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn high_low_pass_attenuates() {
|
||||
let sr = 48000.0;
|
||||
let mut p = defaults("ec.audio.highlowpass");
|
||||
p.values.insert("filterOptions".into(), Value::Enum(1));
|
||||
p.values.insert("cutoffFrequency".into(), num(500.0));
|
||||
let mut hi = sine(8000.0, sr, 4800);
|
||||
process("ec.audio.highlowpass", &p, &mut hi, 48000, 0.0);
|
||||
let mut lo = sine(100.0, sr, 4800);
|
||||
process("ec.audio.highlowpass", &p, &mut lo, 48000, 0.0);
|
||||
assert!(rms(&hi, 1000) < 0.01, "{}", rms(&hi, 1000));
|
||||
assert!(rms(&lo, 1000) > 0.6, "{}", rms(&lo, 1000));
|
||||
// High pass does the opposite.
|
||||
p.values.insert("filterOptions".into(), Value::Enum(0));
|
||||
let mut lo = sine(50.0, sr, 9600);
|
||||
process("ec.audio.highlowpass", &p, &mut lo, 48000, 0.0);
|
||||
assert!(rms(&lo, 2000) < 0.02);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn delay_offsets_impulse() {
|
||||
let mut p = defaults("ec.audio.delay");
|
||||
p.values.insert("delayTime".into(), num(10.0));
|
||||
p.values.insert("feedback".into(), num(0.0));
|
||||
let mut b = vec![0.0f32; 2000];
|
||||
b[0] = 1.0;
|
||||
b[1] = 1.0;
|
||||
process("ec.audio.delay", &p, &mut b, 10000, 0.0);
|
||||
// dry 75 %, then the echo at 100 samples: wet 75 % × amount 50 %.
|
||||
assert!((b[0] - 0.75).abs() < 1e-6);
|
||||
assert!((b[200] - 0.375).abs() < 1e-6 && (b[201] - 0.375).abs() < 1e-6);
|
||||
assert!(b[2..200].iter().all(|v| *v == 0.0));
|
||||
assert!(preroll("ec.audio.delay", &p) >= 0.01);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn stereo_mixer_pans() {
|
||||
let mut p = defaults("ec.audio.stereomixer");
|
||||
let mut b = vec![1.0, 0.0, 1.0, 0.0];
|
||||
process("ec.audio.stereomixer", &p, &mut b, 48000, 0.0);
|
||||
assert_eq!(b, vec![1.0, 0.0, 1.0, 0.0], "defaults are identity");
|
||||
p.values.insert("leftPan".into(), num(100.0));
|
||||
let mut b = vec![1.0, 0.0];
|
||||
process("ec.audio.stereomixer", &p, &mut b, 48000, 0.0);
|
||||
assert_eq!(b, vec![0.0, 1.0]);
|
||||
p.values.insert("leftPan".into(), num(0.0));
|
||||
p.values.insert("leftLevel".into(), num(50.0));
|
||||
let mut b = vec![1.0, 0.0];
|
||||
process("ec.audio.stereomixer", &p, &mut b, 48000, 0.0);
|
||||
assert_eq!(b, vec![0.5, 0.5]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn tone_generates_frequency() {
|
||||
let mut p = defaults("ec.audio.tone");
|
||||
p.values.insert("frequency1".into(), num(1000.0));
|
||||
for i in 2..=5 {
|
||||
p.values.insert(format!("frequency{i}"), num(0.0));
|
||||
}
|
||||
let sr = 48000;
|
||||
let mut b = vec![0.0f32; 48000 * 2];
|
||||
process("ec.audio.tone", &p, &mut b, sr, 0.0);
|
||||
let left: Vec<f32> = b.iter().step_by(2).copied().collect();
|
||||
let crossings = left.windows(2).filter(|w| w[0] <= 0.0 && w[1] > 0.0).count();
|
||||
assert!((crossings as i64 - 1000).abs() <= 1, "{crossings}");
|
||||
let peak = left.iter().fold(0.0f32, |m, v| m.max(v.abs()));
|
||||
assert!((peak - 0.2).abs() < 1e-3, "{peak}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn bass_treble_eq_reverb_modulator_flange() {
|
||||
let sr = 48000.0;
|
||||
// Bass boost raises 60 Hz, treble cut lowers 10 kHz.
|
||||
let mut p = defaults("ec.audio.basstreble");
|
||||
p.values.insert("bass".into(), num(100.0));
|
||||
p.values.insert("treble".into(), num(-100.0));
|
||||
let mut lo = sine(60.0, sr, 9600);
|
||||
process("ec.audio.basstreble", &p, &mut lo, 48000, 0.0);
|
||||
assert!(rms(&lo, 4000) > 0.707 * 3.0, "{}", rms(&lo, 4000));
|
||||
let mut hi = sine(10000.0, sr, 9600);
|
||||
process("ec.audio.basstreble", &p, &mut hi, 48000, 0.0);
|
||||
assert!(rms(&hi, 4000) < 0.707 * 0.4, "{}", rms(&hi, 4000));
|
||||
// Parametric EQ boost at its centre.
|
||||
let mut p = defaults("ec.audio.parametriceq");
|
||||
p.values.insert("band1BoostCut".into(), num(12.0));
|
||||
p.values.insert("band1Frequency".into(), num(1000.0));
|
||||
let mut s = sine(1000.0, sr, 9600);
|
||||
process("ec.audio.parametriceq", &p, &mut s, 48000, 0.0);
|
||||
assert!((rms(&s, 4000) * std::f32::consts::SQRT_2 - 3.98).abs() < 0.2, "{}", rms(&s, 4000) * std::f32::consts::SQRT_2);
|
||||
// Reverb leaves a tail after an impulse.
|
||||
let p = defaults("ec.audio.reverb");
|
||||
let mut b = vec![0.0f32; 48000];
|
||||
b[0] = 1.0;
|
||||
b[1] = 1.0;
|
||||
process("ec.audio.reverb", &p, &mut b, 48000, 0.0);
|
||||
assert!(b[2 * 12000..].iter().any(|v| v.abs() > 1e-5));
|
||||
assert!(b.iter().all(|v| v.is_finite() && v.abs() < 2.0));
|
||||
// Modulator with amplitude modulation dips the level; flange keeps it bounded.
|
||||
let mut p = defaults("ec.audio.modulator");
|
||||
p.values.insert("amplitudeModulation".into(), num(100.0));
|
||||
let mut b = vec![1.0f32; 9600];
|
||||
process("ec.audio.modulator", &p, &mut b, 48000, 0.0);
|
||||
assert!(b.iter().any(|v| *v < 0.05) && b.iter().any(|v| *v > 0.95));
|
||||
let p = defaults("ec.audio.flangechorus");
|
||||
let mut b = sine(440.0, sr, 4800);
|
||||
process("ec.audio.flangechorus", &p, &mut b, 48000, 0.0);
|
||||
assert!(b.iter().all(|v| v.abs() <= 1.0 + 1e-4));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn backwards_swaps_channels() {
|
||||
let mut p = defaults("ec.audio.backwards");
|
||||
p.values.insert("swapChannels".into(), Value::Bool(true));
|
||||
let mut b = vec![1.0, 2.0];
|
||||
process("ec.audio.backwards", &p, &mut b, 48000, 0.0);
|
||||
assert_eq!(b, vec![2.0, 1.0]);
|
||||
assert!(reverses("ec.audio.backwards"));
|
||||
}
|
||||
}
|
||||
|
|
@ -6,6 +6,7 @@
|
|||
//! [`instantiate`]), so parameters animate, take expressions and are addressable like any other
|
||||
//! property.
|
||||
|
||||
pub mod audio_fx;
|
||||
mod blur2;
|
||||
mod channel;
|
||||
mod channel2;
|
||||
|
|
@ -33,6 +34,7 @@ mod sim2;
|
|||
mod stylize2;
|
||||
mod stylize3;
|
||||
mod textfx;
|
||||
mod time_fx;
|
||||
mod transition;
|
||||
mod transition2;
|
||||
pub mod util;
|
||||
|
|
@ -161,6 +163,18 @@ pub trait EffectHost: Sync {
|
|||
/// `frames` stereo sample frames (interleaved L R …) of layer `id`'s audio starting at comp
|
||||
/// time `start` seconds, at `rate` Hz. `None` when the layer has no audio.
|
||||
fn audio(&self, id: u64, start: f64, frames: usize, rate: u32) -> Option<Vec<f32>>;
|
||||
/// The effect's own layer at another **layer time** `layer_time` (seconds): its source with
|
||||
/// masks applied, followed by the first `effects` effects of its stack (0 = none, which is
|
||||
/// what After Effects' Time effects see). `None` when unavailable (no host, recursion
|
||||
/// limit, adjustment layers). Time effects use this to read neighbouring frames.
|
||||
fn self_at(&self, _layer_time: f64, _effects: usize) -> Option<Buf> {
|
||||
None
|
||||
}
|
||||
/// Layer `id` of the same composition at comp time `comp_time` (seconds), like
|
||||
/// [`EffectHost::layer`] but at another time.
|
||||
fn layer_at(&self, _id: u64, _comp_time: f64, _masks_and_effects: bool) -> Option<LayerPixels> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Extra context the renderer may supply (all optional; `Default` is "nothing known").
|
||||
|
|
@ -173,6 +187,8 @@ pub struct EffectEnv<'a> {
|
|||
pub comp_time: f64,
|
||||
/// Composition frame rate (0 when unknown).
|
||||
pub frame_rate: f64,
|
||||
/// Index of the running effect in its layer's stack (for [`EffectHost::self_at`]).
|
||||
pub effect_index: usize,
|
||||
}
|
||||
|
||||
/// What an effect gets to render with.
|
||||
|
|
@ -268,6 +284,8 @@ pub fn registry() -> &'static [EffectSpec] {
|
|||
v.extend(noise2::specs());
|
||||
v.extend(color3::specs());
|
||||
v.extend(obsolete::specs());
|
||||
v.extend(time_fx::specs());
|
||||
v.extend(audio_fx::specs());
|
||||
v.sort_by(|a, b| a.category.cmp(b.category).then(a.name.cmp(b.name)));
|
||||
v
|
||||
})
|
||||
|
|
@ -319,6 +337,15 @@ pub const TIME_DEPENDENT: &[&str] = &[
|
|||
"ec.obsolete.lightning",
|
||||
"ec.text.timecode",
|
||||
"ec.text.numbers",
|
||||
// Time effects read neighbouring frames of the layer.
|
||||
"ec.time.echo",
|
||||
"ec.time.posterizetime",
|
||||
"ec.time.timedifference",
|
||||
"ec.time.timedisplacement",
|
||||
"ec.time.timewarp",
|
||||
"ec.time.ccforcemotionblur",
|
||||
"ec.time.ccwidetime",
|
||||
"ec.time.pixelmotionblur",
|
||||
];
|
||||
|
||||
/// See [`TIME_DEPENDENT`].
|
||||
|
|
|
|||
|
|
@ -0,0 +1,590 @@
|
|||
//! Time effects (Effect > Time): Echo, Posterize Time, Time Difference, Time Displacement,
|
||||
//! Timewarp, CC Force Motion Blur, CC Wide Time and Pixel Motion Blur.
|
||||
//!
|
||||
//! These read the layer at *other* layer times through [`EffectHost::self_at`] with zero
|
||||
//! preceding effects: like After Effects' Time effects they see the layer's source with its
|
||||
//! masks and ignore effects applied before them (precompose to include those). Without a host
|
||||
//! (tests, thumbnails) they pass their input through.
|
||||
//!
|
||||
//! Pixel-motion based methods (Timewarp's Pixel Motion, Pixel Motion Blur) are approximated by
|
||||
//! frame mixing / sub-frame sampling; there is no optical-flow estimation yet.
|
||||
//!
|
||||
//! [`EffectHost::self_at`]: crate::EffectHost::self_at
|
||||
|
||||
use effectcraft_keyframe::Value;
|
||||
use effectcraft_project::ParamUi;
|
||||
use effectcraft_raster::{Image, Px};
|
||||
use rayon::prelude::*;
|
||||
|
||||
use crate::util::{fit_layer, unpremul};
|
||||
use crate::{Buf, EffectCtx, EffectSpec, num, p, popup, slider};
|
||||
|
||||
fn spec(id: &'static str, name: &'static str, params: Vec<crate::ParamSpec>, render: crate::RenderFn) -> EffectSpec {
|
||||
EffectSpec { id, name, category: "Time", params, render, gpu: false, float: true }
|
||||
}
|
||||
|
||||
pub fn specs() -> Vec<EffectSpec> {
|
||||
vec![
|
||||
spec(
|
||||
"ec.time.echo",
|
||||
"Echo",
|
||||
vec![
|
||||
p("echoTime", "Echo Time (seconds)", num(-1.0 / 30.0), slider(-30.0, 30.0, -5.0, 5.0, 3)),
|
||||
p("numberOfEchoes", "Number Of Echoes", num(1.0), slider(0.0, 255.0, 0.0, 30.0, 0)),
|
||||
p("startingIntensity", "Starting Intensity", num(1.0), slider(0.0, 1.0, 0.0, 1.0, 2)),
|
||||
p("decay", "Decay", num(1.0), slider(0.0, 1.0, 0.0, 1.0, 2)),
|
||||
p(
|
||||
"echoOperator",
|
||||
"Echo Operator",
|
||||
Value::Enum(0),
|
||||
popup(&["Add", "Maximum", "Minimum", "Screen", "Composite In Back", "Composite In Front", "Blend"]),
|
||||
),
|
||||
],
|
||||
echo,
|
||||
),
|
||||
spec("ec.time.posterizetime", "Posterize Time", vec![p("frameRate", "Frame Rate", num(12.0), slider(0.1, 99.0, 1.0, 60.0, 1))], posterize_time),
|
||||
spec(
|
||||
"ec.time.timedifference",
|
||||
"Time Difference",
|
||||
vec![
|
||||
p("targetLayer", "Target", Value::Layer(None), ParamUi::Layer),
|
||||
p("timeOffset", "Time Offset (sec)", num(0.0), slider(-30.0, 30.0, -5.0, 5.0, 3)),
|
||||
p("contrast", "Contrast", num(0.0), slider(0.0, 100.0, 0.0, 100.0, 1)),
|
||||
p("absoluteDifference", "Absolute Difference", Value::Bool(true), ParamUi::Checkbox),
|
||||
p(
|
||||
"alphaChannel",
|
||||
"Alpha Channel",
|
||||
Value::Enum(0),
|
||||
popup(&[
|
||||
"Original",
|
||||
"Target",
|
||||
"Blend",
|
||||
"Max",
|
||||
"Full On",
|
||||
"Lightness of Result",
|
||||
"Max of Result",
|
||||
"Alpha Difference",
|
||||
"Alpha Difference Only",
|
||||
]),
|
||||
),
|
||||
],
|
||||
time_difference,
|
||||
),
|
||||
spec(
|
||||
"ec.time.timedisplacement",
|
||||
"Time Displacement",
|
||||
vec![
|
||||
p("displacementMapLayer", "Time Displacement Layer", Value::Layer(None), ParamUi::Layer),
|
||||
p("maxDisplacementTime", "Max Displacement Time [sec]", num(1.0), slider(-30.0, 30.0, -5.0, 5.0, 2)),
|
||||
p("timeResolution", "Time Resolution [fps]", num(60.0), slider(1.0, 999.0, 1.0, 120.0, 1)),
|
||||
p("stretchMap", "If Layer Sizes Differ: Stretch Map to Fit", Value::Bool(true), ParamUi::Checkbox),
|
||||
],
|
||||
time_displacement,
|
||||
),
|
||||
spec(
|
||||
"ec.time.timewarp",
|
||||
"Timewarp",
|
||||
vec![
|
||||
p("method", "Method", Value::Enum(2), popup(&["Whole Frames", "Frame Mix", "Pixel Motion"])),
|
||||
p("adjustTimeBy", "Adjust Time By", Value::Enum(0), popup(&["Speed", "Source Frame"])),
|
||||
p("speed", "Speed", num(50.0), slider(-10000.0, 10000.0, 0.0, 200.0, 1)),
|
||||
p("sourceFrame", "Source Frame", num(0.0), slider(-100000.0, 100000.0, 0.0, 300.0, 1)),
|
||||
p("vectorDetail", "Vector Detail", num(20.0), slider(0.0, 100.0, 0.0, 100.0, 1)),
|
||||
p("enableMotionBlur", "Enable Motion Blur", Value::Bool(false), ParamUi::Checkbox),
|
||||
p("shutterControl", "Shutter Control", Value::Enum(0), popup(&["Automatic", "Manual"])),
|
||||
p("shutterAngle", "Shutter Angle", num(180.0), slider(0.0, 720.0, 0.0, 360.0, 1)),
|
||||
p("shutterSamples", "Shutter Samples", num(5.0), slider(1.0, 64.0, 1.0, 32.0, 0)),
|
||||
],
|
||||
timewarp,
|
||||
),
|
||||
spec(
|
||||
"ec.time.ccforcemotionblur",
|
||||
"CC Force Motion Blur",
|
||||
vec![
|
||||
p("motionBlurLevels", "Motion Blur Levels", num(8.0), slider(2.0, 64.0, 2.0, 32.0, 0)),
|
||||
p("overrideShutterAngle", "Override Shutter Angle", Value::Bool(true), ParamUi::Checkbox),
|
||||
p("shutterAngle", "Shutter Angle", num(180.0), slider(0.0, 3600.0, 0.0, 360.0, 1)),
|
||||
p("nativeMotionBlur", "Native Motion Blur", Value::Enum(0), popup(&["Off", "On"])),
|
||||
],
|
||||
force_motion_blur,
|
||||
),
|
||||
spec(
|
||||
"ec.time.ccwidetime",
|
||||
"CC Wide Time",
|
||||
vec![
|
||||
p("forwardSteps", "Forward Steps", num(3.0), slider(0.0, 45.0, 0.0, 15.0, 0)),
|
||||
p("backwardSteps", "Backward Steps", num(3.0), slider(0.0, 45.0, 0.0, 15.0, 0)),
|
||||
p("nativeMotionBlur", "Native Motion Blur", Value::Enum(0), popup(&["Off", "On"])),
|
||||
],
|
||||
wide_time,
|
||||
),
|
||||
spec(
|
||||
"ec.time.pixelmotionblur",
|
||||
"Pixel Motion Blur",
|
||||
vec![
|
||||
p("shutterControl", "Shutter Control", Value::Enum(0), popup(&["Automatic", "Manual"])),
|
||||
p("shutterAngle", "Shutter Angle", num(180.0), slider(0.0, 720.0, 0.0, 360.0, 1)),
|
||||
p("shutterSamples", "Shutter Samples", num(16.0), slider(1.0, 64.0, 1.0, 32.0, 0)),
|
||||
p("vectorDetail", "Vector Detail", num(20.0), slider(0.0, 100.0, 0.0, 100.0, 1)),
|
||||
],
|
||||
pixel_motion_blur,
|
||||
),
|
||||
]
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- frame access
|
||||
|
||||
/// Frames of the layer at several layer times, resampled onto one common pixel grid.
|
||||
struct Frames {
|
||||
/// Template buffer (geometry of the output: offset/scale/size).
|
||||
grid: Buf,
|
||||
imgs: Vec<Image>,
|
||||
}
|
||||
|
||||
/// Fetch the layer (source + masks) at layer times `times`. `None` without a host.
|
||||
fn fetch(ctx: &EffectCtx, times: &[f64]) -> Option<Frames> {
|
||||
let host = ctx.env.host?;
|
||||
// Dedupe times (sub-microsecond differences are the same frame).
|
||||
let mut uniq: Vec<i64> = times.iter().map(|t| (t * 1e6).round() as i64).collect();
|
||||
uniq.sort_unstable();
|
||||
uniq.dedup();
|
||||
let bufs: Vec<(i64, Option<Buf>)> = uniq.iter().map(|&k| (k, host.self_at(k as f64 / 1e6, 0))).collect();
|
||||
let first = bufs.iter().find_map(|(_, b)| b.as_ref())?;
|
||||
let scale = first.scale;
|
||||
// Union of every frame's extent in layer pixels (offset = where layer (0,0) sits).
|
||||
let (mut x0, mut y0, mut x1, mut y1) = (f64::MAX, f64::MAX, f64::MIN, f64::MIN);
|
||||
for b in bufs.iter().filter_map(|(_, b)| b.as_ref()) {
|
||||
let k = scale / b.scale.max(1e-9);
|
||||
x0 = x0.min(-b.offset[0] * k);
|
||||
y0 = y0.min(-b.offset[1] * k);
|
||||
x1 = x1.max((b.img.width as f64 - b.offset[0]) * k);
|
||||
y1 = y1.max((b.img.height as f64 - b.offset[1]) * k);
|
||||
}
|
||||
let (x0, y0) = (x0.floor(), y0.floor());
|
||||
let w = ((x1.ceil() - x0) as u32).clamp(1, 16384);
|
||||
let h = ((y1.ceil() - y0) as u32).clamp(1, 16384);
|
||||
let grid = Buf { img: Image::new(w, h), offset: [-x0, -y0], scale };
|
||||
let place = |b: &Buf| -> Image {
|
||||
if (b.scale - scale).abs() < 1e-9 && b.img.width == w && b.img.height == h && (b.offset[0] + x0).abs() < 1e-6 && (b.offset[1] + y0).abs() < 1e-6 {
|
||||
return b.img.clone();
|
||||
}
|
||||
let k = b.scale / scale;
|
||||
let same_scale = (k - 1.0).abs() < 1e-9;
|
||||
let dx = b.offset[0] + x0;
|
||||
let dy = b.offset[1] + y0;
|
||||
let mut out = Image::new(w, h);
|
||||
let ow = w as usize;
|
||||
out.data.par_chunks_mut(ow).enumerate().for_each(|(y, row)| {
|
||||
for (x, px) in row.iter_mut().enumerate() {
|
||||
*px = if same_scale && dx.fract() == 0.0 && dy.fract() == 0.0 {
|
||||
b.img.get(x as i64 + dx as i64, y as i64 + dy as i64)
|
||||
} else {
|
||||
let sx = (x as f64 + 0.5) * k + dx - 0.5;
|
||||
let sy = (y as f64 + 0.5) * k + dy - 0.5;
|
||||
b.img.sample_bilinear(sx + 0.5, sy + 0.5)
|
||||
};
|
||||
}
|
||||
});
|
||||
out
|
||||
};
|
||||
let placed: Vec<(i64, Image)> = bufs.iter().map(|(k, b)| (*k, b.as_ref().map(place).unwrap_or_else(|| Image::new(w, h)))).collect();
|
||||
let imgs = times
|
||||
.iter()
|
||||
.map(|t| {
|
||||
let k = (t * 1e6).round() as i64;
|
||||
placed.iter().find(|(q, _)| *q == k).map(|(_, i)| i.clone()).unwrap_or_else(|| Image::new(w, h))
|
||||
})
|
||||
.collect();
|
||||
Some(Frames { grid, imgs })
|
||||
}
|
||||
|
||||
fn with_img(grid: Buf, img: Image) -> Buf {
|
||||
Buf { img, ..grid }
|
||||
}
|
||||
|
||||
/// Weighted average of frames (weights sum to 1 for a plain average).
|
||||
fn average(frames: &[Image], weights: &[f32]) -> Image {
|
||||
let w = frames[0].width;
|
||||
let h = frames[0].height;
|
||||
let mut out = Image::new(w, h);
|
||||
out.data.par_iter_mut().enumerate().for_each(|(i, o)| {
|
||||
let mut acc = [0.0f32; 4];
|
||||
for (f, k) in frames.iter().zip(weights) {
|
||||
let p = f.data[i];
|
||||
for c in 0..4 {
|
||||
acc[c] += p[c] * k;
|
||||
}
|
||||
}
|
||||
*o = acc;
|
||||
});
|
||||
out
|
||||
}
|
||||
|
||||
fn mean_of(ctx: &EffectCtx, b: Buf, times: &[f64]) -> Buf {
|
||||
if times.is_empty() {
|
||||
return b;
|
||||
}
|
||||
let Some(fr) = fetch(ctx, times) else { return b };
|
||||
let k = 1.0 / times.len() as f32;
|
||||
let img = average(&fr.imgs, &vec![k; times.len()]);
|
||||
with_img(fr.grid, img)
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- Echo
|
||||
|
||||
fn echo(ctx: &EffectCtx, b: Buf) -> Buf {
|
||||
let n = ctx.params.f("numberOfEchoes").round().clamp(0.0, 255.0) as usize;
|
||||
let dt = ctx.params.f("echoTime");
|
||||
let start = ctx.params.f("startingIntensity").clamp(0.0, 1.0) as f32;
|
||||
let decay = ctx.params.f("decay").clamp(0.0, 1.0) as f32;
|
||||
let op = ctx.params.e("echoOperator");
|
||||
let times: Vec<f64> = (0..=n).map(|i| ctx.time + i as f64 * dt).collect();
|
||||
let Some(fr) = fetch(ctx, ×) else { return b };
|
||||
let weights: Vec<f32> = (0..=n).map(|i| start * decay.powi(i as i32)).collect();
|
||||
let count = (n + 1) as f32;
|
||||
let w = fr.grid.img.width;
|
||||
let h = fr.grid.img.height;
|
||||
let mut out = Image::new(w, h);
|
||||
let imgs = &fr.imgs;
|
||||
out.data.par_iter_mut().enumerate().for_each(|(i, o)| {
|
||||
let mut acc: Px = match op {
|
||||
2 => [f32::MAX; 4],
|
||||
_ => [0.0; 4],
|
||||
};
|
||||
for (f, &k) in imgs.iter().zip(&weights) {
|
||||
let p = f.data[i];
|
||||
let q = [p[0] * k, p[1] * k, p[2] * k, p[3] * k];
|
||||
match op {
|
||||
// Maximum / Minimum
|
||||
1 => (0..4).for_each(|c| acc[c] = acc[c].max(q[c])),
|
||||
2 => (0..4).for_each(|c| acc[c] = acc[c].min(q[c])),
|
||||
// Screen
|
||||
3 => (0..4).for_each(|c| acc[c] = acc[c] + q[c] - acc[c] * q[c]),
|
||||
// Composite In Back: each later echo goes behind what is there.
|
||||
4 => {
|
||||
let ia = 1.0 - acc[3];
|
||||
(0..4).for_each(|c| acc[c] += q[c] * ia);
|
||||
}
|
||||
// Composite In Front: each later echo goes on top.
|
||||
5 => {
|
||||
let ia = 1.0 - q[3];
|
||||
(0..4).for_each(|c| acc[c] = q[c] + acc[c] * ia);
|
||||
}
|
||||
// Blend (average) and Add
|
||||
_ => (0..4).for_each(|c| acc[c] += q[c]),
|
||||
}
|
||||
}
|
||||
if op == 6 {
|
||||
acc.iter_mut().for_each(|c| *c /= count);
|
||||
}
|
||||
if op == 2 && acc[0] == f32::MAX {
|
||||
acc = [0.0; 4];
|
||||
}
|
||||
acc[3] = acc[3].clamp(0.0, 1.0);
|
||||
for c in 0..3 {
|
||||
acc[c] = acc[c].max(0.0);
|
||||
}
|
||||
*o = acc;
|
||||
});
|
||||
with_img(fr.grid, out)
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- Posterize Time
|
||||
|
||||
/// The layer time Posterize Time holds at `t` for `rate` frames per second.
|
||||
pub fn posterized_time(t: f64, rate: f64) -> f64 {
|
||||
if rate <= 0.0 {
|
||||
return t;
|
||||
}
|
||||
((t * rate) + 1e-6).floor() / rate
|
||||
}
|
||||
|
||||
fn posterize_time(ctx: &EffectCtx, b: Buf) -> Buf {
|
||||
let tt = posterized_time(ctx.time, ctx.params.f("frameRate"));
|
||||
if ctx.env.host.is_none() {
|
||||
return b;
|
||||
}
|
||||
match fetch(ctx, &[tt]) {
|
||||
Some(mut fr) => {
|
||||
let img = fr.imgs.pop().unwrap_or_default();
|
||||
with_img(fr.grid, img)
|
||||
}
|
||||
None => b,
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- Time Difference
|
||||
|
||||
fn time_difference(ctx: &EffectCtx, b: Buf) -> Buf {
|
||||
let Some(host) = ctx.env.host else { return b };
|
||||
let off = ctx.params.f("timeOffset");
|
||||
let gain = 1.0 + ctx.params.f("contrast") as f32 / 25.0;
|
||||
let abs = ctx.params.b("absoluteDifference");
|
||||
let amode = ctx.params.e("alphaChannel");
|
||||
let target_id = ctx.params.get("targetLayer").and_then(Value::as_layer);
|
||||
let (cur, target) = match target_id.and_then(|id| host.layer_at(id, ctx.env.comp_time + off, false)) {
|
||||
Some(other) => {
|
||||
let Some(mut fr) = fetch(ctx, &[ctx.time]) else { return b };
|
||||
let cur = fr.imgs.pop().unwrap_or_default();
|
||||
let tgt = fit_layer(ctx, &with_img(fr.grid.clone(), cur.clone()), &other, true);
|
||||
(with_img(fr.grid, cur), tgt)
|
||||
}
|
||||
None => {
|
||||
let Some(mut fr) = fetch(ctx, &[ctx.time, ctx.time + off]) else { return b };
|
||||
let tgt = fr.imgs.pop().unwrap_or_default();
|
||||
let cur = fr.imgs.pop().unwrap_or_default();
|
||||
(with_img(fr.grid, cur), tgt)
|
||||
}
|
||||
};
|
||||
let mut out = cur.img.clone();
|
||||
out.data.par_iter_mut().zip(target.data.par_iter()).for_each(|(o, t)| {
|
||||
let (c, ca) = unpremul(*o);
|
||||
let (d, da) = unpremul(*t);
|
||||
let mut rgb = [0.0f32; 3];
|
||||
for i in 0..3 {
|
||||
let diff = c[i] - d[i];
|
||||
rgb[i] = if abs { (diff.abs() * gain).clamp(0.0, 1.0) } else { (0.5 + diff * 0.5 * gain).clamp(0.0, 1.0) };
|
||||
}
|
||||
let light = (rgb[0].max(rgb[1]).max(rgb[2]) + rgb[0].min(rgb[1]).min(rgb[2])) * 0.5;
|
||||
let a = match amode {
|
||||
1 => da,
|
||||
2 => (ca + da) * 0.5,
|
||||
3 => ca.max(da),
|
||||
4 => 1.0,
|
||||
5 => light,
|
||||
6 => rgb[0].max(rgb[1]).max(rgb[2]),
|
||||
7 => (ca - da).abs() * gain,
|
||||
8 => {
|
||||
let a = ((ca - da).abs() * gain).clamp(0.0, 1.0);
|
||||
rgb = [1.0; 3];
|
||||
a
|
||||
}
|
||||
_ => ca,
|
||||
}
|
||||
.clamp(0.0, 1.0);
|
||||
*o = [rgb[0] * a, rgb[1] * a, rgb[2] * a, a];
|
||||
});
|
||||
Buf { img: out, ..cur }
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- Time Displacement
|
||||
|
||||
fn time_displacement(ctx: &EffectCtx, b: Buf) -> Buf {
|
||||
if ctx.env.host.is_none() {
|
||||
return b;
|
||||
}
|
||||
let max = ctx.params.f("maxDisplacementTime");
|
||||
let res = ctx.params.f("timeResolution").clamp(1.0, 999.0);
|
||||
let stretch = ctx.params.b("stretchMap");
|
||||
let Some(mut cur) = fetch(ctx, &[ctx.time]) else { return b };
|
||||
let cur_img = cur.imgs.pop().unwrap_or_default();
|
||||
let grid = with_img(cur.grid, cur_img);
|
||||
let map = match ctx.layer_param("displacementMapLayer", true) {
|
||||
Some(o) => fit_layer(ctx, &grid, &o, stretch),
|
||||
None => grid.img.clone(),
|
||||
};
|
||||
// Per pixel: luminance 0..1 → offset −max..+max, quantised to the time resolution. Keep at
|
||||
// most 64 distinct sample times (coarser steps for huge ranges).
|
||||
let span = 2.0 * max.abs() * res;
|
||||
let step = if span > 63.0 { 2.0 * max.abs() / 63.0 } else { 1.0 / res };
|
||||
let idx: Vec<i32> = map
|
||||
.data
|
||||
.par_iter()
|
||||
.map(|p| {
|
||||
let (c, a) = unpremul(*p);
|
||||
let l = if a > 0.0 { effectcraft_color::luminance(c[0], c[1], c[2]) } else { 0.5 };
|
||||
let off = (l as f64 - 0.5) * 2.0 * max;
|
||||
(off / step).round() as i32
|
||||
})
|
||||
.collect();
|
||||
let mut keys: Vec<i32> = idx.clone();
|
||||
keys.sort_unstable();
|
||||
keys.dedup();
|
||||
if keys == [0] {
|
||||
return grid;
|
||||
}
|
||||
let times: Vec<f64> = keys.iter().map(|k| ctx.time + *k as f64 * step).collect();
|
||||
let Some(fr) = fetch(ctx, ×) else { return grid };
|
||||
// Frames come back on the union grid; map the current grid into it.
|
||||
let dx = (fr.grid.offset[0] - grid.offset[0]).round() as i64;
|
||||
let dy = (fr.grid.offset[1] - grid.offset[1]).round() as i64;
|
||||
let w = grid.img.width as usize;
|
||||
let mut out = grid.img.clone();
|
||||
out.data.par_chunks_mut(w).enumerate().for_each(|(y, row)| {
|
||||
for (x, o) in row.iter_mut().enumerate() {
|
||||
let k = idx[y * w + x];
|
||||
let fi = keys.binary_search(&k).unwrap_or(0);
|
||||
*o = fr.imgs[fi].get(x as i64 + dx, y as i64 + dy);
|
||||
}
|
||||
});
|
||||
with_img(grid, out)
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- Timewarp
|
||||
|
||||
/// Source layer time Timewarp shows at layer time `t`.
|
||||
pub fn timewarp_source_time(t: f64, by_frame: bool, speed: f64, source_frame: f64, fps: f64) -> f64 {
|
||||
if by_frame { source_frame / fps } else { t * speed / 100.0 }
|
||||
}
|
||||
|
||||
fn timewarp(ctx: &EffectCtx, b: Buf) -> Buf {
|
||||
if ctx.env.host.is_none() {
|
||||
return b;
|
||||
}
|
||||
let fps = ctx.fps();
|
||||
let by_frame = ctx.params.e("adjustTimeBy") == 1;
|
||||
let speed = ctx.params.f("speed");
|
||||
let src = timewarp_source_time(ctx.time, by_frame, speed, ctx.params.f("sourceFrame"), fps);
|
||||
let method = ctx.params.e("method");
|
||||
// Sample times (with weights) for one instant of source time.
|
||||
let instant = |s: f64| -> Vec<(f64, f32)> {
|
||||
let f = s * fps;
|
||||
let f0 = (f + 1e-6).floor();
|
||||
let frac = (f - f0) as f32;
|
||||
if method == 0 || frac < 1e-4 { vec![(f0 / fps, 1.0)] } else { vec![(f0 / fps, 1.0 - frac), ((f0 + 1.0) / fps, frac)] }
|
||||
};
|
||||
let mut samples: Vec<(f64, f32)> = Vec::new();
|
||||
if ctx.params.b("enableMotionBlur") {
|
||||
let angle = if ctx.params.e("shutterControl") == 1 { ctx.params.f("shutterAngle") } else { 180.0 };
|
||||
let n = ctx.params.f("shutterSamples").round().clamp(1.0, 64.0) as usize;
|
||||
let rate = if by_frame { 1.0 } else { speed / 100.0 };
|
||||
let span = angle / 360.0 * rate / fps;
|
||||
for i in 0..n {
|
||||
let s = src + if n > 1 { span * i as f64 / (n - 1) as f64 } else { 0.0 };
|
||||
samples.extend(instant(s).into_iter().map(|(t, w)| (t, w / n as f32)));
|
||||
}
|
||||
} else {
|
||||
samples = instant(src);
|
||||
}
|
||||
let times: Vec<f64> = samples.iter().map(|s| s.0).collect();
|
||||
let weights: Vec<f32> = samples.iter().map(|s| s.1).collect();
|
||||
let Some(fr) = fetch(ctx, ×) else { return b };
|
||||
let img = average(&fr.imgs, &weights);
|
||||
with_img(fr.grid, img)
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- CC Force Motion Blur / CC Wide Time / Pixel Motion Blur
|
||||
|
||||
fn force_motion_blur(ctx: &EffectCtx, b: Buf) -> Buf {
|
||||
let n = ctx.params.f("motionBlurLevels").round().clamp(2.0, 64.0) as usize;
|
||||
let angle = if ctx.params.b("overrideShutterAngle") { ctx.params.f("shutterAngle") } else { 180.0 };
|
||||
let span = angle.clamp(0.0, 3600.0) / 360.0 / ctx.fps();
|
||||
let times: Vec<f64> = (0..n).map(|i| ctx.time + span * i as f64 / n as f64).collect();
|
||||
mean_of(ctx, b, ×)
|
||||
}
|
||||
|
||||
fn wide_time(ctx: &EffectCtx, b: Buf) -> Buf {
|
||||
let fwd = ctx.params.f("forwardSteps").round().clamp(0.0, 45.0) as i64;
|
||||
let back = ctx.params.f("backwardSteps").round().clamp(0.0, 45.0) as i64;
|
||||
let fd = 1.0 / ctx.fps();
|
||||
let times: Vec<f64> = (-back..=fwd).map(|k| ctx.time + k as f64 * fd).collect();
|
||||
mean_of(ctx, b, ×)
|
||||
}
|
||||
|
||||
fn pixel_motion_blur(ctx: &EffectCtx, b: Buf) -> Buf {
|
||||
let angle = if ctx.params.e("shutterControl") == 1 { ctx.params.f("shutterAngle") } else { 180.0 };
|
||||
let n = ctx.params.f("shutterSamples").round().clamp(1.0, 64.0) as usize;
|
||||
let span = angle.clamp(0.0, 720.0) / 360.0 / ctx.fps();
|
||||
let times: Vec<f64> = (0..n).map(|i| ctx.time - span * 0.5 + if n > 1 { span * i as f64 / (n - 1) as f64 } else { span * 0.5 }).collect();
|
||||
mean_of(ctx, b, ×)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::{EffectEnv, EffectHost, LayerPixels, run_fx};
|
||||
|
||||
/// A layer whose every pixel at layer time `t` is grey `t` (clamped), alpha 1, on a 6×4 grid.
|
||||
struct Clock {
|
||||
static_layer: bool,
|
||||
}
|
||||
impl EffectHost for Clock {
|
||||
fn layer(&self, _: u64, _: bool) -> Option<LayerPixels> {
|
||||
None
|
||||
}
|
||||
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
|
||||
None
|
||||
}
|
||||
fn self_at(&self, t: f64, effects: usize) -> Option<Buf> {
|
||||
assert_eq!(effects, 0);
|
||||
let v = if self.static_layer { 0.4 } else { t as f32 };
|
||||
Some(Buf { img: Image::filled(6, 4, [v, v, v, 1.0]), offset: [0.0; 2], scale: 1.0 })
|
||||
}
|
||||
}
|
||||
|
||||
fn run(id: &str, vals: &[(&str, Value)], t: f64, host: &Clock) -> Buf {
|
||||
let env = EffectEnv { host: Some(host), frame_rate: 10.0, comp_time: t, ..Default::default() };
|
||||
run_fx(id, vals, Image::filled(6, 4, [0.9, 0.0, 0.0, 1.0]), t, env)
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn posterize_time_holds_frames() {
|
||||
let h = Clock { static_layer: false };
|
||||
for (t, held) in [(0.0, 0.0), (0.1, 0.0), (0.24, 0.0), (0.25, 0.25), (0.49, 0.25), (0.5, 0.5)] {
|
||||
let out = run("ec.time.posterizetime", &[("frameRate", num(4.0))], t, &h);
|
||||
assert!((out.img.data[0][0] - held).abs() < 1e-5, "t={t}: {}", out.img.data[0][0]);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn echo_blends_known_frames_with_decay() {
|
||||
let h = Clock { static_layer: false };
|
||||
let vals = [("echoTime", num(-0.1)), ("numberOfEchoes", num(2.0)), ("startingIntensity", num(1.0)), ("decay", num(0.5))];
|
||||
let out = run("ec.time.echo", &vals, 0.8, &h);
|
||||
// Add: f(0.8) + 0.5 f(0.7) + 0.25 f(0.6)
|
||||
let want = 0.8 + 0.5 * 0.7 + 0.25 * 0.6;
|
||||
assert!((out.img.data[0][0] - want as f32).abs() < 1e-4, "{}", out.img.data[0][0]);
|
||||
assert_eq!(out.img.data[0][3], 1.0);
|
||||
// Maximum picks the brightest weighted frame; Blend averages.
|
||||
let mut v = vals.to_vec();
|
||||
v.push(("echoOperator", Value::Enum(1)));
|
||||
let out = run("ec.time.echo", &v, 0.8, &h);
|
||||
assert!((out.img.data[0][0] - 0.8).abs() < 1e-5);
|
||||
v.pop();
|
||||
v.push(("echoOperator", Value::Enum(6)));
|
||||
let out = run("ec.time.echo", &v, 0.8, &h);
|
||||
assert!((out.img.data[0][0] - want as f32 / 3.0).abs() < 1e-4);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn time_difference_of_static_layer_is_black() {
|
||||
let h = Clock { static_layer: true };
|
||||
let out = run("ec.time.timedifference", &[("timeOffset", num(-0.5))], 1.0, &h);
|
||||
assert!(out.img.data.iter().all(|p| p[0] == 0.0 && p[1] == 0.0 && p[2] == 0.0 && p[3] == 1.0));
|
||||
// A changing layer is not black: |1.0 - 0.5| = 0.5.
|
||||
let h = Clock { static_layer: false };
|
||||
let out = run("ec.time.timedifference", &[("timeOffset", num(-0.5))], 1.0, &h);
|
||||
assert!((out.img.data[0][0] - 0.5).abs() < 1e-5, "{}", out.img.data[0][0]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn timewarp_and_wide_time() {
|
||||
let h = Clock { static_layer: false };
|
||||
// Speed 50 % at t = 1 s shows source 0.5 s (frame-aligned at 10 fps).
|
||||
let out = run("ec.time.timewarp", &[("method", Value::Enum(0))], 1.0, &h);
|
||||
assert!((out.img.data[0][0] - 0.5).abs() < 1e-5);
|
||||
// Frame Mix between 0.5 and 0.6 at source 0.55.
|
||||
let out = run("ec.time.timewarp", &[("method", Value::Enum(1))], 1.1, &h);
|
||||
assert!((out.img.data[0][0] - 0.55).abs() < 1e-4, "{}", out.img.data[0][0]);
|
||||
// Source Frame mode: frame 3 at 10 fps.
|
||||
let out = run("ec.time.timewarp", &[("method", Value::Enum(0)), ("adjustTimeBy", Value::Enum(1)), ("sourceFrame", num(3.0))], 2.0, &h);
|
||||
assert!((out.img.data[0][0] - 0.3).abs() < 1e-5);
|
||||
// Wide Time is symmetric around t: mean of t-0.3..t+0.3 = t.
|
||||
let out = run("ec.time.ccwidetime", &[], 1.0, &h);
|
||||
assert!((out.img.data[0][0] - 1.0).abs() < 1e-4);
|
||||
// Pixel Motion Blur is centred too.
|
||||
let out = run("ec.time.pixelmotionblur", &[], 1.0, &h);
|
||||
assert!((out.img.data[0][0] - 1.0).abs() < 1e-4);
|
||||
// Force Motion Blur looks forward over the shutter.
|
||||
let out = run("ec.time.ccforcemotionblur", &[], 1.0, &h);
|
||||
assert!(out.img.data[0][0] > 1.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn time_displacement_uses_luma_as_offset() {
|
||||
// Static map from a bright self frame: luminance 1.0 → +max seconds.
|
||||
let h = Clock { static_layer: true };
|
||||
let out = run("ec.time.timedisplacement", &[], 0.0, &h);
|
||||
assert!((out.img.data[0][0] - 0.4).abs() < 1e-5);
|
||||
}
|
||||
}
|
||||
|
|
@ -33,6 +33,7 @@ pub fn specs() -> Vec<CommandSpec> {
|
|||
// Preview.
|
||||
fe!("playback.toggle", "Play Current Preview", ["Composition", "Preview"], Some("Space"), "{}", has_comp),
|
||||
fe!("playback.cacheWhenIdle", "Cache Frames When Idle", ["Composition", "Preview"], None, "{value?}", always),
|
||||
fe!("playback.audio", "Audio", ["Composition", "Preview"], None, "{value?: include audio in previews}", always),
|
||||
// Viewer.
|
||||
fe!("view.zoomIn", "Zoom In", ["View"], Some("."), "{}", has_comp),
|
||||
fe!("view.zoomOut", "Zoom Out", ["View"], Some(","), "{}", has_comp),
|
||||
|
|
|
|||
|
|
@ -33,8 +33,6 @@ pub fn specs() -> Vec<CommandSpec> {
|
|||
stub!("edit.pasteTextMatchFormatting", "Paste Text and Match Formatting", ["Edit"], "{}"),
|
||||
stub!("edit.pasteTextFormattingOnly", "Paste Text Formatting Only", ["Edit"], "{}"),
|
||||
stub!("keys.selectLabelGroup", "Select Keyframe Label Group", [], "{scope}"),
|
||||
// Preview audio.
|
||||
stub!("playback.audio", "Audio", ["Composition", "Preview"], "{}"),
|
||||
// Layer ▸ New (3D / content-aware fill).
|
||||
stub!("layer.newContentAwareFill", "Content-Aware Fill Layer...", ["Layer", "New"], "{}"),
|
||||
stub!("layer.new3dPrimitive", "3D Primitive", [], "{kind: cube|sphere|plane|torus|cone|cylinder}"),
|
||||
|
|
|
|||
|
|
@ -1,10 +1,20 @@
|
|||
//! Audio mixdown of a composition: every audible footage layer (and, recursively, precomp layer)
|
||||
//! summed with its Audio Levels (dB, per channel), respecting in/out points, the Audio switch and
|
||||
//! solo. Levels are evaluated once per call (callers mix in short blocks, e.g. one video frame).
|
||||
//! Audio mixdown of a composition: every audible layer (footage with audio, precomps, and any
|
||||
//! layer with a sound-generating effect such as Tone) summed with its Audio Levels (dB, per
|
||||
//! channel), respecting in/out points, the Audio switch and solo. Layer audio effects
|
||||
//! (Effect > Audio, see [`effectcraft_effects::audio_fx`]) run on each layer's audio before
|
||||
//! its levels; Backwards plays the layer's [in, out) span reversed.
|
||||
//!
|
||||
//! Callers mix in short blocks (one video frame, or an audio device buffer). Effects and levels
|
||||
//! are evaluated once per block. To make the result independent of block boundaries, layer
|
||||
//! effects are run from a cleared state over a pre-roll of earlier audio and only the block's
|
||||
//! tail is kept — so preview playback and export produce identical samples.
|
||||
//!
|
||||
//! Time-stretched layers are resampled nearest-sample; reversed (negative stretch) layers are
|
||||
//! silent for now.
|
||||
|
||||
use effectcraft_project::{Comp, ItemId, ItemKind, Layer, LayerSource, Project};
|
||||
use effectcraft_effects::Params;
|
||||
use effectcraft_effects::audio_fx;
|
||||
use effectcraft_project::{Comp, GroupKind, ItemId, ItemKind, Layer, LayerSource, Node, Project};
|
||||
use effectcraft_time::{TICKS_PER_SECOND, Tick};
|
||||
|
||||
use crate::{EvalCtx, ExprHost, FootageSource};
|
||||
|
|
@ -19,32 +29,49 @@ pub fn mix_comp(project: &Project, footage: &dyn FootageSource, expr: Option<&dy
|
|||
out
|
||||
}
|
||||
|
||||
/// Whether the comp has anything audible (footage with audio, or a precomp that has).
|
||||
/// Whether the comp has anything audible (footage with audio, a sound generator, or a precomp
|
||||
/// that has).
|
||||
pub fn comp_has_audio(project: &Project, comp: ItemId) -> bool {
|
||||
fn walk(project: &Project, comp: ItemId, depth: usize) -> bool {
|
||||
let Some(c) = project.comp(comp) else { return false };
|
||||
depth < MAX_DEPTH
|
||||
&& c.layers.iter().any(|l| {
|
||||
l.switches.audio
|
||||
&& match &l.source {
|
||||
LayerSource::Footage { item } => {
|
||||
matches!(project.item(*item).map(|i| &i.kind), Some(ItemKind::Footage(f)) if f.has_audio && !f.missing)
|
||||
}
|
||||
LayerSource::Comp { item } => walk(project, *item, depth + 1),
|
||||
_ => false,
|
||||
}
|
||||
&& (generates(l)
|
||||
|| match &l.source {
|
||||
LayerSource::Footage { item } => {
|
||||
matches!(project.item(*item).map(|i| &i.kind), Some(ItemKind::Footage(f)) if f.has_audio && !f.missing)
|
||||
}
|
||||
LayerSource::Comp { item } => walk(project, *item, depth + 1),
|
||||
_ => false,
|
||||
})
|
||||
})
|
||||
}
|
||||
walk(project, comp, 0)
|
||||
}
|
||||
|
||||
fn audible(project: &Project, l: &Layer) -> bool {
|
||||
/// Enabled audio effects of a layer (in stack order) with their effect ids.
|
||||
fn audio_effect_groups(l: &Layer) -> impl Iterator<Item = (&str, &effectcraft_project::PropGroup)> {
|
||||
l.effects().filter(|_| l.switches.effects).into_iter().flat_map(|fx| fx.groups()).filter(|g| g.enabled).filter_map(|g| match &g.kind {
|
||||
GroupKind::Effect { effect } if audio_fx::is_audio_effect(effect) => Some((effect.as_str(), g)),
|
||||
_ => None,
|
||||
})
|
||||
}
|
||||
|
||||
/// The layer makes sound on its own (Tone).
|
||||
fn generates(l: &Layer) -> bool {
|
||||
audio_effect_groups(l).any(|(id, _)| audio_fx::generates_audio(id))
|
||||
}
|
||||
|
||||
/// Does the layer contribute to the mix (Audio switch on and something to hear)?
|
||||
pub fn audible(project: &Project, l: &Layer) -> bool {
|
||||
l.switches.audio
|
||||
&& match &l.source {
|
||||
LayerSource::Footage { item } => matches!(project.item(*item).map(|i| &i.kind), Some(ItemKind::Footage(f)) if f.has_audio),
|
||||
LayerSource::Comp { .. } => true,
|
||||
_ => false,
|
||||
}
|
||||
&& (generates(l)
|
||||
|| match &l.source {
|
||||
LayerSource::Footage { item } => matches!(project.item(*item).map(|i| &i.kind), Some(ItemKind::Footage(f)) if f.has_audio),
|
||||
LayerSource::Comp { .. } => true,
|
||||
_ => false,
|
||||
})
|
||||
}
|
||||
|
||||
fn db_to_gain(db: f64) -> f32 {
|
||||
|
|
@ -61,6 +88,116 @@ fn sample_tick(i: i64, rate: u32) -> Tick {
|
|||
Tick(((i as i128 * TICKS_PER_SECOND as i128) / rate as i128) as i64)
|
||||
}
|
||||
|
||||
struct MixEnv<'a> {
|
||||
project: &'a Project,
|
||||
footage: &'a dyn FootageSource,
|
||||
expr: Option<&'a dyn ExprHost>,
|
||||
comp_id: ItemId,
|
||||
comp: &'a Comp,
|
||||
rate: u32,
|
||||
depth: usize,
|
||||
}
|
||||
|
||||
impl MixEnv<'_> {
|
||||
fn ctx(&self, t: Tick) -> EvalCtx<'_> {
|
||||
let mut ctx = EvalCtx::new(self.project, self.comp_id, self.comp, t);
|
||||
ctx.expr = self.expr;
|
||||
ctx
|
||||
}
|
||||
|
||||
/// The layer's own (pre-effect) audio for comp sample indices `i0 .. i0 + n`, silent
|
||||
/// outside its [in, out) span. Comp sample index `k` maps to `in + out − 1 − k` when
|
||||
/// `reversed`.
|
||||
fn layer_raw(&self, l: &Layer, i0: i64, n: usize, reversed: bool) -> Vec<f32> {
|
||||
let rate = self.rate;
|
||||
let mut out = vec![0.0f32; n * 2];
|
||||
let (in_i, out_i) = (units_ceil(l.in_point, rate), units_ceil(l.out_point, rate));
|
||||
if reversed {
|
||||
// Mirror the clipped range, fetch it forwards, reverse.
|
||||
let a = i0.max(in_i);
|
||||
let b = (i0 + n as i64).min(out_i);
|
||||
if a >= b {
|
||||
return out;
|
||||
}
|
||||
let (ma, mb) = (in_i + out_i - b, in_i + out_i - a);
|
||||
let fwd = self.layer_raw(l, ma, (mb - ma) as usize, false);
|
||||
for k in a..b {
|
||||
let j = (in_i + out_i - 1 - k - ma) as usize;
|
||||
let o = (k - i0) as usize;
|
||||
out[o * 2] = fwd[j * 2];
|
||||
out[o * 2 + 1] = fwd[j * 2 + 1];
|
||||
}
|
||||
return out;
|
||||
}
|
||||
let a = (in_i - i0).clamp(0, n as i64) as usize;
|
||||
let b = (out_i - i0).clamp(0, n as i64) as usize;
|
||||
if a >= b {
|
||||
return out;
|
||||
}
|
||||
let m = b - a;
|
||||
let speed = 100.0 / l.stretch;
|
||||
let src_n = ((m as f64 * speed).ceil() as usize).max(1);
|
||||
let lt = l.layer_time(sample_tick(i0 + a as i64, rate));
|
||||
let buf = match &l.source {
|
||||
LayerSource::Footage { item } => match self.project.item(*item).map(|i| &i.kind) {
|
||||
Some(ItemKind::Footage(f)) if f.has_audio => self.footage.audio(*item, f, lt, src_n, rate).unwrap_or_else(|| vec![0.0; src_n * 2]),
|
||||
_ => return out,
|
||||
},
|
||||
LayerSource::Comp { item } => {
|
||||
if self.project.comp_contains(*item, self.comp_id) {
|
||||
return out;
|
||||
}
|
||||
let mut sub = vec![0.0f32; src_n * 2];
|
||||
mix_into(self.project, self.footage, self.expr, *item, lt, rate, &mut sub, 1.0, 1.0, self.depth + 1);
|
||||
sub
|
||||
}
|
||||
_ => return out,
|
||||
};
|
||||
let same = (speed - 1.0).abs() < 1e-9;
|
||||
for i in 0..m {
|
||||
let j = if same { i } else { ((i as f64 * speed) as usize).min(src_n - 1) };
|
||||
if j * 2 + 1 >= buf.len() {
|
||||
break;
|
||||
}
|
||||
out[(a + i) * 2] = buf[j * 2];
|
||||
out[(a + i) * 2 + 1] = buf[j * 2 + 1];
|
||||
}
|
||||
out
|
||||
}
|
||||
|
||||
/// Effect parameters at comp time `t`.
|
||||
fn params(&self, l: &Layer, g: &effectcraft_project::PropGroup, t: Tick) -> Params {
|
||||
let ctx = self.ctx(t);
|
||||
let mut p = Params::default();
|
||||
for c in &g.children {
|
||||
if let Node::Prop(pr) = c {
|
||||
p.values.insert(pr.match_id.clone(), ctx.value(l, pr));
|
||||
}
|
||||
}
|
||||
p
|
||||
}
|
||||
|
||||
/// The layer's processed audio (effects applied, levels not) for comp sample indices
|
||||
/// `i0 .. i0 + n`.
|
||||
fn layer_audio(&self, l: &Layer, i0: i64, n: usize) -> Vec<f32> {
|
||||
let t = sample_tick(i0, self.rate);
|
||||
let fx: Vec<(&str, Params)> = audio_effect_groups(l).map(|(id, g)| (id, self.params(l, g, t))).collect();
|
||||
if fx.is_empty() {
|
||||
return self.layer_raw(l, i0, n, false);
|
||||
}
|
||||
let reversed = fx.iter().any(|(id, _)| audio_fx::reverses(id));
|
||||
let pre_s: f64 = fx.iter().map(|(id, p)| audio_fx::preroll(id, p)).sum();
|
||||
let pre = (pre_s * self.rate as f64).ceil() as usize;
|
||||
let mut buf = self.layer_raw(l, i0 - pre as i64, n + pre, reversed);
|
||||
let start = l.layer_time(sample_tick(i0 - pre as i64, self.rate)).seconds();
|
||||
for (id, p) in &fx {
|
||||
audio_fx::process(id, p, &mut buf, self.rate, start);
|
||||
}
|
||||
buf.drain(..pre * 2);
|
||||
buf
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
fn mix_into(
|
||||
project: &Project,
|
||||
|
|
@ -78,6 +215,7 @@ fn mix_into(
|
|||
if depth >= MAX_DEPTH || rate == 0 {
|
||||
return;
|
||||
}
|
||||
let env = MixEnv { project, footage, expr, comp_id, comp, rate, depth };
|
||||
let frames = out.len() / 2;
|
||||
let any_solo = comp.layers.iter().any(|l| l.switches.solo && audible(project, l));
|
||||
let s0 = start.to_units_floor(rate as i64);
|
||||
|
|
@ -92,50 +230,64 @@ fn mix_into(
|
|||
continue;
|
||||
}
|
||||
let t_a = sample_tick(s0 + a as i64, rate);
|
||||
let (ll, lr) = levels(project, comp_id, comp, l, t_a, expr);
|
||||
let (ll, lr) = levels(&env, l, t_a);
|
||||
let (ll, lr) = (ll * gl, lr * gr);
|
||||
if ll == 0.0 && lr == 0.0 {
|
||||
continue;
|
||||
}
|
||||
let n = b - a;
|
||||
let speed = 100.0 / l.stretch;
|
||||
let src_n = ((n as f64 * speed).ceil() as usize).max(1);
|
||||
let lt = l.layer_time(t_a);
|
||||
let buf = match &l.source {
|
||||
LayerSource::Footage { item } => match project.item(*item).map(|i| &i.kind) {
|
||||
Some(ItemKind::Footage(f)) => footage.audio(*item, f, lt, src_n, rate).unwrap_or_else(|| vec![0.0; src_n * 2]),
|
||||
_ => continue,
|
||||
},
|
||||
LayerSource::Comp { item } => {
|
||||
if project.comp_contains(*item, comp_id) {
|
||||
continue;
|
||||
}
|
||||
let mut sub = vec![0.0f32; src_n * 2];
|
||||
mix_into(project, footage, expr, *item, lt, rate, &mut sub, 1.0, 1.0, depth + 1);
|
||||
sub
|
||||
}
|
||||
_ => continue,
|
||||
};
|
||||
let same = (speed - 1.0).abs() < 1e-9;
|
||||
for i in 0..n {
|
||||
let j = if same { i } else { ((i as f64 * speed) as usize).min(src_n - 1) };
|
||||
if j * 2 + 1 >= buf.len() {
|
||||
break;
|
||||
}
|
||||
out[(a + i) * 2] += buf[j * 2] * ll;
|
||||
out[(a + i) * 2 + 1] += buf[j * 2 + 1] * lr;
|
||||
let buf = env.layer_audio(l, s0 + a as i64, b - a);
|
||||
for (i, f) in buf.chunks_exact(2).enumerate() {
|
||||
out[(a + i) * 2] += f[0] * ll;
|
||||
out[(a + i) * 2 + 1] += f[1] * lr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn levels(project: &Project, comp_id: ItemId, comp: &Comp, l: &Layer, t: Tick, expr: Option<&dyn ExprHost>) -> (f32, f32) {
|
||||
fn levels(env: &MixEnv, l: &Layer, t: Tick) -> (f32, f32) {
|
||||
let Some(g) = l.props.sub("audio") else { return (1.0, 1.0) };
|
||||
let mut ctx = EvalCtx::new(project, comp_id, comp, t);
|
||||
ctx.expr = expr;
|
||||
let [a, b] = ctx.v2(l, g, "levels", [0.0, 0.0]);
|
||||
let [a, b] = env.ctx(t).v2(l, g, "levels", [0.0, 0.0]);
|
||||
(db_to_gain(a), db_to_gain(b))
|
||||
}
|
||||
|
||||
/// A min/max peak summary of interleaved stereo audio for waveform drawing: one entry per
|
||||
/// `bin` sample frames, `[min L, max L, min R, max R]`.
|
||||
pub fn peak_summary(samples: &[f32], bin: usize) -> Vec<[f32; 4]> {
|
||||
let bin = bin.max(1);
|
||||
samples
|
||||
.chunks(bin * 2)
|
||||
.map(|c| {
|
||||
let mut s = [f32::MAX, f32::MIN, f32::MAX, f32::MIN];
|
||||
for f in c.chunks_exact(2) {
|
||||
s[0] = s[0].min(f[0]);
|
||||
s[1] = s[1].max(f[0]);
|
||||
s[2] = s[2].min(f[1]);
|
||||
s[3] = s[3].max(f[1]);
|
||||
}
|
||||
if s[0] > s[1] { [0.0; 4] } else { s }
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Peak summary of a footage item's audio from source time 0 over `duration`, `bins_per_sec`
|
||||
/// entries per second (rendered at a low internal rate, fetched in one-second chunks).
|
||||
pub fn footage_peaks(footage: &dyn FootageSource, item: ItemId, f: &effectcraft_project::Footage, duration: Tick, bins_per_sec: u32) -> Vec<[f32; 4]> {
|
||||
let bins_per_sec = bins_per_sec.max(1);
|
||||
// Enough samples per bin to catch peaks of audible content, without decoding at full rate.
|
||||
let bin = (64usize).max(4000 / bins_per_sec as usize);
|
||||
let rate = bin as u32 * bins_per_sec;
|
||||
let chunk = bin * bins_per_sec as usize;
|
||||
let total = units_ceil(duration, rate).max(0) as usize;
|
||||
let mut out = Vec::with_capacity(total / bin + 1);
|
||||
let mut i = 0usize;
|
||||
while i < total {
|
||||
let n = chunk.min(total - i);
|
||||
let buf = footage.audio(item, f, sample_tick(i as i64, rate), n, rate).unwrap_or_else(|| vec![0.0; n * 2]);
|
||||
out.extend(peak_summary(&buf, bin));
|
||||
i += n;
|
||||
}
|
||||
out
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use std::sync::Arc;
|
||||
|
|
|
|||
|
|
@ -202,6 +202,41 @@ fn hash_values(h: &mut KeyHasher, ctx: &EvalCtx, layer: &Layer, g: &PropGroup) {
|
|||
/// time, or `None` when the layer must not be cached (footage, precomps, cameras, adjustment
|
||||
/// layers…).
|
||||
pub fn layer_key(ctx: &EvalCtx, layer: &Layer, scale: f64, draft: bool) -> Option<u64> {
|
||||
// Time effects see property values at other times. Keyframes are part of the hashed
|
||||
// structure (and the layer time is folded in), but expressions may read other layers at
|
||||
// those times, which the key cannot see: such layers are not cached.
|
||||
if reads_other_times(layer) && layer.props.children.iter().any(|c| matches!(c, Node::Group(g) if g.match_id != "transform" && has_expression(g))) {
|
||||
return None;
|
||||
}
|
||||
key_with(ctx, layer, scale, draft, false)
|
||||
}
|
||||
|
||||
/// Cache key for a layer's *input* at the context time: source → masks → its first `effects`
|
||||
/// effects (see `Renderer::layer_input`). Unlike [`layer_key`], footage layers are cached here
|
||||
/// (keyed by item and source time), since Time effects read many neighbouring frames.
|
||||
pub fn input_key(ctx: &EvalCtx, layer: &Layer, scale: f64, draft: bool, effects: usize) -> Option<u64> {
|
||||
let base = key_with(ctx, layer, scale, draft, true)?;
|
||||
let mut h = KeyHasher(base ^ 0x5bd1_e995_7a3c_11d3);
|
||||
effects.hash(&mut h);
|
||||
Some(h.finish())
|
||||
}
|
||||
|
||||
/// Does the layer run an effect that reads the layer at other times (Echo, Timewarp…)?
|
||||
fn reads_other_times(layer: &Layer) -> bool {
|
||||
layer.switches.effects
|
||||
&& layer.effects().is_some_and(|fx| {
|
||||
fx.groups().any(|g| g.enabled && matches!(&g.kind, effectcraft_project::GroupKind::Effect { effect } if effect.starts_with("ec.time.")))
|
||||
})
|
||||
}
|
||||
|
||||
fn has_expression(g: &PropGroup) -> bool {
|
||||
g.children.iter().any(|c| match c {
|
||||
Node::Prop(p) => p.has_expression(),
|
||||
Node::Group(sub) => has_expression(sub),
|
||||
})
|
||||
}
|
||||
|
||||
fn key_with(ctx: &EvalCtx, layer: &Layer, scale: f64, draft: bool, footage: bool) -> Option<u64> {
|
||||
if layer.switches.adjustment {
|
||||
return None;
|
||||
}
|
||||
|
|
@ -213,6 +248,13 @@ pub fn layer_key(ctx: &EvalCtx, layer: &Layer, scale: f64, draft: bool) -> Optio
|
|||
hash_debug(&mut h, s);
|
||||
}
|
||||
LayerSource::Text | LayerSource::Shape => {}
|
||||
LayerSource::Footage { item } if footage => {
|
||||
let it = ctx.project.item(*item)?;
|
||||
let ItemKind::Footage(f) = &it.kind else { return None };
|
||||
hash_debug(&mut h, f);
|
||||
item.hash(&mut h);
|
||||
ctx.source_time(layer).0.hash(&mut h);
|
||||
}
|
||||
_ => return None,
|
||||
}
|
||||
ctx.comp_id.hash(&mut h);
|
||||
|
|
|
|||
|
|
@ -44,12 +44,17 @@ struct FxHost<'r, 'a, 'c> {
|
|||
r: &'r Renderer<'a>,
|
||||
ctx: &'c EvalCtx<'a>,
|
||||
layer: &'c Layer,
|
||||
/// Index of the effect being rendered (bounds `self_at` to effects before it).
|
||||
index: std::sync::atomic::AtomicUsize,
|
||||
}
|
||||
|
||||
/// Nesting limit for effects that render layers (other layers, other times).
|
||||
const MAX_FX_DEPTH: usize = 8;
|
||||
|
||||
impl EffectHost for FxHost<'_, '_, '_> {
|
||||
fn layer(&self, id: u64, masks_and_effects: bool) -> Option<LayerPixels> {
|
||||
let other = self.ctx.layer(effectcraft_project::LayerId(id))?;
|
||||
if other.id == self.layer.id || self.r.depth > 8 {
|
||||
if other.id == self.layer.id || self.r.depth > MAX_FX_DEPTH {
|
||||
return None;
|
||||
}
|
||||
let sub = Renderer { depth: self.r.depth + 1, ..*self.r };
|
||||
|
|
@ -70,6 +75,29 @@ impl EffectHost for FxHost<'_, '_, '_> {
|
|||
let st = other.layer_time(Tick::from_seconds_f64(start));
|
||||
self.r.footage.audio(*item, f, st, frames, rate)
|
||||
}
|
||||
|
||||
fn self_at(&self, layer_time: f64, effects: usize) -> Option<Buf> {
|
||||
if self.r.depth > MAX_FX_DEPTH || self.layer.switches.adjustment {
|
||||
return None;
|
||||
}
|
||||
let n = effects.min(self.index.load(std::sync::atomic::Ordering::Relaxed));
|
||||
let t = self.layer.comp_time(Tick::from_seconds_f64(layer_time));
|
||||
let sub = Renderer { depth: self.r.depth + 1, ..*self.r };
|
||||
sub.layer_input(&self.ctx.at(t), self.layer, n).map(|b| (*b).clone())
|
||||
}
|
||||
|
||||
fn layer_at(&self, id: u64, comp_time: f64, masks_and_effects: bool) -> Option<LayerPixels> {
|
||||
let other = self.ctx.layer(effectcraft_project::LayerId(id))?;
|
||||
if other.id == self.layer.id || self.r.depth > MAX_FX_DEPTH {
|
||||
return None;
|
||||
}
|
||||
let ctx = self.ctx.at(Tick::from_seconds_f64(comp_time));
|
||||
let sub = Renderer { depth: self.r.depth + 1, ..*self.r };
|
||||
let buf = if masks_and_effects { (*sub.content_buf(&ctx, other)?).clone() } else { (*sub.layer_input(&ctx, other, 0)?).clone() };
|
||||
let size = source_size(self.r.project, other);
|
||||
let size = if size.0 == 0 { [self.ctx.comp.width as f64, self.ctx.comp.height as f64] } else { [size.0 as f64, size.1 as f64] };
|
||||
Some(LayerPixels { buf, size })
|
||||
}
|
||||
}
|
||||
|
||||
/// No footage available (renders footage layers as transparent).
|
||||
|
|
@ -187,10 +215,19 @@ impl<'a> Renderer<'a> {
|
|||
}
|
||||
|
||||
fn apply_effects(&self, ctx: &EvalCtx, layer: &Layer, buf: Buf, adjustment: bool) -> Buf {
|
||||
self.apply_effects_timed(ctx, layer, buf, adjustment, None)
|
||||
self.apply_effects_timed(ctx, layer, buf, adjustment, usize::MAX, None)
|
||||
}
|
||||
|
||||
fn apply_effects_timed(&self, ctx: &EvalCtx, layer: &Layer, mut buf: Buf, adjustment: bool, mut timing: Option<&mut Vec<(String, f64)>>) -> Buf {
|
||||
/// Run the first `limit` effects of the layer's stack (by position; disabled ones count).
|
||||
fn apply_effects_timed(
|
||||
&self,
|
||||
ctx: &EvalCtx,
|
||||
layer: &Layer,
|
||||
mut buf: Buf,
|
||||
adjustment: bool,
|
||||
limit: usize,
|
||||
mut timing: Option<&mut Vec<(String, f64)>>,
|
||||
) -> Buf {
|
||||
if !layer.switches.effects {
|
||||
return buf;
|
||||
}
|
||||
|
|
@ -199,15 +236,24 @@ impl<'a> Renderer<'a> {
|
|||
let size = source_size(self.project, layer);
|
||||
let layer_size = if size.0 == 0 { [ctx.comp.width as f64, ctx.comp.height as f64] } else { [size.0 as f64, size.1 as f64] };
|
||||
let mask_shapes = masks::shapes(ctx, layer);
|
||||
let host = FxHost { r: self, ctx, layer };
|
||||
let env = EffectEnv { masks: &mask_shapes, host: Some(&host), comp_time: ctx.time.seconds(), frame_rate: ctx.comp.frame_rate.as_f64() };
|
||||
for g in fx.groups() {
|
||||
let host = FxHost { r: self, ctx, layer, index: Default::default() };
|
||||
let env =
|
||||
EffectEnv { masks: &mask_shapes, host: Some(&host), comp_time: ctx.time.seconds(), frame_rate: ctx.comp.frame_rate.as_f64(), effect_index: 0 };
|
||||
for (i, g) in fx.groups().enumerate() {
|
||||
if i >= limit {
|
||||
break;
|
||||
}
|
||||
if !g.enabled {
|
||||
continue;
|
||||
}
|
||||
let GroupKind::Effect { effect } = &g.kind else { continue };
|
||||
let Some(spec) = effectcraft_effects::find(effect) else { continue };
|
||||
if effectcraft_effects::audio_fx::is_audio_effect(spec.id) {
|
||||
continue;
|
||||
}
|
||||
let params = self.effect_params(ctx, layer, g);
|
||||
host.index.store(i, std::sync::atomic::Ordering::Relaxed);
|
||||
let env = EffectEnv { effect_index: i, ..env };
|
||||
let ectx = EffectCtx { params: ¶ms, time: lt.seconds(), layer_size, seed: g.uid as u32, adjustment, env };
|
||||
let t0 = std::time::Instant::now();
|
||||
buf = effectcraft_effects::apply(spec, &ectx, buf);
|
||||
|
|
@ -300,13 +346,35 @@ impl<'a> Renderer<'a> {
|
|||
}
|
||||
let mut buf = self.source(ctx, layer)?;
|
||||
masks::apply(ctx, layer, &mut buf);
|
||||
let buf = Arc::new(self.apply_effects_timed(ctx, layer, buf, false, timing.map(|t| &mut t.effects)));
|
||||
let buf = Arc::new(self.apply_effects_timed(ctx, layer, buf, false, usize::MAX, timing.map(|t| &mut t.effects)));
|
||||
if let (Some(c), Some(k)) = (self.cache, key) {
|
||||
c.insert(k, buf.clone());
|
||||
}
|
||||
Some((buf, key))
|
||||
}
|
||||
|
||||
/// A layer's input at the context time: source → masks → its first `effects` effects
|
||||
/// (what Time effects read at neighbouring times). Served from / stored in the layer cache
|
||||
/// under its own key, so scrubbing reuses frames rendered for earlier output frames.
|
||||
pub fn layer_input(&self, ctx: &EvalCtx, layer: &Layer, effects: usize) -> Option<Arc<Buf>> {
|
||||
let key = self.cache.and_then(|_| cache::input_key(ctx, layer, self.opts.scale, self.opts.draft, effects));
|
||||
if let (Some(c), Some(k)) = (self.cache, key)
|
||||
&& let Some(b) = c.get(k)
|
||||
{
|
||||
return Some(b);
|
||||
}
|
||||
let mut buf = self.source(ctx, layer)?;
|
||||
masks::apply(ctx, layer, &mut buf);
|
||||
if effects > 0 {
|
||||
buf = self.apply_effects_timed(ctx, layer, buf, false, effects, None);
|
||||
}
|
||||
let buf = Arc::new(buf);
|
||||
if let (Some(c), Some(k)) = (self.cache, key) {
|
||||
c.insert(k, buf.clone());
|
||||
}
|
||||
Some(buf)
|
||||
}
|
||||
|
||||
/// The layer with its styles: exterior passes and body (cached per pass).
|
||||
fn styled(&self, ctx: &EvalCtx, layer: &Layer, mut timing: Option<&mut LayerTiming>) -> Option<StyledLayer> {
|
||||
let (content, ckey) = self.content_buf_timed(ctx, layer, timing.as_deref_mut())?;
|
||||
|
|
@ -567,3 +635,7 @@ pub fn content_bounds(ctx: &EvalCtx, layer: &effectcraft_project::Layer) -> Opti
|
|||
pub fn kurbo_path(sp: &effectcraft_keyframe::ShapePath) -> kurbo::BezPath {
|
||||
effectcraft_path::to_kurbo(sp)
|
||||
}
|
||||
#[cfg(test)]
|
||||
mod tests_audio_fx;
|
||||
#[cfg(test)]
|
||||
mod tests_time;
|
||||
|
|
|
|||
|
|
@ -0,0 +1,204 @@
|
|||
//! Audio effects through the mixdown (the path preview playback and export share).
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
use effectcraft_keyframe::Value;
|
||||
use effectcraft_project::build::{self, Ids};
|
||||
use effectcraft_project::{Comp, Footage, FootageKind, ItemId, ItemKind, LayerSource, Project, Solid};
|
||||
use effectcraft_time::{FrameRate, Tick};
|
||||
|
||||
use crate::audio::{comp_has_audio, footage_peaks, mix_comp, peak_summary};
|
||||
use crate::{FootageSource, Image};
|
||||
|
||||
const SR: u32 = 8000;
|
||||
|
||||
/// Synthetic footage audio as a function of source time (seconds) → (L, R).
|
||||
struct Signal(fn(f64) -> (f32, f32));
|
||||
impl FootageSource for Signal {
|
||||
fn frame(&self, _: ItemId, _: &Footage, _: Tick) -> Option<Arc<Image>> {
|
||||
None
|
||||
}
|
||||
fn audio(&self, _: ItemId, _: &Footage, start: Tick, frames: usize, rate: u32) -> Option<Vec<f32>> {
|
||||
let t0 = start.seconds();
|
||||
Some(
|
||||
(0..frames)
|
||||
.flat_map(|i| {
|
||||
let t = t0 + i as f64 / rate as f64;
|
||||
let (l, r) = if (0.0..2.0).contains(&t) { (self.0)(t) } else { (0.0, 0.0) };
|
||||
[l, r]
|
||||
})
|
||||
.collect(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn audio_footage() -> Footage {
|
||||
Footage {
|
||||
path: "x.wav".into(),
|
||||
kind: FootageKind::Audio,
|
||||
width: 0,
|
||||
height: 0,
|
||||
pixel_aspect: 1.0,
|
||||
frame_rate: FrameRate::new(25, 1),
|
||||
native_rate: None,
|
||||
duration: Tick::from_seconds_f64(2.0),
|
||||
has_video: false,
|
||||
has_audio: true,
|
||||
alpha: Default::default(),
|
||||
premul_color: [0.0; 3],
|
||||
loop_count: 1,
|
||||
codec: String::new(),
|
||||
missing: false,
|
||||
sequence: vec![],
|
||||
}
|
||||
}
|
||||
|
||||
/// A 2 s comp with one audio layer (in 0, out 1 s) carrying effect `id` with `vals`.
|
||||
fn comp_with(id: Option<&str>, vals: &[(&str, Value)], solid: bool) -> (Project, ItemId) {
|
||||
let mut p = Project::default();
|
||||
let comp = Comp::new(64, 64, FrameRate::new(25, 1), Tick::from_seconds_f64(2.0));
|
||||
let src = if solid {
|
||||
let sid = p.add_item("S", effectcraft_color::Label::Red, None, ItemKind::Solid(Solid { color: [1.0; 3], width: 64, height: 64, pixel_aspect: 1.0 }));
|
||||
LayerSource::Solid { item: sid }
|
||||
} else {
|
||||
LayerSource::Footage { item: p.add_item("x.wav", effectcraft_color::Label::SeaFoam, None, ItemKind::Footage(audio_footage())) }
|
||||
};
|
||||
let mut l = build::layer(&mut p, &comp, "a", src, (64, 64), None);
|
||||
l.out_point = Tick::from_seconds_f64(1.0);
|
||||
if let Some(id) = id {
|
||||
let spec = effectcraft_effects::find(id).unwrap();
|
||||
let mut next = p.next_id;
|
||||
let mut g = effectcraft_effects::instantiate(spec, &mut Ids(&mut next), spec.name, [64.0, 64.0]);
|
||||
p.next_id = next;
|
||||
for (k, v) in vals {
|
||||
g.prop_mut(k).unwrap_or_else(|| panic!("{k}")).value = v.clone();
|
||||
}
|
||||
l.props.sub_mut("effects").unwrap().children.push(g.into());
|
||||
}
|
||||
let mut comp = comp;
|
||||
comp.layers = vec![l];
|
||||
let cid = p.add_item("C", effectcraft_color::Label::Sandstone, None, ItemKind::Comp(comp.into()));
|
||||
(p, cid)
|
||||
}
|
||||
|
||||
fn mix(p: &Project, src: &dyn FootageSource, cid: ItemId, from: f64, frames: usize) -> Vec<f32> {
|
||||
mix_comp(p, src, None, cid, Tick::from_seconds_f64(from), frames, SR)
|
||||
}
|
||||
|
||||
fn ramp(t: f64) -> (f32, f32) {
|
||||
(t as f32, -(t as f32))
|
||||
}
|
||||
|
||||
fn rms(m: &[f32]) -> f32 {
|
||||
(m.iter().map(|v| v * v).sum::<f32>() / m.len() as f32).sqrt()
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn backwards_reverses_the_layer_span() {
|
||||
let (p, cid) = comp_with(Some("ec.audio.backwards"), &[], false);
|
||||
let m = mix(&p, &Signal(ramp), cid, 0.0, SR as usize);
|
||||
// Comp time t plays source time ≈ 1 − t.
|
||||
for i in [0usize, 2000, 4000, 7999] {
|
||||
let t = i as f64 / SR as f64;
|
||||
assert!((m[i * 2] as f64 - (1.0 - t)).abs() < 2.0 / SR as f64, "i={i}: {}", m[i * 2]);
|
||||
}
|
||||
let (p, cid) = comp_with(None, &[], false);
|
||||
let m = mix(&p, &Signal(ramp), cid, 0.0, SR as usize);
|
||||
assert!((m[4000 * 2] - 0.5).abs() < 1e-3);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn high_low_pass_attenuates() {
|
||||
fn hi(t: f64) -> (f32, f32) {
|
||||
let v = (2.0 * std::f64::consts::PI * 3000.0 * t).sin() as f32;
|
||||
(v, v)
|
||||
}
|
||||
let vals = [("filterOptions", Value::Enum(1)), ("cutoffFrequency", Value::Scalar(200.0))];
|
||||
let (p, cid) = comp_with(Some("ec.audio.highlowpass"), &vals, false);
|
||||
let r = rms(&mix(&p, &Signal(hi), cid, 0.5, 800));
|
||||
assert!(r < 0.02, "{r}");
|
||||
let (p, cid) = comp_with(None, &[], false);
|
||||
let r = rms(&mix(&p, &Signal(hi), cid, 0.5, 800));
|
||||
assert!(r > 0.6, "{r}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn delay_offsets_across_blocks() {
|
||||
fn click(t: f64) -> (f32, f32) {
|
||||
if (t * SR as f64).round() as i64 == 2000 { (1.0, 1.0) } else { (0.0, 0.0) }
|
||||
}
|
||||
let vals = [("delayTime", Value::Scalar(100.0)), ("feedback", Value::Scalar(0.0))];
|
||||
let (p, cid) = comp_with(Some("ec.audio.delay"), &vals, false);
|
||||
// The block starts after the click (0.25 s): the echo at 0.35 s still comes from pre-roll.
|
||||
let m = mix(&p, &Signal(click), cid, 0.3, 800);
|
||||
let i = 2800 - 2400;
|
||||
assert!((m[i * 2] - 0.375).abs() < 1e-5, "{}", m[i * 2]);
|
||||
assert_eq!(m.iter().filter(|v| v.abs() > 1e-6).count(), 2);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn stereo_mixer_pans() {
|
||||
fn left(_: f64) -> (f32, f32) {
|
||||
(0.5, 0.0)
|
||||
}
|
||||
let (p, cid) = comp_with(Some("ec.audio.stereomixer"), &[("leftPan", Value::Scalar(100.0))], false);
|
||||
let m = mix(&p, &Signal(left), cid, 0.2, 10);
|
||||
assert!(m.chunks(2).all(|f| f[0].abs() < 1e-6 && (f[1] - 0.5).abs() < 1e-6), "{:?}", &m[..4]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn tone_makes_a_solid_audible_at_its_frequency() {
|
||||
let mut vals: Vec<(&str, Value)> = vec![("frequency1", Value::Scalar(500.0))];
|
||||
for k in ["frequency2", "frequency3", "frequency4", "frequency5"] {
|
||||
vals.push((k, Value::Scalar(0.0)));
|
||||
}
|
||||
let (p, cid) = comp_with(Some("ec.audio.tone"), &vals, true);
|
||||
assert!(comp_has_audio(&p, cid));
|
||||
let m = mix(&p, &Signal(ramp), cid, 0.0, SR as usize);
|
||||
let left: Vec<f32> = m.iter().step_by(2).copied().collect();
|
||||
let ups = left.windows(2).filter(|w| w[0] <= 0.0 && w[1] > 0.0).count();
|
||||
assert!((ups as i64 - 500).abs() <= 1, "{ups}");
|
||||
// The out point (1 s) silences it.
|
||||
let after = mix(&p, &Signal(ramp), cid, 1.0, 100);
|
||||
assert!(after.iter().all(|v| *v == 0.0));
|
||||
let (p, cid) = comp_with(None, &[], true);
|
||||
assert!(!comp_has_audio(&p, cid));
|
||||
}
|
||||
|
||||
/// Mixing in video-frame blocks gives the same samples as one long block (pre-roll makes
|
||||
/// effects stateless across calls), so preview and export agree.
|
||||
#[test]
|
||||
fn blocks_match_one_long_mix() {
|
||||
fn noise(t: f64) -> (f32, f32) {
|
||||
let x = ((t * 12345.678).sin() * 43758.5453).fract() as f32;
|
||||
(x, -x)
|
||||
}
|
||||
for id in ["ec.audio.reverb", "ec.audio.basstreble", "ec.audio.flangechorus", "ec.audio.modulator", "ec.audio.delay", "ec.audio.parametriceq"] {
|
||||
let vals: Vec<(&str, Value)> = match id {
|
||||
"ec.audio.basstreble" => vec![("bass", Value::Scalar(50.0))],
|
||||
"ec.audio.parametriceq" => vec![("band1BoostCut", Value::Scalar(9.0))],
|
||||
_ => vec![],
|
||||
};
|
||||
let (p, cid) = comp_with(Some(id), &vals, false);
|
||||
let long = mix(&p, &Signal(noise), cid, 0.2, 1600);
|
||||
let mut blocks = vec![];
|
||||
for k in 0..5 {
|
||||
blocks.extend(mix(&p, &Signal(noise), cid, 0.2 + k as f64 * 0.04, 320));
|
||||
}
|
||||
let worst = long.iter().zip(&blocks).map(|(a, b)| (a - b).abs()).fold(0.0f32, f32::max);
|
||||
assert!(worst < 2e-3, "{id}: {worst}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn peak_summary_bins() {
|
||||
let s: Vec<f32> = (0..10).flat_map(|i| [i as f32 * 0.1, -(i as f32) * 0.1]).collect();
|
||||
let p = peak_summary(&s, 4);
|
||||
assert_eq!(p.len(), 3);
|
||||
assert!(p[0][0].abs() < 1e-6 && (p[0][1] - 0.3).abs() < 1e-6);
|
||||
assert!((p[1][2] + 0.7).abs() < 1e-6 && (p[1][3] + 0.4).abs() < 1e-6);
|
||||
let f = audio_footage();
|
||||
let peaks = footage_peaks(&Signal(ramp), ItemId(1), &f, Tick::from_seconds_f64(2.0), 100);
|
||||
assert_eq!(peaks.len(), 200);
|
||||
assert!((peaks[150][1] - 1.51).abs() < 0.01, "{:?}", peaks[150]);
|
||||
}
|
||||
|
|
@ -0,0 +1,105 @@
|
|||
//! Time effects through the renderer: neighbouring frames via `EffectHost::self_at`, and the
|
||||
//! layer cache staying correct while scrubbing.
|
||||
|
||||
use effectcraft_color::Label;
|
||||
use effectcraft_keyframe::{Keyframe, ShapePath, Value};
|
||||
use effectcraft_project::build::{self, Ids};
|
||||
use effectcraft_project::{Comp, ItemId, ItemKind, LayerSource, MaskMode, Project, Solid};
|
||||
use effectcraft_time::{FrameRate, Tick};
|
||||
|
||||
fn render(p: &Project, cid: ItemId, t: f64, cache: Option<&crate::LayerCache>) -> crate::Image {
|
||||
let mut r = crate::Renderer::new(p, &crate::NoFootage, crate::RenderOpts::default());
|
||||
r.cache = cache;
|
||||
r.comp_frame(cid, Tick::from_seconds_f64(t))
|
||||
}
|
||||
|
||||
/// A white 200×100 solid whose full-frame mask fades in (opacity 0 → 100 over 0..1 s), with
|
||||
/// effect `fx` (and parameter overrides) applied.
|
||||
fn scene(fx: Option<(&str, &[(&str, Value)])>) -> (Project, ItemId) {
|
||||
let mut p = Project::default();
|
||||
let comp = Comp::new(200, 100, FrameRate::FPS_30, Tick::from_seconds_f64(2.0));
|
||||
let cid = p.add_item("Comp", Label::Sandstone, None, ItemKind::Comp(comp.clone().into()));
|
||||
let sid = p.add_item("Solid", Label::Red, None, ItemKind::Solid(Solid { color: [1.0, 1.0, 1.0], width: 200, height: 100, pixel_aspect: 1.0 }));
|
||||
let mut l = build::layer(&mut p, &comp, "Solid", LayerSource::Solid { item: sid }, (200, 100), None);
|
||||
let mut next = p.next_id;
|
||||
let mut m = build::mask(&mut Ids(&mut next), "Mask 1", ShapePath::rect([100.0, 50.0], 400.0, 200.0), MaskMode::Add, [255, 255, 0]);
|
||||
if let Some(o) = m.prop_mut("opacity") {
|
||||
o.keys = vec![Keyframe::new(Tick::ZERO, Value::Scalar(0.0)), Keyframe::new(Tick::from_seconds_f64(1.0), Value::Scalar(100.0))];
|
||||
}
|
||||
l.props.sub_mut("masks").unwrap().children.push(m.into());
|
||||
if let Some((id, vals)) = fx {
|
||||
let spec = effectcraft_effects::find(id).unwrap();
|
||||
let mut g = effectcraft_effects::instantiate(spec, &mut Ids(&mut next), spec.name, [200.0, 100.0]);
|
||||
for (k, v) in vals {
|
||||
g.prop_mut(k).unwrap().value = v.clone();
|
||||
}
|
||||
l.props.sub_mut("effects").unwrap().children.push(g.into());
|
||||
}
|
||||
p.next_id = next;
|
||||
p.comp_mut(cid).unwrap().layers.push(l);
|
||||
(p, cid)
|
||||
}
|
||||
|
||||
fn alpha(img: &crate::Image) -> f32 {
|
||||
img.get(100, 50)[3]
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn posterize_time_holds_frames() {
|
||||
let (p, cid) = scene(Some(("ec.time.posterizetime", &[("frameRate", Value::Scalar(4.0))])));
|
||||
for (t, want) in [(0.3, 0.25), (0.45, 0.25), (0.5, 0.5), (0.74, 0.5), (0.8, 0.75)] {
|
||||
let a = alpha(&render(&p, cid, t, None));
|
||||
assert!((a - want).abs() < 0.01, "t={t}: {a}");
|
||||
}
|
||||
let (plain, cid) = scene(None);
|
||||
assert!((alpha(&render(&plain, cid, 0.3, None)) - 0.3).abs() < 0.01);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn echo_blends_neighbouring_frames() {
|
||||
let vals = [("echoTime", Value::Scalar(-0.1)), ("numberOfEchoes", Value::Scalar(2.0)), ("decay", Value::Scalar(0.5))];
|
||||
let (p, cid) = scene(Some(("ec.time.echo", &vals)));
|
||||
let a = alpha(&render(&p, cid, 0.3, None));
|
||||
let want = 0.3 + 0.5 * 0.2 + 0.25 * 0.1;
|
||||
assert!((a - want).abs() < 0.01, "{a} vs {want}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn time_difference_of_static_layer_is_black() {
|
||||
let mut p = Project::default();
|
||||
let comp = Comp::new(64, 32, FrameRate::FPS_30, Tick::from_seconds_f64(2.0));
|
||||
let cid = p.add_item("Comp", Label::Sandstone, None, ItemKind::Comp(comp.clone().into()));
|
||||
let sid = p.add_item("Solid", Label::Red, None, ItemKind::Solid(Solid { color: [0.8, 0.4, 0.2], width: 64, height: 32, pixel_aspect: 1.0 }));
|
||||
let mut l = build::layer(&mut p, &comp, "Solid", LayerSource::Solid { item: sid }, (64, 32), None);
|
||||
let spec = effectcraft_effects::find("ec.time.timedifference").unwrap();
|
||||
let mut next = p.next_id;
|
||||
let mut g = effectcraft_effects::instantiate(spec, &mut Ids(&mut next), spec.name, [64.0, 32.0]);
|
||||
g.prop_mut("timeOffset").unwrap().value = Value::Scalar(-0.5);
|
||||
p.next_id = next;
|
||||
l.props.sub_mut("effects").unwrap().children.push(g.into());
|
||||
p.comp_mut(cid).unwrap().layers.push(l);
|
||||
let img = render(&p, cid, 1.0, None);
|
||||
assert!(img.data.iter().all(|px| px[0] == 0.0 && px[1] == 0.0 && px[2] == 0.0 && px[3] == 1.0), "{:?}", img.get(10, 10));
|
||||
}
|
||||
|
||||
/// Scrubbing back and forth with the layer cache gives exactly the uncached frames (Echo's
|
||||
/// output depends on neighbouring frames, so its key must include the layer time), and an edit
|
||||
/// to the animation is picked up.
|
||||
#[test]
|
||||
fn cache_correct_while_scrubbing() {
|
||||
let vals = [("echoTime", Value::Scalar(-0.2)), ("numberOfEchoes", Value::Scalar(3.0)), ("decay", Value::Scalar(0.6)), ("echoOperator", Value::Enum(6))];
|
||||
let (mut p, cid) = scene(Some(("ec.time.echo", &vals)));
|
||||
let cache = crate::LayerCache::default();
|
||||
for t in [0.3, 0.5, 0.3, 1.2, 0.8, 0.5, 0.3, 1.5] {
|
||||
let a = render(&p, cid, t, Some(&cache));
|
||||
let b = render(&p, cid, t, None);
|
||||
assert_eq!(a.data, b.data, "t={t}");
|
||||
}
|
||||
let st = cache.stats();
|
||||
assert!(st.hits > 0, "{st:?}");
|
||||
// Re-key the fade (0 → 100 over 0..0.5 s): cached frames must not be served.
|
||||
p.comp_mut(cid).unwrap().layers[0].props.prop_mut("masks/#1/opacity").unwrap().keys[1].time = Tick::from_seconds_f64(0.5);
|
||||
for t in [0.3, 0.5, 0.8] {
|
||||
assert_eq!(render(&p, cid, t, Some(&cache)).data, render(&p, cid, t, None).data, "edited t={t}");
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,345 @@
|
|||
//! Real-time audio preview.
|
||||
//!
|
||||
//! The frontend owns no audio API: the native app supplies an [`AudioDevice`] (cpal) through
|
||||
//! [`crate::Hooks::audio_device`]. During preview playback an [`AudioPlayback`] runs a feeder
|
||||
//! thread that mixes the composition ahead of the device with the same mixdown export uses
|
||||
//! (`effectcraft_render::audio::mix_comp`: Audio switch, solo, Audio Levels, audio effects) and
|
||||
//! pushes it into an [`AudioFeed`]; the device callback pulls from the feed.
|
||||
//!
|
||||
//! **A/V sync:** while audio plays, the audio clock drives playback. The clock is the number of
|
||||
//! sample frames the device has actually consumed (underruns do not advance it) minus the
|
||||
//! device's output latency, mapped through the work-area loop ([`clock_sample`]); the viewer
|
||||
//! shows the comp frame at that sample ([`frame_of_sample`]), dropping video frames rather
|
||||
//! than drifting.
|
||||
//!
|
||||
//! The feed also tracks per-channel peaks for the Audio panel's VU meters ([`Meter`]).
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::atomic::{AtomicBool, AtomicU32, AtomicU64, Ordering};
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::thread::JoinHandle;
|
||||
|
||||
use effectcraft_engine::project::ItemId;
|
||||
use effectcraft_engine::time::{FrameRate, Tick};
|
||||
|
||||
use crate::frames::RenderSource;
|
||||
|
||||
/// An audio output (implemented by the native app with cpal).
|
||||
pub trait AudioDevice: Send {
|
||||
/// Device sample rate in Hz.
|
||||
fn sample_rate(&self) -> u32;
|
||||
/// Start pulling interleaved stereo frames from `feed` (see [`AudioFeed::pull`]).
|
||||
fn start(&mut self, feed: Arc<AudioFeed>) -> Result<(), String>;
|
||||
fn stop(&mut self);
|
||||
/// Output latency in sample frames (device buffering), for A/V sync.
|
||||
fn latency_frames(&self) -> u64 {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
/// Opens the default output device (`None` when there is none).
|
||||
pub type AudioDeviceFactory = Box<dyn Fn() -> Option<Box<dyn AudioDevice>>>;
|
||||
|
||||
/// Lock-protected sample queue between the feeder thread and the device callback.
|
||||
#[derive(Default)]
|
||||
pub struct AudioFeed {
|
||||
queue: Mutex<VecDeque<f32>>,
|
||||
/// Sample frames handed to the device (real audio only: underruns do not count).
|
||||
consumed: AtomicU64,
|
||||
/// Peak |sample| per channel since the last [`AudioFeed::take_peaks`] (f32 bits).
|
||||
peak: [AtomicU32; 2],
|
||||
/// The feeder reached the end of a non-looping span.
|
||||
finished: AtomicBool,
|
||||
}
|
||||
|
||||
impl AudioFeed {
|
||||
/// Fill `out` (interleaved stereo) from the queue; silence where the queue runs dry.
|
||||
pub fn pull(&self, out: &mut [f32]) {
|
||||
let mut real = 0usize;
|
||||
let mut pk = [0.0f32; 2];
|
||||
if let Ok(mut q) = self.queue.lock() {
|
||||
let n = q.len().min(out.len()) & !1;
|
||||
for (i, (o, s)) in out.iter_mut().zip(q.drain(..n)).enumerate() {
|
||||
*o = s;
|
||||
pk[i & 1] = pk[i & 1].max(s.abs());
|
||||
}
|
||||
real = n;
|
||||
}
|
||||
out[real..].iter_mut().for_each(|o| *o = 0.0);
|
||||
self.consumed.fetch_add((real / 2) as u64, Ordering::Relaxed);
|
||||
for (c, v) in pk.into_iter().enumerate() {
|
||||
let _ = self.peak[c].fetch_update(Ordering::Relaxed, Ordering::Relaxed, |old| (v > f32::from_bits(old)).then_some(v.to_bits()));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn push(&self, samples: &[f32]) {
|
||||
if let Ok(mut q) = self.queue.lock() {
|
||||
q.extend(samples.iter().copied());
|
||||
}
|
||||
}
|
||||
|
||||
/// Sample frames waiting in the queue.
|
||||
pub fn queued_frames(&self) -> usize {
|
||||
self.queue.lock().map(|q| q.len() / 2).unwrap_or(0)
|
||||
}
|
||||
|
||||
pub fn consumed(&self) -> u64 {
|
||||
self.consumed.load(Ordering::Relaxed)
|
||||
}
|
||||
|
||||
/// Peak |sample| per channel since the last call (resets them).
|
||||
pub fn take_peaks(&self) -> [f32; 2] {
|
||||
[f32::from_bits(self.peak[0].swap(0, Ordering::Relaxed)), f32::from_bits(self.peak[1].swap(0, Ordering::Relaxed))]
|
||||
}
|
||||
|
||||
pub fn finished(&self) -> bool {
|
||||
self.finished.load(Ordering::Relaxed) && self.queued_frames() == 0
|
||||
}
|
||||
}
|
||||
|
||||
/// What a preview plays, in comp sample indices at the device rate.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct PlaySpan {
|
||||
pub start: i64,
|
||||
/// Work area [wa, wb).
|
||||
pub wa: i64,
|
||||
pub wb: i64,
|
||||
pub looping: bool,
|
||||
}
|
||||
|
||||
impl PlaySpan {
|
||||
/// Span for comp times: start, work area [wa, wb).
|
||||
pub fn new(start: Tick, wa: Tick, wb: Tick, looping: bool, rate: u32) -> PlaySpan {
|
||||
let r = rate as i64;
|
||||
PlaySpan { start: start.to_units_floor(r), wa: wa.to_units_floor(r), wb: wb.to_units_floor(r).max(wa.to_units_floor(r) + 1), looping }
|
||||
}
|
||||
}
|
||||
|
||||
/// The comp sample index audible now: `consumed` frames played by the device minus its
|
||||
/// `latency`, from the span start, wrapped into the work area when looping (clamped at its end
|
||||
/// otherwise).
|
||||
pub fn clock_sample(span: &PlaySpan, consumed: u64, latency: u64) -> i64 {
|
||||
let s = span.start + consumed.saturating_sub(latency) as i64;
|
||||
if s < span.wb {
|
||||
return s;
|
||||
}
|
||||
if span.looping { span.wa + (s - span.wb).rem_euclid((span.wb - span.wa).max(1)) } else { span.wb - 1 }
|
||||
}
|
||||
|
||||
/// Comp time of sample index `s` at `rate` Hz.
|
||||
pub fn sample_time(s: i64, rate: u32) -> Tick {
|
||||
Tick::from_units(s, rate.max(1) as i64)
|
||||
}
|
||||
|
||||
/// The comp frame showing sample `s` (the frame whose interval contains it).
|
||||
pub fn frame_of_sample(s: i64, rate: u32, fps: FrameRate) -> i64 {
|
||||
fps.frame_at(sample_time(s, rate))
|
||||
}
|
||||
|
||||
/// Block size the feeder mixes at a time.
|
||||
const BLOCK: usize = 1024;
|
||||
|
||||
/// A running audio preview: device + feeder thread.
|
||||
pub struct AudioPlayback {
|
||||
pub feed: Arc<AudioFeed>,
|
||||
device: Box<dyn AudioDevice>,
|
||||
stop: Arc<AtomicBool>,
|
||||
thread: Option<JoinHandle<()>>,
|
||||
pub rate: u32,
|
||||
pub span: PlaySpan,
|
||||
}
|
||||
|
||||
impl AudioPlayback {
|
||||
/// Start mixing `comp` over `span` into `device`.
|
||||
pub fn start(
|
||||
mut device: Box<dyn AudioDevice>,
|
||||
src: RenderSource,
|
||||
comp: ItemId,
|
||||
start: Tick,
|
||||
wa: Tick,
|
||||
wb: Tick,
|
||||
looping: bool,
|
||||
) -> Result<AudioPlayback, String> {
|
||||
let rate = device.sample_rate().max(8000);
|
||||
let span = PlaySpan::new(start, wa, wb, looping, rate);
|
||||
let feed = Arc::new(AudioFeed::default());
|
||||
let stop = Arc::new(AtomicBool::new(false));
|
||||
// Prime ~50 ms so the device does not start on an empty queue.
|
||||
let mut cursor = span.start;
|
||||
let prime = (rate as usize / 20).div_ceil(BLOCK);
|
||||
for _ in 0..prime {
|
||||
cursor = feed_block(&src, comp, &feed, &span, cursor, rate);
|
||||
}
|
||||
let thread = {
|
||||
let (feed, stop) = (feed.clone(), stop.clone());
|
||||
std::thread::Builder::new()
|
||||
.name("ec-audio-feed".into())
|
||||
.spawn(move || {
|
||||
// Keep ~200 ms queued ahead of the device.
|
||||
let target = rate as usize / 5;
|
||||
while !stop.load(Ordering::Relaxed) {
|
||||
if feed.queued_frames() < target && !feed.finished.load(Ordering::Relaxed) {
|
||||
cursor = feed_block(&src, comp, &feed, &span, cursor, rate);
|
||||
} else {
|
||||
std::thread::sleep(std::time::Duration::from_millis(4));
|
||||
}
|
||||
}
|
||||
})
|
||||
.map_err(|e| e.to_string())?
|
||||
};
|
||||
device.start(feed.clone())?;
|
||||
Ok(AudioPlayback { feed, device, stop, thread: Some(thread), rate, span })
|
||||
}
|
||||
|
||||
/// The comp sample index audible now.
|
||||
pub fn clock(&self) -> i64 {
|
||||
clock_sample(&self.span, self.feed.consumed(), self.device.latency_frames())
|
||||
}
|
||||
|
||||
pub fn finished(&self) -> bool {
|
||||
self.feed.finished()
|
||||
}
|
||||
|
||||
pub fn stop(&mut self) {
|
||||
self.device.stop();
|
||||
self.stop.store(true, Ordering::Relaxed);
|
||||
if let Some(t) = self.thread.take() {
|
||||
let _ = t.join();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for AudioPlayback {
|
||||
fn drop(&mut self) {
|
||||
self.stop();
|
||||
}
|
||||
}
|
||||
|
||||
/// Mix one block at `cursor` into the feed; returns the next cursor (wrapping or finishing at
|
||||
/// the work-area end).
|
||||
fn feed_block(src: &RenderSource, comp: ItemId, feed: &AudioFeed, span: &PlaySpan, cursor: i64, rate: u32) -> i64 {
|
||||
let mut cursor = cursor;
|
||||
if cursor >= span.wb {
|
||||
if !span.looping {
|
||||
feed.finished.store(true, Ordering::Relaxed);
|
||||
return cursor;
|
||||
}
|
||||
cursor = span.wa;
|
||||
}
|
||||
let n = ((span.wb - cursor) as usize).min(BLOCK);
|
||||
let buf = effectcraft_engine::render::audio::mix_comp(&src.project, src.footage.as_ref(), src.expr.as_deref(), comp, sample_time(cursor, rate), n, rate);
|
||||
feed.push(&buf);
|
||||
cursor + n as i64
|
||||
}
|
||||
|
||||
/// VU meter state for the Audio panel: smoothed level with a falling decay and peak hold, in
|
||||
/// dBFS per channel.
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Meter {
|
||||
pub level_db: [f32; 2],
|
||||
pub peak_db: [f32; 2],
|
||||
peak_at: [f64; 2],
|
||||
/// Clip indicators (latched until clicked / playback restarts).
|
||||
pub clipped: [bool; 2],
|
||||
last: f64,
|
||||
}
|
||||
|
||||
impl Default for Meter {
|
||||
fn default() -> Self {
|
||||
Meter { level_db: [METER_FLOOR; 2], peak_db: [METER_FLOOR; 2], peak_at: [0.0; 2], clipped: [false; 2], last: 0.0 }
|
||||
}
|
||||
}
|
||||
|
||||
/// Bottom of the meter scale (dB).
|
||||
pub const METER_FLOOR: f32 = -48.0;
|
||||
/// How long the peak marker holds (s) and how fast levels fall (dB/s).
|
||||
const PEAK_HOLD: f64 = 1.5;
|
||||
const FALL_DB_PER_S: f32 = 30.0;
|
||||
|
||||
pub fn to_db(v: f32) -> f32 {
|
||||
if v <= 1e-6 { METER_FLOOR } else { (20.0 * v.log10()).max(METER_FLOOR) }
|
||||
}
|
||||
|
||||
impl Meter {
|
||||
/// Feed the peaks measured since the last update at wall time `now` (seconds).
|
||||
pub fn update(&mut self, peaks: [f32; 2], now: f64) {
|
||||
let dt = if self.last > 0.0 { (now - self.last).clamp(0.0, 0.5) as f32 } else { 0.0 };
|
||||
self.last = now;
|
||||
for c in 0..2 {
|
||||
let db = to_db(peaks[c]);
|
||||
self.level_db[c] = db.max(self.level_db[c] - FALL_DB_PER_S * dt);
|
||||
if db >= self.peak_db[c] || now - self.peak_at[c] > PEAK_HOLD {
|
||||
self.peak_db[c] = db.max(self.level_db[c]);
|
||||
self.peak_at[c] = now;
|
||||
}
|
||||
if peaks[c] >= 1.0 {
|
||||
self.clipped[c] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Anything to animate (levels still falling)?
|
||||
pub fn active(&self) -> bool {
|
||||
self.level_db.iter().chain(self.peak_db.iter()).any(|d| *d > METER_FLOOR)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn clock_follows_consumed_frames_and_loops() {
|
||||
let span = PlaySpan { start: 4800, wa: 0, wb: 48000, looping: true };
|
||||
assert_eq!(clock_sample(&span, 0, 0), 4800);
|
||||
// Latency holds the clock back until the device has played through its buffer.
|
||||
assert_eq!(clock_sample(&span, 512, 1024), 4800);
|
||||
assert_eq!(clock_sample(&span, 2048, 1024), 4800 + 1024);
|
||||
// Wrap at the work-area end.
|
||||
assert_eq!(clock_sample(&span, 48000 - 4800 + 100, 0), 100);
|
||||
let once = PlaySpan { looping: false, ..span };
|
||||
assert_eq!(clock_sample(&once, 100_000, 0), 47999);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn frame_mapping_matches_comp_frames() {
|
||||
let fps = FrameRate::new(30, 1);
|
||||
// 48 kHz at 30 fps: 1600 samples per frame.
|
||||
assert_eq!(frame_of_sample(0, 48000, fps), 0);
|
||||
assert_eq!(frame_of_sample(1599, 48000, fps), 0);
|
||||
assert_eq!(frame_of_sample(1600, 48000, fps), 1);
|
||||
assert_eq!(frame_of_sample(48000 * 2, 48000, fps), 60);
|
||||
let span = PlaySpan::new(Tick::from_seconds_f64(1.0), Tick::ZERO, Tick::from_seconds_f64(2.0), true, 48000);
|
||||
assert_eq!((span.start, span.wa, span.wb), (48000, 0, 96000));
|
||||
// 29.97: frame boundaries are fractional in samples.
|
||||
let ntsc = FrameRate::new(30000, 1001);
|
||||
assert_eq!(frame_of_sample(1601, 48000, ntsc), 0);
|
||||
assert_eq!(frame_of_sample(1602, 48000, ntsc), 1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn feed_counts_real_frames_and_peaks() {
|
||||
let f = AudioFeed::default();
|
||||
f.push(&[0.5, -0.25, 0.1, 0.9]);
|
||||
let mut out = [1.0f32; 8];
|
||||
f.pull(&mut out);
|
||||
assert_eq!(out, [0.5, -0.25, 0.1, 0.9, 0.0, 0.0, 0.0, 0.0]);
|
||||
assert_eq!(f.consumed(), 2);
|
||||
assert_eq!(f.take_peaks(), [0.5, 0.9]);
|
||||
assert_eq!(f.take_peaks(), [0.0, 0.0]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn meter_decays_and_holds_peaks() {
|
||||
let mut m = Meter::default();
|
||||
m.update([1.0, 0.5], 1.0);
|
||||
assert!((m.level_db[0] - 0.0).abs() < 1e-4 && (m.level_db[1] + 6.0206).abs() < 1e-3);
|
||||
assert!(m.clipped[0] && !m.clipped[1]);
|
||||
m.update([0.0, 0.0], 1.1);
|
||||
assert!((m.level_db[0] + 3.0).abs() < 1e-3, "{}", m.level_db[0]);
|
||||
assert_eq!(m.peak_db[0], 0.0, "peak holds");
|
||||
// After the hold time the peak marker follows the falling level.
|
||||
m.update([0.0, 0.0], 3.0);
|
||||
assert!(m.peak_db[0] < -10.0, "{}", m.peak_db[0]);
|
||||
}
|
||||
}
|
||||
|
|
@ -304,9 +304,12 @@ pub fn handle(app: &mut EffectcraftApp, ctx: &egui::Context, req: &ControlReques
|
|||
match s("action").unwrap_or("toggle") {
|
||||
"play" => app.play(now),
|
||||
"stop" => app.stop(),
|
||||
"status" => {}
|
||||
_ => app.toggle_play(now),
|
||||
}
|
||||
ok(json!({"playing": app.playback.playing, "time": app.session.time().seconds()}))
|
||||
ok(
|
||||
json!({"playing": app.playback.playing, "time": app.session.time().seconds(), "audio": app.audio.is_some(), "levelsDb": app.meter.level_db, "peaksDb": app.meter.peak_db}),
|
||||
)
|
||||
}
|
||||
"ui.screenshot" => {
|
||||
let crop = s("panel").and_then(PanelKind::from_name).and_then(|pk| app.auto.find(&format!("panel.{}", pk.id())).map(|e| e.rect));
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
//! Everything goes through `effectcraft_engine::Session::execute` (or `menus::invoke` for
|
||||
//! frontend-only commands) so every gesture is also available to agents.
|
||||
|
||||
pub mod audio;
|
||||
pub mod automation;
|
||||
pub mod control;
|
||||
pub mod dock;
|
||||
|
|
@ -64,6 +65,8 @@ pub struct Hooks {
|
|||
pub pick_files: Option<Box<dyn Fn(&[&str]) -> Vec<String>>>,
|
||||
pub pick_save: Option<Box<dyn Fn(&str) -> Option<String>>>,
|
||||
pub pick_open_project: Option<Box<dyn Fn() -> Option<String>>>,
|
||||
/// Opens the audio output for preview playback (the desktop app uses cpal).
|
||||
pub audio_device: Option<audio::AudioDeviceFactory>,
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
|
|
@ -111,6 +114,14 @@ pub struct EffectcraftApp {
|
|||
pub(crate) pointer_comp: Option<[f32; 2]>,
|
||||
pub(crate) dialog_state: panels::dialogs::DialogState,
|
||||
pub integrated_titlebar: bool,
|
||||
/// Audio preview while playing (audio clock drives playback).
|
||||
pub audio: Option<audio::AudioPlayback>,
|
||||
/// Audio panel VU meters.
|
||||
pub meter: audio::Meter,
|
||||
/// Waveform peak summaries per footage item (see `panels::waveform`).
|
||||
pub(crate) waveforms: panels::waveform::Cache,
|
||||
/// Last reveal shortcut and when (double-press shortcuts such as LL).
|
||||
pub(crate) last_reveal: Option<(String, f64)>,
|
||||
}
|
||||
|
||||
impl EffectcraftApp {
|
||||
|
|
@ -143,6 +154,10 @@ impl EffectcraftApp {
|
|||
pointer_comp: None,
|
||||
dialog_state: Default::default(),
|
||||
integrated_titlebar: false,
|
||||
audio: None,
|
||||
meter: Default::default(),
|
||||
waveforms: Default::default(),
|
||||
last_reveal: None,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -254,10 +269,32 @@ impl EffectcraftApp {
|
|||
waiting: false,
|
||||
fps: c.frame_rate.as_f64(),
|
||||
};
|
||||
self.start_audio(t);
|
||||
}
|
||||
|
||||
/// Start audio preview from comp time `t` when the Preview panel includes audio, the comp
|
||||
/// has something audible and an output device opens.
|
||||
fn start_audio(&mut self, t: Tick) {
|
||||
self.audio = None;
|
||||
self.meter.clipped = [false; 2];
|
||||
if !self.ui.preview_audio {
|
||||
return;
|
||||
}
|
||||
let Some(cid) = self.session.active_comp_id() else { return };
|
||||
let Some(c) = self.session.project.comp(cid).cloned() else { return };
|
||||
if !effectcraft_engine::render::audio::comp_has_audio(&self.session.project, cid) {
|
||||
return;
|
||||
}
|
||||
let Some(dev) = self.hooks.audio_device.as_ref().and_then(|f| f()) else { return };
|
||||
match audio::AudioPlayback::start(dev, self.render_source(), cid, t, c.work_area.0, c.work_area.1, self.ui.preview_loop) {
|
||||
Ok(a) => self.audio = Some(a),
|
||||
Err(e) => log::warn!("audio preview: {e}"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn stop(&mut self) {
|
||||
self.playback.playing = false;
|
||||
self.audio = None;
|
||||
}
|
||||
|
||||
pub fn toggle_play(&mut self, now: f64) {
|
||||
|
|
@ -301,9 +338,32 @@ impl EffectcraftApp {
|
|||
queued += 1;
|
||||
}
|
||||
}
|
||||
if let Some(a) = &self.audio {
|
||||
self.meter.update(a.feed.take_peaks(), now);
|
||||
} else if self.meter.active() {
|
||||
self.meter.update([0.0; 2], now);
|
||||
ctx.request_repaint();
|
||||
}
|
||||
if !self.playback.playing {
|
||||
return;
|
||||
}
|
||||
// Audio clock drives playback: show the frame under the audible sample (frames that
|
||||
// are not rendered yet are dropped, never delayed).
|
||||
if let Some(a) = &self.audio {
|
||||
if a.finished() {
|
||||
self.session.set_time(fr.tick_of(wb));
|
||||
self.stop();
|
||||
return;
|
||||
}
|
||||
let target = audio::frame_of_sample(a.clock(), a.rate, fr).clamp(wa, wb);
|
||||
self.playback.waiting = !self.frames.is_cached(&self.frame_key(cid, target, scale));
|
||||
if target != cur {
|
||||
self.session.set_time(fr.tick_of(target));
|
||||
self.playback.shown += 1;
|
||||
}
|
||||
ctx.request_repaint();
|
||||
return;
|
||||
}
|
||||
let elapsed = now - self.playback.start_wall;
|
||||
let mut target = self.playback.start_frame + (elapsed * fr.as_f64()).floor() as i64;
|
||||
if target > wb {
|
||||
|
|
|
|||
|
|
@ -57,6 +57,8 @@ pub const UI_COMMANDS: &[UiCommand] = &[
|
|||
uic!("timeline.reveal.effects", "Reveal Effects", [], Some("E")),
|
||||
uic!("timeline.reveal.masks", "Reveal Masks", [], Some("M")),
|
||||
uic!("timeline.reveal.feather", "Reveal Mask Feather", [], Some("F")),
|
||||
uic!("timeline.reveal.levels", "Reveal Audio Levels (press twice: Waveform)", [], Some("L")),
|
||||
uic!("timeline.reveal.waveform", "Reveal Audio Waveform", [], None),
|
||||
uic!("timeline.collapseAll", "Collapse All", [], Some("Cmd+`")),
|
||||
uic!("tool.selection", "Selection Tool", [], Some("V")),
|
||||
uic!("tool.hand", "Hand Tool", [], Some("H")),
|
||||
|
|
@ -82,7 +84,13 @@ pub fn panel_command_id(p: PanelKind) -> String {
|
|||
format!("window.panel.{}", p.id())
|
||||
}
|
||||
|
||||
fn reveal(app: &mut EffectcraftApp, kind: &str) {
|
||||
fn reveal(app: &mut EffectcraftApp, kind: &str, now: f64) {
|
||||
// AE's double-press shortcuts: L then L again quickly reveals the Waveform (LL).
|
||||
let kind = match app.last_reveal.take() {
|
||||
Some((k, t)) if k == "levels" && kind == "levels" && now - t < 0.6 => "waveform",
|
||||
_ => kind,
|
||||
};
|
||||
app.last_reveal = Some((kind.to_string(), now));
|
||||
let add = app.ui.timeline.reveal.contains(&kind.to_string());
|
||||
if add && app.ui.timeline.reveal.len() == 1 {
|
||||
app.ui.timeline.reveal.clear();
|
||||
|
|
@ -151,7 +159,7 @@ pub fn invoke(app: &mut EffectcraftApp, ctx: &egui::Context, id: &str, params: V
|
|||
if k == "animated" {
|
||||
return run_engine(app, ctx, "anim.reveal", json!({"kind": "keyframes"}));
|
||||
}
|
||||
reveal(app, k);
|
||||
reveal(app, k, now);
|
||||
return Ok(Value::Null);
|
||||
}
|
||||
if id == "view.res.auto" {
|
||||
|
|
@ -342,6 +350,13 @@ pub fn frontend(app: &mut EffectcraftApp, ctx: &egui::Context, id: &str, p: Valu
|
|||
json!({"playing": app.playback.playing})
|
||||
}
|
||||
"playback.cacheWhenIdle" => toggle(&mut app.ui.cache_when_idle, &p),
|
||||
"playback.audio" => {
|
||||
let r = toggle(&mut app.ui.preview_audio, &p);
|
||||
if !app.ui.preview_audio {
|
||||
app.audio = None;
|
||||
}
|
||||
r
|
||||
}
|
||||
"view.zoomIn" | "view.zoomOut" => {
|
||||
let cur = v.zoom.unwrap_or_else(|| crate::panels::viewer::last_fit(ctx));
|
||||
const STEPS: [f32; 16] = [0.015, 0.03, 0.0625, 0.125, 0.25, 0.333, 0.5, 0.66, 1.0, 1.5, 2.0, 3.0, 4.0, 8.0, 16.0, 32.0];
|
||||
|
|
@ -561,6 +576,7 @@ fn entry_checked(app: &EffectcraftApp, e: &MenuEntry) -> Option<bool> {
|
|||
"view.snapToGrid" => Some(v.snap_grid),
|
||||
"view.layerControls" => Some(v.show_layer_controls),
|
||||
"playback.cacheWhenIdle" => Some(app.ui.cache_when_idle),
|
||||
"playback.audio" => Some(app.ui.preview_audio),
|
||||
"view.res.full" | "view.res.half" | "view.res.third" | "view.res.quarter" => {
|
||||
Some(v.res.label().eq_ignore_ascii_case(e.command.trim_start_matches("view.res.")))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
//! Smaller panels: Preview, Audio, History, Markers, Wiggler, the Home screen and placeholders.
|
||||
|
||||
use egui::{Align2, Color32, Rect, Sense, pos2, vec2};
|
||||
use egui::{Align2, Color32, Rect, Sense, Stroke, pos2, vec2};
|
||||
use serde_json::json;
|
||||
|
||||
use crate::dock::PanelKind;
|
||||
|
|
@ -51,6 +51,12 @@ pub fn preview(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
|
|||
}
|
||||
app.auto.add("preview.loop", lr, "Loop");
|
||||
p.text(pos2(lr.max.x + 6.0, yy), Align2::LEFT_CENTER, "Loop", Tokens::ui(12.0), t.text);
|
||||
let ar = Rect::from_min_size(pos2(rect.min.x + 90.0, yy - 8.0), vec2(16.0, 16.0));
|
||||
if widgets::checkbox(ui, ar, app.ui.preview_audio, &t, egui::Id::new("pv-audio")).clicked() {
|
||||
let _ = crate::menus::invoke(app, &ctx, "playback.audio", json!({}));
|
||||
}
|
||||
app.auto.add("preview.audio", ar, "Include Audio");
|
||||
p.text(pos2(ar.max.x + 6.0, yy), Align2::LEFT_CENTER, "Include Audio", Tokens::ui(12.0), t.text);
|
||||
yy += 24.0;
|
||||
row(&p, yy, "Range", "Work Area Extended By Current Time");
|
||||
yy += 22.0;
|
||||
|
|
@ -74,19 +80,92 @@ pub fn preview(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
|
|||
}
|
||||
}
|
||||
|
||||
/// Audio panel: L/R VU meters (dBFS, 0 to -48) with peak hold and clip indicators, fed by the
|
||||
/// audio preview; the selected layer's Audio Levels on the right.
|
||||
pub fn audio(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
|
||||
use crate::audio::METER_FLOOR;
|
||||
let t = app.tokens;
|
||||
let p = ui.painter().with_clip_rect(rect);
|
||||
// Level meters (silent until audio playback lands).
|
||||
for (i, x) in [rect.min.x + 20.0, rect.min.x + 34.0].into_iter().enumerate() {
|
||||
let r = Rect::from_min_max(pos2(x, rect.min.y + 14.0), pos2(x + 10.0, rect.max.y - 20.0));
|
||||
p.rect_filled(r, 1.0, t.field_bg);
|
||||
let _ = i;
|
||||
let top = rect.min.y + 26.0;
|
||||
let bottom = rect.max.y - 22.0;
|
||||
if bottom - top < 40.0 {
|
||||
return;
|
||||
}
|
||||
for (k, db) in [0, -6, -12, -18, -24, -36, -48].iter().enumerate() {
|
||||
let y = rect.min.y + 14.0 + (rect.height() - 34.0) * (-*db as f32 / 48.0);
|
||||
p.text(pos2(rect.min.x + 52.0, y), Align2::LEFT_CENTER, format!("{db} dB"), Tokens::ui(10.0), t.text_faint);
|
||||
let _ = k;
|
||||
let y_of = |db: f32| top + (bottom - top) * (db.clamp(METER_FLOOR, 0.0) / METER_FLOOR);
|
||||
let m = app.meter;
|
||||
let green = Color32::from_rgb(0x3c, 0xc8, 0x5a);
|
||||
let yellow = Color32::from_rgb(0xe6, 0xc8, 0x3c);
|
||||
let red = Color32::from_rgb(0xe6, 0x46, 0x3c);
|
||||
let seg_col = |db: f32| {
|
||||
if db > -3.0 {
|
||||
red
|
||||
} else if db > -12.0 {
|
||||
yellow
|
||||
} else {
|
||||
green
|
||||
}
|
||||
};
|
||||
for c in 0..2 {
|
||||
let x = rect.min.x + 18.0 + c as f32 * 16.0;
|
||||
let bar = Rect::from_min_max(pos2(x, top), pos2(x + 12.0, bottom));
|
||||
p.rect_filled(bar, 1.0, t.field_bg);
|
||||
// Lit segments, 1.5 dB each, coloured by their level.
|
||||
let lvl = m.level_db[c];
|
||||
let mut db = METER_FLOOR;
|
||||
while db < lvl.min(0.0) {
|
||||
let hi = (db + 1.5).min(lvl);
|
||||
p.rect_filled(Rect::from_min_max(pos2(bar.min.x + 1.0, y_of(hi)), pos2(bar.max.x - 1.0, y_of(db) - 0.5)), 0.0, seg_col(db));
|
||||
db += 1.5;
|
||||
}
|
||||
if m.peak_db[c] > METER_FLOOR {
|
||||
let py = y_of(m.peak_db[c]);
|
||||
p.line_segment([pos2(bar.min.x, py), pos2(bar.max.x, py)], Stroke::new(2.0, seg_col(m.peak_db[c])));
|
||||
}
|
||||
// Clip indicator (click to reset).
|
||||
let clip = Rect::from_min_max(pos2(bar.min.x, top - 14.0), pos2(bar.max.x, top - 4.0));
|
||||
p.rect_filled(clip, 1.0, if m.clipped[c] { red } else { t.field_bg });
|
||||
let id = if c == 0 { "audio.clipLeft" } else { "audio.clipRight" };
|
||||
if ui.interact(clip, egui::Id::new(id), Sense::click()).clicked() {
|
||||
app.meter.clipped[c] = false;
|
||||
}
|
||||
app.auto.add(id, clip, if c == 0 { "Left clip indicator" } else { "Right clip indicator" });
|
||||
app.auto.add(if c == 0 { "audio.meterLeft" } else { "audio.meterRight" }, bar, &format!("{:.1} dB", m.level_db[c]));
|
||||
p.text(pos2(bar.center().x, bottom + 9.0), Align2::CENTER_CENTER, if c == 0 { "L" } else { "R" }, Tokens::ui(10.0), t.text_dim);
|
||||
}
|
||||
let sx = rect.min.x + 54.0;
|
||||
for db in [0, -6, -12, -18, -24, -30, -36, -42, -48] {
|
||||
let y = y_of(db as f32);
|
||||
p.line_segment([pos2(sx - 4.0, y), pos2(sx - 1.0, y)], Stroke::new(1.0, t.text_faint));
|
||||
p.text(pos2(sx + 2.0, y), Align2::LEFT_CENTER, format!("{db:.1}"), Tokens::ui(10.0), t.text_faint);
|
||||
}
|
||||
p.text(pos2(sx + 30.0, top - 9.0), Align2::LEFT_CENTER, "dB", Tokens::ui(10.0), t.text_dim);
|
||||
// Selected layer's Audio Levels.
|
||||
let lx = rect.min.x + 120.0;
|
||||
if rect.max.x - lx < 80.0 {
|
||||
return;
|
||||
}
|
||||
let sel = app.session.state.selected_layers.first().copied();
|
||||
let levels = sel.and_then(|id| {
|
||||
let c = app.session.active_comp()?;
|
||||
let l = c.layer(id)?;
|
||||
let pr = l.props.sub("audio")?.get("levels")?;
|
||||
Some((l.name.clone(), pr.value.as_vec2()))
|
||||
});
|
||||
match levels {
|
||||
Some((name, [a, b])) => {
|
||||
p.text(pos2(lx, top - 9.0), Align2::LEFT_CENTER, &name, Tokens::ui(11.0), t.text_dim);
|
||||
for (i, (k, v)) in [("Left", a), ("Right", b)].into_iter().enumerate() {
|
||||
let y = top + 12.0 + i as f32 * 20.0;
|
||||
p.text(pos2(lx, y), Align2::LEFT_CENTER, k, Tokens::ui(12.0), t.text_dim);
|
||||
p.text(pos2(lx + 44.0, y), Align2::LEFT_CENTER, format!("{v:+.1} dB"), Tokens::ui(12.0), t.hot_text);
|
||||
}
|
||||
}
|
||||
None => {
|
||||
p.text(pos2(lx, top + 12.0), Align2::LEFT_CENTER, "No audio layer selected", Tokens::ui(11.0), t.text_faint);
|
||||
}
|
||||
}
|
||||
if app.meter.active() || app.audio.is_some() {
|
||||
ui.ctx().request_repaint();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@ pub mod render_queue;
|
|||
pub mod text_panels;
|
||||
pub mod timeline;
|
||||
pub mod viewer;
|
||||
pub mod waveform;
|
||||
|
||||
use effectcraft_engine::Session;
|
||||
use effectcraft_engine::project::{Comp, TimeDisplayStyle};
|
||||
|
|
|
|||
|
|
@ -38,12 +38,20 @@ enum RowKind {
|
|||
uid: u64,
|
||||
lines: usize,
|
||||
},
|
||||
/// Audio > Waveform of a footage layer with audio (drawn from the item's peak summary).
|
||||
Waveform {
|
||||
item: u64,
|
||||
},
|
||||
}
|
||||
|
||||
/// Synthetic group uid for a layer's Audio > Waveform twirl (never a real property uid).
|
||||
const WAVE_BIT: u64 = 1 << 60;
|
||||
|
||||
/// Row height (expression editors grow with their text).
|
||||
fn row_height(row: &Row, rh: f32) -> f32 {
|
||||
match row.kind {
|
||||
RowKind::Expr { lines, .. } => rh * lines.clamp(1, 8) as f32 + 6.0,
|
||||
RowKind::Waveform { .. } => rh * 3.0,
|
||||
_ => rh,
|
||||
}
|
||||
}
|
||||
|
|
@ -229,9 +237,15 @@ fn build_rows(app: &EffectcraftApp, comp: &Comp) -> Vec<Row> {
|
|||
"opacity" => ("transform", vec!["opacity"]),
|
||||
"anchor" => ("transform", vec!["anchor"]),
|
||||
"feather" => ("masks", vec!["feather"]),
|
||||
"levels" => ("audio", vec!["levels"]),
|
||||
_ => ("", vec![]),
|
||||
};
|
||||
match kind.as_str() {
|
||||
"waveform" => {
|
||||
if let Some(item) = super::waveform::audio_item(&app.session.project, l) {
|
||||
rows.push(Row { layer: l.id, depth: 1, kind: RowKind::Waveform { item: item.0 } });
|
||||
}
|
||||
}
|
||||
"effects" => {
|
||||
if let Some(fx) = l.effects() {
|
||||
for g in fx.groups() {
|
||||
|
|
@ -341,6 +355,21 @@ fn build_rows(app: &EffectcraftApp, comp: &Comp) -> Vec<Row> {
|
|||
});
|
||||
if open {
|
||||
push_group(&mut rows, l, g, 2, &tl.open_groups);
|
||||
// Audio > Waveform > Waveform (footage with audio).
|
||||
if g.match_id == "audio"
|
||||
&& let Some(item) = super::waveform::audio_item(&app.session.project, l)
|
||||
{
|
||||
let wuid = WAVE_BIT | g.uid;
|
||||
let wopen = tl.open_groups.contains(&wuid);
|
||||
rows.push(Row {
|
||||
layer: l.id,
|
||||
depth: 2,
|
||||
kind: RowKind::Group { uid: wuid, name: "Waveform".into(), open: wopen, has_children: true, fx: None, eye: None },
|
||||
});
|
||||
if wopen {
|
||||
rows.push(Row { layer: l.id, depth: 3, kind: RowKind::Waveform { item: item.0 } });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Node::Prop(p) if prop_visible(p, l) => rows.push(Row { layer: l.id, depth: 1, kind: RowKind::Prop { uid: p.uid } }),
|
||||
|
|
@ -1012,13 +1041,33 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
|
|||
lp.text(pos2(ir.max.x + 4.0, cy), Align2::LEFT_CENTER, "Inverted", Tokens::ui(11.0), t.text_dim);
|
||||
}
|
||||
let gr = ui.interact(Rect::from_min_max(pos2(indent + 8.0, r.min.y), pos2(cw.switches, r.max.y)), egui::Id::new(("grow", uid)), Sense::click());
|
||||
if gr.clicked() {
|
||||
if gr.clicked() && uid & WAVE_BIT == 0 {
|
||||
actions.push(("prop.select".into(), json!({"layer": layer.id.0, "prop": uid, "selectKeys": false})));
|
||||
}
|
||||
if gr.double_clicked() {
|
||||
ui_actions.push(UiAct::ToggleGroup(*uid));
|
||||
}
|
||||
}
|
||||
RowKind::Waveform { item } => {
|
||||
lp.rect_filled(left, 0.0, if ri % 2 == 0 { t.row } else { t.row_alt });
|
||||
let indent = cw.name + 6.0 + 14.0 * row.depth as f32;
|
||||
lp.text(pos2(indent + 10.0, cy), Align2::LEFT_CENTER, "Waveform", Tokens::ui(12.0), t.text);
|
||||
let wr = Rect::from_min_max(pos2(graph_x0, r.min.y), r.max);
|
||||
gp.rect_filled(wr, 0.0, t.tl_bg);
|
||||
app.auto.add(&format!("timeline.layer.{}.waveform", layer.id.0), wr, "Waveform");
|
||||
match super::waveform::summary(app, &ctx, effectcraft_engine::project::ItemId(*item)) {
|
||||
Some(s) => super::waveform::draw(&gp, wr.shrink2(vec2(0.0, 2.0)), &tm, layer, &s, Color32::from_rgb(0x5f, 0xc8, 0x8a)),
|
||||
None => {
|
||||
gp.text(
|
||||
pos2(tm.x(layer.in_point.seconds()).max(wr.min.x) + 6.0, wr.center().y),
|
||||
Align2::LEFT_CENTER,
|
||||
"Building waveform…",
|
||||
Tokens::ui(11.0),
|
||||
t.text_faint,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
RowKind::Expr { uid, lines } => {
|
||||
let Some(prop) = layer.props.find(*uid) else { continue };
|
||||
let Some(ex) = prop.expr.clone() else { continue };
|
||||
|
|
|
|||
|
|
@ -0,0 +1,95 @@
|
|||
//! Audio waveforms for the Timeline's Audio > Waveform property (revealed with `LL`).
|
||||
//!
|
||||
//! Each footage item's audio is summarised once into min/max peaks
|
||||
//! (`effectcraft_render::audio::footage_peaks`, [`BINS_PER_SEC`] bins per second) on a
|
||||
//! background thread; the timeline draws from that summary at any zoom.
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use effectcraft_engine::project::{ItemId, ItemKind, Layer, LayerSource, Project};
|
||||
use effectcraft_engine::time::Tick;
|
||||
use egui::{Color32, Painter, Rect, Stroke, pos2};
|
||||
|
||||
use super::timeline::TMap;
|
||||
use crate::EffectcraftApp;
|
||||
|
||||
/// Peak-summary resolution.
|
||||
pub const BINS_PER_SEC: u32 = 200;
|
||||
|
||||
/// A footage item's peak summary: `[min L, max L, min R, max R]` per bin.
|
||||
pub struct Summary {
|
||||
pub bins_per_sec: u32,
|
||||
pub peaks: Vec<[f32; 4]>,
|
||||
}
|
||||
|
||||
/// Summaries by footage item (`None` while computing).
|
||||
#[derive(Default)]
|
||||
pub struct Cache {
|
||||
map: Arc<Mutex<HashMap<u64, Option<Arc<Summary>>>>>,
|
||||
}
|
||||
|
||||
/// The footage item whose audio a layer plays, when it has audio.
|
||||
pub fn audio_item(project: &Project, l: &Layer) -> Option<ItemId> {
|
||||
let LayerSource::Footage { item } = &l.source else { return None };
|
||||
match &project.item(*item)?.kind {
|
||||
ItemKind::Footage(f) if f.has_audio && !f.missing => Some(*item),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// The summary for `item`, starting its computation on first request.
|
||||
pub fn summary(app: &EffectcraftApp, ctx: &egui::Context, item: ItemId) -> Option<Arc<Summary>> {
|
||||
let mut m = app.waveforms.map.lock().ok()?;
|
||||
if let Some(s) = m.get(&item.0) {
|
||||
return s.clone();
|
||||
}
|
||||
let ItemKind::Footage(f) = &app.session.project.item(item)?.kind else { return None };
|
||||
m.insert(item.0, None);
|
||||
let (f, footage, map, ctx) = (f.clone(), app.session.footage.clone(), app.waveforms.map.clone(), ctx.clone());
|
||||
std::thread::Builder::new()
|
||||
.name("ec-waveform".into())
|
||||
.spawn(move || {
|
||||
let peaks = effectcraft_engine::render::audio::footage_peaks(footage.as_ref(), item, &f, f.duration, BINS_PER_SEC);
|
||||
if let Ok(mut m) = map.lock() {
|
||||
m.insert(item.0, Some(Arc::new(Summary { bins_per_sec: BINS_PER_SEC, peaks })));
|
||||
}
|
||||
ctx.request_repaint();
|
||||
})
|
||||
.ok()?;
|
||||
None
|
||||
}
|
||||
|
||||
/// Draw `layer`'s waveform in `rect` (left channel above right), columns mapped through the
|
||||
/// timeline's time map and the layer's time mapping, limited to its [in, out) span.
|
||||
pub(crate) fn draw(p: &Painter, rect: Rect, tm: &TMap, layer: &Layer, s: &Summary, color: Color32) {
|
||||
let mid = [rect.min.y + rect.height() * 0.25, rect.min.y + rect.height() * 0.75];
|
||||
let half = rect.height() * 0.25 - 1.0;
|
||||
let x0 = tm.x(layer.in_point.seconds()).max(rect.min.x).floor() as i32;
|
||||
let x1 = tm.x(layer.out_point.seconds()).min(rect.max.x).ceil() as i32;
|
||||
let n = s.peaks.len() as i64;
|
||||
for c in 0..2 {
|
||||
p.line_segment([pos2(x0 as f32, mid[c]), pos2(x1 as f32, mid[c])], Stroke::new(1.0, color.gamma_multiply(0.5)));
|
||||
}
|
||||
for x in x0..x1 {
|
||||
let (ta, tb) = (tm.t(x as f32), tm.t(x as f32 + 1.0));
|
||||
let src = |t: f64| layer.layer_time(Tick::from_seconds_f64(t)).seconds() * s.bins_per_sec as f64;
|
||||
let (ba, bb) = (src(ta).floor() as i64, src(tb).ceil() as i64);
|
||||
let (ba, bb) = (ba.min(bb).clamp(0, n), ba.max(bb).max(ba + 1).clamp(0, n));
|
||||
if ba >= bb {
|
||||
continue;
|
||||
}
|
||||
let mut agg = [0.0f32; 4];
|
||||
for b in &s.peaks[ba as usize..bb as usize] {
|
||||
agg[0] = agg[0].min(b[0]);
|
||||
agg[1] = agg[1].max(b[1]);
|
||||
agg[2] = agg[2].min(b[2]);
|
||||
agg[3] = agg[3].max(b[3]);
|
||||
}
|
||||
for c in 0..2 {
|
||||
let (lo, hi) = (agg[c * 2].clamp(-1.0, 1.0), agg[c * 2 + 1].clamp(-1.0, 1.0));
|
||||
let (ya, yb) = (mid[c] - hi * half, mid[c] - lo * half);
|
||||
p.line_segment([pos2(x as f32 + 0.5, ya), pos2(x as f32 + 0.5, yb.max(ya + 1.0))], Stroke::new(1.0, color));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -357,6 +357,9 @@ pub struct UiState {
|
|||
/// Preview panel options.
|
||||
pub preview_loop: bool,
|
||||
pub preview_cache_first: bool,
|
||||
/// Preview panel "Include Audio" (Mute Audio off).
|
||||
#[serde(default = "yes")]
|
||||
pub preview_audio: bool,
|
||||
pub start_screen: bool,
|
||||
/// Composition ▸ Preview ▸ Cache Frames When Idle.
|
||||
pub cache_when_idle: bool,
|
||||
|
|
@ -390,6 +393,7 @@ impl Default for UiState {
|
|||
tool_creates_shape: true,
|
||||
preview_loop: true,
|
||||
preview_cache_first: false,
|
||||
preview_audio: true,
|
||||
start_screen: false,
|
||||
cache_when_idle: false,
|
||||
}
|
||||
|
|
|
|||
|
|
@ -71,6 +71,16 @@ its evaluated inputs, excluding the transform. Static and transform-only layers
|
|||
editing one layer re-renders only that layer. Effects that read the clock directly are declared in
|
||||
`effects::TIME_DEPENDENT`, and a test checks every registered effect against that list.
|
||||
|
||||
**Time effects** (Echo, Posterize Time, Timewarp…) read the layer at other times through
|
||||
`EffectHost::self_at`: the renderer renders the layer's source and masks (plus, optionally, the
|
||||
effects before it) at that layer time via `Renderer::layer_input`, cached under separate *input*
|
||||
keys, with a nesting-depth guard.
|
||||
|
||||
**Audio** is mixed by `render::audio::mix_comp` in blocks: Audio switch, solo, Audio Levels and
|
||||
the Effect > Audio effects (`effects::audio_fx`, applied per layer with a pre-roll so blocks are
|
||||
independent). Export and preview playback share it; the desktop app plays it through cpal and the
|
||||
audio clock drives preview playback (`ui-egui::audio`).
|
||||
|
||||
**Layer styles** (Layer ▸ Layer Styles; `crates/render/src/styles.rs`) render in layer space and
|
||||
may grow the layer's bounds. Drop Shadow and Outer Glow become separate passes composited below the
|
||||
layer with their own blend modes; the interior styles, Stroke and Bevel and Emboss are baked into
|
||||
|
|
|
|||
|
|
@ -43,7 +43,7 @@ Useful query commands for `engine.execute` (they aren't journaled or undoable):
|
|||
| `ui.elements` | `{prefix?}` | `[{id, label, rect: [x, y, w, h]}]`: the widgets drawn in the last frame, in points. |
|
||||
| `ui.set` | `{tool?, workspace?, theme?, focused?, viewer?, timeline?, menuBar?, home?}` | `viewer: {zoom (null = fit), res: Full\|Half\|Third\|Quarter\|Auto, pan: [x,y], grid, rulers, safeMargins, transparencyGrid}`; `timeline: {pps (null = fit), start, graphEditor, showModes, openLayers: [ids], openGroups: [uids]}`. |
|
||||
| `ui.panel.show` / `ui.panel.close` | `{panel}` | Panels: `Project`, `Composition`, `Timeline`, `EffectControls`, `EffectsPresets`, `Info`, `Preview`, `Character`, `Paragraph`, `Align` and others. |
|
||||
| `ui.playback` | `{action: play\|stop\|toggle}` | `{playing, time}` |
|
||||
| `ui.playback` | `{action: play\|stop\|toggle\|status}` | `{playing, time, audio, levelsDb, peaksDb}` (audio: an audio preview is running; L/R meter levels and held peaks in dBFS) |
|
||||
| `ui.resize` | `{width, height}` | Resizes the window (points). |
|
||||
| `ui.focus` | `{}` | Activates the window and takes keyboard focus. Agents normally avoid this, because the app is started without stealing focus. |
|
||||
| `app.quit` | `{}` | Closes the app. |
|
||||
|
|
|
|||
Loading…
Reference in New Issue