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shaders
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Merge pull request #951 from HEOJUNFO/fix-939-noise-mask
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2026-10-12 04:21:08 -04:00 |
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adv3d.rs
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GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (#591)
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2026-10-10 22:54:56 +00:00 |
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bokeh.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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classic3d.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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context.rs
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fix(render): prevent render hang and system lag (#2081)
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2026-10-11 00:36:38 -04:00 |
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deferred.rs
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Effects: effect points on shape layers start at the layer centre (#227)
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2026-10-08 20:33:03 +07:00 |
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effects.rs
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Effects: text and shape layers run their stack over the whole layer region (#659).
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2026-10-11 12:25:29 +11:00 |
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fx_color.rs
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M13.23: GPU colour management (LUTs, OCIO, Color Profile Converter, Lumetri LUT/look)
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2026-10-03 17:43:24 -04:00 |
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fx_depth.rs
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M13.23: GPU 3D Channel effects (aux channels as textures)
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2026-10-03 17:33:41 -04:00 |
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fx_distort.rs
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Effects: effect points on shape layers start at the layer centre (#227)
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2026-10-08 20:33:03 +07:00 |
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fx_extra.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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fx_gen2.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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fx_generate.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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fx_key.rs
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M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D
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2026-10-04 01:33:54 -04:00 |
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fx_light.rs
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M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe)
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2026-10-03 17:31:26 -04:00 |
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fx_lut.rs
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Effects: OCIO custom configs read Blender's v2 transforms and warn (#410)
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2026-10-09 23:57:12 +07:00 |
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fx_noise.rs
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Fix NVIDIA Dust & Scratches threshold rounding (#211)
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2026-10-09 00:22:05 -04:00 |
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fx_particles.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_pixel2.rs
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CC Simple Wire Removal: Frame Offset takes the strip from the previous or next frame (#533)
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2026-10-10 19:13:16 +02:00 |
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fx_sim.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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fx_stylize.rs
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Effects: CC Smear and CC Tiler on text and shape layers reach past the content's box (#659)
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2026-10-10 23:35:47 +00:00 |
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fx_text.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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fx_time.rs
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Fix tests after the community merges: GPU Pixel Motion Blur without a host, timeline footage kind, effects doc
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2026-10-12 04:18:51 -04:00 |
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fx_tone.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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fx_transition.rs
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fix(effects): implement XYZ axis rotation for CC Cylinder on CPU and GPU
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2026-10-11 11:06:51 +07:00 |
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fx_vr.rs
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M13.23: GPU Immersive Video effects
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2026-10-03 17:53:23 -04:00 |
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fx_warp.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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lib.rs
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GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (#591)
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2026-10-10 22:54:56 +00:00 |
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ops.rs
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G2: improve editing reliability and Windows rendering fidelity
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2026-10-06 00:00:31 -05:00 |
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particles.rs
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GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (#591)
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2026-10-10 22:54:56 +00:00 |
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readback.rs
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fix: contain GPU initialization and retire failed readbacks
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2026-10-06 16:40:12 -05:00 |
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tests.rs
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fix(render): prevent render hang and system lag (#2081)
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2026-10-11 00:36:38 -04:00 |
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tests_3d.rs
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Merge main into M13.6
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2026-10-03 07:53:31 -04:00 |
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tests_adjust.rs
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G2: Fix effect input semantics and control activation
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2026-10-09 17:16:36 +03:00 |
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tests_adv3d.rs
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GPU on wgpu's OpenGL backend: renderable depth target, portable shaders, serialised tests
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2026-10-05 10:08:21 -04:00 |
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tests_deferred.rs
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fix: contain GPU initialization and retire failed readbacks
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2026-10-06 16:40:12 -05:00 |
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tests_deferred_jobs.rs
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M13.30: web depth and polish
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2026-10-04 02:57:17 -04:00 |
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tests_fx_color.rs
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Merge main into M9.13 (GPU kernels defer CPU-only controls via catalog::gpu_supported)
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2026-10-03 07:29:30 -04:00 |
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tests_fx_depth.rs
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M13.23: GPU 3D Channel effects (aux channels as textures)
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2026-10-03 17:33:41 -04:00 |
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tests_fx_distort.rs
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Effects: effect points on shape layers start at the layer centre (#227)
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2026-10-08 20:33:03 +07:00 |
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tests_fx_extra.rs
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M13.13: GPU Circle, Ellipse, Iris Wipe, Bevel Alpha, Bevel Edges, Gaussian Blur (Legacy)
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2026-10-03 10:53:00 -04:00 |
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tests_fx_gen2.rs
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M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
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2026-10-04 02:56:00 -04:00 |
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tests_fx_generate.rs
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M12.7: GPU blur/transition/generate effects (radial, camera lens, CC radial fast, wipes, venetian, cell pattern, checkerboard, grid, 4-color, noise, add grain)
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2026-10-03 02:46:09 -04:00 |
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tests_fx_key.rs
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G2: improve editing reliability and Windows rendering fidelity
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2026-10-06 00:00:31 -05:00 |
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tests_fx_light.rs
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M13.22: GPU CC light family (CC Light Rays, CC Light Burst 2.5, CC Light Sweep, CC Light Wipe)
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2026-10-03 17:31:26 -04:00 |
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tests_fx_lut.rs
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Effects: OCIO custom configs read Blender's v2 transforms and warn (#410)
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2026-10-09 23:57:12 +07:00 |
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tests_fx_noise.rs
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Fix NVIDIA Dust & Scratches threshold rounding (#211)
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2026-10-09 00:22:05 -04:00 |
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tests_fx_particles.rs
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Effects: CC Particle World follows the comp camera (#397)
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2026-10-10 00:35:25 +07:00 |
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tests_fx_pixel2.rs
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CC Simple Wire Removal: Frame Offset takes the strip from the previous or next frame (#533)
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2026-10-10 19:13:16 +02:00 |
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tests_fx_sim.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_stylize.rs
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M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
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2026-10-03 10:31:31 -04:00 |
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tests_fx_text.rs
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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2026-10-03 17:48:02 -04:00 |
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tests_fx_time.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_fx_tone.rs
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M13.9: gpu Color Stabilizer apply pass
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2026-10-03 08:28:27 -04:00 |
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tests_fx_transition.rs
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fix(effects): implement XYZ axis rotation for CC Cylinder on CPU and GPU
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2026-10-11 11:06:51 +07:00 |
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tests_fx_vr.rs
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M13.23: GPU Immersive Video effects
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2026-10-03 17:53:23 -04:00 |
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tests_fx_warp.rs
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M13.29: GPU effects part D (particles and remaining fallbacks)
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2026-10-04 01:35:56 -04:00 |
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tests_init.rs
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GPU: the compositor declines OpenGL adapters at once (#243)
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2026-10-08 13:57:08 +07:00 |
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tests_particles.rs
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M13.30: web depth and polish
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2026-10-04 02:57:17 -04:00 |
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walk.rs
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GPU: a declined precomp falls back for that layer only; the decline warning is once per comp and reason (#641 follow-up)
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2026-10-10 20:29:58 +00:00 |