..
shaders
M13.23: GPU simulation render passes
2026-10-03 18:35:22 -04:00
adv3d.rs
Merge main into M13.11 (bokeh kernel_spans/blur_levels, Essential Graphics as_type controls with mirrors and links)
2026-10-03 09:54:37 -04:00
bokeh.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
classic3d.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
context.rs
M13.23: GPU simulation render passes
2026-10-03 18:35:22 -04:00
effects.rs
M13.23: GPU simulation render passes
2026-10-03 18:35:22 -04:00
fx_color.rs
M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look)
2026-10-03 17:43:24 -04:00
fx_depth.rs
M13.23: GPU 3D Channel effects (aux channels as textures)
2026-10-03 17:33:41 -04:00
fx_distort.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
fx_extra.rs
M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
2026-10-03 10:53:00 -04:00
fx_generate.rs
M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
2026-10-03 10:53:00 -04:00
fx_key.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
fx_lut.rs
M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look)
2026-10-03 17:43:24 -04:00
fx_noise.rs
M13.23: GPU Immersive Video effects
2026-10-03 17:53:23 -04:00
fx_sim.rs
M13.23: GPU simulation render passes
2026-10-03 18:35:22 -04:00
fx_stylize.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
fx_tone.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
fx_vr.rs
M13.23: GPU Immersive Video effects
2026-10-03 17:53:23 -04:00
fx_warp.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
lib.rs
M13.23: GPU simulation render passes
2026-10-03 18:35:22 -04:00
ops.rs
M13.13: fuse 8/16 bpc quantise into the layer composite; steady-state bench traffic
2026-10-03 10:44:52 -04:00
particles.rs
M12.7: GPU particles (CC Particle World, CC Particle Systems II, Particle Playground cannon): compute-shader simulation with GPU checkpoints, CPU as the oracle
2026-10-03 02:44:36 -04:00
tests.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
tests_3d.rs
Merge main into M13.6
2026-10-03 07:53:31 -04:00
tests_adjust.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
tests_adv3d.rs
M13.11: advanced 3d gpu
2026-10-03 09:38:11 -04:00
tests_fx_color.rs
Merge main into M9.13 (GPU kernels defer CPU-only controls via catalog::gpu_supported)
2026-10-03 07:29:30 -04:00
tests_fx_depth.rs
M13.23: GPU 3D Channel effects (aux channels as textures)
2026-10-03 17:33:41 -04:00
tests_fx_distort.rs
M12.7: GPU distort/stylize effects (Turbulent Displace, Displacement Map, Wave Warp, Ripple, Twirl, Bulge, CC Lens, Mesh Warp, Mosaic, Find Edges, Emboss)
2026-10-03 02:42:43 -04:00
tests_fx_extra.rs
M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
2026-10-03 10:53:00 -04:00
tests_fx_generate.rs
M12.7: GPU blur/transition/generate effects (radial, camera lens, CC radial fast, wipes, venetian, cell pattern, checkerboard, grid, 4-color, noise, add grain)
2026-10-03 02:46:09 -04:00
tests_fx_key.rs
M13.9: gpu Refine Soft / Hard Matte (single-frame refinement)
2026-10-03 08:41:11 -04:00
tests_fx_lut.rs
M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look)
2026-10-03 17:43:24 -04:00
tests_fx_noise.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
tests_fx_sim.rs
M13.23: GPU simulation render passes
2026-10-03 18:35:22 -04:00
tests_fx_stylize.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
tests_fx_tone.rs
M13.9: gpu Color Stabilizer apply pass
2026-10-03 08:28:27 -04:00
tests_fx_vr.rs
M13.23: GPU Immersive Video effects
2026-10-03 17:53:23 -04:00
tests_fx_warp.rs
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
2026-10-03 10:31:31 -04:00
tests_particles.rs
M12.7: GPU particles (CC Particle World, CC Particle Systems II, Particle Playground cannon): compute-shader simulation with GPU checkpoints, CPU as the oracle
2026-10-03 02:44:36 -04:00
walk.rs
Merge branch 'main' into worktree-agent-a4b0610bd14276508
2026-10-03 10:53:00 -04:00