336 lines
12 KiB
JavaScript
336 lines
12 KiB
JavaScript
// Browser services for the EffectCraft web app (imported by the wasm module through
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// wasm-bindgen; see src/persist.rs, src/audio.rs and src/worker.rs):
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//
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// - storage: the Origin Private File System, or IndexedDB where OPFS can't write;
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// - audio: a Web Audio output (AudioWorklet, ScriptProcessorNode fallback) fed stereo blocks;
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// - workers: a pool of Web Workers, each running its own instance of the engine.
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//
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// Plain functions only: the Rust side owns the logic.
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// ------------------------------------------------------------------ storage
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const DIR = "effectcraft";
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const DB = "effectcraft";
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const STORE = "entries";
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let backend = null;
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// OPFS file names can't hold "/": keys are percent-encoded.
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const enc = (k) => encodeURIComponent(k);
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const dec = (n) => decodeURIComponent(n);
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async function opfs() {
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if (!navigator.storage || !navigator.storage.getDirectory) throw new Error("no OPFS");
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const root = await navigator.storage.getDirectory();
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const dir = await root.getDirectoryHandle(DIR, { create: true });
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// Probe a write: some browsers expose OPFS but only write it from workers.
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const probe = await dir.getFileHandle(".probe", { create: true });
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if (!probe.createWritable) throw new Error("OPFS is read-only on this thread");
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const w = await probe.createWritable();
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await w.write(new Uint8Array([1]));
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await w.close();
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await dir.removeEntry(".probe");
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return {
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name: "opfs",
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async loadAll() {
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const out = [];
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for await (const [name, h] of dir.entries()) {
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if (h.kind !== "file" || name.startsWith(".") || name.endsWith(".crswap")) continue;
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const f = await h.getFile();
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out.push({ key: dec(name), data: new Uint8Array(await f.arrayBuffer()), modified: f.lastModified });
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}
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return out;
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},
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async put(key, data) {
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// createWritable writes a swap file and replaces the entry on close: atomic.
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const h = await dir.getFileHandle(enc(key), { create: true });
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const w = await h.createWritable();
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await w.write(data);
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await w.close();
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},
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async del(key) {
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try { await dir.removeEntry(enc(key)); } catch (e) { if (e.name !== "NotFoundError") throw e; }
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},
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};
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}
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function req(r) {
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return new Promise((res, rej) => { r.onsuccess = () => res(r.result); r.onerror = () => rej(r.error); });
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}
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async function idb() {
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if (!self.indexedDB) throw new Error("no IndexedDB");
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const open = indexedDB.open(DB, 1);
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open.onupgradeneeded = () => open.result.createObjectStore(STORE, { keyPath: "key" });
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const db = await req(open);
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const tx = (mode) => db.transaction(STORE, mode).objectStore(STORE);
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return {
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name: "indexeddb",
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async loadAll() {
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const all = await req(tx("readonly").getAll());
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return all.map((r) => ({ key: r.key, data: new Uint8Array(r.data), modified: r.modified }));
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},
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async put(key, data, modified) {
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await req(tx("readwrite").put({ key, data: data.slice().buffer, modified }));
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},
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async del(key) {
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await req(tx("readwrite").delete(key));
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},
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};
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}
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function memory() {
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const m = new Map();
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return {
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name: "memory",
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async loadAll() { return [...m.values()]; },
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async put(key, data, modified) { m.set(key, { key, data: data.slice(), modified }); },
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async del(key) { m.delete(key); },
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};
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}
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/// Open the store: OPFS, else IndexedDB, else memory (nothing persists). Resolves with the
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/// backend's name. `prefer` ("opfs" | "indexeddb" | "memory") forces one (tests).
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export async function storeOpen(prefer) {
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const order = { opfs: [opfs, idb, memory], indexeddb: [idb, memory], memory: [memory] }[prefer] ?? [opfs, idb, memory];
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for (const make of order) {
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try { backend = await make(); break; } catch (e) { console.info(`storage: ${make.name}: ${e.message ?? e}`); }
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}
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// Ask the browser not to evict the store under storage pressure (granted for installed apps).
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try { if (navigator.storage && navigator.storage.persist) await navigator.storage.persist(); } catch {}
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return backend.name;
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}
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/// Every stored entry: [{key, data: Uint8Array, modified}].
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export async function storeLoadAll() { return backend.loadAll(); }
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export async function storePut(key, data, modified) { return backend.put(key, data, modified); }
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export async function storeDelete(key) { return backend.del(key); }
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/// {usage, quota, persisted, backend}.
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export async function storeEstimate() {
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const out = { backend: backend ? backend.name : null };
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try {
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const e = await navigator.storage.estimate();
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out.usage = e.usage; out.quota = e.quota;
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out.persisted = await navigator.storage.persisted();
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} catch {}
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return out;
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}
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// ------------------------------------------------------------------ audio
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// One AudioContext for the page. Browsers start it suspended until the user interacts with the
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// page, so the first pointer/key event resumes it ("unlock").
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let ctx = null;
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let node = null;
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let kind = null;
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// Sample frames handed to the output since `audioStart`, and the context time it started at.
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let posted = 0;
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let startTime = 0;
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let underruns = 0;
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// ScriptProcessor fallback: the queue lives on this thread.
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let spQueue = [];
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let spOffset = 0;
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// Blocks pushed while the output node is being created.
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let starting = false;
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let pendingPush = [];
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// Bumped by every start/stop: a start superseded while it awaited the worklet gives up.
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let generation = 0;
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function context() {
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if (!ctx) {
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const AC = self.AudioContext || self.webkitAudioContext;
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if (!AC) return null;
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ctx = new AC({ latencyHint: "interactive" });
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}
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return ctx;
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}
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function unlock() {
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const c = context();
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if (c && c.state !== "running") c.resume().catch(() => {});
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}
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/// Install the user-gesture unlock (called once at startup).
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export function audioInstallUnlock() {
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for (const ev of ["pointerdown", "keydown", "touchend"]) {
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self.addEventListener(ev, unlock, { capture: true, passive: true });
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}
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}
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/// {state, sampleRate, backend, posted, played, underruns, baseLatency, outputLatency}.
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export function audioState() {
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const c = ctx;
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return {
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state: c ? c.state : "none",
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sampleRate: c ? c.sampleRate : 0,
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backend: kind,
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posted,
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played: audioPlayed(),
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underruns,
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baseLatency: c ? c.baseLatency || 0 : 0,
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outputLatency: c ? c.outputLatency || 0 : 0,
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};
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}
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/// The output's sample rate (creates the context; 0 without Web Audio).
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export function audioSampleRate() {
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const c = context();
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return c ? c.sampleRate : 0;
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}
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/// Start an output node; resolves when it is ready. Samples pushed before then queue up.
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export async function audioStart(workletUrl) {
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audioStop();
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const c = context();
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if (!c) throw new Error("Web Audio is not available");
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unlock();
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posted = 0;
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underruns = 0;
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spQueue = [];
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spOffset = 0;
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starting = true;
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pendingPush = [];
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const gen = ++generation;
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if (c.audioWorklet && workletUrl) {
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try {
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if (!c.__ecWorklet) {
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await c.audioWorklet.addModule(workletUrl);
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c.__ecWorklet = true;
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}
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if (gen !== generation) return;
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node = new AudioWorkletNode(c, "effectcraft-output", { numberOfInputs: 0, outputChannelCount: [2] });
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node.port.onmessage = (e) => { if (e.data && e.data.underrun) underruns += e.data.underrun; };
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kind = "worklet";
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} catch (e) {
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console.warn("audio: AudioWorklet unavailable, using ScriptProcessorNode", e);
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node = null;
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}
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}
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if (!node) {
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node = c.createScriptProcessor(2048, 0, 2);
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node.onaudioprocess = (e) => {
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const l = e.outputBuffer.getChannelData(0);
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const r = e.outputBuffer.getChannelData(1);
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let i = 0;
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while (i < l.length && spQueue.length) {
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const b = spQueue[0];
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const n = Math.min(l.length - i, (b.length - spOffset) >> 1);
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for (let k = 0; k < n; k++) { l[i + k] = b[spOffset + 2 * k]; r[i + k] = b[spOffset + 2 * k + 1]; }
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i += n; spOffset += 2 * n;
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if (spOffset >= b.length) { spQueue.shift(); spOffset = 0; }
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}
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if (i < l.length) { underruns += l.length - i; l.fill(0, i); r.fill(0, i); }
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};
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kind = "scriptProcessor";
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}
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starting = false;
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if (!node) return;
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node.connect(c.destination);
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startTime = c.currentTime;
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const p = pendingPush;
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pendingPush = [];
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for (const b of p) send(b);
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}
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function send(samples) {
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if (kind === "worklet") node.port.postMessage(samples, [samples.buffer]);
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else spQueue.push(samples);
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}
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/// Queue interleaved stereo samples (Float32Array) for output.
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export function audioPush(samples) {
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posted += samples.length >> 1;
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if (node && !starting) send(samples);
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else if (starting) pendingPush.push(samples);
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}
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/// Sample frames played since `audioStart`, by the context clock (AudioContext.currentTime).
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export function audioPlayed() {
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if (!ctx || !node || starting) return 0;
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return Math.max(0, Math.round((ctx.currentTime - startTime) * ctx.sampleRate));
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}
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/// Output latency in sample frames (what's handed over but not audible yet comes on top).
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export function audioOutputLatency() {
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if (!ctx) return 0;
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return Math.round(((ctx.outputLatency || 0) + (ctx.baseLatency || 0)) * ctx.sampleRate);
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}
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export function audioStop() {
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generation++;
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starting = false;
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pendingPush = [];
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if (node) {
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try { node.disconnect(); } catch {}
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if (kind === "worklet") node.port.postMessage("stop");
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}
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node = null;
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spQueue = [];
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}
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// ------------------------------------------------------------------ workers
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// Idle workers are reused; each keeps the files it was sent (path → size) so a file goes to a
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// worker once.
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const idle = [];
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const running = new Map(); // job id → {worker, done}
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function spawn(base) {
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const worker = new Worker(new URL("worker.js", base), { type: "module", name: "effectcraft-worker" });
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const w = { worker, files: new Map(), ready: null };
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w.ready = new Promise((res, rej) => {
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worker.onmessage = (e) => { if (e.data && e.data.type === "ready") res(); };
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worker.onerror = (e) => rej(new Error(e.message || "worker failed to start"));
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});
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worker.postMessage({ type: "init", module: self.effectcraftModule ?? null, base });
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return w;
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}
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/// Run a job in a worker. `files`: [[path, Uint8Array]] the job reads; `onMessage(type, json,
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/// path, bytes)` receives "reply" (json), "file" (path, bytes) and "error" (json = message).
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export function workerRun(id, json, files, base, onMessage) {
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const w = idle.pop() ?? spawn(base);
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running.set(id, w);
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w.ready.then(() => {
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w.worker.onmessage = (e) => {
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const m = e.data;
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if (m.type === "reply") {
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onMessage("reply", m.json, null, null);
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if (m.done) {
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running.delete(id);
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idle.push(w);
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}
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} else if (m.type === "file") {
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onMessage("file", null, m.path, new Uint8Array(m.bytes));
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}
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};
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w.worker.onerror = (e) => {
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running.delete(id);
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onMessage("error", String(e.message || "worker error"), null, null);
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w.worker.terminate();
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};
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for (const [path, bytes] of files) {
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if (w.files.get(path) === bytes.length) continue;
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w.files.set(path, bytes.length);
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w.worker.postMessage({ type: "file", path, bytes });
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}
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w.worker.postMessage({ type: "job", json });
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}, (e) => {
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running.delete(id);
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onMessage("error", String(e.message || e), null, null);
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});
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}
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/// Stop a job: its worker is terminated (it can't be interrupted mid-job).
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export function workerCancel(id) {
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const w = running.get(id);
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if (!w) return;
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running.delete(id);
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w.worker.terminate();
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}
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/// {running, idle}.
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export function workerStats() {
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return { running: running.size, idle: idle.length };
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}
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