Problem: After Effects 26 imports STL models besides glTF and OBJ; we refused .stl files, and the Media Browser and import dialog did not list them as models. Fix: a pure-Rust STL reader in effectcraft-model (binary and ASCII, detected from the contents; several ASCII solids and polygon loops; VisCAM/SolidView and Materialise Magics facet colours as plain materials; Z-up turned to the model's Y-up; faceted normals from the winding). Truncated, empty or non-finite input is an error, never a crash. .stl is now a model extension for import, probing, the Media Browser, the import dialog and the system report. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| Cargo.toml | ||