Commit Graph

4 Commits

Author SHA1 Message Date
Brandon Thomas f8460971f0 Never crash: scripts nested too deeply return an error instead of overflowing the stack
Scripts (Script Console, effectcraft-cli script, the MCP run_script tool) are parsed by Boa,
which recurses per nesting level and overflows the stack (aborting the app) at about 200
levels on an 8 MiB thread. run() now rejects a script nested deeper than MAX_NESTING (96)
brackets with a ScriptError before parsing; strings, template literals and comments are
skipped. Also replaces expect("console context") with an error, and denies the panic lints.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 13:26:05 -04:00
Brandon Thomas 5aae82b05c M13.7: ScriptUI resource strings, onDraw graphics, live onChanging, Socket
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 05:49:05 -04:00
Brandon Thomas 89c9b1b6ee M13.1: branching history, puppet pin recording, WebAssembly plug-in API, ScriptUI model and hosts, File ▸ Scripts, deterministic render test
- engine: History keeps undone lines as branches; edit.history.list/goto; History panel tree; MCP history tool
- puppet.recordPin / puppet.recordOptions; viewer Cmd-drag records; Record Options form
- effects::plugin (EffectPlugin trait, register_plugin, API v1); effectcraft-plugin (wasmi, sandboxed, fuel-limited); effect.plugins.load/list
- ScriptUI: engine scriptui model + layout + scriptui.* commands; script crate scriptui.js and script-host threads (dialogs block show())
- File ▸ Scripts: install script / ScriptUI panel, sample scripts, window.scriptPanel
- host test: bit-identical renders across runs and thread counts

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 04:07:20 -04:00
Brandon Thomas 78cd313d3c M14.4: scripting with an After Effects-style JavaScript object model
New crate effectcraft-script (L4): boa runtime with app/Project/CompItem/
Layer/PropertyGroup/Property/TextDocument/MarkerValue/RenderQueue/File
object model over engine commands (undoable, undo groups), AE match-name
table, file/network security gate. Entry points: script.run command,
File > Scripts > Run Script File (.jsx/.js), Window > Script Console,
effectcraft-cli script, MCP run_script. Engine: project.delete/duplicate,
prop.renameGroup/setGroupEnabled/removeGroup/duplicateGroup/moveGroup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:13:09 -04:00