effectcraft/.github
Brandon Thomas 12083230a8 Fonts: use craft-fonts as an optional build input
With CRAFT_FONTS_DIR=<craft-fonts checkout>, crates/text/build.rs embeds the
fonts in its manifest as effectcraft_text::fonts::CRAFT_FONTS (wasm32: only
BIZ UDPGothic Regular). Unset, CRAFT_FONTS is empty and nothing changes.

- Text engine: the Jpan faces are registered after the bundled ones and are
  the Japanese fallback before any system font (Mincho for serif text, BIZ
  UDPGothic otherwise; Han only when the locale puts Japanese first).
- UI: the Jpan faces are appended to every egui family, BIZ UDPGothic first.
- Tests: Japanese renders with real glyphs (text layout and every UI family)
  when built with craft-fonts, skipped otherwise; the app works without it.
- CI (FreeBSD) and release.yml check out craft-fonts at a pinned commit;
  releases set CRAFT_FONTS_REQUIRED=1 and packages carry the OFL licences.
- AGENTS.md, CLAUDE.md, CONTRIBUTING.md, README, docs, ATTRIBUTION.md and
  NOTICE: fonts live in craft-fonts; how to build with it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 14:23:06 -04:00
..
workflows Fonts: use craft-fonts as an optional build input 2026-10-06 14:23:06 -04:00