effectcraft/crates/media/src
vangel76 5661d5111c #729: import STL 3D models (binary and ASCII)
Problem: After Effects 26 imports STL models besides glTF and OBJ; we
refused .stl files, and the Media Browser and import dialog did not list
them as models.

Fix: a pure-Rust STL reader in effectcraft-model (binary and ASCII,
detected from the contents; several ASCII solids and polygon loops;
VisCAM/SolidView and Materialise Magics facet colours as plain
materials; Z-up turned to the model's Y-up; faceted normals from the
winding). Truncated, empty or non-finite input is an error, never a
crash. .stl is now a model extension for import, probing, the Media
Browser, the import dialog and the system report.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:32:11 +02:00
..
convert.rs Release prep: 0.8.0 and a Linux riscv64 release build (#669) 2026-10-10 21:08:18 -04:00
exr_channels.rs Media: a multi-layer EXR's picture and its EXtractoR / Cryptomatte channels share one decode (#474) 2026-10-10 20:40:50 +00:00
gif_anim.rs Import: Purge frees decoded GIFs; a browser tab keeps less of one GIF (#567 follow-up) 2026-10-10 12:50:12 +00:00
layered.rs Never crash: media crate without expect() 2026-10-04 12:18:36 -04:00
lib.rs #729: import STL 3D models (binary and ASCII) 2026-10-11 11:32:11 +02:00
pool.rs Media: a multi-layer EXR's picture and its EXtractoR / Cryptomatte channels share one decode (#474) 2026-10-10 20:40:50 +00:00
probe.rs #729: import STL 3D models (binary and ASCII) 2026-10-11 11:32:11 +02:00