cargo +1.95 clippy --workspace --all-targets --release -- -D warnings
stopped on seven `if` blocks that clippy wants folded into their match
arm (psd, text, effects x2, pdf x2, render). Each becomes a match guard.
The behaviour is unchanged: when a guard is false the value falls through
to arms that can't match it and then to `_ => {}`. The one exception is
the PDF PostScript calculator, where a `{` past the nesting limit would
fall through to the operator arm; it keeps its own no-op arm, so it is
still skipped rather than pushed as an operator.
The descriptor depth limit restarted at 0 inside every nested descriptor (Objc / GlbO /
ObAr), so a crafted file of 100 000 nested descriptors (2.4 MB) recursed until the stack
overflowed and aborted the app. The depth now carries through nested descriptors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Layer bounds come straight from the file as four i32s. Rect::width/height subtracted them in
i32 (overflow: a panic in debug builds, garbage sizes in release), and layer_pixels allocated
width x height pixels before reading any data, so a 100-byte file claiming a 2^31-square layer
hit "capacity overflow" (or an out-of-memory abort). Widths are now computed in i64 and
clamped, every decoded image is capped at 2^28 pixels (Error::Unsupported beyond that), zlib
data is inflated with a limit of the expected size, RLE count tables and UTF-16 strings
reserve no more than the remaining bytes, and the per-pixel copy only visits the part of the
layer that lands in the output. Denies the panic lints in the crate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
nonAffineTransform and the warp descriptor (named styles with bend / distortion, custom
envelope quilt meshes via ObAr meshPoints) are baked as placed over the placed bounds
(SourceLayer::placed), at up to 4x resolution.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>