Docs: Windows ARM64 builds in the README (#94)

#94 asked for native Windows on ARM builds and for their availability and limits to be
documented. The builds landed in #101 (an arm64 entry in the release matrix, the PE checks in
package.ps1 and the windows-arm64 workflow that installs the MSI on ARM64 hardware), but the
README never said they exist. Get started now lists the installers on the Releases page for
each platform, says the Windows ARM64 build runs without x64 emulation, and says what CI checks
on ARM64 hardware and what it doesn't yet (the app's window and a native test run).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018iLqXiCVkUULoN4eWTD7cB
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Claude 2026-10-06 17:44:05 +00:00
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@ -179,7 +179,14 @@ See [docs/agents.md](docs/agents.md) and [docs/control-protocol.md](docs/control
## Get started
You need [Rust](https://rustup.rs/) 1.95 or newer.
Installers for each version are on the [Releases](https://github.com/storytold/effectcraft/releases)
page: a universal macOS app; Windows MSIs and portable zips for x64, x86 and ARM64; and Linux
AppImage, deb, rpm and tar.gz for x86_64 and aarch64. The Windows ARM64 build runs natively on
Windows on ARM, without x64 emulation. CI installs that MSI on Windows 11 ARM64 hardware, checks
both programs are ARM64 and runs the command-line tool there, but it doesn't open the app's window
or run the test suite natively on ARM64 yet, so please report anything that behaves differently.
To build it yourself you need [Rust](https://rustup.rs/) 1.95 or newer.
```sh
git clone https://github.com/storytold/effectcraft