GPU render passes for CC Particle World / Systems II, Particle Playground, CC Ball Action, CC Pixel Polly, CC Scatterize and Curl Noise (fx_particles, chunked multi-pass raster); Shatter wireframe views, Foam extras, Timewarp with a Matte Layer, strong Warp Fisheye/Twist (CPU f64 inverse map) and custom .ocio configs no longer fall back to the CPU. CPU refactors pinned by particle_golden / timewarp_golden / sim_golden hashes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| brand | ||
| images | ||
| agents.md | ||
| architecture.md | ||
| control-protocol.md | ||
| effects.md | ||
| parity.md | ||
| plugins.md | ||
| preferences.md | ||
| testing.md | ||
| web.md | ||