effectcraft/crates/gpu/src
Claude ceb116d6d2
Issue fixes: #647 nested frame renders while dragging, #659 CC Smear/Tiler past text bounds, #652 relative footage next to the project, #651 GIF playback test
2026-10-10 23:55:23 +00:00
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shaders Blend modes: classic modes fade with opacity and HDR modes keep over-range values, as in After Effects (#494) 2026-10-10 20:51:24 +00:00
adv3d.rs GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (#591) 2026-10-10 22:54:56 +00:00
bokeh.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
classic3d.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
context.rs GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (#591) 2026-10-10 22:54:56 +00:00
deferred.rs Effects: effect points on shape layers start at the layer centre (#227) 2026-10-08 20:33:03 +07:00
effects.rs GPU: an effect kernel the shader compiler rejects no longer turns the GPU compositor off (#613) 2026-10-10 21:17:18 +00:00
fx_color.rs M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look) 2026-10-03 17:43:24 -04:00
fx_depth.rs M13.23: GPU 3D Channel effects (aux channels as textures) 2026-10-03 17:33:41 -04:00
fx_distort.rs Effects: effect points on shape layers start at the layer centre (#227) 2026-10-08 20:33:03 +07:00
fx_extra.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
fx_gen2.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
fx_generate.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
fx_key.rs M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D 2026-10-04 01:33:54 -04:00
fx_light.rs M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe) 2026-10-03 17:31:26 -04:00
fx_lut.rs Effects: OCIO custom configs read Blender's v2 transforms and warn (#410) 2026-10-09 23:57:12 +07:00
fx_noise.rs Fix NVIDIA Dust & Scratches threshold rounding (#211) 2026-10-09 00:22:05 -04:00
fx_particles.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_pixel2.rs CC Simple Wire Removal: Frame Offset takes the strip from the previous or next frame (#533) 2026-10-10 19:13:16 +02:00
fx_sim.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_stylize.rs Effects: CC Smear and CC Tiler on text and shape layers reach past the content's box (#659) 2026-10-10 23:35:47 +00:00
fx_text.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
fx_time.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
fx_tone.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
fx_transition.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
fx_vr.rs M13.23: GPU Immersive Video effects 2026-10-03 17:53:23 -04:00
fx_warp.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
lib.rs GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (#591) 2026-10-10 22:54:56 +00:00
ops.rs G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
particles.rs GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (#591) 2026-10-10 22:54:56 +00:00
readback.rs fix: contain GPU initialization and retire failed readbacks 2026-10-06 16:40:12 -05:00
tests.rs GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (#591) 2026-10-10 22:54:56 +00:00
tests_3d.rs Merge main into M13.6 2026-10-03 07:53:31 -04:00
tests_adjust.rs G2: Fix effect input semantics and control activation 2026-10-09 17:16:36 +03:00
tests_adv3d.rs GPU on wgpu's OpenGL backend: renderable depth target, portable shaders, serialised tests 2026-10-05 10:08:21 -04:00
tests_deferred.rs fix: contain GPU initialization and retire failed readbacks 2026-10-06 16:40:12 -05:00
tests_deferred_jobs.rs M13.30: web depth and polish 2026-10-04 02:57:17 -04:00
tests_fx_color.rs Merge main into M9.13 (GPU kernels defer CPU-only controls via catalog::gpu_supported) 2026-10-03 07:29:30 -04:00
tests_fx_depth.rs M13.23: GPU 3D Channel effects (aux channels as textures) 2026-10-03 17:33:41 -04:00
tests_fx_distort.rs Effects: effect points on shape layers start at the layer centre (#227) 2026-10-08 20:33:03 +07:00
tests_fx_extra.rs M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy) 2026-10-03 10:53:00 -04:00
tests_fx_gen2.rs M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text 2026-10-04 02:56:00 -04:00
tests_fx_generate.rs M12.7: GPU blur/transition/generate effects (radial, camera lens, CC radial fast, wipes, venetian, cell pattern, checkerboard, grid, 4-color, noise, add grain) 2026-10-03 02:46:09 -04:00
tests_fx_key.rs G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
tests_fx_light.rs M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe) 2026-10-03 17:31:26 -04:00
tests_fx_lut.rs Effects: OCIO custom configs read Blender's v2 transforms and warn (#410) 2026-10-09 23:57:12 +07:00
tests_fx_noise.rs Fix NVIDIA Dust & Scratches threshold rounding (#211) 2026-10-09 00:22:05 -04:00
tests_fx_particles.rs Effects: CC Particle World follows the comp camera (#397) 2026-10-10 00:35:25 +07:00
tests_fx_pixel2.rs CC Simple Wire Removal: Frame Offset takes the strip from the previous or next frame (#533) 2026-10-10 19:13:16 +02:00
tests_fx_sim.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_stylize.rs M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports 2026-10-03 10:31:31 -04:00
tests_fx_text.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
tests_fx_time.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_fx_tone.rs M13.9: gpu Color Stabilizer apply pass 2026-10-03 08:28:27 -04:00
tests_fx_transition.rs M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite) 2026-10-03 17:48:02 -04:00
tests_fx_vr.rs M13.23: GPU Immersive Video effects 2026-10-03 17:53:23 -04:00
tests_fx_warp.rs M13.29: GPU effects part D (particles and remaining fallbacks) 2026-10-04 01:35:56 -04:00
tests_init.rs GPU: the compositor declines OpenGL adapters at once (#243) 2026-10-08 13:57:08 +07:00
tests_particles.rs M13.30: web depth and polish 2026-10-04 02:57:17 -04:00
walk.rs GPU: a declined precomp falls back for that layer only; the decline warning is once per comp and reason (#641 follow-up) 2026-10-10 20:29:58 +00:00