effectcraft/crates/gpu/src
Brandon Thomas 3767332efd GPU compositor declines devices whose limits its pipelines exceed
egui-wgpu creates its device on GL with WebGL2's limits (no storage buffers), so the desktop
app on FreeBSD built the compositor's pipelines on it: validation errors (only logged in
release builds) and wrong frames. GpuContext::new now checks the limits its pipelines bind
(storage buffers and textures per stage, bind groups, workgroup sizes) and returns Err, which
keeps the app on the CPU. ui_gpu skips its GPU-vs-CPU comparison when that happens on GL.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 10:52:04 -04:00
..
shaders GPU on wgpu's OpenGL backend: renderable depth target, portable shaders, serialised tests 2026-10-05 10:08:21 -04:00
adv3d.rs GPU on wgpu's OpenGL backend: renderable depth target, portable shaders, serialised tests 2026-10-05 10:08:21 -04:00
bokeh.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
classic3d.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
context.rs GPU compositor declines devices whose limits its pipelines exceed 2026-10-05 10:52:04 -04:00
deferred.rs M13.24: web app depth (WEB-1) — GPU effects in frame workers, OPFS disk cache, storage manager 2026-10-03 18:35:03 -04:00
effects.rs Merge main into M13.28 worktree 2026-10-04 02:57:55 -04:00
fx_color.rs M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look) 2026-10-03 17:43:24 -04:00
fx_depth.rs M13.23: GPU 3D Channel effects (aux channels as textures) 2026-10-03 17:33:41 -04:00
fx_distort.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
fx_extra.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
fx_gen2.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
fx_generate.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
fx_key.rs M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D 2026-10-04 01:33:54 -04:00
fx_light.rs M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe) 2026-10-03 17:31:26 -04:00
fx_lut.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_noise.rs M13.23: GPU Immersive Video effects 2026-10-03 17:53:23 -04:00
fx_particles.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_pixel2.rs M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D 2026-10-04 01:33:54 -04:00
fx_sim.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_stylize.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
fx_text.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
fx_time.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_tone.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
fx_transition.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
fx_vr.rs M13.23: GPU Immersive Video effects 2026-10-03 17:53:23 -04:00
fx_warp.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
lib.rs Never crash: render and gpu crates without panic!() 2026-10-04 14:20:37 -04:00
ops.rs M13.13: fuse 8/16 bpc quantise into the layer composite; steady-state bench traffic 2026-10-03 10:44:52 -04:00
particles.rs M13.30: web depth and polish 2026-10-04 02:57:17 -04:00
tests.rs GPU compositor declines devices whose limits its pipelines exceed 2026-10-05 10:52:04 -04:00
tests_3d.rs Merge main into M13.6 2026-10-03 07:53:31 -04:00
tests_adjust.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
tests_adv3d.rs GPU on wgpu's OpenGL backend: renderable depth target, portable shaders, serialised tests 2026-10-05 10:08:21 -04:00
tests_deferred.rs GPU on wgpu's OpenGL backend: renderable depth target, portable shaders, serialised tests 2026-10-05 10:08:21 -04:00
tests_deferred_jobs.rs M13.30: web depth and polish 2026-10-04 02:57:17 -04:00
tests_fx_color.rs Merge main into M9.13 (GPU kernels defer CPU-only controls via catalog::gpu_supported) 2026-10-03 07:29:30 -04:00
tests_fx_depth.rs M13.23: GPU 3D Channel effects (aux channels as textures) 2026-10-03 17:33:41 -04:00
tests_fx_distort.rs M12.7: GPU distort/stylize effects (Turbulent Displace, Displacement Map, Wave Warp, Ripple, Twirl, Bulge, CC Lens, Mesh Warp, Mosaic, Find Edges, Emboss) 2026-10-03 02:42:43 -04:00
tests_fx_extra.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
tests_fx_gen2.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
tests_fx_generate.rs M12.7: GPU blur/transition/generate effects (radial, camera lens, CC radial fast, wipes, venetian, cell pattern, checkerboard, grid, 4-color, noise, add grain) 2026-10-03 02:46:09 -04:00
tests_fx_key.rs M13.9: gpu Refine Soft / Hard Matte (single-frame refinement) 2026-10-03 08:41:11 -04:00
tests_fx_light.rs M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe) 2026-10-03 17:31:26 -04:00
tests_fx_lut.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_noise.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
tests_fx_particles.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_pixel2.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
tests_fx_sim.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_stylize.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
tests_fx_text.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
tests_fx_time.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_tone.rs M13.9: gpu Color Stabilizer apply pass 2026-10-03 08:28:27 -04:00
tests_fx_transition.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
tests_fx_vr.rs M13.23: GPU Immersive Video effects 2026-10-03 17:53:23 -04:00
tests_fx_warp.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_particles.rs M13.30: web depth and polish 2026-10-04 02:57:17 -04:00
walk.rs M13.22: GPU compositing of Advanced 3D runs with blend modes, track mattes (2D and 3D), Preserve Transparency, and environment backgrounds (Classic and Advanced 3D skies) 2026-10-03 18:26:06 -04:00